Archetype of Imagination

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Born of the Gods Uncommon

Combos Browse all

Archetype of Imagination

Enchantment Creature — Human Wizard

Creatures you control have flying.

Creatures your opponents control lose flying and can't have or gain flying.

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Archetype of Imagination Discussion

Nerdytimesorwhatever on "HANS GET THE EZURI" Tribal Elves.

1 week ago

Thanks! +1 for that.I really enjoy Stax, so I apologize in advance if all of my suggestions are oppressive ways of dealing with opponents.You are an elves deck, so of course you have no issue locking up the ground game. You said, however, that fliers were an issue. My solutions to that are a bit crude, and possibly stifling, but Propaganda, Collective Restraint, and perhaps Elephant Grass certainly stop creatures from doing creature-y things. Archetype of Imagination is another solution, but its durdly 6 CMC with may be an issue. Otherwise, super solid.

theindigoeffect on I'm Looking for Enchantments Like ...

2 weeks ago

The aforesaid enchantments will be used for my superfriends deck, which encompasses all five colors.

I prefer enchantments because they combo with some of my other cards, but I'm open to alternatives: I even have some in my deck.

Just in case someone else might get some use out of this thread, here's a list of enchantments of I've acquired so far, even though they're more annoying than specifically harmful. I like the prison sub-theme that exists in my deck, but I'd like to ramp up the pain.

Winter Orb

Mana Web

Aura of Silence

Karmic Justice

Sphere of Safety

Crawlspace

No Mercy

Fog Bank

Collective Restraint

Stormtide Leviathan

Dissipation Field

Norn's Annex

Ghostly Prison

Propaganda

Frozen AEther

Kismet

Maze of Ith

Kor Haven

Ice Floe

Stasis

Archetype of Imagination

Vorinclex, Voice of Hunger

Aurification

Horn of Deafening

Door to Nothingness

LuciferM on Abzan counters

1 month ago

SpiritoftheSands I'll try to do that. The only thing is, I mainly threw this deck together out of stuff I had. So I only had one falconer. But I'll probably keep at least one Longshot Squad just incase someone takes away my flying. Like with Archetype of Imagination.

landofMordor on What life?

1 month ago

Hey friend, cool deck! One of my first EDH decks was an Oloro gain'n'drain build a lot like this. I'd suggest checking out my deck @ Ageless Artifacts for the broad picture of it, but here's what I noticed about your build:

Some of your cards, like Filigree Angel, want to be in a deck with a TON more artifacts than you actually have. Those are the cards I'd cut first. Next, I'd take out cards that want you to attack, like Odric, Lunarch Marshal, It That Betrays, and Archetype of Imagination, since a gain'n'drain build doesn't really want that as much as it wants protection and deterrence. Then, I'd take out some of your removal encahntments like Banishing Light in favor of WB "unconditional" removal like Anguished Unmaking and Utter End or WB board wipes like Retaliate and Fell the Mighty.

As far as cards to put in, I'd shoot for some more of those explosive combos that this deck does so well. Ayli, Eternal Pilgrim is nuts with Serra Avatar and Vizkopa Guildmage, as is Cradle of Vitality. I'd put in more card draw like Underworld Connections and Greed (Oloro is an expensive and easily-killed commander, so don't always rely on his second ability).

In general, I'd say you need to take out cards that don't enable your primary win conditions or help you survive long enough to find those win cons. However, that's not to say that this isn't a well-thought-out and explosive deck, because it certainly is. Good luck! and mention me in the comments if I can do anything else for you.

Orion93 on Kiora

1 month ago

Kruphix, God of Horizons

Kiora's Follower

Llanowar Elves

Prophet of Kruphix

Archetype of Imagination

Stormtide Leviathan

Whelming Wave

I had a fun Kiora, the Crashing Wave deck. My win conditions were to either waste my opponents time until I swing lethal with a flying leviathan or I had splashed red for the amazing card Crater's Claws which combos with Kruphix for an unlimited mana dump.

You'll be able to make a fun deck with this. It might not win a lot but it will run well.

Alternate idea, Kiora, Master of the Depths with Willbreaker. Use these with Battlefield Thaumaturge and cards like Gridlock and Thrive to shut down your opponents creature base by targeting them with your cheap spells. However this relies on playing against creature decks and in a modern set that's not terribly likely.

Quinnagin27 on Secrets of the Deep (Merfolk Wizard Tribal Mill)

1 month ago

Just a thought you could add Archetype of Imagination which would solve flying problems. even though it is a human it is a human wizard which would give it the counters from Sage of Fables but it would also cost one less because of Stonybrook Banneret

myagoub on Talrand and the Drake Club (Mono-Blue Control EDH)

1 month ago

i would add Archetype of Imagination aswell, makin your drake tokens almost unblockable

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