Prophetic Prism

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal

Printings View all

Set Rarity
Masters 25 (A25) None
Kaladesh (KLD) Common
Gatecrash (GTC) Common
MTG: Commander (CMD) Common
Rise of the Eldrazi (ROE) Common

Combos Browse all

Prophetic Prism

Artifact

When Prophetic Prism enters the battlefield, draw a card.

, : Add one mana of any color to your mana pool.

Price & Acquistion Set Price Alerts

A25

KLD

GTC

Ebay

Recent Decks

Prophetic Prism Discussion

ThatDooderGuy on Mardu Mastery (Sun of a Lich)

3 days ago

I have a few suggestions;

1) instead of Boros Guildgate, have you considered running Wind-Scarred Crag? It is strictly better than the Guildgate, and has good synergy with Lich's Mastery, and makes it not a useless topdeck in the late game. Speaking of lands, I also think that a third Field of Ruin is worth considering, since you are currently running sixteen basic lands.

2) it feels to me that, as a combo control deck, that you need more ways to reliably draw cards. I'm not sure how well the deck has been performing for you without it (aside from Lich's Mastery, obviously), but I feel like Wall of Omens would be a good inclusion over some of the more situational/clunky cards, like Renewed Faith, or maybe cut down on some of the removal (the Cut feels out of place to me, and there are better options, like Flame Slash for example). And maybe Prophetic Prism over Navigator's Compass since that also cantrips?

3) why do you not have a sideboard? Does your playgroup not play with them? I always have a sideboard built for my decks, just in case, and I recommend that you build one to, for this deck and whatever other decks you have, since it at least gives you practice on building them. And even if you don't want to build one in paper, you can always build one on the TappedOut page here and mess around with it before you actually put one together.

I hope that some of these suggestions helped, and +1 from me! The deck looks fun!

JohnnyBoyG on Lands & Mana

2 weeks ago

I'd recommend cutting the color fixing artificats (Terrarion, Prophetic Prism). Neither is very strong, and it's hard to justify playing them just to play 5 other cards. Engineered Might is not good enough to justify the splash. Herald of Kozilek is, but given how many colorless cards you are running, you can probably afford to add some blue-producing lands. If you add just 1 island, you have 9 virtual blue sources (4 Aether Hubs, 4 Evolving Wilds, and the island). And you can also add more dual lands, and cut the Reliquary Tower (hand size is very rarely an issue). Alternatively, you could consider cutting one of your colors entirely, though I know that will be painful.

As for additions, I'd recommend better early game cards. In particular, mana dorks such as Llanowar Elves or Druid of the Cowl, and early removal, such as Lightning Strike or Harnessed Lightning could be good.

Lastly, I don't think those tags mean what you think they do. Show and Tell refers to decks trying to cheat big creatures into play using that card, not a deck you're showing to the public, wizards refers to the creature type, not the company, and netdeck refers to a deck you got from the net, not one you're putting there. Otherwise, wouldn't these tags apply to every deck here?

Argy on Dragon Arena

3 weeks ago

I would use 3x Lightning Strike instead of the Shivan Fire.

Get rid of the Prophetic Prism for 2 more Metallic Mimic.

Get rid of Hazoret's Monument for another Sarkhan, Fireblood.

Spit Flame can be replaced with Glorybringer, one of the best Dragons around right now. In fact you could do with 3x Glorybringer all up in this deck.

You do need lots more earlier Creatures. Have you considered turning this into a Goblin build during the early game, then ramping into Dragons? That might catch people off guard.

Hope that helps.

TheVectornaut on The blue wave

4 weeks ago

I think this a pretty interesting alternative to regular storm, so I decided to goldfish a few times. Maybe I just got oddball draws, but I often felt that I had superfluous amounts of mana but not enough cards. Paradoxical Outcome goes a long way towards remedying that problem. Unfortunately, if you don't draw it, Displacement Wave proves less effective and it's difficult to get to Aetherflux Reservoir and go off. My suggestion would be to replace some of the mana rocks with more cantrip artifacts. I was way happier to draw Mind Stone and Prophetic Prism than Izzet Signet and Talisman of Dominance. They helped get me to Ancient Stirrings or a Reservoir faster and made the bounce spells more effective. Anyway, that's just my theory. Good luck!

Jaysterbaby on Need help with ZOMBIE EDH ...

4 weeks ago

I have 128 cards and trying to knock it down to 100, would like some help makes a good Zombie deck. Thank you for your time and help. Here are my cards

Commander - Oloro, Ageless Ascetic

[100 cards]

