Dispel

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Limited Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Common
Return to Ravnica (RTR) Common
Worldwake (WWK) Common

Combos Browse all

Dispel

Instant

Counter target instant spell.

Price & Acquistion Set Price Alerts

BFZ

RTR

WWK

Ebay

Recent Decks

Dispel Discussion

K4m4r0 on Nobody has the intention of building a Wall

3 days ago

HobbyGamer007 Thank you for your time and effort, i'll go through every card now.

  • Woolly Razorback: I know, I usually had it in here as another Plan B if Arcades gets too much hate but it's proven itself worthless and it will be exchanged.
  • Counter: I know they are not the best and I'll replace them with some of you suggestions maybe, also probably Cyclonic Rift and Stifle
  • Cultivate will be replaced with Farseek and i can't part with my japanese Skyshroud Claim i pulled in a Battlebond booster while I was in Tokyo. I know it's not the fastest but I also like Lands more than mana dorks because creatures die a lot faster in ouf group.
  • Nature's Claim is a great card and it will replace Disenchant
  • Don't underestimate Shield Wall and Steadfastness (the other mentioned cards are way worse). Normally I have 5-6 defender on the battlefield with an avg. toughness of 5, that's 25/30 strenght + one of the instants its 35-45 strenght which is normally enough to kill an opponent. Those cards often gave me the 1-2 extra damage I needed to kill.
  • Disallow I like it because it gives versatility, but could be replaced with Stifle
  • Dispel is very narrow and wasn't very usefull, could also be replaced
  • Reality Shift is nice, probably switch Pongify for it
  • Dorks: as I said, I don't really like dorks, maybe Noble Hierarch and/or Birds of Paradise will find a slot some day
  • Signets are great to get the commander faster, depending on where I want to go with it
  • Muddle the Mixture I don't really have any crucial 3 cmc cards in the deck yet
  • Mystical Tutor great and could search Tower Defense for example but I don't think it is mach needed yet
  • Sylvan Library and Mirri's Guile are very nice I look if I can get my hands one one, but without lifegain I prefer Mirri's Guile

For the lands, they are very good and I mentioned a lot of them under the "Fast Mana Base" tab. But I initially tried to keep the deck on a budget also because I think a lot of people following the deck will do. Nonetheless I increasingly wish for cards like Strip Mine in my deck. So I'll probably add one or two in the future. Also I'd probably add Adarkar Wastes and Brushland.

Thank you again for your suggestions and I'm happy that you took the time to comment on my deck to show me good improvements for my existing cards!

HobbyGamer007 on Nobody has the intention of building a Wall

4 days ago

Sure thing. Sorry that took a while:

Out:

In:

Mana base(33 is enough at this average cmc):

That's what I'd do and then playtest it and go tweaking. Hope that helps and also that it wasn't too brutal. For real tweaking please add a list of decks you play against or how a normal game looks like(amount of combo decks, creature decks, control decks per game). You do run lot's of creature spot removal, but I let that in, since you might need it.

HelixSnapHelix on Jhoira Staxx/Storm

6 days ago

Jace, the Mind Sculptor is nearly required for any near combo deck with a continuous brainstorm effect. Pact of Negation too for the same reason. High cmc counters are generally bad for decks that are trying to storm off, or using stax. Cards like Dissipate and Disdainful Stroke could easily be converted to Dispel and Spell Pierce.

TheBloopKing on Clean up this Kess!!!

1 week ago

You don't have some staple wizards. Galecaster Colossus, Sigil Tracer, Azami, Lady of the Scrolls. Docent of Perfection  Flip isn't a wizard, but buffs wizards and creates more wizards.

Dark Ritual says "add 5 black mana" with Kess out on the field.

You are missing draw. Preordain, Brainstorm, Ponder, Serum Visions are all cheap ways to draw cards and keep cards in your hands. I feel you constantly sit with no cards in hand which isn't good with a spell based commander.

