|Commander / EDH||Legal|
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|MTG: Commander (CMD)||Common|
|Rise of the Eldrazi (ROE)||Common|
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When Prophetic Prism enters the battlefield, draw a card.
, : Add one mana of any color to your mana pool.
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Prophetic Prism Discussion
2 days ago
There are a couple of things that i would suggest, however i do not know how "simple" they would be to use for a beginner so if you feel like testing them out but dont fully understand it feel free to ask.
First thing i would suggest is possibly going with Aetherflux Reservoir and Paradoxical Outcome. These cards together with all of your artifacts you have can do amazing and you would be surprised how easily you can get up to that 50 life. This can then be used as an alternate win condition.
another would be to use the Puzzleknots. Since you are using Prophetic Prism and the Cultivator's Caravan, you can have access to any color of mana. with this, you can use the Metalspinner's Puzzleknot for extra card draw. you can also do the same thing with the Implements. Implement of Improvement is a cheap card that give you some life gain and also card draw while Implement of Examination costs a little bit more but also give more card draw instead of life.
i hope these suggestions are at the least a little helpful
1 week ago
True, I hadn't thought of doing it that way. Also in case ColdHeartedSith meant the Whirler Virtuoso combo Panharmonicon doubles the Gonti's Aether Heart triggers so you can pay three energy for a thopter, get four back and do this until you have enough energy and thopters to activate the Gonti's Aether Heart's extra turn ability and swing for the win. The Prophetic Prism was just 'cos I couldn't think of anything and if you don't have the last piece it'll draw you closer to it. Alternatively you could get a Torrential Gearhulk and cast a couple of Glimmer of Genius or something but it doesn't really matter.
1 week ago
It really depends on your deck building philosophy. What is undeniable is that a creature based strategy is a bad method in winning a game, because people can easily come back with cards with Vandalblast. In addition, creature based strategies aren't that strong when you are using artifacts.
A couple of ways to play Sen Triplets as a central part of your deck is to either use sen triplets as hand disruption, or using sen triplets to deck your opponent by playing their entire deck.
It was a lie when people told you that combo pieces will close out games. This is the only way to consistently win games.
Some of the cards your deck is missing is, all of the possible signets, all of the possible talismans. These are mana rocks which are very strong and every deck needs them. This deck needs to have more ramp than everyone else and Sen Triplets needs to hit the battlefield as fast as possible like on turn 3. So you also need to be running all of the possible ritual effects, like Dark Ritual.
Then to make sen triplets a strong card you need:
Good combo pieces: Paradox Engine
Removal and Interaction:
You don't have to do this, this was basically my plan for my sen triplet's deck. Basically just ramp super hard and then play sen triplets and then cast someone's entire hand. For deck is filled with very strong creatures but creatures in EDH are very weak.
1 week ago
Have you considered Torrential Gearhulk ? You can use it and other cards like it to recast an instant from your graveyard, which can reduce the amount of instants you need.
For mana ramp, I see you have Sol Ring and some fetch cards, but consider using Opaline Unicorn, Manalith, Prophetic Prism, and Cultivator's Caravan. You can reduce both your fetch cards and some land cards with the con of having removable permanents. With the same mana idea in mind, other great cards for coloured mana are Elvish Mystic, Arbor Elf, Satyr Hedonist, Voyaging Satyr, Zhur-Taa Druid, Cabal Coffers, and other cards along those lines.
Great looking deck regardless of anything I've said. I actually had a hard time coming up with suggestions.
2 weeks ago
The list posted here kind of just looks like most broken pauper cards. If youre going for cards most decks in those colors should use, here are some suggestions, per color
That being said, Here is my Pauper IX:
2 weeks ago
Gonti's Aether Heart, Panharmonicon and Prophetic Prism to go infinite with Whirler Virtuoso. Strider Harness, Electrostatic Pummeler and Verdurous Gearhulk could work. Paradox Engine, Inspiring Statuary and Cultivator's Caravan to storm off. Panharmonicon, Dowsing Dagger Flip and Mirage Mirror with a Trespasser's Curse out drains for 16 which would be lethal if you activated Saheeli Rai enough times to get there.
2 weeks ago
I think it most important that the Pauper ix include as many cards as possible that can be played in any deck. If not, the whole list will end up populated with blue one-drops...Here's my 2 cents:
6)Delver of Secrets Flip
Welding Jar, Phyrexian Walker, Glint Hawk and the artifact lands.
2 weeks ago
Wurmlover, welcome to pauper!
I run affinity and WUBRG, which is a tron variant. WUBRG is usually a good match for Affinity, seeing as its main focus is to cast Fangren Marauder and sac a ton of artifacts. The marauder also triggers for affinity's artifacts, which negates damage dealt by Atog. With WUBRG, I run 4 Chromatic Star, 4 Chromatic Sphere, and 4 Prophetic Prism, to name a few, which help me build up Mana for my 3 mainboarded Rolling Thunder. The marauders also provide nice blocking fodder against Myr Enforcer and Carapace Forger