Vampire Cutthroat

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Vampire Cutthroat

Creature — Vampire Rogue

Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

DreadKhan on Power Word Death

1 month ago

I'm pretty sure you want to run Dark Ritual x4 in here, it's a really good card in Legacy mono-Black and you're very light on 1 drops. It's higher budget, but you might want to replace some of your removal spells with Liliana of the Veils, these can do more than just kill a creature, potentially helping vs other decks.

Since you have so many 4 drops, have you considered Phyrexian Totem? This is very good with a heavier removal package and if a Black deck wants to cast some 4 drops. It's really sweet to play a Dark Ritual on turn one to cheat out a Phyrexian Totem, and you can still use the B mana the Totem can make, so if you added more 1 drops, such as Vampire of the Dire Moon or Vampire Cutthroat.

You might also look into replacing some of your removal with Murderous Riders, these offer both a removal spell and a body in one card, and it can hit a PW in a pinch.

DreadKhan on Claim The Dark

1 month ago

You probably want to add a ton of 1 drops to this, a few you might try out are Falkenrath Gorger, Falkenrath Pit Fighter, and Indulgent Aristocrat. There are also options like Vampire of the Dire Moon and Knight of the Ebon Legion that are probably better but cost more. I think running less than 8 spells that are good turn 1 plays is going to put you behind every game, Modern is a pretty aggressive format in most areas.

People do sometimes run 4 drops in Modern, and rarely higher MV stuff, but 6 drops are a lot of mana, and half the opponent's life might not matter enough if you play it late (half of 10 is a lot smaller of an effect than half of 20), so I feel like you shouldn't run more than x1 Blood Tribute, if any.

If you're very 'all in' on aggro, I feel like Curse of Stalked Prey will feel more playable than Curse of Shaken Faith, those +1/+1 counters add up quickly, while later game people are less likely to double spell. I could see Shaken Faith showing up in a sideboard, but it seems like a strange card in the main deck.

I'm not sure if I'm missing something, but Balustrade Spy seems like a terrible card in here, do you have some synergies with self-mill, or are you hopping to force your opponent to draw lands maybe? I think there are better cards than this. If you have enough life gain effects you could try either/or Vito, Thorn of the Dusk Rose or Marauding Blight-Priest, either is pretty unpleasant if you've got a bunch of lifelink vampires (Gifted Aetherborn and Vampire Cutthroat are 2 more that are solid, though Vito can give your board Lifelink by himself fwiw).

DreadKhan on Red/Black Vamp & Wolf

2 months ago

I'm not very experienced with Modern, but I think there are a few pointers that I can give you.

Your curve should be more to the left, most Modern decks run plenty of 1 drops, Black Vampires have Vampire of the Dire Moon, Indulgent Aristocrat, Pulse Tracker, Vampire Cutthroat, Knight of the Ebon Legion, and Vicious Conquistador, some budget and some not. Red has Voldaren Stinger, Falkenrath Pit Fighter and Falkenrath Gorger, those last two play together pretty well and are quite exploitable, there are some other vampires that care about discard effects. I think those are all Modern legal, maybe something will work for you!

As a general rule, if you almost always want at least 1 copy of a card in your opening hand then it should probably be a run at x4. Most people try to run quite a few x4s of key cards, this tends to make a deck quite a bit stronger. You can certainly run less copies of a card, x3 is for stuff you really want but don't necessarally want 2 copies of, 2 seems right for stuff you are fine with not drawing every game, but would like to draw in longer games (bigger creatures/spells are often 2 ofs), people often use singleton copies of cards that they usually don't want to draw or never want to see in their opening hand. There is a fair bit of artistry to getting the ratios of cards 'just right', so I hope some of those tips are useful. I think Good Morning Magic (a Magic Youtube channel) had a video on how to know how many of a card to put in a deck, the guy behind the channel is one of Magic's designers. I can't properly link, but https://www.youtube.com/watch?v=9FpF1SpOTJk is the vid.

I had a vampire deck for awhile, it was Legacy and ran a x4s of Vampire of the Dire Moon, Gifted Aetherborn, Vampire Nighthawk and Gatekeeper of Malakir, these offered some pretty good board control. I'm not sure if you have enough board interaction effects, there are also endless Black spells that remove creatures. There is also Nighthawk Scavenger, which is probably better than the old Nighthawk. This might tie into my other thought, your deck would probably be stronger if you leaned harder into a specific typal theme, there are a few Zombies and other types in here. If you do lean into just Vampires or just Zombies there are quite a few fairly strong cards that really care about those types, these can make good finishers, stuff like Bloodline Keeper  Flip can quickly take over a game.

A final point, most decks really want more cards. You might not want to buy x2 or x3 of The One Ring, but Phyrexian Arena is an old standby, it's much better in a Vampire deck because you can recover via lifelink. There are also cards like Sign in Blood and Night's Whisper.

vorpalaxe on Cordial Vampire, vorpalaxe

2 months ago

Bumping the thread because it is updated with the new Markov Baron. Other improvements also make this my favorite deck. I am sure Vampire Cutthroat in the sideboard could be something better, but I am not sure what. Let me know what you think! Thanks =)

amicdeep on Whimsical tricksters

3 months ago

guessing your trying to stay budget so will try to keep that in mind in recommendations

Dauthi Voidwalker unlockable, utilises discarded cards, alows you to steal opponents removal and tempo plays. run 4

Thieves' Guild Enforcer play a couple of rogues and shes a 3/2 deathtouch for 1. ideal 1 drop run 4