Dark Petition is a tutor you are missing. Also Mystical Tutor

Kess, Dissident Mage is a commander that needs spells. I have 32 spells in my deck and I feel I need more. 23 spells is not enough. You're almost better off running Marchesa, the Black Rose as your commander in this deck.

Counter-spells is needed also. I honestly don't know how you could run a spell based deck in blue, without running a couple counter-spells. Counterspell, Dispel, Negate, Counterflux, Mana Leak are all some you should consider.

enpc on World Breaker Hulk

1 week ago

You could just cut Laboratory Maniac for GSZ. it's a dead card anyway, only good in combo :P

How has Mental Misstep gone for you? you could look at cutting either that or possibly Dispel, depending on your meta.

SynergyBuild on I’m Flexin my T-Rex

1 week ago

Mental Misstep might be a better card, as there is no inherent card disadvantage, and it still hits a ton.

Dispel, Ponder, Preordain, and Spell Pierce would be my other additions, dropping Tooth and Nail, Cruel Tutor, mikeaus, the unhallowed, Beseech the Queen, and Triskelion, it would lower your curve, and up the general playability against other Flash-Hulk Lists, Loops lists with Thrasios, Triton Hero, Tainted Shimmer Zur, and Yidris storm lists.

The extra cantrips are useful when smooting out draws, and Beseech the Queen/Cruel Tutor are some pretty bad tutors, and Tooth and Nail sucks as a cEDH wincon.


I also suggest switching your current Hermit Druid wincon from Laboratory Maniac to Necrotic Ooze, and dropping Phyrexian Devourer for the classic Wall of Roots, Blighted Bat, Devoted Druid, Channeler Initiate, and Walking Ballista win condition

Moving to white with Thrasios, Triton Hero and Tymna the Weaver could also improve your draws and ability to protect for combo (Silence, Swords to Plowshares, Grand Abolisher, Path to Exile, etc.).

TheBloopKing on PyroSnapThing

1 week ago

Delver of Secrets  Flip would actually be very good in this deck. It's missing a factor that I can't quite put my finger on. Either not in your face enough, or not utilizing Pryomancer better.

I'm very fond of a couple Faithless Looting to help you dig for cards you need. And also a little more counter spells. Remand for card draw and stall. Spell Pierce i'm finding is very good against aggro decks and early game because players tend to spend all their mana the first 3 turns. Dispel work against other control decks and I see you have already taken a liking to Stubborn Denial.

I also like the idea of Lava Spike as it's another efficient 1 mana burn that speeds up the game for Awoken Horror.

hungry000 on Reaper Madness

1 week ago

Celestial Purge is a good sideboard card in its own right, and with Painter's Servant (and Scuttlemutt) it's even better since you can blow up lands and other non-black/red permanents with it as well if you need to. It could replace Maelstrom Pulse with it in the sideboard, 4 Pulse is usually too many anyways. While we're talking about sideboards, the one Serum Visions is honestly a wasted slot. It doesn't directly improve any of your matchups, and having a slightly higher chance of drawing one won't change the game in your favor. Either move it into the main or cut it; another Thoughtseize would use that spot better.

Also, Negate is better than Heroic Intervention, especially since you're a lot more heavily weighted towards blue. It can hit more things and it does everything Intervention does (beats sweepers and removal) so it's almost always going to be better; Intervention was meant to be a replacement Negate for green decks without access to blue, so for a blue deck to be playing it over Negate seems... inefficient? I can't really think of the word. You can also play Dispel for cheaper protection.

Moving on, from what I can tell Call to the Kindred was meant to be an extra Reaper King tutor, but I think 4 copies is too many. It's a very slow card and can easily end up in a 2-for-1 without you being able to get any value out of it. You don't want to draw more than one copy of a slow card like that (generally 4 copies means you want to draw multiples each game), especially taking its cmc into account, so I suggest dropping to 3 or 2 copies.

I know someone said this already, but with the number of artifacts you're playing (22, I think the above comment missed the Pentad Prisms and Chromatic Stars), Spire of Industry is pretty much a direct upgrade to Mana Confluence.

Anyways, you've made a pretty neat deck. Good job.

Load more