|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Common|
|Return to Ravnica (RTR)||Common|
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Counter target instant spell.
1 day ago
I've always liked Oloro, Ageless Ascetic -- he was my first general.
I've always thought Path to Exile is way overrated in EDH. Swords to Plowshares , which I see you've included, is better mainly because it doesn't ramp your opponents. In a format filled with people routinely doing mana-intensive things, I think you'll be better off running something like Ashes to Ashes .
Ponder , Preordain and Brainstorm are three REALLY good cards. Like Xerox decks in Vintage, in EDH it is advantageous to replace a part of your mana-base with cantrips. This allows you to dig for lands if you need them, and spells if you don't. Running these three, along with similar cheap card-draw, will allow you to run around thirty-two or so lands. Brainstorm goes from good to great if you have a high number of shuffle effects, from things like the Polluted Delta you're running. Similarly, Sleight of Hand or Serum Visions are good; they should be run only if you're already running the first three and still need more cantrips.
Similar to cantrips, card-positive draw-spells (i.e. Spells that draw more than one card) are also real good. Painful Truths , Fact or Fiction , Thirst for Knowledge , Night's Whisper , Echo of Eons and Windfall are great includes. Windfall and Echo of Eons are especially powerful if you also run Narset, Parter of Veils .
I highly suggest replacing your three-mana rocks with two-mana rocks. Chromatic Lantern , Pristine Talisman and Commander's Sphere are not as good as Talisman of Progress , Talisman of Hierarchy and Talisman of Dominance . Fellwar Stone , Mind Stone and Thought Vessel are also good two-mana rocks; Chrome Mox and Mox Diamond are good, though wildly expensive.
Ashiok, Dream Render is excellent if your format has a lot of fetch lands; it also hoses graveyard decks.
Ancient Tomb is a better Temple of the False God -- if you have access to it, you should run it. 'Enter the battlefield tapped' can be pretty not-good; while cards like Dimir Aqueduct are card advantage in that they produce more mana from the same number of lands, they aren't as good as a standard dual (at least in my opinion). Silent Clearing , City of Brass and Mana Confluence are all better than the Karoo lands. Caves of Koilos , Adarkar Wastes , Underground River , Reflecting Pool , Forbidden Orchard and Exotic Orchard are similar.
I don't think Felidar Sovereign is very good. Typically you cast it during your main phase, and it has to last an entire turn cycle with your life total above 40 (or 38, in Oloro, if you stack your triggers right) before it will win the game. During this time, all of your opponents will be doing all they can to remove it. I think it may be easier to win with a Laboratory Maniac / Jace, Wielder of Mysteries + Demonic Consultation / Doomsday combo. Running Silence can help protect this combo.
Force of Will and Mana Drain are the gold standard in counters, though they'll cost you about the same as a used kidney. Dovin's Veto , Spell Snare , Dispel and Swan Song are all good considerations; if your meta is filled with fat creatures, Exclude can be good, too.
I think you can run either Ghostly Prison or Propaganda -- I don't think both are necessary, especially since you're running Enlightened Tutor already. I advise running Ghostly Prison over Propaganda , as it doesn't die to Pyroblast / Red Elemental Blast .
Since it seems Aetherflux Reservoir is your main win condition, you may want to consider running Fabricate and Whir of Invention as tutors. If you want to go real deep, Transmute Artifact is a good card (though, also, REALLY expensive).
Alright -- I gotta go to bed. Good luck with the deck building!
2 days ago
First things first: All EDH decks need ramp. Unfortunately for UB decks, most of the ramp in the game is in green or occasionally red (see Orcish Lumberjack ). That means artifacts are the way to go. I advise Dimir Signet , Talisman of Dominance and MindStone (maybe) as relatively affordable cards you can use for ramp; but since you're running Mox Diamond , I might as well mention Grim Monolith and Mox Opal . Your artifact count is a little low for the opal, though, but that may change as the deck evolves.
I see you've included Changeling Outcast . Consider running Mothdust Changeling as another evasive, one-drop ninja. Mist-Syndicate Naga and Silent-Blade Oni are excellent ninjas as well; you should at least consider Throatseeker . Baleful Strix is another creature to consider, as returning it to your hand with ninjutsu allows you to draw more than one card with it after you cast it additional times. It is also hard to block, and can make a formidable blocker on its own.
Cavern of Souls is an excellent include, if you have access to it. It's usually a lot more integral, but you'll likely be using the ninjutsu ability most of the time rather than casting your guys. Still, keep it in mind.
Running Jace, the Mind Sculptor seems good here, though he is over $100 nowadays; I must admit I am having a hard time determining the deck's budget, mostly because of the Mox Diamond and Mana Crypt . Note also that, as you're already including Sensei's Divining Top , Scroll Rack and potentially Jace, the Mind Sculptor , you can consider running Counterbalance . Counterbalance is generally a high-variance card in EDH, but I've had some success with it in the past.
