Archetype of Imagination
Enchantment Creature — Human Wizard
Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.
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Archetype of Imagination Discussion
1 day ago
soulwarden11 Well there's another card that will have to go in. I also just built my younger brother his first EDH deck running Titania, Protector of Argoth, since he enjoyed playing Yisan so much, and that would kill in his as well. Plus its about 50$ cheaper than Crucible of Worlds which is super nice.Yeah I don't know why I didn't think of low cost legendary creatures... duh. I usually flip stuff into sphinxes, a Tidespout Tyrant, Platinum Angel, or the Stormtide Leviathan and Archetype of Imagination combo. I thought about doing Eldrazis but I know I'll be targeted by everyone the rest of the game. And no kidding haha we seem to have VERY similar playstyles!
1 week ago
If I had to pick cards other than land I think should go they would be Archetype of Imagination, Frost Titan, Hornet Queen&Hydra Broodmaster unless you added some token doublers like Doubling Season, Jin-Gitaxias, Core Augur and maybe Lorthos, the Tidemaker but I can see him working ok. Rishkar, Peema Renegade can just become a cheaper mana dork however if you keep him I like Avenger of Zendikar. I would also take out Worldspine Wurm you dont need multiple things that stop milling and you have Ulamog, the Infinite Gyre already. Leyline of Anticipation is cute but Alchemist's Refuge is better so if you want that affect more often change leyline into Crop Rotation. Sandwurm Convergence should go for the same reason as Hornet Queen&Hydra Broodmaster. Clash of Wills should be Spell Pierce dissalow is cool but with all the 1 and 2 drop counter spells just use those... Swan Song is another I forgot. Id also rather have a Pongify or Rapid Hybridization over Plummet every time.
Drain Power seems awesome... Until you realize that your opponents can just tap all their land in response and you get nothing.
2 weeks ago
My friend had a deck like this and never liked it as it never won. It looks like you took the planechase anthology deck and rolled with it. 1 damage to each upon a bounce is not enough. You should look to utilize that more. Think cards like Evacuation. You get all the benefit of time/wipe at the opportune moment and they get burned by Vela. Secondly you want Haste. If you need unblocked creatures to swing for Ninjutsu then you want them swinging without hoping to survive a round at the twble. Swiftfoot Boots and Lightning Greaves will let you do that. Now you'll want to be unblockable; Filth is a great start. Wonder and Archetype of Imagination are more. Try to look at Haste creatures as well; Yahenni, Undying Partisan and Ashen Ghoul are examples. Black has limited doses of Haste so maybe look for options. One that may be within your budget is Nether Traitor. It self resummons, has Haste, and I bet no one in your meta can block Shadow. A couple of Blue's unblockable weaklings might serve you well too so you can trigger Ninjutsu. Those are just some assorted ideas that I hope help you along in your covert attacks under the night's shadow.
3 weeks ago
It's looking good bro. I have some suggestions for cards that are on the weaker side:
Icy Blast -- chances are obviously high that you're going to have a creature with power greater than 4, but you'd be better off just using Cyclonic Rift (which I see you already have) or some other form of removal (maybe Blasphemous Act, Starstorm or Chain Reaction?)
Predator's Rapport -- I don't really see this as being a life-gain deck. It is more of a beat-down deck.
Some cards you might want to add:
Erratic Portal -- you have a lot of bouncing creature cards. With erratic portal, you can bounce your creatures and instead add a more powerful creature (maybe like one I listed below)
Alpha Status -- might seem a little weak, but if you can get it out and enchant Animar with it, that's one big dude.
I know this is a creature based deck, but personally I think having at least one or two artifact/enchantment removal cards would be handy. Maybe something like Krosan Grip or Appetite for the Unnatural?
So far it looks like a good build. I'm looking forward to seeing it in action!
3 weeks ago
I recommend a Zombie Infestation and a Paradox Haze for some tricky business with Damia. Fireshrieker and Grappling Hook might help with tacking on some extra Infect. A Trailblazer's Boots, Levitation, Rancor, Wolfir Silverheart and an Archetype of Imagination may help for sealing the deal. Also maybe a touch more Ramp? Other than those suggestions, it's a very nice deck.
1 month ago
You have a lot of lands. Since you have green and Kaseto's CMC is pretty low, maybe you should cut 4 to 7 of them. I'm also not sure if Archetype of Imagination and Archetype of Endurance are worth their mana costs.
Adaptive Automaton is another anthem for your snakes. Triumph of the Hordes is an excellent finisher. You also might have some luck with Blighted Agent or Blight Mamba. Also, Krosan Grip is excellent removal, and Swan Song, Arcane Denial, and Delay are good counterspells. Heroic Intervention is nice protection.
1 month ago
Ok so here are a few suggestions. You take what you want from it
- Archetype of Imagination is better then islandwalk and pairs very well with Stormtide Leviathan
- Colossal Whale, has islandwalk and surprisingly is very good from my exp
- Lorthos, the Tidemaker, if you've seen what Yosei, the Morning Star can do to a player you would know this one is good too
- Scourge of Fleets is fantastic removal and for 2 more mana it's better then Aether Gale
- Shipbreaker Kraken isnt bad either
- Expropriate is such a good card should find room for this card
- Mind's Dilation is another great card
- AEtherize and AEtherspouts are great too
1 month ago
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