Prophetic Prism

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Standard Legal
Frontier Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Kaladesh Common
Gatecrash Common
MTG: Commander Common
Rise of the Eldrazi Common

Combos Browse all

Prophetic Prism

Artifact

When Prophetic Prism enters the battlefield, draw a card.

1, : Add one mana of any color to your mana pool.

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Prophetic Prism Discussion

nayrash5 on Eldrazi blue artifact deck

1 week ago

Eldrazi Temple if you can find one would be good, because you have so many Eldrazi in here. Braidwood Cup is a kind of wasted card slot, gaining one life each turn isn't really worth it. Gaining life isn't great in EDH in general, unless you're gaining a large chunk of it, the huge creatures and spells tend to deal damage in the 10's each turn, and gaining 1-3 life isn't going to help with that.

Prophetic Prism is listed twice BTW.

TitanofYAW on First 11 days in M.T.G.! Help me defeat my gf!

1 week ago

Well that isn't how colorless mana works. Colorless is essentially it's own color now as does not equal a Wastes will only produce in a mana cost. So you can probably just drop them and stick to your 22 swamps. Other than that you also don't need Prophetic Prism because you don't need any other color of mana. Other than that you wanna keep your deck to 60 cards to keep your odds on your side with drawing the cards you want.

I can tell you've probably just been cracking booster packs and creating a deck with whatever you get which is all well and good, but try and get more of a solid strategy for your deck other than just black cards. You will never get a reliable draw with so many 1-of's in your deck. I would be curious to hear how you are getting your cards and if you may happen to have multiple of any of the cards you feel strongly about for your deck.

Any idea what strategy your GF's deck is?

RUST-O on Dwynen Elf Token

3 weeks ago

first wave of cuts: Unbridled Growth does literally nothing in mono-green, Prophetic Prism same reason, Karametra's Favor don't need. also anything that is giving you energy you dont need it. unless you have some pay off for energy there is no point in running those

things to add (this is a long list so obviously just pick things up as you can. also not all of this will fit in but this is all good stuff):Arbor Elf, Allosaurus Rider, Birchlore Rangers, Bow of Nylea, Cultivate, Devoted Druid, Drove of Elves, Druid of the Cowl, Eladamri, Lord of Leaves, Elvish Archdruid, Elvish Champion, Elvish Harbinger, Elvish Mystic, Elvish Promenade, Elvish Vanguard, Everglove Courier, Explosive Vegetation, Ezuri, Renegade Leader, Fyndhorn Elder, Gaea's Herald, Gladehart Cavalry, Glissa Sunseeker, Greatbow Doyen, Green Sun's Zenith, Greenweaver Druid, Gyre Sage, Heritage Druid, Harmonize, Hunting Triad, Immaculate Magistrate, Imperious Perfect, Joraga Treespeaker, Joraga Warcaller, Llanowar Elves, Llanowar Mentor, Lys Alana Bowmaster, Lys Alana Huntmaster, Masked Admirers, Nissa, Vastwood Seer  Flip, Nissa's Pilgrimage, Norwood Priestess, Nullmage Shepherd, Nylea, God of the Hunt, Oran-Rief, the Vastwood, Priest of Titania, Realm Seekers, Reclamation Sage, Rishkar, Peema Renegade, Rofellos, Llanowar Emissary, Tajuru Preserver, Talara's Battalion, terrastodon, Thornweald Archer, Titania's Chosen, Viridian Shaman, Wellwisher, Wildslayer Elves, Winnower Patrol, Wirewood Elf, Wren's Run Packmaster, Yeva, Nature's Herald

(takes giant breath)

yeah.. its a lot of stuff. I got a little carried away.. also this is not a budgeted list of suggestions. you will need some of the $3-10 cards to make elves a serious threat.

TheMart22 on UG Gearseeker

1 month ago

BerylLasko Thanks for the tips. From what you said, I went ahead and updated the land base to 20 and added the additional Prophetic Prism and two Springleaf Drum. I also added the creature cards to the main you mentioned and the deck feels more dynamic now. I especially like Carapace Forger as a 2 drop.

I feel there's still a way to go to call this strong but I think the base here is reasonable to start.

BerylLasko on UG Gearseeker

1 month ago

Hi there! Welcome to Pauper!

I am a big fan Affinity/Metalcraft decks and I notice a couple of things right off the bat:

1) Triggering Affinity: maximize your Artifact Lands! Go 4x in each of your artifact lands, also, Darksteel Citadel can be taken advantage here. The advantage Pauper has is the ability to run Artifact lands, use them!

2) Splashing color (green) advice: splashing for color is fine, but having 8 forests for just one spell seems a bit excessive. Take advantage of color fixing like 2 more Prophetic Prism, or Springleaf Drum, replacing the Crawler. The best green creature for artifact based decks in Pauper is Carapace Forger, it's essentially a 4/4 for 2cmc!

3) Running blue: Thoughtcast! Also, consider Somber Hoverguard as another creature option.

4) Perhaps a bit too much land. 24 seems lit a bit much. Considering you have enablers like Etherium Sculptor, I really think you could dial it back to 20-21 lands and still be ok!

5) I notice a lot of current Standard draft chaff, or cards that are strictly worse than what is optionally available. Take the time if you get the chance to check out the current meta to see what other folks are playing with, dare say I point you to Pauper Affinity. Yet, there is many ways to build around the Affinity/Metalcraft theme in Pauper, heck, I have brewed a UW Gearseeker deck myself!

Your deck is a decent start, but IMO, it's got a ways to go! Thank you for sharing!

