Poison-Tip Archer

Poison-Tip Archer

Creature — Elf Archer

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this dealt to a creature is enough to destroy it.)

Whenever another creature dies, each opponent loses 1 life.

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Trade

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Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Historic Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Poison-Tip Archer occurrence in decks from the last year

Standard:

All decks: 0.07%

Commander / EDH:

All decks: 0.02%

Golgari: 0.38%

Poison-Tip Archer Discussion

golgarigirl on Lord Windgrace

1 month ago

I think one thing to pay a little closer attention to is not 'what is the card' but 'what does it do for the deck'. Example: Blackblade Reforged is and equipement. But what does it do? It makes a creature bigger based on land. It cares about number of land in play. I would put it with other cards that care about land such as Bountiful Harvest, Multani, Yavimaya's Avatar, and Crash of Rhino Beetles. That gives you an idea of how many lands you want to have out.

Cards like Sakura-Tribe Elder and Yavimaya Elder I would put with your 'Land Tutors'. I tend to separate cards like Budoka Gardener  Flip into 'Land Drop'...cards that allow you to 'drop' or play more lands per turn. We're definitely going to be looking for more of those in the future! Plummet and Reclamation Sage are definitely 'Destruction' cards.

A few of the cards, like Wings of Hubris and Poison-Tip Archer, don't seem to have an answer...at least not a good one...for 'what does this do for the deck'. Archer likes lots of creatures to die. Does your deck want that? Not really. Wings wants to allow a big giant thing to hit someone really hard. Does your deck need help with that? Not really...most of your big things already trample.

On the bright side, this gives us more room for more goodies for the deck!

Joe_Ken_ on My Saproling EDH deck

2 months ago

Deathspore Thallid can be used to turn your saporlings into some sort of alright removal while being another slow rolling producer.

Night Soil is a great card that can just devastate people's graveyards and you get saporlings for doing it.

Life and Limb is a risky card but fallowed up with a card like Overwhelming Stampede , Overcome , or Return of the Wildspeaker

Mycologist is another slow rolling card but he is low cmc and is outside green to spread colors around as well as sacrificing for life being good.

Poison-Tip Archer , Zulaport Cutthroat , and Bastion of Remembrance can be used to get some benefit out of saporling deaths kind of like Slimefoot does.

General removal for the deck can be with cards like Murder , Vendetta , Doom Blade , Beast Within , and Swords to Plowshares

Card draw for the deck you could use is Harmonize , Shamanic Revelation , Beast Whisperer , Painful Truths , and Read the Bones

Going to do one more part for ramp + good stuff

murphymjosh on Eisenherz

2 months ago

I don't have full lists on the decks im building and none of them are fine tuned, more just rough estimates of what the decks will look like. So far I have been trying to figure out the commanders that are viable on a competitive level and so far have found these commanders to be on a competitive level

Some of these commanders don't seem competitive at all but trust me when I say this format is weird and some of these commanders win cons will surprise you. I have been working on cPDH decks for about 1-2 months now and am really trying to pioneer the format, make a bunch of decks, and try and get others into.

When it comes to discord you can always create an account its free, they have it on mobile, mac, windows, or you can just use it in your browser and dont have to download it. I created a server for us so I can update you on the latest things im working and and I can post deck links as I finish them

https://discord.gg/fxZfns

One huge resource I found helpful is this post containing differend PDH combos:

http://tappedout.net/mtg-decks/pauper-edh-combo-compendium/

It does not cover every combo available but its a start. Right now im in the process of cutting my decks down to 99 and writing up a quick into to the card choices and combo lines, I am still working on my first one and am nearly done, its for Auriok Salvagers

Auriok Salvagers

I have SO much information and work I have done on this unexplored format and would love to share it with you, discord is a super fluid way to do that as I rarely check my tapped out for messages.

Sleevecard on First Strike Deathtouch

3 months ago

Thanks for the feedback! I definitely agree with you on the mana cost for my creatures. Adjusted the deck to remove Poison-Tip Archer, 1 Xathrid Gorgon and 2 Sword of Vengeance. In return I added 2 Gnarlwood Dryad and 2 Rancor.

Rancor definitely helps pump the creatures more and hopefully Gnarlwood is a cheap 1/1 w/ an occasional option as a 3/3.

pretendingtoalright on it's a bad necromancer baby

3 months ago

MindAblaze

I've only had the chance to play the deck once in my playgroup, and it performed pretty well, but my play group is very casual and also awful at threat assessment, so I wasn't punished for my slower turns (that I had a lot of due to your aforementioned lack of engines, almost entirely relying on Altar of Dementia to "go off") and could just slowly set up until I had some of my very janky pieces out (Ayara, First of Locthwain+Poison-Tip Archer+Diregraf Captain+Altar of Dementia+Sidisi, Brood Tyrant.)

There's definitely about 16 cards in the deck that are easy drops no questions asked.

The Gitrog Monster, and any Dredge cards were all cards I would have thrown in if I had them, although your suggestions specifically look tantalizing and better than my "dur, says Dredge throw it in"

Since this deck was mostly me wanting to do something with Syr Konrad, the Grim and Ayara, First of Locthwain my personal focus is just a sort of death by a thousand cuts more than a token strategy with the cards I had available.

Firstmiracle on Devourer's Return

3 months ago

Cutpocalypse:

Witch's Oven- Good, but we could go faster!

