Foreboding Ruins

Foreboding Ruins

Land

As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.

, Add or to your mana pool.

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Trade

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Printings View all

Set Rarity
Shadows over Innistrad (SOI) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Foreboding Ruins occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Rakdos: 0.88%

Foreboding Ruins Discussion

multimedia on Angels, Demons, and Dragons, oh my.

1 month ago

Hey, nice start, lots of good cards here.

24 basic lands in the manabase is a lot. Even on a budget there's lands you could add to improve the manabase.

Some upgrades to consider:

  • Phyrexian Reclamation > Obzedat's Aid
    Reclamation can be repeatable recursion of Kaalia and other big creatures you want to cheat onto the battlefield with Kaalia.

  • Smothering Tithe > Amulet of Vigor
    Smothering is some of the best repeatable ramp in multiplayer Commander. Amulet is not doing much here with the manabase. What other permanents are ETB tapped that you want this for?

  • Arcane Signet > Staff of Nin
    Two drop mana rock is better for Kaalia than a six drop that's not a creature.

  • Master of Cruelties > Subjugator Angel
    Cheat Master onto the battlefield with Kaalia to potentially outright kill an opponent with it and Kaalia. Reclamation is good with Master since it when it dies it lets you recur it to repeat this trick with Kaalia.

  • Doom Whisperer > Thunder Dragon
    Repeatable surveil 2 can help to setup your next turn or current turn draw.

  • Nahiri, the Harbinger > Gideon, Martial Paragon
    Nahiri can be a repeatable draw source, repeatable exile removal or tutor for and cheat a big creature onto the battlefield.

  • Animate Dead > Whispersilk Cloak
    There's plenty of better protection for Kaalia here, Cloak is not needed.

Good luck with your deck.

triproberts12 on Trynn & Silvar, Dangerous Bonds.

1 month ago

Oh, also, I think shoring up the manabase should be a priority. I happen to be fairly familiar with building 3-color wedges on a budget, though, since I've had a dollar Shu Yun, the Silent Tempest deck for a while. With 11 basic Plains, Clifftop Retreat and Isolated Chapel are both $3 dual lands that you can really take advantage of with a basic-heavy manabase. Castle Ardenvale isn't exactly a free-roll, but if you keep your Plains count high, it makes humans and is likely to be an untapped colored source. Temple of the False God is an awful card for a 3-color deck playing so few lands. You need to get to 4 lands to play it and it makes colorless mana, meaning you're effectively playing a 34-land deck. I'd get rid of that and two spells, then add in Clifftop Retreat and Isolated Chapel at the very least. There's other budget lands like Foreboding Ruins, Tainted Field and Tainted Peak, but your color distribution doesn't seem built for them.

multimedia on Merciless rage needs upgrading

3 months ago

Hey, you can do a lot with a $60 budget for upgrades. For non madness, do you still want to play the Worldgorger combo? Again this combo will be at least $20 of the $60 budget. Without the combo you could make plenty of other upgrades for $20, but the combo makes your deck much more competitive.

For multicolored decks I always start with allocating enough of the budget for the manabase, to add some playable lands. I figure I need to have a good manabase otherwise what's the point in making the deck if I can't consistently cast cards. For your deck I would start with adding these lands:

If playing non madness, still play some madness cards that become better when you discard them with Anje. There's really reason to not take some advantage of playable madness cards with Anje as Commander.

Other advice I can give will be determined on if you want to play the Worldgorger combo. I'm basing it on the combo because your deck can look quite a bit different if not playing the combo.

Massacar on Pardon, Do You Have A Second To Talk About Demons?

3 months ago

So I'm just looking at your manabase.

If I may suggest, you need either more lands (at least 34-35), or to go for a more expensive manabase. For example, Blood Crypt and Sulfurous Springs would be nice additions. Maybe even a Foreboding Ruins since you have a decent number of swamps and mountains. Personally I'm not a big fan of tappedlands, so I would try to replace as many of those as possible (but that's just me).

Depending on how hard into the flavor is important, you could also maybe drop one of the Cluestone/Keyrune/Locket for Rakdos Signet and/or maybe Talisman of Indulgence. Arcane Signet never goes amiss either.

DemMeowsephs on Pioneer Rakdos Control

3 months ago

If you stick to Rakdos, I would consider some different lands such as the following:

MadPilot on Eldrazi Titans Reanimator

4 months ago

Dear I_Want_To_PlayAllTheDecks

Only those cards are really necessary:

Liliana is here because I had myself buy me a Christmas gift. It's not so necessary. Also, the fetches are also not so necessary. I started with

P.S. RIP Mox Opal :-(

Good luck with the deck. It's a lot of fun.

This deck had also (in the beginning) only one Emrakul, had Ilharg until I've learned that it doesnt trigger Annihilator on Emrakul put by Ilharg, it had Griselbrand but I've learned it's a totally different deck and not a wincon here. It had Nicol Bolas.

triproberts12 on Copy That Sir!

4 months ago

Oh, and sorry this is coming in bursts. I'm just noticing one thing at a time. The other thing that will vastly improve this deck is getting some of the tap lands out. Unfortunately, any dual land touching blue is absurdly expensive, so I won't lecture you on how a fetch/shock/ABU dual manabase is always correct. There are some budget options, though:

Shocks were reprinted relatively recently, so investing in Blood Crypt, Steam Vents, and Watery Grave now will improve your deck's speed, and if you run the slow fetches Bad River, Mountain Valley, and Rocky Tar Pit, the mana should be very consistent, as well. Drowned Catacomb, Dragonskull Summit, Choked Estuary, and Foreboding Ruins also like more basic land types. Grixis Panorama and Ash Barrens are nice, because they can come down untapped or fix!

Temple of the False God is garbage. Being stuck on 3 lands and Temple until turn 6 will slow you down. Yep.

As for tapped lands, Temple of Deceit, Temple of Malice, and Temple of Epiphany are in-print now, so they'll be good replacements for whatever vanilla dual lands are left.

Heliogabale on Grenzo goblin deck

4 months ago

Welcome to Commander!

First, your goblin deck is illegal; you cannot play Alesha, Who Smiles at Death in Rakdos because she has white in her color identity.

Second, your mana base could use an upgrade. Command Tower , Blood Crypt , Dragonskull Summit , Tainted Peak , Auntie's Hovel , Castle Embereth , Foreboding Ruins , Graven Cairns , Luxury Suite , Myriad Landscape , Smoldering Marsh , and Valakut, the Molten Pinnacle are all worth looking into for this color combination.

Then, you are missing several Goblin staples, like Goblin Recruiter , Goblin King , Kiki-Jiki, Mirror Breaker .

Finally, Coat of Arms can quickly turn against you. Better use Door of Destinies , Vanquisher's Banner , Icon of Ancestry and Herald's Horn . And Kindred Charge .

Hope this helps, happy building!

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