Artful Dodge


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dark Ascension (DKA) Common

Combos Browse all

Artful Dodge


Target creature is unblockable this turn.

Flashback {{U}} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Recent Decks

Artful Dodge Discussion

wilkinjf on Dragon-Style: Fire and Ice

1 week ago

Edited this deck from Dragon-Style: Fire and Ice into Dragon Sin of Wrath.

Here's the list of changes I made.

Jaya Ballard replaced by Jaya's Immolating Inferno

Ajani Vengeant replaced by Nahiri, the Harbinger

Skywise Teachings replaced by Land Tax

Master the Way replaced by Windfall

Singing Bell Strike replaced by Artful Dodge

Boros Charm replaced by Oblivion Stone

The cards I replaced were cards that I didn't really used and ended up slowing my fast tempo. Also I find that this deck's weakness is a Black White Removal deck. So in turn, I added more mana ramp with more removal.

scumbling1 on Debtor and Lumia(<15$)

2 weeks ago

I like the deck, but isnt it a little heavy on creatures to support cards like Enigma Geists and Wee Dragonnauts? I suggest cutting some of the weaker creatures (Ornithopter, Surveilling Sprite, Spiketail Hatchling, etc.), and add some more cheap cantrips or spells with Flashback, Buyback, or Rebound Reckless Charge, Artful Dodge, Distortion Strike, Mystic Retrieval, Deep Analysis.

Steam Augury, Winterflame, and Izzet Charm are some nice dual color options to trigger your commander.

Loreshadow on winter Orb

3 weeks ago

Doesn't look like it works like you're wanting it to. You have two artifacts that say Tap, but no Untap. That leaves you with only untapping on your upkeep, and letting your opponent play his cards freely on his turn after you do. So while you get the initiative you don't really get to abuse it fully.

You can:

Add Untap permanents like Retreat to Coralhelm and spells like Refocus.

Add land untapping indirectly with Slab Hammer.

Add Flash cards so that you can tap and play on opponents' turns, allowing you to Untap for free on your turn, after you untap your mana maybe? Ask the rule guys about that.

Add Quicksilver Amulet to play Flash creatures of any mana cost when Winter Orb is tapped. Creatures cannot be countered as they aren't cast.

Add Brain in a Jar to play your 1, 2 and 3 mana spells, for one mana. Reset for 3 mana or just stop using it, or up your spell mana costs for powerful game winning spells.

Add Horribly Awry to abuse opponent's limited mana access.

Add Mirror Mockery with Enter the Battlefield affects for mana free repetitive affects. Slip Through Space and Artful Dodge could work well with that.

taq on My Unoriginal Izzet Aggro Deck v2

2 months ago

I'm finding that Slip Through Space and Vapor Snag are excellent changes to the deck. I actually had just recently taken out Slip Through Space in hopes that the flashback from Artful Dodge would be useful, but the deck is typically fast enough not to need it and card draw is better.

Also finding that Dive Down can be a suitable replacement for Apostle's Blessing and even Manamorphose. I don't miss taking out Essence Scatter and Spell Pierce. Keeping Negate in the sideboard, but I never seem to swap it in.

Still undecided on Temur Battle Rage, I have had at least one game where I could have had a potential turn 3 win combo had there been one more mana, but I do find that getting trample is super useful when up against a deck with a lot of small creatures (like goblins).

Also considering whether or not Spellskite could be a worthwhile addition.

Still playing around - any more suggestions are welcome. I don't have a huge budget, so no Jace or anything :)

Sjorpha on Blue/Black Horror Aggro

2 months ago

So, not sure how competitive you're trying to be here, but some of these cards are just not good. For example Skittering Horror and Sivitri Scarzam, it's much better to simply play full playsets of the infect creatures.

I think with infect you should play some buff spells such as Unstable Mutation and some evasion spells such as Artful Dodge

Mind Harness and Steal Artifact should be in the sideboard since they are dead against many decks.

Also the deck seems to not be pauper legal, so if you're looking to play in pauper events or pauper queue online you'll need to fix that. Otherwise probably change the format to "casual".

HurricaneZach on Stormy Weather

3 months ago

I like the Izzet Blitz decks a lot. This is a good list if you are wanting to be competitive at your LGS. I would go -1 Artful Dodge and -1 Mutagenic Growth for +2 Gush. Gush can be a huge play on your combo turn. Tap 2 Islands then return them both to play Gush, replay Island, cantrip and Apostle's Blessing your way to a victory. I feel it is a necessity in these lists. Also, Temur Battle Rage is a must. Maybe go -2 Brainstorm for them and try it that way. As for the SB, mine would look something like:

2xPyroblast (Burn, RDW, mirror match, etc.), 3xHydroblast (Delver matchups primarily but also works well in the mirror), 2xElectrickery (Various token strategies and Elves), 2xFlaring Pain, 1xStormbound Geist, 1xRelic of Progenitus, 2xFlame Slash, 2xDispel

But it depends on the meta at your LGS. If you get a good idea what you are up against and want more specific help with your SB let us know! Hope that helps. Check out my Token Deck

DistortionSlayer on Izzet da turn 3 win? ~20$ OTK deck

3 months ago

you don't "Cast" the cops do you? And even so Artful Dodge x2 + double strike is way more worth it

Gracco on

3 months ago

Eidolon of the Great Revel would be fantastic here since you do not mind the incremental life loss and it will definitely hurt your average opponent more. I would main deck 4 of them. Also run a bit more burn cards. Stuff like Lightning Helix and maybe even Skullcrack. Vexing Devil really is not good in Modern since removal is so common in the format, I will admit though that the Devil is amazing in Legacy. Rift Bolt is a good option as well. If you run a good Fetch/Shock mana base then you can get rid of the Plunge's also. I agree with Demention about running the Temur Battle Rage and would honestly run those over the Artful Dodge especially since Dodge is such an obvious telegraphed play to your opponent.

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