Davriel, Rogue Shadowmage

Davriel, Rogue Shadowmage

Legendary Planeswalker — Davriel

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them.

-1: Target player discards a card.

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Printings View all

Set Rarity
Secret Lair (SLD) Uncommon
War of the Spark (WAR) Uncommon

Combos Browse all

Legality

Format Legality
Oathbreaker Legal
Arena Legal
Historic Legal
1v1 Commander Legal
Pioneer Legal
Legacy Legal
Canadian Highlander Legal
Commander / EDH Legal
Highlander Legal
Modern Legal
Tiny Leaders Legal
2019-10-04 Legal
Custom Legal
Unformat Legal
Duel Commander Legal
Casual Legal
Leviathan Legal
Vintage Legal
Limited Legal
Block Constructed Legal

Davriel, Rogue Shadowmage occurrence in decks from the last year

Latest Decks as Commander

Davriel, Rogue Shadowmage Discussion

lagotripha on “RACK”dos

2 weeks ago

I've piloted a bunch of b/x discard over the years.

Lurrus/Kroxa/Unearth is a really nice package, but you will have some difficulty fueling the graveyard. I like the Bolt devil interaction, but it will need a little more to support it. Its worth looking at Cabal Therapist lists to see how other people were trying to make a similar package work.

Quick fix; Vilage rites is unlikely to give the card advantage you need. Swap for some draw/discard - Stitcher's Supplier or similar, so that you can lurrus it.

Longer fix; plan a sideboard. Rogue brews get a vast advantage from pre-sideboarding against the meta, and giving up bad matchups entirely with sideboard slots dedicated elsewhere. Discard likes maindeck Surgical Extraction to mess up key pieces of tron. Davriel, Rogue Shadowmage is good.You need to be exiling their graveyard regularly, so stuff like Elspeth's Nightmare is worth considering.

Mausoleum Secrets and a black 'answer' package could go a long way in this deck, and let you have a thinner sideboard spread.

Jund wants to get into a topdeck war just like you, the battle is keeping them off of value engines. That means surgicaling things before they reccur them, and keeping them off answers to affliction. Some cards like Sea Gate Wreckage can help, if you improve your manabase to support it. Specific hand pruning like Thoughtseize or its budget cousins will go a long way, letting you avoid their 2 for 1's. Exactly how you approach the matchup will depend on which flavour of jund - and as a rogue brew, you get the advantage of building just for them.

Apollo_Paladin on Rat Attack!

3 weeks ago

For mono-black, Castle Locthwain is a fairly common one to toss a couple copies of. There's not much in the way of mono-black card draw, and at a glance that's what I see being the biggest constraint. Getting things out quickly can be nice, but against a control deck your creatures won't last long and then you'll be stuck Topdecking.

You might look at some early 1-mana Discard options to further play into your strategy/theme. Thoughtseize is by far the most common (and best) choice for this, but it can also be quite expensive to purchase singles of.

Other less costly options (albeit with more restrictions/conditions) for 1-mana discard spells are Duress or Specter's Shriek.

The newly released Mind Drain is vastly superior to Mind Rot, and is literally identical in its casting cost and card type; just an upgraded version.

I have a mono-black Hand Hate deck which I play regularly on MTGA online, and I've found Davriel, Rogue Shadowmage to be an excellent card to include. He serves beautifully as guaranteed damage per turn in longer games once the hands are cleared out, and he also provides a mana-free discard option for multiple turns while he's in play early so that you can keep the pressure on the opponent.

I have won numerous games on the back of Davriel, just by having enough creatures in play to act as stalemate blockers and then just keeping the opponent's hand empty and letting him tick each turn. Stalemate blockers can be amazing, and he's only a few cents to order singles of.

Drainpipe Vermin can be a useful 1-drop which would play into both your Rat and Discard mechanics, and it pairs very well when sacrificed to Nezumi Bone-Reader.

Ravenous Rats is an identical card functionally to Burglar Rat, in case you find this a useful card and wish to rebuild to include more than 4 of them by including both types.

Other neat suggestions you might want to try (depending on how this playtests) are Rancid Rats, Ratcatcher and/or Marrow-Gnawer

Beyond that, you mentioned Instants - I'd suggest control options even if they're cheap ones like Murder or Unmake (in case Indestructible is a thing you run into frequently) to handle things your Rats can't take care of straight away. There's also other permanents like Basilisk Collar which could make your weakling rats a real blocking threat, and it has a cheap enough Equip cost that you can attack with it on a creature, and typically afford to move it to an untapped Blocker immediately after. If the collar is too expensive or you don't like the Equip cost on it, you could go an Instant route with things like Deadly Allure, Lash of Thorns, Virulent Swipe, or Touch of Moonglove.

