Davriel, Rogue Shadowmage

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Davriel, Rogue Shadowmage

Legendary Planeswalker — Davriel

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them.

-1: Target player discards a card.

Icbrgr on I hate your hand

6 months ago

I've got an arena deck kinda like this hoping to mimic 8-Rack in modern using Davriel, Rogue Shadowmage and Sheoldred, the Apocalypse. The cards I run that really shine for me are Infernal Grasp and Power Word Kill for targeted creature removal. Sheoldred's Edict and Liliana's Triumph are also pretty neat especially if you run Liliana of the Veil.... all in all i love it! +1

DreadKhan on Mono Black Pox Control

9 months ago

I'm not sure if you have enough removal here to make them work, but I absolutely loved Phyrexian Totem in my Pox deck, it's an incredibly fast clock if people have an empty board. If you used Shrieking Affliction over The Rack you might try out Leechridden Swamp, these seem too small to matter, but in longer/slower games they are a nice surprise. Leechridden Swamp also likes Davriel, Rogue Shadowmage, which combines a Rack effect with the option of a discard effect, he's also a very good Rack, even at 3 mana.

I don't know what else you should run in their place, but is Fatal Push really a good fit in here? I usually see it run in decks that use Fetchlands. I think I'd just run x4 Sudden Edict and try to keep the board clear, is the targeting that key? There is also Liliana's Triumph and Geth's Verdict that each relevant have upsides and can hit big/durable stuff.

If you don't mind raising your budget a bit (and stay on The Rack) Urza's Saga can find a Rack for you, that's a lot better than paying 4 mana for a Wasteland I'd argue, and that ignores the supply of constructs you can get if you've got nothing better going on.

Have you ever tried out Necrogen Mists? It doesn't work well with stuff like Quest for the Nihil Stone, but it's great with The Rack, once you get one out the opponent no longer can sit on their cards, they only go down without serious card draw.

Really like what you've built, it's always nice to see different takes on the archetypes of Discard and Pox!

CrunchyDragon on Cash-Strapped Black Racks

10 months ago

That's pretty good. I've seen similar decks featuring Davriel, Rogue Shadowmage, Hymn to Tourach, and a bit more removal just to help ensure that your opponent doesn't get anything rolling.

Nordlys on 8-Rack

10 months ago

Hi there, I have some suggestions to consider, but overall looks pretty good.

Regarding your curve:

You're running Bontu's Last Reckoning instead of Languish or Extinction Event or Yahenni's Expertise which seems to indicate that you want to keep your max mana curve as low as three. But then you have Never / Return which needs 4 mana, Castle Locthwain which means 4 lands in total (including itself) and Hive of the Eye Tyrant which needs 4 extra lands to activate, meaning you would need 5 total lands (including itself) in order to use it.

So your curve is actually maxed at 5. I know your deck doesn't strictly need the 5 lands to work because most of it is topped at 3, but I'd use Mutavault instead of Hive (and add more Urborg, Tomb of Yawgmoth to mitigate the colorless mana) in order to drop down that curve a bit and make the most of your man-lands. I don't know about you, but my matches are tight and I often need my lands to transform and attack, so Mutavault performs way better than Hive in my case. Hive is graveyard hate -which is always a good thing- but you've already have 4 copies of Go Blank and 2 Never / Return which seems enough for a mainboard.

Another curve related matter is the fact that if you're running 4-land spells and lands, you could perfectly include some Liliana, Waker of the Dead here. Probably not the full set, but I find her much more useful than Davriel, Rogue Shadowmage

Anyways those are my thoughts. You should play your deck as you prefer because, asides from winning, your deck should feel pleasant to you and that's an important aspect of playing and enjoying the game. Hope it helps.

wallisface on

11 months ago

Some thoughts:

  • 20 lands feels really low for a deck running Smallpox, that also needs 3 mana reliably, and ideally 4 mana for Tourach, Dread Cantor. Personally, i'd go up to 24 lands, and then run a playset of Raven's Crime so that you can still make use of any excess lands you might draw later in the game. (i'd drop the Hypnotic Specter for those extra lands, as the card just validates your opponents killspells too much)

  • I'd suggest running the full playset of Smallpox as it can just prove soo valuable for messing with your opponent, particularly if you're on the draw (which 8rack decks often want to be).

  • I'd ditch Megrim in place of some kind of killspell. between Shrieking Affliction, The Rack, and Davriel, Rogue Shadowmage you already have enough ways to punish an empty hand - and the opponent might not even have any cards in hand to discard after turn 3 anyway. You also want to be able to killspell the opponents board to force them into having to play more cards and get lower on resources. I think Fatal Push would be a lot more useful than Megrim here.

  • Duress can be really problematic in that it might not find a card to discard. I'd suggest running 3x Blackmail instead, and then 1 copy of Bontu's Last Reckoning. Blackmail is a lot stronger in that it will at least be guaranteed to force a discard, and the single copy of Bontu's Last Reckoning can come in clutch for getting out of gross situations (though I don't think you want to be running more than 1 copy because drawing 2 in a game is probably not helpful)

zapyourtumor on How Not To MTG

1 year ago

Necrogen Spellbomb is cute but a really weak card even with saga. I recommend 1 Pithing Needle and 1 Nihil Spellbomb in the main, both are really useful and the spellbomb can be cycled if graveyard hate isn't needed. To be honest, I know you want a lot of artifacts to tap for Herald, but Necrogen Spellbomb and Chromatic Star are probably getting sacrificed anyways so I don't think they are worth including. Grief is also kind of a bad card if you aren't building around it with flicker effects or like in BR scam decks so I'd cut both copies. And since Herald is a fat 7 cmc creature I'd definitely go down to 3, and maybe 2 copies. Most 8rack players have tested Davriel, Rogue Shadowmage since it was released and agreed that it isn't that good. 1 copy is sometimes played though.

I would probably replace them with removal like Bloodchief's Thirst, Fatal Push, and maybe 1x Dismember, and you also probably need the 8rack classic Raven's Crime which is absolutely amazing when getting mana flooded.

There is also the nonbo of Ensnaring Bridge preventing your Herald and constructs from attacking, which is why most rack players running saga cut down on mainboard bridge copies, but on the other hand ensnaring bridge is an artifact that taps for herald.

Also neither Animate Dead nor Dance of the Dead are legal in modern. A way to reanimate herald with Persist after discarding it with lili sounds interesting but probably not feasible unless you find a few other ways to discard herald. And at that point you'd be trying to fit too many things into one deck.

DreadKhan on Barrin's Megrim Mindfuck

1 year ago

Not sure if you're looking to tweak this, but I feel like Warped Devotion + Megrim would enjoy Umbilicus, might make a nice reserve Barin.

I also like Bottomless Vault, which clears out people's hands, Davriel, Rogue Shadowmage both clears cards and punishes for a small hand, while Folio of Fancies might be handy to make your opponent has a card to pitch.

Evolving Wilds might be nice, it can find either a swamp or island, making you safer from Blood Moon and it's ilk, if you face such cards.

My final suggestion would just be to trim a few cards out, getting it back down to 60 usually helps a deck.

Cool deck!

Rebullet on How Not To MTG

1 year ago

you could drop two Davriel, Rogue Shadowmage for the Grief and have more early hand removal or a turn 4 menace beater.

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