Sol Ring

Leyline of the Meek

Night's Whisper

Phyrexian Arena

17x Swamp

Prophetic Prism

Zombie Apocalypse

Phage the Untouchable

Sheoldred, Whispering One

Isolated Chapel

Dark Ritual

Culling the Weak

Heliod, God of the Sun

Cabal Ritual

Army of the Damned

The Scarab God

Josu Vess, Lich Knight

Cemetery Reaper

Death Baron

Torment of Scarabs

Gravecrawler

Geralf's Messenger

Leyline of Sanctity

Diregraf Ghoul

Murder

Torment of Hailfire

Blood Scrivener

Bridge from Below

Mikaeus, the Unhallowed

Drowned Catacomb

Sunken Hollow

Duress

Vampiric Rites

Geth's Verdict

Gonti, Lord of Luxury

Liliana Vess

Liliana, the Last Hope

Liliana, Death's Majesty

Liliana's Mastery

Liliana, Untouched By Death

Jace, Ingenious Mind-Mage

Counterspell

Ghostly Prison

Remand

Propaganda

Liliana, Heretical Healer  Flip

Norn's Annex

Relentless Dead

Mortify

Dread Wanderer

Geth, Lord of the Vault

Dark Salvation

From Under the Floorboards

Fleshbag Marauder

Endless Ranks of the Dead

Diregraf Colossus

Highborn Ghoul

Lord of the Undead

Corpseweft

Cryptbreaker

Levitation

Whip of Erebos

Erebos, God of the Dead

Elesh Norn, Grand Cenobite

Opt

Path of Ancestry

Command Tower

Hope of Ghirapur

Cast Down

Profane Procession  Flip

Rupture Spire

Opal Palace

Temple of Silence

Mana Confluence

Transguild Promenade

Jwar Isle Refuge

Darkslick Shores

Frost Marsh

Fetid Heath

Caves of Koilos

Tainted Field

Arcane Sanctum

Dreadship Reef

[28 cards]

Innocent Blood

Unraveling Mummy

Liliana's Reaver

Dromar's Charm

Immortal Servitude

Anointed Procession

Vindictive Lich

Call to the Kindred

Skullclamp

Havengul Runebinder

Unbreathing Horde

Grimgrin, Corpse-Born

Sun Droplet

Gray Merchant of Asphodel

Quicksilver Amulet

Cemetery Recruitment

Psychic Strike

Mana Leak

Brainstorm

Disentomb

Coat of Arms

Ravenous Chupacabra

Shrieking Affliction

Grim Guardian

Demonic Vigor

Recoil

Stitched Drake

Archetype of Imagination

Graf Harvest

multimedia on Jeskai Artifacts

1 month ago

Hey, there's some good cards here, but if you're playing this deck at FNM then unfortunately the historic theme is not the direction you want to go, it's too slow and the synergies are honestly not very good.

Jeskai is fine and my advice is turn this deck into Jeskai artifacts with Sai, Tezzeret and Zahid with many low cost artifacts like Mox, Fountain of Renewal and Treasure Map  Flip. I see Sia and Zahid in the main deck and Tezzeret in the sideboard; I suggest building the deck around them. Play red and white for removal Seal Away to keep you alive while you set-up the artifact strategies.

Until rotation you could play an energy theme with Whirler Virtuoso, Glimmer of Genius, Aether Hub and Harnessed Lightning. These cards are all budget. Whirler can make artifact Thopters. Hub with energy is great for a three color manabase. Until rotation you can also add Prophetic Prism and the very powerful with Thopters Inspiring Statuary with Banefire as a ramp finisher spell.


If you're playing at FNM then ignore trying to make your deck ready for post rotation right now especially if you can add a bunch of good budget cards each less than $1. Even if you only get two months of play they're worth it.

Here's an example until rotation:

  • 4x Sai
  • 3x Whirler
  • 1x Zahid (more in the sideboard)

  • 2x Tezzeret

  • 4x Fountain
  • 4x Prism
  • 2x Map
  • 2x Mox
  • 3x Statuary

  • 4x Harnessed
  • 2x Seal (more in the sideboard)
  • 3x Glimmer
  • 2x Banefire

I suggest getting your hands on a playset of Sai he's less than $2 right now. Post rotation he's a big reason to continue to play artifacts.


Dizzlebomb on Brago, Stax Eternal [Competitive]

1 month ago

Ednawne I haven't had time to test mine lately, but yea my current incarnation has Spreading Seas, Stupefying Touch, Oath of Jace, and I'm trying to find room for Trial of Knowledge too. Along these lines it also has Prophetic Prism and Tsabo's Web.

What is your current take on finishing with Laboratory Maniac?

Here's my current list if you have any input. The Triangle Choke

ShikiTen on Draw-MATIC Effects

1 month ago

I love this deck. It reminds me of the early days of my Nekusar deck (which initially was going to have Lord of Tresserhorn as the commander before Nekusar, the Mindrazer showed up later that year). I am assuming you're on a more budgeted approach as some of the key Nekusar wheels that are more expensive are missing.

As for recommendations, I'll start by saying it might be easier to avoid cards like Psychic Spiral. While overall not a terrible effect, it's only useful if you play 1v1 or just need to finish someone off (which can be done with a massive similar effect). Here are some cuts I would make as well as what might be good replacements at similar or better mana costs:

  1. Psychic Spiral out for Time Reversal. - Effects everybody and still causes major pain from Nekusar.
  2. Laquatus's Creativity out for Wheel and Deal. - Slightly cheaper, hits all opponents, and replaces itself.
  3. Intellectual Offering out for Khorvath's Fury. - Choose everyone to be friend, & Nekusar causes pain. Also replaces itself with the added +1 draw.
  4. Day's Undoing out for Whirlpool Warrior. - Day's Undoing doesn't actually work with Nekusar because it ends the turn (removing all Nekusar's triggers on the stack). As an avid Nekusar player, this saddens me. If you don't like Whirlpool Warrior's enter the battlefield effect, Teferi's Puzzle Box is another great option. {Personally I would try to get both).
  5. Prophetic Prism out for Dimir Signet. - You have the other 2 signets for color fixing, why not get the third?

As for some other good-stuff cards you might want to look at: Magus of the Jar, Magus of the Wheel, Helm of Awakening, & Fellwar Stone are all possibile additions if you don't like some of the other suggestions.

Honestly, I am glad I found this deck because of a card YOU have in here that I need in mine. Kiora's Dismissal is great enchantment hate my deck needs as I regularly face against a G/W token deck with an enchantment sub-theme. Anyway, +1 from me on the deck!

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