Even if none of these suggestions help, I like your build! +1

Poseidon31 on Perfect Rack

2 months ago

I would cut down Davriel, Rogue Shadowmage to 2 copies and Funeral Charm down to 2 copies and add 3 copies of Thoughtseize for more controlled disruption.

Pack Rat is also a nice cheap finishing creature, since you dont need many lands. Maybe 2-3 Liliana, Waker of the Dead seems to be enough.

For the Fatal Push you should consider to play some Fetchlands. Polluted Delta and Bloodstained Mire are the cheapest for the black targets.

Murderous Rider is a nice Sideboard card against early Planeswalkers that may draw more cards.

kingtuf on Artifact Copying

3 months ago

It's true that Spark Double would give you another use of a planeswalker's ability but if your goal is to make tokens of it, it still runs into the same problem. Turning all your tokens into a copy of Spark Double means that all of the tokens are 0/0 illusions that die as state based actions. But a wincon consisting of a huge planeswalker army is still well within reach!

We probably all know about Jace, Cunning Castaway's interaction with Doubling Season. If he ults with Doubling Season on the board, he makes two copies of himself each of who can do it again. You end up with infinite Jaces. If you have Oath of Gideon or Oath of Teferi/The Chain Veil on the field, they will either have enough loyalty to create 2/2 creatures (in the case of the former) or will be ready to create 2/2 creatures next turn (in the case of the latter.) Infinite tokens are pretty decent for our pal, Brudiclad, Telchor Engineer dontcha think? But who wants to win with creatures attacking anyways? If we wanted that we just play Selesnya or something. Why not throw in another card to win in a truly glorious fashion? A card that you already run in your deck! Nicol Bolas, Dragon-God on the field with the two aforementioned cards (Jace and Doubling Season) allows you to make infinite Nicol Bolas! If you have Oath of Teferi out, you can +1 them all at once, exiling everything on the opponent's battlefields and from in the opponent's hands. Come to think of it, that dragon dunce should've just done this during War of the Spark... but I digress. I think that those might be some fun combos for you to look into! Also it's important to remember that Bolas doesn't just have to use his own +1. That wins the game, sure, but if you wanna be flashy, he can use the loyalty abilities of any other walker you have out! Draw your library and drain everyone with Sorin, Grim Nemesis, dragonbomb the shit out of everyone with Ugin, the Spirit Dragon, gain infinite life with Ajani, Strength of the Pride, same turn token storm with Chandras One and Two, empty hands with Davriel, Rogue Shadowmage or Karn Liberated, gain infinite mana with Teferi, Temporal Archmage or Domri, Anarch of Bolas and if you really want to stick to the big, bad dragon then literally every single Bolas walker wins the game on the spot. Now that's a flashy superfriends pop off!

You can even cheat out pieces of the combo with cards like Deploy the Gatewatch, Academy Rector, Arena Rector and my personal favorite Planebound Accomplice.

I hope you dig this path, I know the point was to do some Brudiclad shenanigans to go infinite but I'll be damned if this isn't a close second on the coolness scale!

MechanicalError on hate rack try

3 months ago

Nice deck. I think 8Rack is a really fun deck to play too. You may want to take out Sedraxis Specter and put in Kroxa, Titan of Death's Hunger or Lightning Skelemental. Or have Nether Spirit as a one of. Defile can be good removal. Shrieking Affliction can be a good second copy of The Rack. It can also be helpful to take out Wishful Thinking. You could add Davriel, Rogue Shadowmage as a replacement for Liliana's Caress. A bit more general discard good be helpful too. Sorry if this is a lot. Hope it is helpful, have a good day. Also, add Mountains. Dead of Winter can work well as a board clear.

Titus7007 on

3 months ago

You can definitely get some good work in with this deck. I think you'll need at least 1 more board wipe, Extinction Event would be useful to keep your Dream Trawler alive, and more Banishing Light. There is a lot of aggro out there right now.

You may also consider running Yorion, Sky Nomad and increasing this to 80 cards. I know that might seem like a lot, but you are easily on color for him, and there are a lot of successful Yorion decks out there. He plays well with planeswalkers and Elspeth Conquers Death. Kasmina, Enigmatic Mentor and Davriel, Rogue Shadowmage are cheap to add to fill some space if you go that route.

Just some thoughts. Good Luck!

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