Archetype of Imagination

Archetype of Imagination

Enchantment Creature — Human Wizard

Creatures you control have flying.Creatures your opponents control lose flying and can't have or gain flying.

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Archetype of Imagination Discussion

EssTea on Sultai Dredge and Zambies

2 days ago

Hey darthrevanbeast! I also play Sidisi Whip and have put lots of work in my deck and playtested against a lot of archetypes in real life. Your take on it looks more aggro than midrange and I think G/B constellation would be better to run if you want to play this style... but hey, I'll do my best to point out what I think you could do to make your deck better!

First, 22 lands is not enough, you should definitely run 24. Some Whip decks run 23, but they also play Courser of Kruphix x4 in addition to Sylvan Caryatid and Satyr Wayfinder. Now... the rest of my advice is kinda biased after that, I'll still point out ''creature vs creature'' changes you could make, but your priority here is to go up to 24 lands.

As a first thing, I would cut the Nyx Weaver. Contrarily to what you may think on paper, you've got plenty of mill without it. It's very slow, and its card draw ability makes you sacrifice your board state aka wrecks your tempo. I would replace it with 2 Doomwake Giant and add 1 final Sylvan Caryatid. Running only 3 Sylvan Caryatid is a really weird deck building choice. It's like if you were saying ''I want to ramp my creatures, but not everygame''. The giants are a MUST against heavy aggro strategies and token decks. As a sidenote they a lot of times negate your opponent from blocking.

Archetype of Imagination... Hummm, I get what you're thinking but...it's not that it's a bad strategy, it's just that the competition for the 5-6 CMC slot is fierce. My first thought is that Torrent Elemental would do the same trick you're trying to do, plus it's reusable after the whip back. Soul of Innistrad also competes heavily for this spot...

So in conclusion, I think you're priority should be this : Take out Nyx Weaver, go up to 24 lands, go up to 4 Sylvan Caryatid, fit 2 Doomwake Giant.

The rest of your deck I think is great. Your Nighthowler and Nemesis of Mortals take on it is different and looks strong!

If you wanna have a look at my take on Sidisi Whip click here !

slemulv on God of Morphs (Looking for suggestions)

3 days ago

Void Stalker over Spin into Myth (like Dark Confidant over Dark Tutelage).

Bow of Nylea combos well with Frontier Siege and Cytoplast Manipulator makes it stupid good.

Master Biomancer can beef up all those creatures. Renegade Doppelganger could copy those 2/2s and double those activated abilities. Archetype of Imagination in this deck? Yes, please.

Cloud Key + Semblance Anvil + morph... HTML tutorial

Also Sensei's Divining Top and Future Sight.

AricMcDonald on Meandering Powershell

6 days ago

Archetype of Imagination.

You & I may be the only two people in standard who actually use stormtide. Here's my deck, if you're interested: Scion of Marit Lage. I hope you can gain some kind of inspiration from it. Also, if you wouldn't mind, I'd love some feedback.

But yes, I'm sure I don't need to explain to you what Archetype of Imagination does with Stormtide in a standard with four cards with islandwalk (Including the two that produce islandwalk tokens). Beautiful things. Unless they're on the other side of the table.

+1.

cmsrDPM on It's the thought that counts... (Zedruu)

1 week ago

One creature to add for greater protection is Archetype of Imagination to work with Magus of the Moat. You and only you will be able to fly or attack.

Roryrai on Officer Daxos of the Fun Police

2 weeks ago

Personally, I run Dissipate as an auto-include in all of my blue decks, because my play groups tend to run a lot of graveyard recursion and other shenanigans. That's just me, though, if you don't need the exile in your meta then it's not as necessary.

The reason I suggest Detention Sphere is because it absolutely wrecks token-based strategies, or even if multiple people are playing the same card it becomes pretty good value. Especially with Venser. Island Sanctuary is a perfectly fine lock with Archetype of Imagination, though, and as long as you have a way to draw cards you don't care. What about Sphere of Safety and Enchanted Evening, that's also a pretty annoying combat lock that's a lot cheaper than Arbiter Haven, and even if you don't want to budget the Enchanted Evening the Sphere is only like $0.15 and will work well in your deck regardless.

I would personally go for the Grand Arbiter. Even if your opponents ramp past him or kill him, that's a lot of wasted time, all of which you're using to get ahead with his casting cost reduction affecting every spell in your deck (remember if affects your multicolored spells twice, once for each color). But be careful if you decide to play him, especially as your commander, because people will immediately hate you for revealing it, since he can command a nasty prison if done properly.

Venser would definitely be the first addition I would make, though, since it just gives so much utility in your deck.

jilting_joker on Falconers Ascent

2 weeks ago

Deck looks good, I just recommend adding a single table wipe (i.e. Day of Judgment or a Wrath of God ) can really help save a bad start to a game or just to get a lot of baddies gone if things are not going in your table's favor. To return favored cards after a table wipe, there is the option of adding a couple Breath of Life to get things rolling again in your favor.

If you trimmed it up a bit and made it White / Blue duo mix, could add some variety like Zephyr Falcon for a good looking peregrine art. Also could then put in a game changing card like Archetype of Imagination for the offensive.

bloodshed343 on anaM fo boG ,xihqurK

2 weeks ago

Boundless Realms has almost single-handedly won me the game. I would suggest Wood Elves, Ondu Giant, or Solemn Simulacrum over the mana dorks, as they also thin your deck.

Scourge of Fleets and Urban Evolution are two-for-one value cards that belong in every U/G ramp list.

Cyclonic Rift can clear the board for a massive swing.

Vorinclex, Voice of Hunger doubles your mana. Heartbeat of Spring also doubles it. Play both for triple mana.

Stormtide Leviathan hurts your own board unless you have Levitation or Archetype of Imagination.

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