Artful Dodge

Artful Dodge


Target creature is unblockable this turn.

Flashback U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Browse Alters

Price & Acquistion Set Price Alerts Price Cardhoarder (O) Price
Low Avg High Foil Normal Foil
$0.06 $0.29 $1.45 $0.79 0.03 TIX 0.03 TIX
Have (4) PTsmitty , Mousemke , ajmcnulty , Spottyfriend
Want (0)

Artful Dodge Discussion

Zakass on Graveborn Horrors

1 week ago

I prefer Artful Dodge because it can get tossed into the graveyard and still be usable.

I'll playtest the deck some more and I'll see about Mana Leak.

Thephelddagrif on Graveborn Horrors

1 week ago

I feel that Distortion Strike is better than Artful Dodge in your sideboard. Mana Leak is better than Spell Rupture in most circumstances.

Nightdragon779 on Modern Blue Ninja

1 week ago

Since you are your bouncing creatures so much, I think Slip Through Space or Artful Dodge is probably better than Aqueous Form.

bootz on Back Burner

1 week ago

cantrips are very important when you want to burst damage with lots of spells

i like Expedite and Artful Dodge as 2 for 1s

MattStar on Sultai Ruinator - Overflowing Grave

2 weeks ago

youre playing a self-mill deck that largely wants creatures in the graveyard, i think you might want to minimize the number of non-creature-non-land cards in your deck and probably move things like your kill spells to the sideboard. tome scour, putrefy, and sultai charm are all sweet n everything, but they do nothing for you if you just mill them into your graveyard on your own.

between splinterfright, nyx weaver, hedron crab, and satyr wayfinder your self mill game is pretty solid, tome scour is fine but i feel like most games it could just wind up in the grave and do nothing for you, but you could get some extra mileage out of Hedron Crab + Satyr Wayfinder if you run fetchlands like Verdant Catacombs, Misty Rainforest, and Polluted Delta, or Evolving Wilds and Terramorphic Expanse if you wanna keep it budget.

Skaab ruinator is pretty sweet, but he kinda inherently works against the whole self-mill / big-graveyard theme when he removes critters from your yard, but another awesome target for it aside from misthollow griffin is Torrent Elemental, that might do something sweet for you.

another problem you might have is overmilling your library and finding too many assets you need in your graveyard. you might like some solid retrieval creatures like Eternal Witness or Den Protector but they kinda work against the strategy by almost only having the sole purpose of getting cards out of the yard. you're already running nyx weaver, but you might like to try out Soul of Innistrad since you can mill him into the grave and still use his effect, and Liliana, Heretical Healer  Flip can be pretty sweet if you can get her to flip and minus (X) her for (3) right away to get any of your 3-drops straight onto the battlefield.

Aside from all that, flashback cards might treat you pretty sweet, like Increasing Confusion, Increasing Ambition or Increasing Savagery, or Artful Dodge, Deadly Allure, or Tracker's Instincts. just a bunch of ideas for you, like the deck +1 :D

Hobbez9186 on On the rocks w/o ice. Mono blue

2 weeks ago

The only thing I don't like about Rogue's Passage is that it isn't a spell so it doesn't count to remove a counter.

It does also tie up 4 mana which depending on what else you need to cast that turn it can prevent you from being able to cast a counterspell (although your average cmc is super cheap). That doesn't mean take it out since in a longer game that may not matter and you can do it with an empty hand.

Unless you have more than 1 TitI on the board, it's going to take 2-3 attacks to put someone down since you don't really have other aggressive creatures (though you can poke with those flyers). I like the idea of Distortion Strike since it has rebound and adds an extra damage, so that "guarantees" 16 damage for only a single blue mana and leaves your mana pool open for absolutely anything. Artful Dodge is another cheap option that could work too and being able to use flashback whenever you need might work out better than Rebound. I like the idea of Plumeveil in there, too. I think since you only have 14 creatures I'd try moving the Echoing Truth to the sideboard to add in the Plume since there is room over there, and Echoing Truth could be a wasted slot if there aren't targets.

The only other card that I really like for mono blue that can help with your setup is Anticipate. You have a little bit of draw from Serum Visions and the scry 2 is nice, but that's about it to get through your deck. The Delver sort of lets you scry for spells, but Anticipate can straight up save you 3 turns, and since it is an instant you can leave your mana open to play or bluff counter spells and do it at the end of your opponents turn to grab a card that might have otherwise taken you a few turns to get to. My friend that plays his TitI deck has that problem since he only runs 12 creatures where he just has a ton of pump or counter cards and nothing to use them on because he has to get through so many non-creature cards in the deck.

Just some budget suggestions, I don't know exactly how each of those cards are working out for you in playtesting so you would know best what cards to move around. It's nice to have 4 slots open in the sideboard so you can try out different things without having to lose cards altogether.

JaceArveduin on Izzet HyperSpells

2 weeks ago

instead of Assault Strobe you might try Temur Battle Rage, since the trample tends to be relevant, though with the four Distortion Strikes I can see why you don't, and you could also play Artful Dodge, since you can get the second cast on that same turn if needed.

Load more


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Dark Ascension Common

Combos Browse all

Latest Decks

Load more