Fatal Push


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Aether Revolt Uncommon

Combos Browse all

Fatal Push


Destroy target creature if it has converted mana cost 2 or less.

Revolt — Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 69%

3.63 TIX $3.68 Foil


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Fatal Push Discussion

Dark_Marethyu23 on Zombie Pain and Drain

4 hours ago

Well, Felidar Guardian is now banned so yay :P

Maybe a 2-2 split between Grasp of Darkness and Fatal Push would be good as Grasp of Darkness takes out new gideon and Heart of Kiran which appear to be major threats right now.

I like Time to Reflect though as it takes out indestructible creatures, which is going to be a lot of the creatures in the meta with the new gods coming in, but taking one out probably wont hurt. And this is also why Voldaren Pariah  Flip is in the board as it can take out the gods while being quite evasive. It just doesn't synergize well enough with the deck's theme to be mainboarded.

I think Fragmentize would be quite good in the board, but right now I'm just not sure how common artifacts will be with the amount of hate there is currently.

I think the dawn half of Dusk / Dawn is very powerful in this deck, as it can bring all of our creatures (minus Plague Belcher) back to hand. However, do you think that dropping one of these and putting Selfless Spirit in would be better? or would it just be better to put the spirits in the board instead of the fragmentize?

Red_or_Dead on Zombie Pain and Drain

4 hours ago

I think your best bet is to remove Haunted Dead and reduce the amount of Time to Reflect by 1 and add in either 4 Grasp of Darkness or 4 Fatal Push as the deck needs a main-board way of dealing with flying creatures as Heart of Kiran is such a dominant card right now and it also provides a way to deal with the copycat combo. Increasing the amount of Lord of the Accursed by 1 at the cost of 1 removal piece is fine though.

I think it is also worth test whether Lord of the Accursed is superior to Metallic Mimic or not.

Collective Brutality could be replaced by artifact removal such as Fragmentize or by Selfless Spirit against board wipes as the sideboard is lacking protection against those deck types.

Also I am interested to know why Voldaren Pariah  Flip is in the sideboard as it is unclear to me when it would be put sided into the deck.

Red_or_Dead on (AKH) Tokens

5 hours ago

Thanks for that advice, i'll be swapping 2 Grasps for 2 Fatal Push and be putting the Grasps in the sideboard.

BrandonJamesCAC on Delve into the Fae

7 hours ago

Faeries needed Fatal Push and got it.

Both versions of the deck improved.

It's tough out there for the little pests.

Zero2001 on Deathtouch Arrows

9 hours ago

Typically, Fatal Push and Grasp of Darkness are much better, because of the instant speed and just being able to get rid of larger creatures, but Dead Weight can be used to enable Revolt, or Delirium. Even though you do have some Revolt and Delirium triggers, you should try playtesting and seeing how consistently you end up getting these abilities with Dead Weight, and ultimately seeing how useful it is. If it isn't useful, or you aren't able to get it within a decent amount of turns, then you should probably switch them out.

emrakulinsmugglers on Ardor of the Zealous

10 hours ago

Some questions for you all:

  1. is Shadow of the Grave really worth keeping in deck, or is some other card better to add?

  2. should this deck stay on it's current track, or would shifting towards more minotaurs Neheb, the Worthy be better?

  3. is Fatal Push better as a 3 of, or would it be better if i just added another hazoret? (cut fatal push for hazoret?) basically, is hazoret fine as a 2 of?

thank you guys for your help so far!

Kezvin on (AKH) Tokens

11 hours ago

I would run Fatal Push over Grasp of Darkness. Grasp does hit a lot of relevant threats, but it's one mana more expensive and bb is pretty color-intensive. Fatal Push is one mana, costs b, and can hit most relevant threats as well.

TheAlexGnan on [Community Discussion]: Modern Chat

13 hours ago

No i didnt, i just cracked the fetxh and didnt search :D reason for cracking was to get Fatal Push online ;)

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