Archetype of Imagination


Format Legality
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Uncommon

Combos Browse all

Archetype of Imagination

Enchantment Creature — Human Wizard

Creatures you control have flying.

Creatures your opponents control lose flying and can't have or gain flying.

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Recent Decks

Archetype of Imagination Discussion

FelixMortem on Mill zur ?

2 days ago

If you're using Island Sanctuary you should consider using Archetype of Imagination, so nothing can attack you except creatures with islandwalk

jessniem on Best tap abilities in bant ...

1 week ago

RedUndead40 - I like Cryptolith Rite, didnt know about that card. Arcanis the Omnipotent and Champion of Lambholt I run and love.

As for Levitation I run Archetype of Imagination, 6 CMC instead of 4, but definitely get you through.

jessniem on Best tap abilities in bant ...

2 weeks ago

GeeksterPlays, Thanks for those tips, great suggestions.

Yisan, the Wanderer Bard really sounds like a great card with Derevi, but isn't it hard to keep alive? Seems like one of those cards that needs to be around for at least one turn and that your opponents would target as soon as it enters the battlefield. Whats your experience?

Stonybrook Schoolmaster and Archetype of Imagination is also something that I think I want to add.

GeeksterPlays on Best tap abilities in bant ...

2 weeks ago

Stonybrook Schoolmaster is busted with untap/tap triggers.

Jace's Archivist

Not Unblockable but Archetype of Imagination basically gives you that, barring creatures with Reach.

One of my most key pieces for my Derevi deck is Yisan, the Wanderer Bard. Tutors up through your creature chain and can easily get you 2+ creatures in one turn with one 1 or 2 untap triggers needed.

prosshrules on Could Aggro Wizards be a ...

2 weeks ago

I already thought of some good ones, Cleaver Riot, Docent of Perfection  Flip, Archetype of Imagination, the Niv Mizzets, etc.

Frytrix99 on Jalira-San

1 month ago

Why playing Docent of Perfection  Flip if you only have 15 instant/sorcery?? Also, if you polymorph and get Hangarback Walker, it enters the battlefield as a 0/0... and die immediatly. To me, there's probably too many creatures. You gain consistency in your polymorphing by lowering the amount of creatures in the deck, getting more or less the same cards every game. You don't need a lot of big guy, just enough to not run out of them in a long game (less than 20 should be enough).

You already have a lot of creatures that has evations, so Archetype of Imagination might not be the best option, except if it's to make you opponent creatures lose flying. If you really want to give flying to your creatures, I propose Wonder. It's a good creature to sac with Jalira.

I would also consider Fatestitcher to untap Jalira (or any mana rock you have). Freed from the Real is a good option as well, that you can't fetch with Jalira (so you won't "waste" your turn to get a 1/2)

Domineering Will is amazing with Jalira. As well as See Beyond, that let you put back a big monster from your hand into your deck.

Some board wipe effect like : AEtherize, Evacuation, Whelming Wave, Scourge of Fleets, Engulf the Shore, Cyclonic Rift.

I hope it helps !

ButterMyBiscuit on

1 month ago

Considering the majority of the cards are already flying, do you really need Dragon Wings and Flight and the likes? You can throw in Wonder instead to give everything Flying or Archetype of Imagination, but I still feel it's not needed.You could go with an anthem card like Favorable Winds and Gravitational Shift

I highly suggest to keep your counterspells or bounce cards for Sandwurm Convergence if you know someone is playing it :p It will completely shut you down.

Grand Arbiter Augustin IV generally gets a lot of hate, be careful! Isperia, Supreme Judge is a less hated one in those colors with the upside of also flying!


alexoak on It came from the water..

1 month ago

One small solution to help with flying creatures is not a sea monster, but its Archetype of Imagination, awesome card that gives all your boys flying, and takes away flying from anyone else. Other options include cards that return any problematic creatures to their owners hands en masse, such as Baral's Expertise, Linessa, Zephyr Mage or Thing in the Ice  Flip

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