Kitesail Freebooter

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon

Combos Browse all

Kitesail Freebooter

Creature — Human Pirate

Flying

When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

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Recent Decks

Kitesail Freebooter Discussion

Cicjose on Mono Black Zombies 2018

16 hours ago

Doomfall

Duress

Bontu's Last Reckoning

Kitesail Freebooter

should all be in consideration for your sideboard

Boza on Loadout Format

3 days ago

I think you are approaching this the wrong way. Here are some things I noticed:

  • you want to have a format with no tier 1 decks (impossible to happen, there will always be a deck or several that are better than the rest, but that is the nature of the system and it is a good thing)

  • you conflate rarity with power level (lets think of standard for example and m19. Which is more impactful in standard - Divination or Omniscience? Scapeshift or Llanowar Elves? In both cases, it is the commons. If this were modern or legacy, both commons would be less relevant than the mythics.)

  • You conflate legendary and CMC with power level (really, 6 or 7 CMC gets penalized? Have you played modern ever - outside of tron, these CMCs are not played.)

  • "I don't want a biased system." (which inherently false - you are deciding how scores are made, so it naturally contains your bias, and you cannot create a system that removes your input).

  • The Glistener Elf example from above as an example of score increases (This really tells me you do not know what you want to do. If Infect cannot afford to play 4 Glistener Elf, it cannot compete at all. If it has to adjust other cards to make Glistener Elf fit, it will not perform as well as before. You are not banning cards per se, but you are making the deck not worth it to play over better options that have emerged to take its tier 1 place.)

  • "While in allot of modern decks it's just about jamming the most efficient cards possible into the deck" (A deck doing well in a tournament is NOT a collection of powerful cards. It is powerful cards + powerful piloting + powerful sideboarding + metagaming + powerful shell for the powerful cards. That tells me you do not know enough about deckbuilding or modern in general. Example: Humans as decklist existed 95% prior to Ixalan, but then it got 2 cards - Unclaimed Territory and Kitesail Freebooter that pushed it over the edge. 2 uncommons was all it took to make a deck from tier 3 to tier 1 almost overnight. Are these cards powerful? Heck no. Unless they are combined with the rest of the Humans and are in the hands of Collin Mullens.)

Sargeras on Mono Black (Semi) Mid-Range/Control

3 days ago

If you are looking at playing the deck I personally play in the primer,

The fetches can easily just be swamps, since they are really only there to make Fatal Push better and decrease our chances of drawing more lands later in the game. This should make it easy to cut down on budget.

As for Lilli's, there is nothing to replace them, because nothing else does what they do. So I'd instead recommend going more on the devotion plan and making that better. I'd say Dread Shade and Nyxathid are probably the best 3-drops you would get for budget (I'd choose one or the other and play four of them). You could also play another kalitas, another gatekeeper, and two Kitesail Freebooters and that might also work. I'd do some playtesting and find out which works best.

Cheers!

LuccaMarinho on Mono Black (Semi) Mid-Range/Control

4 days ago

Sargeras Thanks for the tips,bro. 1.So,are u saying that I need to keep only 8 removals and change the others 6 for folks like Gifted Aetherborn and Gatekeeper of Malakir right? 2.What u think about 2 Fatal Push 4 Victim of Night and 2 Hero's Downfall? But what can I put as sidebord to replace Victim of Night? 3.Also,as u said replace Macabre Waltz and Read the Bones for 2 Wrench Mind would be better? 4.Should I keep Tragic Slip? 5.I really want an 1 drop creature,can u recommend a good one? 6.What should a remove to be able to use Kitesail Freebooter? Thanks again!!

Sargeras on Mono Black (Semi) Mid-Range/Control

5 days ago

Gotta spread some mono-black love, so +1 from me. Here are my thoughts.

This deck seems to be all over the place at the moment, and since I built my first mono-black deck on a budget like this one, I'll give you some tips.

  1. If you want to build a midrange/control deck, that is fine. But you need to find better early game cards than stuff like Thornbow Archer. Some of the best budget early game you can get is Gifted Aetherborn, Gatekeeper of Malakir, Kitesail Freebooter, Wrench Mind, etc. These cards are all great and will help make your deck feel more coinsistent if they are in 3-4 ofs.

  2. Removal seems to be all over the place, so I'll give you my personal opinion. If it is 3 mana or above and does not kill planeswalkers or has delve, don't play it period. Vraska's Contempt might be great for standard, but is really just too slow for modern. Hero's Downfall is really the only black removal spell that fits all these, and if played, it's really just sideboard material. The rest of your removal should just be Fatal Push and Victim of Night. You really should only have 8 spells solely for removing creatures (ie., not gatekeeper) in the deck.

  3. Your creatures need some improvement. Paragon of Open Graves and Sidisi, Undead Vizier should both be either Gray Merchant of Asphodel or some other game ending threat. I recommend retooling the deck so your deck has more threatening cards in it.

  4. Macabre Waltz and Read the Bones just aren't really strong enough for modern, they just don't do enough by themselves. Duress is sideboard discard for your control matchups.

  5. I'd up your lands a smidge, you will likely end up playing 24 as you progress the deck.

  6. If you want more ideas, suggestions, playable cards, glance at other potential builds, etc. You can check out my primer for this deck at:


How The Devil Plays MTG: The Mono-Black Primer

Modern Sargeras

SCORE: 63 | 63 COMMENTS | 15805 VIEWS | IN 53 FOLDERS


Sargeras on How The Devil Plays MTG: The Mono-Black Primer

6 days ago

SynergyBuild

Grid was mistakenly put there.

I don't think Divest is good at all for modern, as we have access to Inquisition of Kozilek, Thoughtseize, and Duress, all of which are far better mainboard or sideboard.

I think Kitesail Freebooter is a fine 2-drop, and very similar to Brain Maggot, I'd say if you are going to play it in mono-black, I'd play two copies of it at most.

SynergyBuild on How The Devil Plays MTG: The Mono-Black Primer

6 days ago

Divest and Kitesail Freebooter both see modern play, yet neither seem to be on this primer, would you say they do not belong here?

Zacoly on A Series of Unfortunate Choices...

1 week ago

@ Skyler1776

Duress is amazing early game, but utterly useless late game. If I were to run it, I'd at least run Harsh Scrutiny so the scry could do something for me late-game. I've tried Duress and I HATE the dead-drop late game more than I love the turn one "peek-a-boo" Kitesail Freebooter does a pretty decent job.

I do run 2 Doomfall, I could be persuaded to run more, but I WILL play Heartless Pillage turn 3 every time I can, playing 2 of them turn 4 using the treasures is AWESOME, pretty much a win.Doomfall competes for 3-drop slots, but I agree that it is a very adequate and flexible answer to alot of things.

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