Bring to Light

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Bring to Light

Sorcery

Converge — Search your library for a creature, instant or sorcery card with converted mana cost/mana value less than or equal to the number of colours of mana spent to cast this spell, exile that card, then shuffle your library. You may cast that card without paying its mana cost.

legendofa on Aether Battle

1 month ago

I don't fully understand the utility of Bring to Light. Is it just to find Aether Snap, or Supreme Verdict or one of the two creatures as needed?

nbarry223 on Viga-BOOM! (Turn 2)

6 months ago

I’d like to replace my second Bring to Light with some kind of midrange ramp card. The closest thing I could come up with was Soul of Windgrace but I didn’t really care for it. I’m thinking one of the Sakura tribe creatures (scout or elder) but they are both a little underwhelming too.

The newly spoiled Bitter Reunion looks like something I can at least try out, because it helps me dig and gives haste as a bonus. If it’s not a creature, I’d want it to do something reusable or at instant speed preferably. I’m excited for the full command cycle as well, because a solid versatile card could definitely fill that slot as well.

I’m leaning towards some type of ramp currently, but anything that stabilizes and helps my game plan progress would be a solid option as well.

nbarry223 on Viga-BOOM! (Turn 2)

7 months ago

So yeah, thinking about it logically, Savor the Moment isn't the worst card on its own. It's also pretty good with an Amulet of Vigor out, and not a lot of lands in play (one of the scenarios where Scapeshift is bad). It basically translates into "draw a card, take an additional combat phase, your land plays for the turn reset" - which seems pretty good for only 3 mana. If I have nothing going for me already, I would basically be paying 5 mana to draw a card, when finding this off of Bring to Light, which doesn't sound all that great. However, I do think it may be a step in the right direction, since it is a lower CMC and is actually relevant in a lot of situations where Scapeshift isn't. I can also find Dryad of the Ilysian Grove as a backup if I'm in a position where it's just a glorified "draw a card."

The main thing I can think of that is a potential downside I need to play around is casting Summoner's Pact during the normal turn, then being unable to pay for it during my extra turn without an untap step, if I am silly enough to forget (completely my fault if I end up losing that way).

I think I'm going to make the switch, thanks for the idea! I'm hopeful it will be a more relevant card than The Gitrog Monster was. I may tweak my manabase and sideboard alongside the swap, because I am thinking 2 copies of Bring to Light is feasible now that there's a failsafe option that's relevant enough (Savor the Moment can always go out in games 2/3 for more powerful and narrow targets).

nbarry223 on Viga-BOOM! (Turn 2)

8 months ago

I mean Bring to Light can also hit cards like Valki, God of Lies  Flip, Mila, Crafty Companion  Flip and Extus, Oriq Overlord  Flip and play their flip sides, or even something like the bust side of Boom / Bust, but I want the card to be playable on its own as well (I don't want to regret drawing it). The closest I can think of in that aspect is Crime / Punishment, but I can't really guarantee I can hit anything with the crime side of the card when I need to. The punishment side of that card makes it playable on its own as a targeted wipe, similar to Engineered Explosives.

NotSquishedYet on Viga-BOOM! (Turn 2)

8 months ago

Gotcha, didn't see Glittering Wish mentioned so I figured I'd ask just in case. If Bring to Light works entirely better in practice, that's totally valid. I'll think on possible alternatives to The Gitrog Monster.

Gotcha. I figured having a searchable creature approximation of Amulet of Vigor could be worthwhile, but I can definitely see how another, less powerful one doesn't necessarily benefit the deck.

I see. I wondered if Wargate might be useful since it can get either a land for 3, an Amulet of Vigor for 4, neither of which Bring to Light or Eladamri's Call can do, while also getting creatures with enough mana. If those two upsides don't have enough payout, though, it's more expensive and not really worth it.

nbarry223 on Viga-BOOM! (Turn 2)

8 months ago

I ran Glittering Wish for a while (1 yr+ or so), but I found Fae of Wishes was a better wish option, since it had synergy with Turntimber Symbiosis  Flip and had more options when found with Mosswort Bridge. I ultimately cut it for Bring to Light in the current version. I definitely agree on The Gitrog Monster but I need a target for Bring to Light when I don't have Amulet of Vigor in play, and that was the best I could come up with. I am more than open to suggestions of an instant/sorcery or creature that does more at <= 5 CMC (4 or less would be ideal, as 5 CMC pushes it).

Lotus Cobra is also a card I ran for quite a while, and is okay, but doesn't really do much when we don't have lands in hand, and is less powerful than an extra land creature in most cases. If you can cast a titan, it is a free creature, since you get your mana back on the first land fetch, so it is pretty good. I view it as a less powerful Amulet of Vigor for all intents and purposes.

Wargate is a clunkier version of Bring to Light or Eladamri's Call (depending on CMC you want to find), so I prefer one of those two for the deck currently.

nbarry223 on Viga-BOOM! (Turn 2)

8 months ago

This is the best I could come up with. Bring to Light is a little awkward game 1, but in games 2/3 when I can find a silver bullet of some kind, it is much better. I wish it worked with Mosswort Bridge, but we can't have everything. I ended up cutting Karn's Sylex + Chalice of the Void to make space for the "Bring to Light silver bullets" as they were my two weakest links in the sideboard.

Surprisingly, with Threats Undetected I've found myself going for:

Elvish Reclaimer
Omnath, Locus of Creation
Dryad of the Ilysian Grove
Primeval Titan

instead of Cultivator Colossus in a lot of situations, since Elvish Reclaimer almost always manafixes me into Omnath, Locus of Creation with something like Boros Garrison when I know they are going to avoid Dryad of the Ilysian Grove and Primeval Titan.

Honestly, I think I am trying to accomplish too much and should pick Bring to Light or Threats Undetected to run, but I like the idea of both and they have decent enough synergy with the other cards I need to include.

I did come up with some other "options" for Bring to Light, the best of which is The Gitrog Monster, followed closely by Nicol Bolas, the Ravager  Flip (Phyrexian Obliterator + Arena or sneaky tech like Sower of Temptation being honorable mentions).

I'm a little lighter on basic Forests than I would like, so I'll probably end up cutting something to add them back in a little, as 2 is the bare minimum I am comfortable with.

I think Omnath, Locus of Creation with Threats Undetected or The Gitrog Monster with Bring to Light is the correct answer, but I'm going to keep trying to squeeze in both paths for now.

nbarry223 on Viga-BOOM! (Turn 2)

8 months ago

There’s some anti-synergy between Mosswort Bridge’s hideaway and Bring to Light, but everything else seems fairly decent in initial playtesting (I’m thinking only one copy now).

Making the manabase stable enough to support all the added greed for these various lines is going to be very tricky though, so I’ll have to think more in-depth about it.

Load more