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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
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Duel Commander | Legal |
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Historic | Legal |
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Legacy | Legal |
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Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Nighthawk Scavenger
Creature — Vampire Rogue
Flying, deathtouch, lifelink
Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
Cloudy2024 on
Magnificence
3 months ago
cool deck, could use a power boost of Vito, Thorn of the Dusk Rose, Gifted Aetherborn, Vampire of the Dire Moon and Nighthawk Scavenger
Cloudy2024 on
Tripwire
4 months ago
Nighthawk Scavenger,Mirri the Cursed or Kalitas, Traitor of Ghet would up the power level and are cheap(ish). Also Gifted Aetherborn would be a good addition and replacement for Healer's Hawk as it doesn't really fit with the vampire part of the deck anyway. overall an awesome deck and definitely deserves an upvote from me!
zapyourtumor on
B/R Deathtouch Destruction
1 year ago
Sudden Spoiling and Hero's Downfall are not playable modern cards, the removal has to be more efficient than that. Staple BR removal options would be 3-4 Lightning Bolt 2-4 Fatal Push 1-2 Molten Collapse 0-1 Angrath's Rampage. I'd also cut the Blightning.
Vampire of the Dire Moon kinda boring generic 1 drop. I assume Tinybones, the Pickpocket is way out of your budget, the cards not super great in here anyways.
Hooded Blightfang is honestly not the best card but I mean if you're playing deathtouch tribal then you should probably play it. Also interesting you chose BR because most deathtouch decks I see are BG and use Fynn, the Fangbearer. Green also gives you some better 1 drop deathtouchers like Gnarlwood Dryad and Narnam Renegade, and also a 2 drop Chevill, Bane of Monsters. Also 3 drop Glissa Sunslayer.
Zoyowa Lava-Tongue 2 drop deathtoucher. Nighthawk Scavenger 3 drop.
Blackerhawk on
Temporary Graveyard
1 year ago
Thanks for the suggestions, there are some great ones. I mean, that Nighthawk Scavenger is just a straight upgrade, and a serious one at that. I've tried Shriekmaw but I miss the sac-body Bone Shredder provides for Victimize. Buried Alive might be a good addition to get something into the graveyard, or are there any self mill cards I could use?
I'm gonna hold off on the more expensive cards for now, gonna wait a while to see if the group I'm playing with keeps playing Magic or if they're going back to boardgames.
ViscountVonSausageRoll on
Temporary Graveyard
1 year ago
I can tell when you played xD
And hey, don't sell yourself short, casual 60 card is the epitome of magic.
Budget Suggestions (≤ $10): Griselbrand because he's awesome, Dark Ritual because speed, Go for the Throat or alternatively: I see you're running Bone Shredder. Perhaps considering replacing with Shriekmaw? He's less hardcastable, but he does throw himself into your graveyard in a hurry. Consider Buried Alive to fill the GY? Vampire Nighthawk has been replaced with Nighthawk Scavenger I know, the powercreeper has been powercrept.
Non-Budget Suggestions ($10+): Archon of Cruelty. I mean, read what it does. Right? That's ridiculous.
Recurring Nightmare It's pricey, but it's absolutely busted. (It sacs a dude and bounces to your hand as an additional cost) It never goes away.
Atraxa, Grand Unifier Honestly not my cup of tea, but she's very powerful.
Urborg, Tomb of Yawgmoth Only because: It's just good in this deck. You're already running Liliana of the Dark Realms x2 and Coffers. Maybe find some heavily played ones?
Make Room: The most unfun part of coming back to any old deck. Well, Liliana Vess is just too expensive now days (even back then she was kinda pricey), but most of the time she ends up being a 5 CMC vampiric tutor at sorcery speed anyways. She never lives long.
Sorin Markov kind of falls under the same boat, at least in this deck imo. Usually by the time you can cast him, opponents aren't at 20 life anymore, so the appeal of "10 dmg" can be somewhat deceptive.
Anyways, welcome back, and I hope you enjoy yourself
Sneakatron on
1 year ago
Great concept! Looking to build a casual vampire tribal deck myself. I found 20 lands to be on the low side for this deck when play testing, but I suppose that depends on how loose your mulligan rules are within your playgroup. Vampire Nighthawk has long been a favorite of mine, but you might look into Nighthawk Scavenger instead. You might consider Thoughtseize in lieu of a few removal spells to help protect against board wipes. Food for thought for other possible inclusions: Indulgent Aristocrat pairs nicely with Bloodghast. Blood Artist is always a favorite in vamp decks. Hope this helps!
wallisface on
Modern Vampire/lifelink
1 year ago
MotelWifi the big problem with your revised list is that your mana curve is still waay too high - decks often can’t justify more than 3-4 cards costing 4-or-more mana, and you’ve got 15. Your revised list also still has almost no 1-mana cards, which means you’ll often be starting a full turn behind your opponent.
And finally, 63 cards might not seem like much over 60, but every card over that 60 number is weakening the deck & making it less consistent.
A good tip for new players for deckbuilding is to pick 9 cards and run 4-of each of those (for 36 cards) alongside 24 lands. The mana costs of those 9 cards should look something like 1,1,1,2,2,2,3,3,4.
For an example deck and/or inspiration, if I were building a White-Black vampire deck, and trying to keep to your budget, it’d look something like this:
- 4x Vampire Cutthroat
- 4x Fatal Push
- 4x Inquisition of Kozilek
- 4x Legion Lieutenant
- 4x Cordial Vampire
- 4x Infernal Grasp
- 4x Gatekeeper of Malakir
- 3x Vanishing Verse
- 4x Nighthawk Scavenger
- 3x Vindicate
- 4x Caves of Koilos
- 2x Isolated Chapel
- 10x Swamp
- 6x Plains
Now, this list is by no means perfect, and could still do with more thought, but it covers some important points:
- the mana curve is efficient/low
- most cards are run as playsets (4-ofs) to keep the deck consistent
- the deck is just 60 cards
- there’s a good selection of turn-1 plays
- the cards work well with one-another
- the lands enter untapped, so you don’t lose tempo
- the deck has ways to both pressure the opponent while also disrupting them