TheBaker_666 on Red_MetalworkColossus

1 month ago

I don't see the reason to have a Foundry Inspector when i have so much that gives me mana. I do like the idea with Scrapheap Scrounger it doesn't only give another option for the synergy. It gives you two spells you played with this turn. one Metalwork Colossus for free and then a Scrapheap Scrounger. The problem is "exile another creature".When i don't have that many creatures to exile, I can put Eternal Scourge, but i feel it becomes more complicated.I personally prefer Key to the City over Built to Smash because the key gives unblockable. But putting some Built to Smash in will work great if you attack first with Metalwork Colossus then Fling him.

Metalspinner's Puzzleknot and Cathartic Reunion is a good option that i have and will consider.Cathartic Reunion for the draw and to be able to discard Metalwork Colossus if you have to.Shock, Galvanic Bombardment and Fiery Temper is hard for me to decide but removal is definitely needed.

Scrap Trawler is very intesting, it basically gives other artifact's the ability of Scrapheap Scrounger. If you Sacrifice Prophetic Prism(or Key to the City), you can get them in the graveyard and take back Metalwork Colossus. Then you play Metalwork Colossus and Sacrifice another Prophetic Prism get pack you're old Prophetic Prism. Play both and then do it all over again. And if needed get back Paradox Engine or Aetherflux Reservoir.This all depends put that gives the spirit of the synergy more power.this also means you will draw cards for playing Prophetic Prism, if that is what you are Sacrificing and that's always good.

Reckless Fireweaver is the one i been thinking about. I have not seen Quicksmith Rebel but it feels like I can do more damage overtime with Reckless Fireweaver. Quicksmith Rebel is a option i will look in to and I do like it.

Reckless Bushwhacker doesn't seem needed but it can give hast and that can be necessary but im not sure here tho.

Aetherworks Marvel feels like a compliment to Aetherflux Reservoir were you can do many effects with Consulate Turret, Dynavolt Tower, Architect of the Untamed and so on. Tho that might be fun and interesting, put a Woodweaver's Puzzleknot, for example and then other things to eat it like Gonti's Aether Heart.There could be some sort of green/red token deck out of this and it sounds fun. But i think if we should go energy then we should go fool energy. I don't feel like mixing to many effects together but it sounds tempting the more you think about it.

I did thought of bringing in improvise with Enraged Giant and Sweatworks Brawler.But then there are better thinks like Gearseeker Serpent.It would give a new purpose to Aetherflux Reservoir and Paradox Engine for example witch is good.

Harsh Mentor and Watchers of the Dead is a must for comeback. But more of a sideboard option it think.

Inventors' Fair and Sanctum of Ugin is something i am considering to but in two of especially if Cathartic Reunion joins the gang.

I thank you fore you're suggestion's and i will consider and ponder on them some more.Have a nice day Falte and i hope you comeback with more to discuss.

TheBaker_666 on Red_MetalworkColossus

1 month ago

I don't see the reason to have a Foundry Inspector when i have so much that gives me mana. I do like the idea with Scrapheap Scrounger it doesn't only give another option for the synergy. It gives you two spells you played with this turn. one Metalwork Colossus for free and then a Scrapheap Scrounger. The problem is "exile another creature".When i don't have that many creatures to exile, I can put Eternal Scourge, but i feel it becomes more complicated.I personally prefer Key to the City over Built to Smash because the key gives unblockable. But putting some Built to Smash in will work great if you attack first with Metalwork Colossus then Fling him.

Metalspinner's Puzzleknot and Cathartic Reunion is a good option that i have and will consider.Cathartic Reunion for the draw and to be able to discard Metalwork Colossus if you have to.Shock, Galvanic Bombardment and Fiery Temper is hard for me to decide but removal is definitely needed.

Scrap Trawler is very intesting, it basically gives other artifact's the ability of Scrapheap Scrounger. If you Sacrifice Prophetic Prism(or Key to the City), you can get them in the graveyard and take back Metalwork Colossus. Then you play Metalwork Colossus and Sacrifice another Prophetic Prism get pack you're old Prophetic Prism. Play both and then do it all over again. And if needed get back Paradox Engine or Aetherflux Reservoir.This all depends put that gives the spirit of the synergy more power.this also means you will draw cards for playing Prophetic Prism, if that is what you are Sacrificing and that's always good.

Reckless Fireweaver is the one i been thinking about. I have not seen Quicksmith Rebel but it feels like I can do more damage overtime with Reckless Fireweaver. Quicksmith Rebel is a option i will look in to and I do like it.

Reckless Bushwhacker doesn't seem needed but it can give hast and that can be necessary but im not sure here tho.

Aetherworks Marvel feels like a compliment to Aetherflux Reservoir were you can do many effects with Consulate Turret, Dynavolt Tower, Architect of the Untamed and so on. Tho that might be fun and interesting, put a Woodweaver's Puzzleknot, for example and then other things to eat it like Gonti's Aether Heart.There could be some sort of green/red token deck out of this and it sounds fun. But i think if we should go energy then we should go fool energy. I don't feel like mixing to many effects together but it sounds tempting the more you think about it.

I did thought of bringing in improvise with Enraged Giant and Sweatworks Brawler.But then there are better thinks like Gearseeker Serpent.It would give a new purpose to Aetherflux Reservoir and Paradox Engine for example witch is good.

Harsh Mentor and Watchers of the Dead is a must for comeback. But more of a sideboard option it think.

Inventors' Fair and Sanctum of Ugin is something i am considering to but in two of especially if Cathartic Reunion joins the gang.

I thank you fore you're suggestion's and i will consider and ponder on them some more.Have a nice day Falte and i hope you comeback with more to discuss.

Moosemandude on affinity pauper (bruce likes men)

1 month ago

List looks fine, I'd suggest cutting the Somber Hoverguard for a Vault of Whispers and a Temur Battle Rage. Also, I'd suggest a 3/3 split between Flayer Husk and Prophetic Prism otherwise I think you're good.

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