Creature — Eldrazi
Devoid (This card has no colour.)
When you cast World Breaker, exile target artifact, enchantment, or land.
, Sacrifice a land: Return World Breaker from your graveyard to your hand. ( represents colourless mana.)
|Have (3)||, CompleteWaste , gildan_bladeborn|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
World Breaker Discussion
2 weeks ago
Confirmed mainboard changes.
-1 Dryad Arbor, combo is nice with the gsz, but searching out a filter, draw, or crucible is always better
+1 War Room, 4 mana, 1 life, draw a card. Feels a lot better than arbor. Trying to keep 20-22 forests since have 20-22 mana means your in a positions to win.
-1 Force of Vigor, I love this card it catches to many people by surprise, but beast within can target creatures + lands
+1 Beast Within, too powerful not to run. It's a black card in green.
Finished grouping cards by role:
Really the only thing that came out from grouping cards is that potentially World Breaker might not be necessary. It would make removal tighter, but open up a spot for other things. We're I don't have the eldrazi lands he's much weaker. I need a second opinion on that.
Jeweled Lotus still feels like a dead draw I'm debating putting in any of these: Kamahl’s Will, Earthcraft, Greater Good, Momentous Fall. I feel like Jeweled is more likely to cost me the game to help me win it. Card probably works better in other decks. For picking I guess we would have to test what we feel we're missing. Draw, kill, resources.
1 month ago
- Boseiju, Who Shelters All is going in for helping with tooth and nail
- Woodland Bellower feels like a natural fit,,, really good with Fierce Empath, "cute swarm" (Scute Swarm), Ramunap Excavator, Ulvenwald Hydra and Eternal Witness. Great combo with tooth and nail too.
- Keeping slyvan for the moment, I have a copy of life from the loam, not sure if I should run this yet. I'm tempted too
- Torn between Crop Rotation and Sylvan Scrying. This instant speed is nice since you can surprise your opponents, but without owning a Cavern of Souls and Glacial Chasm not being the deck,,, I think I favor Sylvan Scrying
- Tempted to add Greenwarden of Murasa for more tutor-able recurrence.
- Titania, Protector of Argoth Feels really good with the fetches, adding this
- World Breaker and Terastodon kinda fill the same role a lot of times for me. World breaker is slightly cheaper and it can come back.
- Multani, Yavimaya's Avatar feels like an auto add definitely if I'm dropping lands in both my grave and field.
5 months ago
On the topic of upgrades, after cutting Commune for Maps, I'd also cut the two Titanoth Rex , a Forest , and an Explore to play four copies of Bane of Bala Ged or World Breaker . If you're building a sideboard, this lets you add a Jegantha, the Wellspring as a Companion, which is also an amazing upgrade that you can make for cheap.
6 months ago
Cut: - Warped Landscape - Forsake the Worldly - Wilt - Rain of Revelation - Akroma's Vengeance - Cleansing Nova - Vastwood Surge - River's Rebuke - Font of Fertility - Hideous Visage - Garruk's Uprising
Add: - Wasteland Strangler - World Breaker - All Is Dust - Blisterpod - Decimator of the Provinces - Distended Mindbender - Elder Deep-Fiend - Eldrazi Displacer - Eldrazi Mimic - Eldrazi Obligator - Fathom Feeder - Oblivion Sower - Rapacious One - Thought Harvester - Sire of Stagnation - Tide Drifter - Vanquisher's Banner - Mystic Reflection - Pact of the Serpent - Blight Herder - Arcane Signet - Sol Ring - Thran Dynamo - Chromatic Lantern - Commander's Sphere - Fellwar Stone - Worn Powerstone - Coalition Relic - Hedron Archive - Path to Exile - Swords to Plowshares - Swan Song - Skyshroud Claim - Elemental Bond - Unified Will - Reflections of Littjara - Ugin, the Ineffable - Forsaken Monument - Pathrazer of Ulamog - Jodah, Archmage Eternal - Kozilek's Return - Crop Rotation - Chaos Warp - Painful Truths - Tempt with Discovery - Lightning Greaves - Court of Bounty - Cascading Cataracts
8 months ago
For the Stompy version I would start by cutting Ruination Guide, Pitiless Plunderer, Sifter of Skulls, Blight Herder, Brood Butcher, Emrakrul’s Hatcher, Catacomb Sifter, Drowner of Hope, Awakening Zone, Etchings of the Chosen, Eyeless Watcher.
