Dire Fleet Poisoner


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Rare

Combos Browse all

Related Questions

Dire Fleet Poisoner

Creature — Human Pirate



When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +2/+ and gains deathtouch until end of turn.

Price & Acquistion Set Price Alerts



Dire Fleet Poisoner Discussion

wryguy87 on U/B - Pirates of Ravnica (GRN Standard)

5 days ago

As for Warkite Marauder, I've definitely been thinking about it!

Warkite is an option but when I was making this deck I decided that Fathom Fleet Captain and Dire Fleet Poisoner was a way more dangerous combination. The Captain's ability to create tokens is my ideal win condition and usually my opponent is really focused on killing it off with dual blockers. Against something like Green Stompy, there's a good chance my Captain will eventually be blocked and not even manage to kill something in the trade.

Dire Fleet Poisoner gives Fathom Fleet Captain the chance to create a 2/2 Menace Token AND kill two creatures at the same time with death touch. It makes the Captain way more intimidating than it already is. Plus, the Poisoner is really versatile since I can surprise flash it in on my opponent's turn as a blocker or just bring it in on their turn to avoid summoning sickness.

As for Becket Brass, she's definitely always in the back of my mind but I'm not ambitious enough to try a 3 color formula quite yet. Thanks for all your thoughts.

I actually may decide to swap out at least one Kitesail Freebooter with a Warkite Marauder. Time will tell.

clentdc on U/R Historic [Rotation Proof]

6 days ago

To take advantage of Golden Guardian  Flip use treasure tokens or splash black to cast

Dire Fleet Poisoner Status / Statue Tetzimoc, Primal Death

Zacoly on Please Don't Run Nullhide Ferox

1 week ago

Raiders' Wake seems like something I'd expect in a discard deck, oddly it goes REALLY well with Kumena's Awakening Because they can't discard if they have nothing left to discard!

My favorite discard spell in standard is Heartless Pillage! It's easy on the colored mana, ramps us with the treasure token which is EASY to trigger with your flyers!

If this were my deck I'd swap out 1x Disinformation Campaign (You don't need 3... seriously) And both Vona's Hunger and replace them with 3x Dire Fleet Poisoner!!! Ignore her text beyond FLASH+DEATHTOUCH He can flash-block hexproof creatures! Problem solved!

Zacoly on Etrata Bombardment

2 weeks ago

You're at 64 cards,

If this were mine I'd cut

2x Barrier of Bones (sideboard vs Aggro... maybe?)

2x Wall of Mist (sideboard vs Aggro... maybe?)

2x Dimir Locket Awesome in limited, kinda bad here. A bit slow and you have 4x Sinister Sabotage which is a WAY better turn 3 play.

That would leave room for 2 new cards!

+2 Admiral's Order (AMAZING protection for attackers) OR +2 Curious Obsession sounds decent on paper is AWESOME on Nightveil Sprite (surveil right before you draw) or Dimir Spybug (extremely hard to block so he gets in for draws REALLY easily)

I play both in my Dimir deck and Curious Obsession is GREAT!

Mission Briefing is GOOD!!! You Surviel BEFORE you pick a card to copy, MEANING you can pick a card that you just put there by survieling with Mission Briefing it'self. AND you have until the end of the turn to cast... whatever you picked. You don't have to cast it right then... :) Kinda mana expensive... SUPER VERSATILE! If you have them, try them out!

One last card to consider might be either Dire Fleet Poisoner or Price of Fame. Both behave like instant speed removal, the poisoner flash-blocks to get past hex-proof!!! (Ignore his textbox besides the FLASH+DEATHTOUCH) He's pretty decent.

I'm still pumped from last FNM!!! My Dimir deck did pretty dang well!

xhuggels on Sultai standard help

2 weeks ago

well, for card draw mechanics you have Search for Azcanta or Arguel's Blood Fast. You would want one or both of these since card advantage will be important for you. for removal you will want Vraska's Contempt and Assassin's Trophy from guilds. Kitesail Freebooter as been doing great, and i think Pilfering Imp might be worth a playtest. Going into the current meta that will have lots of graveyard shinanigans Deathgorge Scavenger will definately become stronger. Dire Fleet Poisoner could be useful depending on how many creatures you wanna run, as at its worst it acts as a flash deathtouch blocker. Ravenous Chupacabra works in some midrange decks as well. Siren Stormtamer is probably a 1 drop you would wanna look at. Hostage Taker went through a pupular phase. ive personally found Tetzimoc, Primal Death to be a nice 1 of in any deck that runs black. as far as counter-spells go Syncopate and Spell Pierce is probably among the better ones pre-guilds. idk its hard since BG wasnt really focused on pre-guilds at all, and most of the good BU cards got cycled, being replaced with stuff in Guilds. Also the only decent UG cards were merfolk, and they werent amazing either.

QuilavaUchiha on Weird Deathtouch Interactions?

3 weeks ago

What if I used Eiganjo Castle on a legendary creature I controlled and then, on that turn, used that legendary creature to block a small Deathtouch creature like Pharika's Chosen or Dire Fleet Poisoner? Would Deathtouch trigger?

pjeseb on Golgari Super-Aggro

1 month ago

Hello scottHH and nrwinning, thanks for your feedback. I took your advice and swapped Steel Leaf Champion for Jadelight Ranger.

This deck is spilt almost evenly between green and black, so if Golgari Findbroker can't be cast reliably in it then I don't see how it could be cast reliably in any deck with a standard mana-base.

I don't want to run any Field of Ruin because even if I took out Findbroker, our mana requirements are super strict: 4 black one-drops, 4 green one-drops, 8 black-and-green two-drops, and a lot of double-back and double-green. If I absolutely need land destruction I can just use Assassin's Trophy.

Dire Fleet Poisoner is primarily used as a removal spell that's also a creature, so it has synergy with our Nullhide Ferox and Charnel Troll. In an ago deck like this I prefer it over Ravenous Chupacabra because it's more efficient and it's instant-speed, so it's a lot easier go on the beatdown with it when we need to. However, Chupacabra could be the better choice overall; might need to do some testing and see.

scottHH on Golgari Super-Aggro

1 month ago

6 swamps basically mean a free turn 3 Steel Leaf Champion impossible, or maybe worse. Maybe use green base 2-drops and less swamps instead of Dire Fleet Poisoner (Thorn Lieutenant for example). So does Findbroker, it is good but too greedy in this mana base, we still have some other good 4-drops like Ravenous Chupacabra. Btw, did you consider Jadelight Ranger? I think that is a good one.

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