In my Tasigur, the Golden Fang deck, I run a similar combo-kill of casting Nexus of Fate repeatedly with an otherwise empty library. I use Tainted Pact to get rid of my library, running a single basic and snow basic of each type. Crafting your mana base carefully might allow you to run Tainted Pact too -- give thought to lands like Ancient Tomb , Cephalid Coliseum or Cabal Pit . If that doesn't work, Demonic Consultation with Nexus of Fate in hand is also good.
If your meta is filled with combo decks (I know mine is), Arcane Laboratory is a good option, especially since ninjutsu isn't an alternate casting cost; Mana Maze is similar. Dispel is a counter-counter spell I've found tremendously useful, especially since it can stop an opposing ad nauseum right away.
Raven's Crime seems like a good way to use up excess lands you draw.
Not sure how much I like Aether Vial in an EDH deck. Yes, your creature-curve is low and very consistent, but drawing it later in the game, especially if you're behind, has all the feel-bad-ness in the world. Maybe Leyline of Anticipation is better? It allows all your spells to go in at instant speed, flips for an extra three damage off a Yuriko, the Tiger's Shadow trigger, and can begin the game occasionally on the table for free. Yes, it is still dead if drawn late, but it isn't AS dead in that it immediately takes full effect; Aether Vial requires two or three turns to become powerful, and then only works with creatures.
Time Stretch is an extra-turn card to consider, though it may be too expensive to cast.
Mystic Remora is good in most blue decks, especially if your opening hand is otherwise slow. Players have to either play around it, which slows the game enough for you to catch up, or play into it, which can easily make it an Ancestral Recall . I personally think it is a better card than Rhystic Study , if only because by T3 you probably want to be doing other things with your mana.
Thirst for Knowledge , Painful Truths , Chart a Course , Notion Thief and Night's Whisper are all worth considering as efficient draw-engines. Notion Thief feels especially brutal when cast as a response to an opposing Brainstorm .
Ok man -- that's all I got. Good luck with deck building!
5 days ago
2 weeks ago
1) I know you say the curve is low... but it’s not that low, you still have a 4-cost ninjitsu. 18 mana is more what burn plays... see how it goes but i think you will be wanting at least 22 lands.
2) i think Fetid Pools is a mistake. It’s too slow and you’ll seldom have the resources to warrant cycling. Use the UB fastland.
4) some of your non-creature spells seem bad... actually everything except for Opt . You can run better killspells in the form of Fatal Push . Blue has many much more effective 1cmc drawspells than Night's Whisper. Dispel is probably more practical than Negate , but it really depends what you’re trying to counter (either way, there’s better options than Negate). Your enchantments would be better served as more 1-mana disruption and killspells so that you can get to swinging with ninjas quicker
2 weeks ago
I created a budget version of this deck. It's designed to be for slightly less spikey groups (cutting some cards like Dispel in favour of cards like Disperse which are more versatile and often stronger in more casual settings). My version cost roughly the price of a single copy of Mana Drain and also contains a lot of pet cards that I can't help including (notably the wheel cards that cost a lot of mana, as well as Melek, Izzet Paragon ). Just wondering what people think, especially as I believe reversemermaid mentioned wanting to brew a budget version at some point. My deck also lacks tutor cards to make it more "fair" in a casual setting. The image provided shows the changes I have made to reversemermaid's list.
The deck: https://www.mtggoldfish.com/deck/2039422#paper
enpc on Example Azor
2 weeks ago
Arcane Denial is a tricky one. I included it here becasue it's not much (money wise) and it can counter anything. If you had no budget restrictions (and generally in these situations you'd be playing in a much more combo heavy meta) I would suggest running Counterspell , Mana Drain , Force of Will , Swan Song , Dispel , Dovin's Veto , Negate , Pact of Negation , Mental Misstep , Flusterstorm , Spell Pierce , stuff like that.
The key thing here is the mana cost of the counterspells - they all cost 2 or less. Arcane Denial is not great in that it gives your opponents cards, however A) it only costs two mana and B) in more casual games, giving your opponents a few cards is nowhere near as dangerous.
Monastery Siege isn't bad, and if you want to get your enchantment count up then it's fine. But remeber it's fixing, not advantage. I think that Search for Azcanta Flip would be the first encahntment I would look to add, however it's not the cheapest card right now.
2 weeks ago
Commander / EDH
SCORE: 6 | 10 COMMENTS | 1618 VIEWS | IN 2 FOLDERS
I would love to get people's thoughts on the propsoed changes, as well as any other suggestions in general.
3 weeks ago
I haven't done any testing with the new talisman yet, but as the deck begins to lean more heavily to red, I may be looking at cutting something other than the signet for it. I'm playing on friday, so should be able to begin testing then.
Dispel occurrence in decks from the last year
All decks: 0.04%
Commander / EDH:
All decks: 0.06%