Bloodsoaked Altar- Way too many hoops to be good? I want to win by casting 6-mana spells.

Gaze of Granite- How often do you want this type of removal? Wouldn't it be better to play Putrefy?

Devils' Playground- This is too expensive to not do anything on it's own. 6-mana makes win.

Blood for Bones- There are better methods of creature type recursion to run this deck on. Try on some of my lovely favorites below.

Whisper, Blood Liturgist- 4-mana, doesn't do anything. If it survives a round, you get revive a dude. I'd rather just revive a dude right now.

Syr Konrad, the Grim- Better for mill-type decks. Would be a keeper if you had an infinite loop though.

Predator Dragon- Can't argue that this isn't one of the better win cards in your deck, but I think this is the type of card that spells doom if you draw it on E.

Poison-Tip Archer- A little redundancy isn't bad, reach and deathtouch are great, too expensive CMC for the deck. You want your stuff like this to be cheap.

Living Hive- You should win if you have 8 mana. This is the type of card you cheat into play by playing a different deck.

Hissing Iguanar-Put that thing back where it came from or so help me. I think we can do better than this.

From Toilet Paper Horde:

Dockside Extortionist- Haven't dropped mine on the table yet, but I've noted several occasions this card would net me 6-12 mana. (especially when Kurt plays).

Phyrexian Reclamation- I think this just belongs here.

Phyrexian Altar- ($18 at this point, we'll check back in a few weeks/months/years).

What to Loot WTSHTF:

Viscera Seer - Think of it as a sac engine and not a 1-drop.

Sakura-Tribe Elder- Is perfect ramp for deck?

Anger- Haste means punch them now, what's not to love?

Rhythm of the Wild- Think of this as enabling a big punch. Tempo!

Krenko, Tin Street Kingpin- Just a good stand alone. Sometimes it just eats removal for your win cons which is hilarious to watch.

Siege-Gang Commander- Like, one of my favorite red cards, fits right on in.

Veil of Summer- Basically prevents you from the classic ?Does it Resolve? dilemma.

Heroic Intervention- Wrath of Who?

Dark Ritual- I would like to cast all of these spells early. All of them.

Krenko's Command- Just fast and easy. Good for fodder, refill, combo, etc.

Dread Return- Three other creatures for the one you need right now (and can cast it from graveyard wtf).

Maelstrom Pulse- Target Sol rings to pass the salt back around.

Vraska, Relic Seeker- Surprisingly effective casting pattern with your commander.

(((((Various Expensive Lands))))) PURCHASE LAND YOU PEASANT! :wink:

Requillias on Korvold Commander

4 months ago

Deck Upgrades:

Creature Upgrade

To remove: Aggressive Mammoth, Byway Courier Chittering Witch, Footlight Fiend,Gluttonous Troll,Gruul Spellbreaker, Judith, the Scourge Diva,Keeper of Fables, Ogre Siegebreaker, Primordial Wurm, Rapacious Dragon, Rubblebelt Rioters, Sengir Vampire, Spark Reaper, Sphinx of the Guildpact, Spikewheel Acrobat, Vindictive Vampire, Woodland Champion, Zhur-Taa Goblin

To add: Eternal Witness,Squee, the Immortal,Zulaport Cutthroat, Vexing Shusher, Goblin Matron, Munitions Expert, Krenko, Mob Boss, Warteye Witch, Sling-Gang Lieutenant, Goblin Trashmaster, Putrid Goblin, Dockside Extortionist, Arasta of the Endless Web, Creakwood Liege,Dragonlair Spider, Viscera Seer, Ayara, First of Locthwain, Pitiless Plunderer, Poison-Tip Archer, Sidisi, Undead Vizier, Sheoldred, Whispering One, Deathrite Shaman

Artefact Upgrade

To Remove: Thaumatic Compass  Flip, Witch's Oven, Bloodsoaked Altar, Golden Egg, Mask of Immolation, Rhonas's Monument

To add: Sol Ring, Arcane Signet,Lightning Greaves, Ashnod's Altar, Haunted Cloak, Skullclamp

Enchantment Upgrade:

To remove: Gift of Paradise, Warbriar Blessing, Wolfwillow Haven

To Add: Necrogenesis,Cindervines, Grave Pact, Grave Betrayal, Attrition

Sorcery Upgrade:

To Remove: Severed Strands, Taste of Death, Victimize

To Add: Unearth, Reanimate, Blood for Bones, Return from ExtinctionTerminate, Dreadbore, Hull Breach, Diabolic Intent

Instant Upgrade:

To Remove: Bake into a Pie, Heartfire, Murder, Return to Nature, Shock

To Add: Artifact Mutation, Putrefy, Guttural Response, Veil of Summer, Abrupt Decay, Assassin's Trophy

Greetings, Brian

PhthisisClock on Negative Creep Modern

4 months ago

Zakuzelo... you raise good points with Obelisk Spider... I haven't had it in the deck for quite awhile, but I guess I leaned more toward Poison-Tip Archer because I was seeing a lot of sacrificing among my opponents, and liked the fact that PTA triggered on death, not counters. But now that I run so many cards with counters, Obelisk Spider may be the better choice, especially considering its CMC. (I have not tried Yawgmoth, Thran Physician yet as I don't have any copies.)

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