Liliana Vess

Liliana Vess

Planeswalker — Liliana

+1: Target player discards a card.

-2: Search your library for a card, then shuffle your library and put that card on top of it.

-8: Put all creature cards in all graveyards onto the battlefield under your control.

Liliana Vess Discussion

wallisface on Obliterator devotion

3 days ago

Some thoughts:

  • 20 lands seems super low when you're trying to cast 4-and-5-drop cards. I'd raise it up to 23 at a minimum, probably 24.

  • Liliana Vess is just not worth it. If you can't afford the more expensive Liliana of the Veil, I personally wouldn't bother with Planeswalkers at all. You don't want to be playing any 4-or-5-drops outside of Obliterator and Gary, imo, as otherwise you'll just make your deck too clunky.

  • Bone Shards seems bad because you want to be getting permanents into play. and keeping them there. There are also far, far better options than Doom Blade. I would suggest replacing both of these with the new Infernal Grasp

  • 4 copies of Village Rites feels excessive. To be honest, i'm not sure running any copies is worthwhile in this shell, because you don't gain much from losing creatures. I think this would be better spent on cards that actually increase your devotion (Phyrexian Arena comes to mind, if you're after card draw).

Scytec on Ok, can I still be Carth?

1 week ago

Liliana Vess to tutor whatever you want? Thank you for including LiliDarkRealms...she is my favorite walker of all time. :p I like mana

Omniscience_is_life on Teysa, Orzhov Scion

2 weeks ago

Raz is definitely a great card, but I would say add it only if you find room for more ramp.

As far as cuts go:

Sudden Spoiling, Glorious Anthem, Martyr's Bond, and Liliana Vess all jump out to me as removable.

Also--just now seeing that you already had Mentor of the Meek. Sorry!

DawnsRayofLight on ULTRA REACTIVE MONO BLACK

1 month ago

I've been playing monoblack in EDH for a while! So, I have some advice I can offer that I hope will help you out!

Land base: 35 should be enough, consider some utility lands: Maze of Ith Cabal Coffers (get it while it is cheap!) maybe some land destruction like Field of Ruin, Wasteland, Ghost Quarter, Strip Mine, etc. Nykthos, Shrine to Nyx Temple of the False God Cabal Stronghold Castle Locthwain Rogue's Passage

Equipment to boost your general:

Sword of War and Peace, life gain and protection Sword of Light and Shadow, recursion and protection Sword of Hearth and Home, protection, blink your ETB kill a guy creatures, ramp Sword of Feast and Famine, expensive, but super good Lashwrithe: ouch Vorpal Sword: haha double ouch Blackblade Reforged Sword of Truth and Justice Sword of the Animist

I might try to add a few more win cons in your creature base

Vilis, Broker of Blood, draw and beat stick Razaketh, the Foulblooded, search and beat stick K'rrik, Son of Yawgmoth ramp and can get big Archon of Cruelty been debating adding it to chainer

Ramp and utility suggestions

Bolas's Citadel: super good but can be rough if you aren't gaining a lot of life Caged Sun: super good ramp and works when your opponents tap Skyclave Relic: better than darksteel ingot Tevesh Szat, Doom of Fools: good for draw and blockers Grief: hand control Thought-Knot Seer: hand control Ob Nixilis Reignited: stayed in my chainer deck for a while until Tevesh came along

Grim Tutor and Mastermind's Acquisition over diabolic tutor (depends on you play group if they allow a "wish board," some don't, I run acquisition but may pick up a grim tutor for groups not okay with it)

I might lose some of the instant speed removal for:

Hero's Downfall: which you are running Deadly Rollick Eat to Extinction Vraska's Contempt

Some general removal as monoblack suffers from inability to handle certain types like enchant and artifact:

Karn Liberated Ugin, the Ineffable Steel Hellkite Nevinyrral's Disk

Suggested drops:

Tattered Mummy: Not that good, more consistent ways of grinding out damage Skyclave Shade: Bloodghast is better 1x Skeletal Grimace: I get the point, but there are better cards 1x Underworld Dreams: I am iffy on this one, Painful Quandary and Polluted Bonds may be better or good additions to complement it. The entire instant pool save hero's downfall and malicious affliction, there are better killspells Expedition Map: really only useful for setting up tron or land combos Liliana, Waker of the Dead: Liliana Vess works better

The True Meaning of Death and Taxes: this is my chainer death and taxes reanimator list, check it out for suggestions, I have a lot of cards in the maybeboard I have considered and even used at one point that may spark some ideas.

