Artful Dodge

Artful Dodge


Target creature is unblockable this turn.

Flashback U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Price & Acquistion Set Price Alerts Price Low Avg High Foil
  $0.05 $0.22 $1.1 $0.5
Cardhoarder (MTGO) Price Normal Foil
  0.05 TIX 0.11 TIX

Artful Dodge Discussion

Beksl on Shu Yun, the Silent Goku

1 day ago

Monastery Mentor is a bit steep price wise atm, he's definitely a perfect fit here but until the price drops I'll just have to go with what I have.

Artful Dodge is an interesting card, I find that sometimes evasion is a problem with Shu Yun so maybe a couple more effects like this would be welcomed.

Krakshot on Shu Yun, the Silent Goku

1 day ago

Artful Dodge is fun with both Shu Yun and Guttersnipe.

If you can afford them, Monastery Mentor and Soulfire Grand Master are both excellent, though the latter is obviously better in a burn shell.

ThisIsTheSix on You get poisoned no matter what!

2 days ago

I know I play to many creatures, the main reason I play Artful Dodge is for the unblockable. And Vapor Snag to remove creature from combat and attack faster for the poison counters.

I going to remove Rot Wolf and Blight Mamba and add more cards like Might of Old Krosa and Titanic Growth. I think I'm not going to remove Ichorclaw Myr, the reason why is for 'defense'.

iLikeDirt on You get poisoned no matter what!

2 days ago

I would cut back your creature count, probably Rot Wolf and either Blight Mamba or Ichorclaw Myr, then probably the Artful Dodge and Vapor Snag as well. Then just add plenty more efficient pump spells. Giant Growth, Might of Old Krosa, Titanic Growth and Mutagenic Growth all come to mind here. With infect, you only need one creature to actually kill them and the faster you move for that kill the less likely they are to be able to deal with that said single creature.

Alcolitox on Black Plague

4 days ago

I'd change Thornwood Falls for any dual land thta enters untapped, you can't afford to lose 1 turn using Infect, or just more basic lands i play almost the same deck, but i use Distortion Strike instead of Artful Dodge since you have the rebound efect where you use no mana to re-cast it, and Blight Mamba instead of Necropede same mana cost, same P/T but it has the extra regen, and i play Vines of Vastwood instead of Phytoburst where you have the extra Hexproof you need against MonoR Burn

darthskat on Little Red Riding Hood & her Big Bad Wolf

5 days ago

hey, glad you enjoyed it. Not sure what im going to do now the Treasure Cruise got the ban hammer. Serum Visions certainly makes sense but i have also been tempted to take the deck in another direction completely.

As for my plan being obvious, i have no intention of being sneaky on game two. game one, i should win before they know whats going on, but game two i can side in all my counter magic and play a little slower.

So if i keep Artful Dodge, then Serum Visions and another can trip might be the way to go. But i can always drop blue (minus Gitaxian Probe because its not really blue) and go a little more burny or someone even suggested Tainted Strike.

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