If you put in Rings of Brighthearth it combos with Basalt Monolith to make infinite mna. Both Monolith and Rings are 3 CmC and artifacts so they are tutorable with the same tutors you have in here for Fist of Suns. With infinite colourless mana Dimensional Infiltrator will be able to exile your opponents libraries, Essence Depleter can drain out the table, and Prophet of Distortion will let you draw your library. Rings doesn't have a lot of synergy with other cards in your list BUT if Golos was your commander it has a seriously powerful ability that would be awesome to copy.
Eternal Scourge + Food Chain is another combo you can consider which will make infinite COLOURED mana for creature spells and have infinite EtB and LtB triggers so this will end a game with Flayer Drone or Vela the Night-Clad in play. If you wanted to abuse the mana you would need Cloudstone Curio or a non-eldrazi bouncing creature as all the eldrazi bouncers are processors and it is unlikely your opponents will have an infinite pile of exiled cards.
I suggest adding in Pathrazer of Ulamog , Barrage Tyrant , World Breaker , Dread Defiler , Endless One , Not of This World , Rapacious One , Reality Smasher , Thought-Knot Seer , Ulamog, the Infinite Gyre , Ulamog's Crusher , & Vile Redeemer as suitable eldrazi stompy options. Barrage Tyrant and Dread Defiler get a special mention because Fling is an amazing effect that can give you the reach you need to close out a game or off a player hiding behind a pillowfort.
Here is a list of support cards off the top of my head: Sarkhan's Unsealing , Temur Ascendancy , Commander's Plate , Mana Maze , Cultivate , Kodama's Reach , Rampant Growth , Ugin, the Spirit Dragon , Everflowing Chalice , Thran Dynamo , Rishkar's Expertise , Return of the Wildspeaker , Garruk's Uprising , Hunting Grounds , Sneak Attack , Animar, Soul of Elements , Mana Geyser , Mirari's Wake , Ugin, the Ineffable , Show and Tell , Terror of the Peaks , Warstorm Surge , Alena, Kessig Trapper , Ilysian Caryatid , Momentous Fall , Greater Good , Sacellum Godspeaker , Selvala, Heart of the Wilds , The Great Henge , Eldritch Evolution , Energy Tap .
8 months ago
Hi Edgardxcore, So I will try where I can to help here. Before I do that though, I think getting an idea of what your deck is trying to do would be real helpful. Are you just looking to turn sideways and smash face? Is there a combo? Just means I can offer better advice. Just from initial look, I would be tempted to add a Chromatic Lantern as some redundancy to Chromatic Orrery . New ramp cards like Three Visits are good from commander legends, and Nature's Lore is another good ramp spell. You got some large CMC spells, so ramp hard. You also have Eldrazi Displacer , Endbringer , Kozilek, the Great Distortion , and World Breaker that require you to have mana specific. Try it, but you may need to look at either getting some Wastes , or look at getting some more of the filter or pain lands that enable you to tap for colourless specific. An Ugin, the Spirit Dragon is a must as well. All your colourless and devoid stuff would not be touched by Big Ugin's -X ability.
Let me know your budget a bit as well, as obviously stuff like fetch lands, and mana rocks like Mana Vault etc would be super good
10 months ago
Cards that don't make sense for you:
---- you currently have all of 3 cards that can produce colorless mana, and it's a 4 color deck, so the premium is on hitting colors, not odd utility lands. Not to mention that they're another means of ramping in the deck, which would be the priority.
---- I've played with and replaced it in Mina and Denn. 2 hard pips of red for what it provides isn't worth it. You'd be better off running Trade Routes for the effect. you're not likely to want to pay to throw lands, so the pay to bounce isn't ideal for a hard green each time.
---- For the cost it should just be something like Boundless Realms, cheaper to cast and gets you more lands.
---- This one is just real bad; you have all of 7 potential legendary permanents to hit, add that to the lands and that leaves 44% of the deck as a viable hit from starting. It's always going to be below 50%. For the effect, you would be better off with Genesis Wave since most of your permanents aren't legendary.
Cards to Consider:
1 year ago
If you're gonna use Naturalize, i would suggest swapping it for Unravel the Aether for dealing with those pesky theros gods, also tucking is almost always better than destroying with the amount of broken recursion engines running around in EDH. For the same reason, World Breaker is really solid. Also with the amount of fighting you might like Vigor. The last two cards have a bit higher price tag so maybe they don't fit. Really nice budget list though, always good to see some love for less-popular mono green commanders.