Doombeard1984 on All hail...The Overlord

2 months ago

So, I personally would build from scratch. The amount you would cut from that deck being offered is substantial. Now, with some of the expensive stuff I have, you can consider some alternatives for sure. Gaea's Will is similar to Yawgmoth's Will but much more budget friendly, and the aforementioned Patriarch's Bidding is now cheap as chips. For tutoring, Diabolic Tutor , Beseech the Queen , Mastermind's Acquisition and Gamble are but some of the cheaper tutor cards you can use. Liliana Vess is also an option. There are many options, just be aware of either higher cost, or potential downside. Of course, our commander Sliver Overlord is a tutor himself, which is very useful. With interaction, well I went heavy on counter magic, but there are a plethora or removal type spells. Joy of being in 5 colours. Utter End , Beast Within , Vindicate , even you basic Swords to Plowshares and Path to Exile offer you some interaction. I also like Akroma's Will as an alternative to Teferi's Protection . Can also double up as a win con. With the lands, whilst I do have a couple of OG duals and all the shocks, the bond lands (if your pod is 3 or 4) are all good. With fetches, you just need to make sure you have the land types on the card. Shocks are defo good. There was a couple lands in BFZ I think Canopy Vista that are fetchable, and in a pinch, triomes work. Otherwise, basics are ok too, but not ideal.

enpc on Expanding on a new format …

2 months ago

Being able to count the back of cards definitely does help to alleviate to an extent, however there are still a lot of hoops that you have to jump through. And it means that everybody has to spend the firt 10 minutes of every game checking that a person's deck fulfils the requirements. Formats like commander lep you show your commande and go. And it's pretty easy to see if somebody has made a deckbuilding goof.

Additionally, commanders like Najeela, the Blade-Blossom get stupid good, as she has immediate access to stuff like Skullclamp , Bow of Nylea , Purphoros, God of the Forge , Liliana Vess (to assemble an infinite combo piece) as well as some othe goodies. And yet she can still comply with the comabt requirement. And yes, yo ucan just ban her, but now we are adding more and more cards to banlists. Also, what about things like The Tabernacle at Pendrell Vale ? that can now be played turn 1.

Overly complicated rules that have to be jumped through from step 0 is what really turns people off to the game. While MtG is fullof complex rules and interactions, you can pretty easily explain enough basic rules to players that they can start a game from nothing and have a good time. I just don't think that this is achieveable here - there's just too much complexity.

And while your playgroup might be fine with it all, remember that your group has had a long time to develop and understand it. But just dumping out a bunch of complicated (or super wordy) rulings is not going to help get traction in the community. Think about commander and how quickly yo ucna explain the basic rules to somebody so they get the idea of what they need to do. That's more what you should be aiming for.

iSacs1987 on Bolas's Super Friends

4 months ago

@Doombeard1984: Thank you for suggestions. The Problem with the Manabase is truly a triffling one, I try to add more and more better lands in the Future, but as you said it's a bit of a budget problem for me currently, since I have some other decks I try to improve first. As soon as I read Liliana Vess I wondered why I didn't include her, even though I still have a copy of hery lying around. So I will include her in my next update, coming somewhat next week. Ashiok, Dream Render and Narset, Parter of Veils were options for me as well, but I excluded them simply for style reasons and therefore I won't include them in the near future. The Combo with Curiosity and Niv was also something I had in mind and I'm still pondering if I should included it or not, but currently I'm not fully convinced. Cryptic Gateway might be a good addition to this deck but before I start looking for other cards to cheat my dragons into Play, I will focus on improving the Manabase. Last but not least the Card-Draw problem is also on my agenda, I will include Stinging Study and Phyrexian Arena in my next update, but Rhystic Study and Mystic Remora are currently a bit out of reach for my budget (The Arena is from another deck were I replace her with another copy of Stinging Study , thus it doesn't cost me anything)

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