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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Pre-release | Legal |
Standard | Legal |
Standard Brawl | Legal |
Vintage | Legal |
Virtue of Persistence
Enchantment
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
(You may cast Virtue of Persistence from exile if you sent it on an adventure.)
Locthwain Scorn
Sorcery — Adventure
Target creature gets -3/-3 until end of turn. You gain 2 life.
(Then send this card on an Adventure in exile. You may cast the creature portion from exile.)
(You may cast Locthwain Scorn for from anywhere if you would have permission to cast it in that zone, then exile it on an adventure instead of putting it into your graveyard. When you have not chosen to cast Locthwain Scorn and put it on the stack, this card is treated only as Virtue of Persistence in whatever zone it is in.)
(When not exiled on an adventure, Adventure cards function identically to modal double faced cards when regarding to the interactions of cards that look at them or attempt to cast them.)
Tinnuki on Teenybones steels ur tings >:)
1 month ago
"Would love more ways to snag things out of opponents graveyards!"
You've got Animate Dead, Beacon of Unrest, and Rise of the Dark Realms, have you thought about the classic Necromancy?
Or the slightly more expensive Endless Obedience or Fated Return. The newer Quest for the Necropolis and Virtue of Persistence look cool too!
jawz on GBr Rigging Alara
6 months ago
I'm having a lot more fun with this deck than I thought I would. Super janky though. Far too helpless in the first couple turns. But if it hits on turn 4 or 5 it's got real juice.
Tinkered with it a bit. Virtue of Persistence and Toxrill, the Corrosive feel a bit disappointing when I hit them from an Etali or a Rigging. They're weak as control cards too so I felt like swapping in Chaotic Transformation that is also a weak control card but is better at using the underwhelming Insect or Blood tokens from Old Rutstein (and hitting a Portal to Phyrexia from transforming a blood token is a much better control payoff than Toxrill). I almost want two Transformations in the deck but I have a nagging feeling that Gix's Command is important and I don't want to cut one of the other permanents for it.
Liliana of the Veil feels a bit better as a control card. Usually I don't want to discard a card unless I have a Portal in play, but if I have the option of transforming Lili into a Nissa later I can stomach passing without using her abilities for a while if I don't want the discard.
I'm also testing out one Anzrag, the Quake-Mole. It also enables the Rigging trigger on cheap mana, and it's a unique angle of threat that can get bonus Rigging tokens enabled. Olivia, Crimson Bride likes Anzrag too. Atraxa loves getting extra attacks. But even with all that if it's stuck on its own it doesn't have an ability that gets you unstuck like a Sheoldred or a Bramble Familiar or even a Shakedown Heavy can. Could easily be not good enough. The caves work really well. Playing the Invasion of Alara Flip or hard casting the Atraxa is a bit hard but still consistent if you plan out your land plays carefully. Swapped out a couple Promising Vein for the Volatile Fault as the treasures are better for the deck than the basic land, and the extra ability to kill an opponent's man land is something that the deck might as well have as an option.
But overall this deck just wants to pull off a big Rigging play and then bully the opponent from there as hard as it can. If you need more than spot control to own the combats might as well concede.
ShodoPhan on 4-drop for BG midrange
11 months ago
Hi guys, currently I am running 2x Sheoldred, the Apocalypse (don't have more), but looking for 1-2 extra 4-drops to fill and I am currently testing new Blossoming Tortoise x 2 with 2x Restless Cottage, 2x Hive of the Eye Tyrant, 2x Castle Locthwain and 3xField of Ruin + 2x Virtue of Persistence to have way to return milled creatures back to the game.
It feel fun to play and revarding, but maybe it is lacking in overall value and competitive way, so I was thinking about: Esika's Chariot vs Nightpack Ambusher (both do kinda simmilar thing, but... I am not really sure which one is better to run as 1 or 2 copies)
I have othervise standard BG (ROCK) shell
Thank you for help!
legendofa on Darkside
11 months ago
My own mono-black vampire deck needs a good tune up. Some recent cards I've been keeping an eye on:
Bloodletter of Aclazotz is fresh off the presses, and black has a strong Standard presence right now, so this one has a premium price tag, but I think it's going to be worth it.
Nighthawk Scavenger can get beefy fast. Very good recovery card if you start to slip behind.
Henrika Domnathi Flip is a more midrange/control option, but keeps pressure on.
Slaughter Specialist is cheap aggro that should grow fast.
Sorin the Mirthless is more of a thematic option, but extra draw and bodies are always nice.
Some non-Vampire options:
Virtue of Persistence is clean removal and long game support. Probably a sideboard card, but a potentially valuable one.
Diabolic Intent got a reprint.
So midrange is probably still the best angle to take with mono-B Vampires. Early game removal and discard, mid- to late-game heavy pressure.
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