Fiery Cannonade

Fiery Cannonade

Instant

Fiery Cannonade deals 2 damage to each non-Pirate creature.

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Set Rarity
Ixalan (XLN) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Fiery Cannonade occurrence in decks from the last year

Standard:

All decks: 0.07%

Red: 0.11%

Fiery Cannonade Discussion

5dollarMTG on MRD Mono-Red Dinosaur ***Silverclad Ferocidons***

2 months ago

Sun-Crowned Hunters would be another good enrage dino to add to your list. Tremor might be better than Fiery Cannonade since some of your dinos only have two toughness (or Seismic Shudder if you want an instant).

5dollarMTG on $5 Izzet Drakes

3 months ago

Don't know why I said Fiery Cannonade . Something like Rolling Temblor or Firespout makes more sense.

5dollarMTG on $5 Izzet Drakes

3 months ago

Hey Robbie2540: I haven't played with Murmuring Mystic or Improbable Alliance, but they might be a bit slow for this deck. Thing in the Ice is a great card if you've got it. As far as the sideboard goes, it depends on your local group, but something like Spell Pierce or Dive Down for protection, something like Abrade for artifact decks, and a cheap sweeper like Fiery Cannonade for aggro.

Icbrgr on But Why Is Rum Gone?!

7 months ago

I think some additional removal to clear a path for attacking pirates would be good... classic Lightning Bolt or Fatal Push ...maybe try Fiery Cannonade ?

LeafMeAlone on Crack the Bag, Fundeck Bag of Holding

7 months ago

Titus7007 good input :) I took Fiery Cannonade but your is a good to replace after the rotation

FlavioFaive on Rich Pirates Don't Need to Raid

7 months ago

Bitterbub Actually it isn't slow at all due to the lands I chose. Surprisingly I have more problems agaist midrange and control due to the lack of removals. Usually after one or two Fiery Cannonade well timed, the aggro opponent concedes.
I always have a pile of treasure tokens aside so usually I can use Vona's Hunger on turn 4 or 5 with full potencial. But yes, this card is better against an army of big creatures or early against only 1 big creature.
Actually my deck has many Shock . I use Makeshift Munitions instead of Shock and Lightning Strike against small creatures, and I combine Makeshift Munitions with Fathom Fleet Cutthroat , Angrath, the Flame-Chained or Captivating Crew against big creatures.
The inicial idea was build a deck only with Ixalan and Rivals of Ixalan cards. But I accept card suggestions from any set. Which removal card would you recomend? I thought maybe exchange Prosperous Pirates for Admiral Beckett Brass ... But hardly never I could cause combat damage with 3 pirates... Though this card would help to crew Conqueror's Galleon  Flip earlier. Or I could exchange one Vona's Hunger for another Angrath, the Flame-Chained .
Yes. Unknown Shores is a shitty mana-fixer but is faaaast! Fast like a basic land. All my lands enter the battlefield untapped. My deck is mostly creatures and artifacts so with Unclaimed Territory I have no problems casting most of my cards. For the noncreature spells I use the treasure tokens to cast the cheaper ones. I always have a pile of treasure tokens.

clentdc on Jund shaman

9 months ago

I would drop in some sweepers/removal in the 2 drop slot to open that up a bit. Fiery Cannonade is 2 damage and would wipe only your ramp creatures.

More removal makes it easier to turn the corner with Izoni. Not sure if damage based removal or discard is a better focus- you're the Jund guy- go with your gut.

Good mix of Jund options.

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