Prophetic Prism

Legality

Format Legality
Noble Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Common
Gatecrash (GTC) Common
MTG: Commander (CMD) Common
Rise of the Eldrazi (ROE) Common

Combos Browse all

Prophetic Prism

Artifact

When Prophetic Prism enters the battlefield, draw a card.

, : Add one mana of any color to your mana pool.

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Prophetic Prism Discussion

Kitnz on Jeskai Prowess

1 week ago

You definitely need to switch those Keyrunes out for either Signets or Cluestones (Signets recommended). While you do have some decent card draw at sorcery speed, you could use some more in the instant slot. Epiphany at the Drownyard and Expedite are two I play in a similar deck. Prophetic Prism can also help out with the mana fixing since your landbase doesn't quite match the cards being cast (need more blue/Islands!). Also, Pyre Hound has pseudo-Prowess, just better! Not sure what you'd take out for it, though.

WItC on Creative Grixis Jank in Ixalan

2 weeks ago

Thanks for the comment, Hyperalgialysis.

Prophetic Prism is no go. It is an artifact and breaks the Indomitable Creativity combo.

Yahenni's Expertise has the downside that it cripples our Marionette Master. There are times where we have a MM and some servos out, and don't really mind a two sided wrath. However, the -3/-3 drops our MM power and takes away the drain effect.

Aether Hub is an intersting idea, perhaps instead of the Evolving Wilds. It needs some energy support like Harnessed Lightning and maybe Glimmer of Genius, which add some cost to the deck. Even with those, I am a little worried about the mana base. We are all over the place with mana needs needs and dual-lands are really the only solution that will reliably allow us to continue to cast spells. Also, if you do make the upgrade to Fatal Push, the evolving wilds serve as a good revolt trigger. That said, the idea definitely has merit; if you have the energy cards, it is a reasonable alternative.

mucusgran on Horde of Notions

2 weeks ago

Hello RARoberts, this is London Calling.

First up I'd try to leverage 5 colour a bit more, in budget I'd probably play Maelstrom Archangel and Chromanticore.

Creatures look good - I'd get rid of Silverglade Elemental, Void Stalker, Torrent Elemental and maybe Thicket Elemental though I'm unsure on that, they look a bit weak.

I think some artifact 5 colour filters would be handy - perhaps a copy of Darksteel Ingot and a Prophetic Prism. Ramping with Kodama's Reach and Cultivate, Explosive Vegetation.

Ditch Spoils of Victory and Sever the Bloodline, perhaps replace with good old fashioned spot removal. Deprive is probably a) not right with double , and I'm not sure I'd have a single counterspell - Swords to plowshares might be a bit techy, perhaps just a Doom Blade is okay?

Unclaimed Territory should go in says Joe.

Basically (last thing) if you are playing for Threshold you want a lot more self-mill. It'll take ages to get 7 cards in GY with an average CMC of 3.?, so either can the threshold idea (I don't think you need it!) or build around it specifically.

Hyperalgialysis on Creative Grixis Jank in Ixalan

2 weeks ago

Prophetic Prism could help smooth your mana out if you can fit it in there, I also think Yahenni's Expertise is a little better mainboard than Bontu's Last Reckoning. I have been running grixis for awhile now and the expertise just seems to be less problematic in game 1. Do you have Aether Hub? It coukd help with mana problems too.

vortical42 on Voice of T͢hu͘n͞de͜r [BANTCOMBO 2.0]

2 weeks ago

Have you looked at running a few copies of Paradoxical Outcome? With all the ETB creatures and the ability to play it for one U with statuary, it seems like a really good option. Other options would be Cartouche of Knowledge (give Tishana flying, +1/+1, and drawing a card) or Prophetic Prism (more card draw, emergency mana fixing, and taps for innovate).

Adderite on Artifact Tribal

3 weeks ago

(in addition to my other comment) You also have 0 energy use. So Aether Hub is worthless here, i'd swap it for 4 Botanical Sanctum instead. I'd also add in 3 or 4 Unclaimed Territory, if you follow the previous comment, all of the creatures will be constructs, so having extra mana fixing on top of that will be fantastic. Take out all of your Prophetic Prisms and add in 2 Lifecrafter's Bestiary and 2 Skysovereign, Consul Flagship, you'll have the scry and card draw off of lifecrafter which will make the prism worthless and it's only a 1$ rare, so it'll work great. I'd also take out the random Untethered Express and put in another Blossoming Defense, maybe even another Verdurous Gearhulk. Blossoming defense escpecially as in the early game that's an extra 4, 6 damage maybe? and even good against blockers.

Like the concept, but needs major tweeking imo.

Dake on Breya Ad naus

4 weeks ago

So I have been playing a lot of this deck recently at cEDH pods at my local lgs (my deck is below if you want more context or have nothing better to do) and I have been super underwhelmed with Bazaar of Baghdad. So I decided to try the "budget" option instead. I played Prophetic Prism for a while and liked it a lot because it has a sort of "synergy" with the busted artifact mana since our deck is rather color intensive. But someone in this comments section above suggested Sunscorched Desert and that card has been EXCELLENT. Being able to up the mana producing land count using a combo piece has felt great, and I have been able to win around things like: Iona on Blue, Nevermore effects on my commander, not having a second creature in yard and odd manabase constrictions that would require me to have to wait to actually combo. I highly recommend giving it a shot.

My list: Competitive Breya

multimedia on TheGuyWhoNeverGoes4o

1 month ago

Hey, welcome to TappedOut. Sorry for the late reply, but I wanted to give in depth answer to your question.

If you're dead set on playing Tezzeret then you can use the recent winning U/B Control lists as a base. I think you can use this base to improve your deck. By simply adding Tezzeret and Swindle/Master as a win condition once you have control of the game. Outside of Tezzeret and Master I think you're cutting you're chances to win too much with a lot of cards that are less good then pure control cards or The Scarab God. Mechanized Production, Metallurgic Summonings, Torment of Hailfire and Revel in Riches these are not good constructed playable win conditions; they're too slow requiring too much set-up without enough payoff.

These cards are fine for casual play with friends or FNM, but you're going to be disappointed if playing them entering a bigger more important tournament. I don't like Riches because if you're playing it then you're also playing Treasure Map  Flip and with Map and/or Swindle using treasures to draw cards or play spells is much better than hopefully saving up until you get to 10 treasures to win the game.

I'm going to give you three different versions to consider, hopefully giving you some ideas from each version. First a control version that uses Tezzeret, Swindle/Master and Azcanta. The second version is improvise artifacts with Tezzeret, Swindle/Master, Rebuke, Map and Herald of Anguish. The third version is a mixing of the first two versions, it's Tezzeret control with artifacts.

The second and third versions are most likely what you're looking for because both gets more use out of Tezzeret, but I don't think either is good enough to take to a PPTQ. They're both more fun than the first version, if fun is more important than being competitive. The first version is the more competitive of the three versions. It's definitely not better than straight U/B Control with Scarab God. Different yes, better no.

Whatever deck you bring to the PPTQ it really needs to have a strong matchup vs Temur Energy, have main deck answers to The Scarab God and have a good sideboard plan vs Runamp Red. Temur, Red and U/B Control are most likely going to be the three most played decks at the tournament.


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Good luck at the PPTQ.


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