Warkite Marauder


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Rare

Combos Browse all

Warkite Marauder

Creature — Human Pirate


Whenever Warsail Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.

Price & Acquistion Set Price Alerts



Warkite Marauder Discussion

Rhadamanthus on Warkite Marauder Targeting Wayward Swordtooth

1 week ago

Yes, it can block. Everything in Wayward Swordtooth's text box is an ability, including the "can't attack or block unless..." part. The effect from Warkite Marauder's ability will remove all of them.

bj_bancroft on Warkite Marauder Targeting Wayward Swordtooth

1 week ago

If a Warkite Marauder targets a Wayward Swordtooth, could the Wayward Swordtooth now block? Of course, it would have to block a non-flying creature such as Forerunner of the Coalition if so.

Duke.Fleed on Azorius Aggro/Control

1 month ago

rather than Augury Adept and Warkite Marauder, since you are running so many faeries, you might consider Vendilion Clique and Spellstutter Sprite.

Caran_Lyg on Help with Improving UB Mill ...

1 month ago

I use 4 Opt, 4 Radical Idea for it's Jumpstart ability and instant speed with Psychic Corrosion. If you're going to use Murmuring Mystic you're gonna have flyers, when you have flyers you can use Navigator's Ruin. If you're going to use flyers you can use Siren Stormtamer to protect your creatures and Warkite Marauder equipped with Curious Obsession. Memorial to Folly seems good too if you use it to bring a creature back like Thief of Sanity or the Mystic.

BaneOfLordran on UBudget Etrata Control

1 month ago

Eh, I play him because he has a semi-big butt I can count stifling aggro for a turn or two, and I find he consistently draws me a card.

I have considered Warkite Marauder , but I find the card draw is key.

Thanks for the kind words, I play it on arena from time to time and it always shows up well. 3-2 in most ladders

wurms on Weenie Wipes

1 month ago

I guess you lock them out of creatures, then set them to 1 HP with the combo. After that, it's Lightning Bolt or bust. Still, Warkite Marauder can finish them in the air. I never thought that far, really. But it can win, it just takes a long time and a bit of luck. Thanks for the comment :D

multimedia on Izzet Tempo

2 months ago

Hey, have you considered cutting red to make the deck cheaper?

Other than Arclight and Factor (which you want to cut both anyways to reduce deck price) I don't see a need for red if you want to play tempo. Mono blue can be a cheap Standard tempo deck ($50-60 total) that can win. It includes cards: Exclusion Mage, Tempest Djinn, Merfolk Trickster, Wizard's Retort, Siren Stormtamer, Warkite Marauder, Curious Obsession, Nightveil Sprite, Chart a Course, Unexplained Disappearance, Dive Down, Opt, Essence Scatter, etc. Mono blue means you don't have to pay $70+ for a manabase (Shocks and Checks) which is the number one problem right now in Standard for budget two color decks.

Good luck with your deck.

MrReynard on The Crew of the Black Pearl: Dimir Piracy [GRN]

2 months ago

Thanks liljramos88, and cool list you have there! I am wondering if you could fit Warkite Marauder in... it is a great aggro flying pirate!

As for my deck, 17 creatures should work ok I think, though I must admit to not being able to have played an actual game of magic with this deck yet lol. The idea is to grind out with this deck, control the game so I can find a way to smack face with Thief of Sanity a few times and generate value over a longer game to overwhelm. Also, hostage taker will often count as two creature cards when I leave a blue up with a stormtamer out, and is played this way ideally on turn 5. (Otherwise this situation draws out two removals from the opponent which Im fine with because it buys time and opportunity for doom whisperer to stick.)

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