Damia, Sage of Stone: Primer in Progress

Primer in Progress

This deck is not intended for high-level competitive play, and is suboptimal due to budgetary restrictions, aethetic choices, and other limitations.


* Massive card draw engine in the Command Zone in the form of Damia, Sage of Stone, acting as an alternate win condition in its own

* Able to win quickly or grind in the late game with powerful engines like Oko, Thief of Crowns, Rhystic Study, and Sylvan Library.

* Resilient web of combos

* Great colors in Sultai/Zagoth/Ana ( for ramp,  for tutors,  for control)

* Powerful control suite

* High card quality

* Ability to play high-cost cards without fear of failing after an Ad Nauseam


* Common stax pieces eat it alive if not removed (Torpor Orb, Linvala, Keeper of Silence, Rule of Law, Eidolon of Rhetoric, Ethersworn Canonist, etc.)

* Slower than most decks

* Mana base actively murders you

* Tooth and Nail line requires  and three “painless” lands to go off

* Extremely expensive commander that is inferior to, for instance, Thrasios and Tevesh in the early game

* Curve is alright for Ad Nauseam (Average MV 1.66) but contains far too many high MV spells such as Tooth and Nail, Rune-Scarred Demon, Palinchron,   Colossal Skyturtle, Deadeye Navigator, Force of Will, Misdirection, and Temporal Manipulation to risk it

* Lacks the explosive ramp found in red (Dockside Extortionist, Jeska's Will)

Opening Hand: 2-3 mana sources, 2 lands, tutor, interaction

Early Game (Turns 1 and 2): Ramp, establish a card-draw engine, control the board

Mid Game (Turns 3 and 4): Tutor for and play combo pieces, counter key spells, draw cards from engines established in the early game

Late Game (Turns 5 +): Control the board, activate game-winning combo

Ramp/Acceleration: Mana Crypt, Chrome Mox, Arcane Signet, Sol Ring, Mana Vault, Carpet of Flowers, Jeweled Lotus, Deathrite Shaman, Three Visits, Dark Ritual, Fellwar Stone, Trinket Mage, Lotus Petal, Nature's Lore, Elvish Mystic, Lotus Petal, Elvish Spirit Guide, Dark Ritual, Cabal Ritual

Draw Engines: Dark Confidant, Sylvan Library, Rhystic Study, Necropotence, Mystic Remora

Mill (Maybe) Ruin Crab, Manic Scribe, Hedron Crab, Bruvac the Grandiloquent, Mind Grind, Maddening Cacophony, Fractured Sanity, Mindcrank, Altar of the Brood, Teferi's Tutelage, Sphinx's Tutelage, Memory Erosion, Fraying Sanity, Court of Cunning, Ashiok, Nightmare Muse, Ashiok, Dream Render, Jace, Wielder of Mysteries

Tutors: Grim Tutor, Demonic Tutor, Vampiric Tutor, Tolaria West, Mystical Tutor, Intuition, Rune-Scarred Demon, Praetor's Grasp, Tainted Pact

Removal: Nature's Claim, Cyclonic Rift, Beast Within, Assassin's Trophy, Abrupt Decay, Boseiju, Who Endures, Colossal Skyturtle, Venser, Shaper Savant, Toxic Deluge, Otawara, Soaring City, Gilded Drake, Oko, Thief of Crowns

Stack Interaction: Negate, Swan Song, Force of Will, Pact of Negation, Mana Drain, Dispel, Misdirection, Flusterstorm, Stifle, Tale's End, Venser, Shaper Savant, Malevolent Hermit  

Recursion/Protection: Yawgmoth's Will, Eternal Witness, Noxious Revival, Veil of Summer, Boseiju, Who Shelters All, Cavern of Souls, Colossal Skyturtle, Benevolent Geist  , Homeward Path, Allosaurus Shepherd

Library Manipulation: Lim-Dul's Vault, Scroll Rack

Wincon: Deadeye Navigator, Phantasmal Image, Palinchron, Rune-Scarred Demon, Tooth and Nail, Temporal Manipulation, Eternal Witness, Sensei's Divining Top, Thassa's Oracle, Tainted Pact, Praetor's Grasp, Mnemonic Betrayal

Maybe: Rings of Brighthearth and Basalt Monolith, Bloodchief Ascension and Mindcrank, Bruvac the Grandiloquent and Maddening Cacaphony

Hate: Opposition Agent, Dauthi Voidwalker

Maybe: Leyline of the Void, Ashiok, Dream Render

Utility: Phantasmal Image, Gilded Drake

Notable Exclusions: Ad Nauseam (See "Weaknesses"), Burgeoning, Exploration, Demonic Consultation

Moxfield List:



Updates Add


29% Casual

71% Competitive

Date added 11 months
Last updated 2 months

This deck is Commander / EDH legal.

Rarity (main - side)

28 - 0 Mythic Rares

48 - 0 Rares

11 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 2.38
Tokens Beast 3/3 G, Food, Food, Spirit 1/1 C
Folders EDH, deck, infinites
Ignored suggestions
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