Archetype of Imagination

Archetype of Imagination

Enchantment Creature — Human Wizard

Creatures you control have flying.

Creatures your opponents control lose flying and can't have or gain flying.

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Archetype of Imagination Discussion

Rathalos77 on Release the Kraken!

1 week ago

I love the deck idea I have one similar but I use hydras for my non leviathan, serpent, octopus, kraken creatures. Also I put in Archetype of Imagination, Archetype of Endurance, Thassa, God of the Sea and Nylea, God of the Hunt just because.

libraryjoy on The Authority of Eons

2 weeks ago

Part of me wonders about adding Stormtide Leviathan. It's huge, costs a lot, but has great synergy with Archetype of Imagination....

Argeaux on clayperce

2 weeks ago

General Tazri's Allies update.

The deck has been playing very well and is heaps of fun to pilot.

It seems to have just the right balance of cards like tutors, spot removal, and board wipes.

It's not so OP that people don't want to play against it.

It never gets mana screwed, and usually doesn't get colour screwed. If it does, it isn't for very long.

Played against a deck last Tuesday that was mostly Dragons. I've never been so pleased that I had both Seascape Aerialist and Archetype of Imagination in my deck.

Spot and board removal took care of a field that was going very wide very quickly, with threats like Kolaghan, the Storm's Fury and Stormbreath Dragon.

After I finished off the Dragon Mage I still had one more player to take care of. I started getting quite a few Wolves in the field due to Turntimber Ranger.

I learnt from what happened last time and made sure not to hit with everything. Good thing too, as my Opponent played that stupid AEtherize again.

I finished him off next turn.

K34 on 2016-04-10 update of You've Got ...

3 weeks ago

You could run Archetype of Imagination to make babies with that dope Stormtide bronie.

Eiti3 on Angel Tribal

1 month ago

Just a few suggestions:

Archetype of Imagination - Seems like a good addition. Isn't an angel per say but it keeps you angels in the air and consistently bashing face.
Rune-Tail, Kitsune Ascendant - Another non-angel but it keeps them alive longer. Keep swinging without worrying about them dying.
Conspiracy/Xenograft - If you really want to add those cards, but want to keep the angel theme.
Call to the Kindred - Much like Descendants' Path, of which you have, but I mean, the more free stuff the better, right?
Kaalia of the Vast - Speaking of free?
Prismatic Omen - I recommend this card to literally anyone who is running a 5-color deck.
Emeria Shepherd - This angel does quite a bit of graveyard recovery and believe it or not, you'll get a bit of hate for solid Angels. A few will die. Although, you do have a thing or two to help with that. Which brings me to my next thing.
Sakura-Tribe Elder - You need more ramp for how high your Average CMC is.

And this leads me to telling you don't need those duel lands for the amazing combo I'm going to show you. Prismatic Omen + Emeria Shepherd + Sakura-Tribe Elder. Convert all your lands into basics so you can easily ramp faster, keep the essential ones like Command Tower and such, but literally in this one combo you can get EVERY basic land out and bring a permanent from your graveyard out onto the battlefield. If you have Emeria, The Sky Ruin literally next upkeep you have another Reya Dawnbringer. If you have Valakut, the Molten Pinnacle, guess what? You can almost one shot someone WITH LANDS!

Celestial Dawn could also be a decent replacement for Prismatic Omen and make the combo work even better. Even works with Crackdown.

But hey, I apologize if you don't like my suggestions. I only want to help us 5-Color EDH decks out! I have major respect for anyone who's willing to do it and make it work!

sonnet666 on brokendwarf

1 month ago

I don't really want to trade Reanimate or Havengul Lich right now. How about:

My: Darkness x2 and Porphyry Nodes ($15.36)

For your: Balefire Dragon, Yosei, the Morning Star, Bastion Protector, Llanowar Wastes, and Shielded by Faith ($15.83)

?

I also have some of your little wants (Ana Disciple, Lightning Axe, Vengeful Dead, and Archetype of Imagination) that I can just throw in.

RupertPhd on That Permanent's Yours?

1 month ago

This deck looks like fun!!! +1 if you want some tips,

to stay on your control theme, you might consider Ray of Command | Reins of Power | Memnarch | Chamber of Manipulation | Overtaker | Blatant Thievery. you could add in some sac outlets, so you can sacrifice your opponents' creatures: Ashnod's Altar | Claws of Gix | Altar of Dementia and there are many other artifact based sac outlets...

if you want to focus on spellcasting, you could improve your counterspells Counterspell | Cancel |Negate | Remove Soul |Foil | Thwart and your bounce Disperse | Unsummon.

if you want to give your flying 2/2 drakes a good chance, you might consider Archetype of Imagination. cheers and have fun!!!

Aless55 on General Tazri, Commander of Zendikar

1 month ago

Argeaux I played some duel commander(without the actual dual EDH ban list), one of our opponents played an Prossh, Skyraider of Kher Deck, lost on turn 8 because of commander Damage, this flying commander is hard to control without flying creatures. I think the cards you run: Archetype of Imagination and Levitation are really needed in this built. That was the only problem I had yesterday.

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