Creature — Goblin Pirate
Tap: Lightning-Rig Crew deals 1 damage to each opponent.
Whenever you cast a Pirate spell, untap Lightning-Rig Crew.
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|Commander / EDH||Legal|
Latest Decks as Commander
Lightning-Rig Crew Discussion
6 months ago
Maybe I misunderstood you, but there's a decent amount of cannons on the art of the Ixalan block: Bombard, Cancel, Elaborate Firecannon, Firecannon Blast, Lightning-Rig Crew, Makeshift Munitions & Storm the Vault Flip. I think what stands out more is the absence of personal firearms for pirates in favor of crossbows; see e.g. Dinosaur Hunter & Storm Fleet Swashbuckler.
10 months ago
11 months ago
You might like these: Scouring Sands , Initiate of Blood , Coalhauler Swine , Sun-Crowned Hunters , Thornbite Staff , Dingus Staff , Lightning-Rig Crew , Lobber Crew , Nettle Drone , Gorgon's Head , Gorgon Flail , Viridian Longbow , Frostwielder , Prodigal Pyromancer
1 year ago
I thought I would comment as I also chose a Pirate Tribal deck as my first EDH deck which I built about 4 months ago Pirate Tribal Final. It took me some time to work out what direction I wanted to go in with the deck, being Grixis, a preference to one or two colours seemed sensible. Also, pirates are sneaky and like treasure and stealing, right?
I chose to focus on Blue, using evasive abilities to enable me to sneak pirates past blockers, gaining benefits such as card draw from Bident of Thassa and steal the permanents of my opponents with Admiral Beckett Brass . I also went for a treasure subtheme, using cards such as Revel in Riches , Brass's Bounty and Mechanised Production to rapidly generate treasures, either as win-cons or for high-cost spells such as Insurrection or Kindred Dominance .
At the moment, your deck is about equally balanced between all three colours, with limited mana fixing (which treasures would help with), therefore you might stall early by drawing the wrong combination of colours. I would maybe try and lean a bit on one subtheme/colour, more than the rest. Also, you have a number of weak cards in the deck at the moment, Lightning-Rig Crew , Wily Goblin , Sentinel Totem , Smelt , Act of Treason , Fevered Visions , Navigator's Ruin , Raiders' Wake etc. to name a few. Additionally, you use a lot of cards to tap opponents creatures, rather than making yours evasive/unblockable. Many of those cards aren't providing sufficient power to justify their inclusion.
TLDR: I think you are trying to do too much and therefore your deck is spread too thin in important areas. I would pick a specific game plan and build around it.
1 year ago
I'm heavily unsure about Lightning-Rig Crew . It would be so much more pleasant if it could target creatures as well. The card does good stuff but it's very slow.
Captain Lannery Storm is a beast, she's a 3 drop that, when following up Warkite Marauder will allow for a Lightning Bolt or [] shock in the same turn. However, she does not synergise very well with Dowsing Dagger Flip's plant tokens.
To solve both problems, I have tried Fiery Cannonade . It's amazing against token decks and it clears Lannery's way, but against anything else it is usually disappointing. That said, so is Lightning-Rig Crew .
Any idea's anyone?
2 years ago
@fettywapmtg I feel like Flame of Keld isn't necessary. I actually got this idea from a player at my LGS, and he has cast Banefire for x=19 once. You're probably right about having a full set of Chainwhirlers and moving Detection Tower and Field of Ruin to the sideboard. Thanks for the suggestions.
@Ugin5789 You're welcome!
2 years ago
Lightning-Rig Crew is MAAYBE a 2-of in the sideboard, but honestly you're better off disregarding that suggestion entirely (unless you go full-on pirate-goblin mode).
I also feel like Detection Tower and Field of Ruin disrupts the consistency just a bit, especially because you should absolutely I'd run a full playset of Goblin Chainwhirler (It's considered by most to be the best card in the format, and that's WITHOUT goblin synergy). Consider dropping a copy of one or both of them, and adding it to the sideboard when you adjust the curve, or need to deal with Vine Mare or messing with some multi-colored mana source decks or whatever.
The card I first recommend to you that isn't in this already in the deck, is The Flame of Keld. This card has already proven itself in the current standard format, and is particularly synergetic with Siege-Gang Commander, Fanatical Firebrand, Goblin Chainwhirler, and even Lightning-Rig Crew if you listen to these clowns in your comment section.