Archetype of Imagination

Archetype of Imagination

Enchantment Creature — Human Wizard

Creatures you control have flying.Creatures your opponents control lose flying and can't have or gain flying.

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Archetype of Imagination Discussion

enpc on Primespeak Zegana

4 hours ago

With Chasm Skulker , you strip the counters off to draw that many cards which then puts that many +1/+1 counters back on him. Even when just using Take you don't lose out anything. Same with things like Lorescale Coatl . Also, Archetype of Imagination strips flying from your opponent's creatures, so short of reach, they are unblockable. I know where you're coming from though. I just feel like for unblockable maybe a Whispersilk Cloak might provide more value.

Sumnah on Primespeak Zegana

5 hours ago

Give / Take was in there orginally but I found that it was too slow and Forbid would be better there. Also, I want Chasm Skulker to have counters so if someone would boardwipe I would get lots of squid tokens. Archetype of Imagination is not a persistent unblockable effect. It give them flying for six mana and has only a two toughness and is considered an enchantment so it would die very quickly where as Artful Dodge gives my commander unblockable for a turn and then the next one so I can kill with commander damage.

enpc on Primespeak Zegana

6 hours ago

Give / Take is really nice for both Prime Speaker and Chasm Skulker . That and it just makes your stuff bigger. Also, I think Artful Dodge could be better replaced by a persistent unblockable effect, Archetype of Imagination is nice.

pandafan on The Khan in the North

3 days ago

It doesn't look like there's much flying in your deck so I'd suggest Archetype of Imagination to gain flying and making them lose it or Wonder to gain flying when it's in your graveyard.

Ohthenoises on Podding From standard

3 days ago

I'm really liking the "surprise win" that can come from the falconer.

Your EoT Gavony Township . My turn, pod off any random 2 drop, get Falconer, everything that I just put counters on has flying, swing in the air.

Kind of niche, I'll admit, but the ability to just run a 1-of that can give your whole team flying ala Archetype of Imagination is kinda awesome.

His brothers are decent in their own right as well, particularly the Abzan Battle Priest doing the same thing with lifelink could keep you in the game if your Finks get gone.

Dunno though.

williamgp99 on

4 days ago

You don't have enough stuff to trigger Staunch-Hearted Warrior , and Archetype of Imagination is pretty expensive. Nemesis of Mortals is always a good card, and creature removal would be nice- do you have any Voyage's End s?

brayday on Temur Rampy Stampy!

4 days ago

We are both thrilled that all the best fliers are gone, and hopefully we shall see less of them all. Sarkhan, the Dragonspeaker doesn't really bother me because by the time he's out I should have enough mana and enough dudes to either kill you or him on the backswing. I have thought about running the Archetype of Imagination however in my opinion there was a better thing to have in the 6 drop spot, See the Unwritten is amazing!

CrovaxTheCursed on Temur Rampy Stampy!

4 days ago

You bet, the meta says it all, and I see a TON of Fliers at my shop. Although I'm also thrilled that Desecration Demon , Cloudfin Raptor , etc are gone. Yay! Maybe I'll see less Fliers now, but Sarkhan, the Dragonspeaker worries me a bit. I also run Archetype of Imagination though and that can totally wreck an opponent's game plan. Anyway, carry on. :)

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