|Commander / EDH||Legal|
Printings View all
|MTG: Commander (CMD)||Common|
|Rise of the Eldrazi (ROE)||Common|
Combos Browse all
When Prophetic Prism enters the battlefield, draw a card.
, : Add one mana of any color to your mana pool.
Price & Acquistion Set Price Alerts
|Have (6)||ZombieFood , maR2307 , Falte , dplerner , almeidafabio , bradyofportdetroit|
|Want (2)||Ariumlegion , Myris|
Prophetic Prism Discussion
2 days ago
Hello, I have been a standard player for a large majority of my time in MTG and have thoroughly enjoyed myself. Mostly playing 'kitchen table' with my coworkers during lunch. I have dabbled in Modern but never spent time (or money) to really tune a deck. Well I feel that I have found my deck. It may not be a 'tier' deck and probably won't be winning a GP, but it is mine and I really enjoy playing it and it is fairly unique, I feel (at least I haven't encountered very many similar decks on MTGO).
One of my favorite Standard decks, that won me a bunch of games was my Grixis Colossus deck featuring none other than Metalwork Colossus. It has always been a pet card of mine since I first brewed a deck around it and with many of the combo pieces rotating the end of this month I decided to migrate it to Modern to see how it does. With all of this said, (thanks for sticking it out this far) I am looking to improve the deck, by either adding or removing a color, updating the artifacts I currently have, changing up the creatures a bit, etc... Things I don't want to do are make this a Cheerios deck or turn this into a KCI deck.
I would really appreciate your help making this deck better. I especially need help with the sideboard.
Overall this deck is really fun to play and can really surprise some people when it combos off (a good bit see it coming though since not too many sane people play Prophetic Prism in Modern unless shenanigans are about to ensue). Thanks in advance for the help and Happy Brewing!
2 days ago
I would love to see your build as soon as you have it ready, it sounds interesting.
Firstly, I went with Metalspinner's Puzzleknot because the loss of life is negligible with so many ways to gain life (and for pretty big amounts) in the deck and we would rather have the card than the Servos.
The synergy with Contraband Kingpin and treasure map also make me feel that Scry/Draw is a lot better for the deck than Scry/Make a 1/1.
The deck used to have 20 lands in it actually! However, with as much as the deck Scrys, Draws, and Scry/Draws, and with as much Treasure/Etherium Cell generation as the deck does, and how fast Improvise costs can come online, I think that 22 lands are the sweet spot. It feels as though as long we are hitting our early drops and efficiently scrying, we can actually play on curve quite consistently. Of course, variance is a bitch and maybe Ive just been getting exceedingly lucky with my opening 7s.
Furthermore, Prophetic Prism doesnt solve the problem of "Lack of Mana", it would only fix our colors if we were running into problems with colorless lands such as Inventors' Fair. The card draw is nice, but this deck draws plenty of cards and the engines that make that possible also have other uses.
Lastly, Ive since tested Herald of Anguish and he just doesnt live or do enough to warrant him a spot. I would likely just play The Scarab God over him if I had the option. Marionette Master has been an amazing bomb, and can win the game the turn we play her. She is synergistic with almost every card we are playing and thats all the deck could ask for.
Once Ixalan arrives, cards like Scarab God, Hazoret the Fervent, and Glorybringer wont have much of a leg to stand on once Vraska's Contempt, Hostage Taker, and Cast Out make overwhelming results. We are aiming to dodge that hate by simply not playing those cards (although, nobody would be wrong for playing those cards, theyll just have to grind it out).
2 days ago
I've been thinking about trying to figure out red/black improvise with the new treasure stuff and came across this while looking around. I really like it a lot. A couple of questions I had...
- Why did you go with Metalspinner's Puzzleknot rather than Cogworker's Puzzleknot? I feel like it's close, wouldn't having the extra artifact/creature be more useful than losing life for a card with what you're deck is trying to do?
- With so few lands, I feel like mana screwed is one of the big issues that you could run into. Have you given any thought to Prophetic Prism for help with mana fixing?
- Also, do you think Herald of Anguish could fit in here?
3 days ago
I would suggest running Reality Smasher, Eldrazi Mimic, and or Matter Reshaper. They are all really good in these decks, as they give you the aggro you need and the early game to help. Chromatic Star is very useful for getting Green when you don't have a forest, along with some bonus card draw. The same for Prophetic Prism and Chromatic Sphere.
6 days ago
Yeah, the answer to how you deal with Dinos in mono blue is through control and countermagic. Perilous Voyage/Journey is decent, as is the River's Rebuke. For counterspells, try Cancel, Lookout's Dispersal (there are pretty decent blue Pirates), Censor. If you're okay with splashing Black (easy to do with Tezzeret the Schemer and Prophetic Prism), then your removal options open up a lot more with Fatal Push, etc. Best of luck, friend!
2 weeks ago
its ok, inspiring statuary is used for your non artifact spells so it doesn't hurt to add 2 or 3 in your deck. you will need some card draw like Reverse Engineer or overflowing insight(4UUU target player draws 7 cards). don't worry, if you have inspiring statuary, these cards are easier to cast.
I don't like the concept of Hope of Ghirapur plus Tezzeret's Touch bcoz its so susceptible with Fatal Push. baral don't have any synergy at all in this deck so ill just replace those with Prophetic Prisms
I guess, put skysovereign in sideboards...its very good in any matchups.
2 weeks ago
Thanks usurphling for your comments! I see some cards you suggest are from new edition, is that right? I'll need to check it..
I was including before Cultivator's Caravan and Inspiring Statuary in my deck, but I decided to remove them, I'll give another thought (Inspiring Statuary is really good but it doesn't work with artifacts... and most of my cards already have improvise, so I decided to remove it).
I've a question on Prophetic Prism, which cards would u remove to fit it? I also have some copies with me so I may include some of them..
Thanks for your help!
2 weeks ago
you have a nice start but allow me to add some suggestions:
Opt is a nice one drop that digs cards...plus Prophetic Prism is always good with artifact based decks. You want to have some fanciness? add Mechanized Production and you always have an additional draw per turn. Since you have more artifacts, why not put Inspiring Statuary? it helps you cast your big spells early like Herald of Anguish and Metalwork Colossus.
for removal, I think Bontu's Last Reckoning fits in this deck. Since you do have inspiring statuary (if you gonna add it in the deck), you can still use your artifacts to cast some spells even your lands cant untap next turn. of course, Fatal Push and some Vraska's Contempt's are very good backup spells.