Archetype of Imagination
Enchantment Creature — Human WizardCreatures you control have flying.Creatures your opponents control lose flying and can't have or gain flying.
Price & Acquistion Set Price Alerts
|Cardhoarder (MTGO) Price||Normal||Foil|
|0.03 TIX||0.12 TIX|
|Have (23)||Xathrid845 , wsurugby10 , x754 , forgottentalent7 , admged , poizon , Regulus1010 , HavokX , Raistlin911822 , volrathxp , rikufodder , attak , Braxlyon , WhatTheBleep , psykad , shadowhound14 , jwe94 , magnetofqwert , agtbubblez74 , osirisbray , TheFlish , SmarmyDog , saj0219|
|Want (2)||ADalton28 , slemulv|
Archetype of Imagination Discussion
2 days ago
Hey darthrevanbeast! I also play Sidisi Whip and have put lots of work in my deck and playtested against a lot of archetypes in real life. Your take on it looks more aggro than midrange and I think G/B constellation would be better to run if you want to play this style... but hey, I'll do my best to point out what I think you could do to make your deck better!
First, 22 lands is not enough, you should definitely run 24. Some Whip decks run 23, but they also play Courser of Kruphix x4 in addition to Sylvan Caryatid and Satyr Wayfinder. Now... the rest of my advice is kinda biased after that, I'll still point out ''creature vs creature'' changes you could make, but your priority here is to go up to 24 lands.
As a first thing, I would cut the Nyx Weaver. Contrarily to what you may think on paper, you've got plenty of mill without it. It's very slow, and its card draw ability makes you sacrifice your board state aka wrecks your tempo. I would replace it with 2 Doomwake Giant and add 1 final Sylvan Caryatid. Running only 3 Sylvan Caryatid is a really weird deck building choice. It's like if you were saying ''I want to ramp my creatures, but not everygame''. The giants are a MUST against heavy aggro strategies and token decks. As a sidenote they a lot of times negate your opponent from blocking.
Archetype of Imagination... Hummm, I get what you're thinking but...it's not that it's a bad strategy, it's just that the competition for the 5-6 CMC slot is fierce. My first thought is that Torrent Elemental would do the same trick you're trying to do, plus it's reusable after the whip back. Soul of Innistrad also competes heavily for this spot...
If you wanna have a look at my take on Sidisi Whip click here !
3 days ago
6 days ago
You & I may be the only two people in standard who actually use stormtide. Here's my deck, if you're interested: Scion of Marit Lage. I hope you can gain some kind of inspiration from it. Also, if you wouldn't mind, I'd love some feedback.
But yes, I'm sure I don't need to explain to you what Archetype of Imagination does with Stormtide in a standard with four cards with islandwalk (Including the two that produce islandwalk tokens). Beautiful things. Unless they're on the other side of the table.
1 week ago
2 weeks ago
Personally, I run Dissipate as an auto-include in all of my blue decks, because my play groups tend to run a lot of graveyard recursion and other shenanigans. That's just me, though, if you don't need the exile in your meta then it's not as necessary.
The reason I suggest Detention Sphere is because it absolutely wrecks token-based strategies, or even if multiple people are playing the same card it becomes pretty good value. Especially with Venser. Island Sanctuary is a perfectly fine lock with Archetype of Imagination, though, and as long as you have a way to draw cards you don't care. What about Sphere of Safety and Enchanted Evening, that's also a pretty annoying combat lock that's a lot cheaper than Arbiter Haven, and even if you don't want to budget the Enchanted Evening the Sphere is only like $0.15 and will work well in your deck regardless.
I would personally go for the Grand Arbiter. Even if your opponents ramp past him or kill him, that's a lot of wasted time, all of which you're using to get ahead with his casting cost reduction affecting every spell in your deck (remember if affects your multicolored spells twice, once for each color). But be careful if you decide to play him, especially as your commander, because people will immediately hate you for revealing it, since he can command a nasty prison if done properly.
Venser would definitely be the first addition I would make, though, since it just gives so much utility in your deck.
2 weeks ago
Deck looks good, I just recommend adding a single table wipe (i.e. Day of Judgment or a Wrath of God ) can really help save a bad start to a game or just to get a lot of baddies gone if things are not going in your table's favor. To return favored cards after a table wipe, there is the option of adding a couple Breath of Life to get things rolling again in your favor.
If you trimmed it up a bit and made it White / Blue duo mix, could add some variety like Zephyr Falcon for a good looking peregrine art. Also could then put in a game changing card like Archetype of Imagination for the offensive.
2 weeks ago
Cyclonic Rift can clear the board for a massive swing.
|Power / Toughness||3/2|
|Avg. draft pick||1.57|
|Avg. cube pick||9.5|
|Commander / EDH||Legal|
Printings View all
|Born of the Gods||Uncommon|
- Archetype of Imagination + Stoneshock Giant
- Archetype of Imagination + Magus of the Moat
- Stormtide Leviathan + Archetype of Imagination + Wonder
- Archetype of Imagination + Stormtide Leviathan + Wonder
- Archetype of Aggression + Archetype of Endurance + Archetype of Imagination
- Archetype of Imagination + Windreader Sphinx
- Aboshan, Cephalid Emperor + Archetype of Imagination
- Archetype of Imagination + Stormtide Leviathan
- Archetype of Endurance + Archetype of Finality + Archetype of Imagination
- Chasm Skulker + Archetype of Imagination + Stormtide Leviathan
- Archetype of Imagination + Darkest Hour + Teferi's Moat
- Archetype of Imagination + Deluge + Magus of the Moat
- Archetype of Imagination + Gravitational Shift + Magus of the Moat
- Archetype of Imagination + Surrak Dragonclaw
- Archetype of Imagination + Master of Waves
- Archetype of Imagination + Form of the Dragon + Fortune Thief
- Archetype of Endurance + Archetype of Imagination + Stormtide Leviathan