|Commander / EDH||Legal|
Printings View all
|Rivals of Ixalan (RIX)||Uncommon|
Combos Browse all
Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
Arterial Flow Discussion
1 week ago
You might like these: Myojin of Night's Reach , Cabal Conditioning , Capital Punishment , Arterial Flow , Tasigur's Cruelty , Vicious Rumors , Shared Trauma , Champion's Helm , Cauldron of Souls , Syr Konrad, the Grim , Worn Powerstone (gets your general out 2 turns early), Coalition Relic , Extractor Demon
1 month ago
Thanks again Massacar,
I had Dark Deal in an early version, but dont love that it hits me for minus one draw as well. and the one time use for Hymn to Tourach was what kept me from picking it. But that being said, i really like Arterial Flow .... 3 mana for opponents only to discard 2 each.. beautiful - and chances are i will have a vamp in play as well. That one is definitely going on my buy list.
I have played this a couple times, and I find it super fun but have absolutely no win condition on it (which is fine for now as long as we have fun playing), but not sure about creatures yet. Of the 3, i like Liliana's Specter only because its an ETB and not a hit the opponent ability. Will know more after more playtesting
1 month ago
Totally missed Creeping Dread and a few others.
If you really want to build into opponent discard though, consider Arterial Flow , Dark Deal , Hymn to Tourach , Dreamstealer , Hypnotic Specter , or Liliana's Specter . All of those options cost 3cmc or less and are $ cheap as well.
Good luck with the build, I will post back if I come up with anything new.
2 months ago
Also I would cut Chittering Rats for something like Arterial Flow , Cackling Fiend , or even Caligo Skin-Witch . Heck, even Cunning Lethemancer is better - I would rather affect all opponents than just one, and putting a card back on top is just not satisfying for me. Your call though!
2 months ago
I love seeing discard decks. I run a Nebuchadnezzar discard deck, I recommend checking it out if ya want some ideas.
You are missing some of the stronger discard sorcery spells. Mind Twist and the weaker Mind Shatter are very powerful sorcery that can force your opponents to just go top decking, plus with your commander it becomes make target opponent top deck and get X 1/1 soldiers. I run both in Nebuchadnezzar because its a nice gun to have against combo players or fragile decks that cant handle losing resources. Arterial Flow is another good sorcery disacrd spell cause it forces all your opponents to discard 2 cards, unfortunately it is there choice and not yours or random. However two cards can be a lot, in a 4 pod game you manage to get 6 1/1s and discard 6 cards for 3 mana. Hymn to Tourach is really brutal because it takes out 2 cards at RANDOM, random discard can really mess with people because it gives the chance of taking out something really powerful vs giving them a choice and they discard 2 lands. I then recommend at least one 1 mana discard spell because they let you see your opponents hand and you get to pick what gets discarded. They are small power but getting knowledge is really valuable in a discard deck because it lets you know who is a big threat and who you should be trying to get to top decking first.
For enchantments you are missing two of the most powerful discard engines, Bottomless Pit and Oppression . I do understand that both these cards hurt you however they are so powerful that the little negative of hurting you can be ignored. Making everybody discard 1 card at random at their upkeeps can be very deadly, you get a token each upkeep(except yours) and you can ideally stop people from getting combos or using powerful cards. Then oppression is really nice cause it punishes spell slinging decks or decks that try to go greedy and cast a lot of stuff. Both these enchantments make it a lot easier to get people to top deck.
For creatures, I recommend checking out some specters( I run a lot of the good ones in my nebu deck). Specter are typically 3 to 4 mana creatures that just force people to discard a card when they deal combat damage. Solid flyers and helps you get people to top deck and produce tokens.
Now for some cool synergy, I recommend Sepulchral Primordial and Reanimate . Because you are putting all of your opponents cards in their graveyard doesnt mean they have to go to waste. With primordial you get a 5/4 intimate creature for 7 mana + 3 creatures of your choice from your opponents graveyards ( I assume 4 man game). Reanimate is nice because you can either bring back one of your creatures or take that really strong creature you forced your opponent to discard early game.
I hope these suggestions help.
4 months ago
In Magic Christmas standard you can turn 3 Sorin into The Haunt of Hightower and follow it up next turn with Arterial Flow and +1 Sorin if everything survives the turn then swing for 7/7 Lifelink Deathtouch in the air... with your opponent down 3 cards on turn 4...
I may go buy some Haunts lol.
4 months ago
i like the idea but i would change the strategy slightly, turn 1-3 ramp > play commander > opponents discard everything > play a some elf lords to pump your board.
5 months ago
Hi Arcan1s_666, thanks for the comment.
I'm still very much in progress modifying my list after WAR. So far it looks like at minimum I'll be losing Liliana Vess and Tezzeret the Seeker and Nicol Bolas, the Deceiver . I'm also looking at increasing the number of instants and sorceries, partially to leverage the new God-Eternal Kefnet . This includes more focus on asymmetric discard sorceries (think Arterial Flow ). Some of these may replace a few of the wheels, because the desired effect is to produce card advantage for me (by reducing opponents cards in hand, or more ideally doing that while also getting card draw from Geth's Grimoire ). I agree that wheeling can be tough when you have one combo piece in hand and few ways to recur them. I use wheels because they force my opponents to discard their entire hands, which gives me a ton of triggers, and because I can Notion Thief to keep those hands empty.
Another answer to that specific problem is to wheel when it would be advantageous to do so even when you have a partial combo. Obviously if you have a full combo you want to keep that hand, but if you have one piece of a combo but you have Geth's Grimoire or Waste Not , go ahead and wheel - you'll draw such a giant flood of cards that you're likely to draw a piece of a different combo and/or a tutor or two. Playing with wheels often requires learning to "let go" of your existing hand even when it has a few pieces you'd like to keep.
I'm also likely to add Yawgmoth's Will back in. It's just too good. Previously I thought I could replace it with Deliver Unto Evil for both cost and flavor, but I think the ideal is actually to just run both. Playing out of my opponents' graves is great, but I'd very much like to play from my own as well when needed.
Arterial Flow occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%