Fiery Cannonade


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon

Combos Browse all

Fiery Cannonade


Fiery Cannonade deals 2 damage to each non-Pirate creature.

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Fiery Cannonade Discussion

Nillstan on Dino's Galore

2 weeks ago

I'd lower the creature curve with Llanowar Elves and Drover of the Mighty. You've got a lot of enrage stuff without much self damage. Consider Fiery Cannonade not only as a good wipe, but as a powerful enrage trigger. Least that's what I'd do. Regisaur Alpha is also really good if you've got a place on curve for it.

Leatherankh on Storm of the Century

4 weeks ago

kdown I tried out Fiery Cannonade in the main and you’re absolutely right, that card is a house. It does have the unfortunate side effect of killing your own Electromancers, but with White/Boros Weenie winning PTGRN and more people running Blue Tempo, having that instant-speed mini-sweeper is a beautiful thing.

shadowolfz on Murmuring of the Mystics

1 month ago

Might splash red just for Fiery Cannonade run 1 basic in the side board and the 8 double lands

Icbrgr on I Bolt The Bird (Skredless Skred)

1 month ago

I have the same concept of having a budget standard/arena version of skred red using Damping Sphere and Demolish for my Blood Moon/Molten Rain and Silent Gravestone and Squee, the Immortal as Relic of Progenitus/Eternal Scourge and using Sarkhan, Fireblood as my Walker and using all of the relevant dragons and burn available like Demanding Dragon and Fiery Cannonade.

Its just neat seeing someone else try to make a functional deck that does the same stuff but in a different way.

JakeHarlow on Budget Pirate Aggro

1 month ago

@ Wayneh73:

The strongest card for the Drakes is Lava Coil. It's the best answer for the Phoenix as well. You should be running 4 of these in your 75.

Fiery Cannonade will kill the Phoenixes on their turn, which is good, but all the Drakes will survive it. Attacking into a Drake with deathtouch via Dire Fleet Poisoner is a reasonable strategy but savvy opponents probably won't fall for it more than once.

Honestly, your best bet is aggro. Outpace your opponent for damage and race them. Use removal on the Drakes whenever your opponent doesn't have countermeasures open.

If your opponent is running tons of removal and answering your threats, March of the Drowned is a reasonable sideboard card. Duress is also pretty decent, too.

Ryjo on Mono Red Burn Deck

1 month ago

My gut reaction is that your weakest cards are Fanatical Firebrand, Legion Warboss, and Wizard's Lightning. The Firebrand is a 1/1 that in the late game might ping your opponent. The Warboss is just going to create 1/1s that die in combat immediately (though might be a good card against control decks in the side board), and will likely trade if it ever attacks. Without a critical mass of wizards, Wizard's Lightning is just an Open Fire, which isn't very impressive.

Electrify, Radiating Lightning, and Doublecast aren't going to be that good for you. Bombard and Spit Flame are both superior to Electrify, but even then, they aren't that good. Radiating Lightning is going to, most of the time, bolt your opponent, ping all their creatures, and perhaps kill 1 of them. For 4 mana, that is not enough. Radiating Lightning is probably at its best against token decks, but Fiery Cannonade is the better card in mono-red for that. Doublecast needs another spell to work, and even then, that is probably not enough to justify it in your side board.

Ryjo on Mono Red Burn Deck

1 month ago

This deck is looks like its in the "Is it a goblin deck or is it a burn deck?" zone. I would be more inclined to lean into the burn aspect, and build something like the following:

andriygoblin on U/R controling burns

1 month ago

Two things to remark. One, why do you run Amulet of Safekeeping? It's just not as good as any other board clear like for example Fiery Cannonade is, if your goal is to clear token decks; also notice that amulet is an artifact which doesn't make sense in your deck while cannonade is an instant. Two is that Precision Bolt is just not as good as Lightning Strike is since it could potentially turn into one drop with your shaman; I would consider switching these. Your deck is very similar to what I am trying to achieve with one of mine, except I am also adding win condition (cyclops) and card to play around there. Check it out, maybe your will get some ideas out of it. Erratic Thud

Erratic Thud

Standard andriygoblin


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