Changeling Outcast strictly better than boggart or stinger, run 4

Vampire Cutthroat runs better than boggart or stigger most of the time, use as extra 1drop if needed

Bad Moon you have only one load effect, this doubles your lord run 3-4

lands Castle Locthwain run 2-3 Hive of the Eye Tyrant run 2-3

as your a creature deck sometimes you get wiped an need to rebuild (this is not a budget card) Agadeem's Awakening  Flip run 1-2 Takenuma, Abandoned Mire literally no downside and makes the deck slightly better, run 1

if you have a land slot left unused Ifnir Deadlands also exists and is solid removal in the late game.

you ideally need some more and better removal literally anything. a mix of Victim of Night, Eliminate, Infernal Grasp, Bloodchief's Thirst

in an ideal world you'd also run 4 Bitterblossom (if you do run 4 Morsel Theft which you should be running 4 of anyway the 6 life shift on a cantrip for 2 is on of the main reasons to run rogues)

cards to drop. Oona's Prowler, Frogtosser Banneret, Noggin Whack, Defile, Prickly Boggart. all have better options for the slot

i also find that Earwig Squad tends to do much better in the sideboard (its an excellent hate card agaisnt some decks but a bit useless against others)

SefTheReject on

5 months ago

All suggestions are mono black vampires and fit more of an aristocrats build.

Lords - Captivating Vampire buffs the squad and gives the ability of stealing an opponent’s creature

Vampire Nocturnus buffs the squad, gives evasion and since you’re mono black can play with the top of your library visible

1 drops - Knight of the Ebon Legion is the best 1 drop vamp imo. Can buff itself, gains permanent buffs and doubles as removal mid-late game

Viscera Seer a great sac target and let’s you scry 1

Vampire Cutthroat has skulk and lifelink

Vampire Lacerator a 2/2 for 1, you take one damage unless your opponent has 10 or less life

Indulgent Aristocrat a decent buffer with a sac engine

Guul Draz Vampire gains a buff if the opponent has 10 or less life

Pulse Tracker opponent takes 1 damage when it attacks

2 drops - Cordial Vampire not a lord in name, but has that buffing ability and triggers when ANYTHING dies. Buffs the team more efficiently than any lord imo.

Bloodghast a vital piece imo, it can’t block, but comes back when you play a land

Blood Artist a key piece for an aristocrat build, combos great with cordial and Vito

Asylum Visitor for card draw and the ability to come back

Kalastria Highborn great addition for a drain and gain/aristocrat build

Vraan, Executioner Thane combos great with Vito

Stromkirk Condemned can buff the team for a turn

Vampire Hexmage great sideboard piece for dealing with counters

Gifted Aetherborn might be favorite vampire, but doesn’t fit an aristocrat build

3 drops - Sorin, Imperious Bloodlord the only walker you need. Buffs, gives deathtouch & lifelink to a vampire, acts as a Lightning Helix and you cheat out a vampire

Silversmote Ghoul is a perfect target for Sorin’s second ability and comes back at the end of your end step

Vampire Nighthawk one of the best vampires imo, has evasion, deathtouch and lifelink, but doesn’t fit the aristocrat build

Nighthawk Scavenger a vampire goyf

Drana, Liberator of Malakir has evasion, first strike and buffs attacking creatures

Lands - Cavern of Souls an absolute MUST for any tribal build

Urborg, Tomb of Yawgmoth flips things to swamps

Nykthos, Shrine to Nyx is great for all devotion the build will have

Castle Locthwain for card draw later

Prismatic Vista, Verdant Catacombs, Polluted Delta, Marsh Flats & Bloodstained Mire to fetch and thin out your deck to keep the gas flowing.

multimedia on my first deck idea

7 months ago

Hey, good start for being new to Commander, nice Bitterblossom and Sensei's Divining Top.

Sol Ring could replace Edge of the Divinity? Sol is a staple mana rock for ramp in Commander decks. It's powerful and the most played card.

By adding more one drop Rogues who have evasion (unblockable or flying) can help to have a more established army of Rogues who can attack the turn you play Anowon. More Rogues with evasion will have an easier time doing combat damage to a player which is wanted to trigger Anowon and other effects when creatures you control do combat damage to opponents. Consider cutting some five drops, four drops and three drops for more one drop Rogues?

Changeling Outcast is a Changeling, it's every creature type at all times in all zones (battlefield, hand, library, graveyard, exile). Agonizing Syphon, Access Denied, Annihilate costs too much mana for what they do. Reconnaissance Mission and Kindred Discovery are examples of impactful four drop and five drop with Rogues, you would much rather use your mana to cast these then the others.

Valdemie on Vampires WB

1 year ago

Apollo_Paladin I've seen your suggestions and I appreciate them very much! I'm very new into magic and I inherited some cards, so I got curious and got into it, but my knowledge is very limited.

I found what I think are two main weaknesses of the deck: The first one is that I don't think I don't take advantage of white color in my deck so much, so your suggestion of Unbreakable Formation and Rally the Ranks comes in handy! The second one is that the mana cost of my cards is imbalanced, and I need to remove some pricey cards in favor of other cards like Legion Lieutenant (as you suggested), Gifted Aetherborn or some Vampire Cutthroat.

Also, I decided to add in Champion of Dusk as I definitely prefer it over Sanctum Seeker or Bloodlord of Vaasgoth. Added the two missing Mavren Fein, Dusk Apostle as well. Aand finally I listened to you and added Infernal Grasp instead of Walk the Plank, as it is super easy to purchase, like every other card you suggested!

I won't think of it as a critique! Just the opposite, you helped me so much and I'm very thankful for that :)

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