|Commander / EDH||Legal|
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|Oath of the Gatewatch (OGW)||Mythic Rare|
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Creature — Eldrazi
Devoid (This card has no colour.)
When you cast World Breaker, exile target artifact, enchantment, or land.
, Sacrifice a land: Return World Breaker from your graveyard to your hand. ( represents colourless mana.)
World Breaker Discussion
7 hours ago
World Breaker would be really good with Cloudstone and Statue for permanent removal of pesky artifacts, lands or enchantments.
3 days ago
Hello Sergeant_Scrumptious! Nice deck !!
I really like more and more commander´s around the lands theme and you give me one more alternative!!
On your deck I added:
Soratami Savant to give counter;
World Breaker one best removal in commander.
Summer Bloom (so good on this deck!);
Burgeoning (if you get in the beginning it's anything ... boom! In outher fases you help with certain cards to which your enemies do ramp de lands and with this card, you do ramp twice!)
Praetor's Counsel (if enemys eliminate your relequary tower, you can already "show the middle finger" with this ...
- I just created a deck with muldrotha's lands theme (in my profile), give it a look if you have time to get ideas and help me evolve the deck!
1 week ago
1 week ago
1 week ago
The best in my opinion? Protean Hulk - The combos are all out there and your spells have its sacrifice as a casting cost.
I'd give some thought to Distended Mindbender sideboard- its not perfect but it works wonders against control.
Its also worth looking at Extractor Demon - the ability to cast it from the yard then sac it is pretty decent.
TheFanatic on Grunn
4 weeks ago
Looks really fun! One thing I note with this list is that your land really count is really high given the amount of dorks and land ramp you have access to. I think that you can easily go down to 35, and probably even less. I'm also a little wary of how few ways there are to give Grunn some kind of evasion. Maybe something like Loxodon Warhammer is in order.
Some other suggestions for changes:
Worldly Tutor would be great if you get get your hands on one.
Heroic Intervention is worth thinking about since you are weak to board wipes.
Evolution Charm could provide some good utility.
Life from the Loam would be good, and could become great if you max out on cycling lands.
Karametra's Acolyte , Somberwald Sage , Boreal Druid , and Priest of Titania (!!) are all dorks I don't see here. Somberwald is probably the worst of those, and Priest is probably the best given your fairly high elf density. You may want to replace your worst 4-mana land ramp spells with these cheaper dorks.
I'm not sold on Unstable Obelisk , Moss Diamond , or Mind Stone here, since they don't play well with your landfall backup plan and they don't provide a body to attack/block with. You could probably replace them with some of the dorks I listed above.
World Breaker is reaaaaallllyyy slow, and you don't have a way to sacrifice it. It might be a good cut.
Ulvenwald Hydra might be too slow. You already have a million land search effects, so it feels unnecessary.
Wood Elves seems like it could be cut. It just doesn't seem great since you have no way to trigger the ability again.
4 weeks ago
Hey, $200 is still budget :) Some Commander decks are thousands of dollars.
For the manabase I think there's too many Islands. You want a lot more green than blue because green cards (land ramp spells) are more important to be able to cast in the early game and they can search for a blue source. Tatyova and the landfall strategy requires a lot of lands; don't be bashful in the amount you play, more the better in my opinion. To be useful cards like Burgeoning, Cobra, the Scouts, Gardener, Ranger and Atlas need a lot of lands. Khalni Garden is not worth what it does because it ETB tapped. Consider cutting it for another Forest?
You have a Breeding Pool which is great, consider Nature's Lore ? This two drop land ramp spell lets you search for and put Pool onto the battlefield. Kodama's Reach is another Cultivate. Consider Sylvan Scrying and Crop Rotation ? These cards aren't land ramp, instead they can tutor for Reliquary Tower or a Fetch land and these are pretty important lands to have on the battlefield with Tatyova.
There's no creature tutors here and that could a problem if you get overwhelmed with land support cards and not something bigger to take advantage. Consider Fierce Empath and Fauna Shaman ? Empath can tutor for a big finisher landfall creature such as Avenger or Rampaging. Fauna can be a repeatable creature tutor by discarding a dork to then tutor for any other creature. She can tutor for a big creature or a support creature like Excavator, Witness, etc. Helpful to have when you can't play a lot of expensive price creature tutors.
Budget cards ($4 or less each) to consider adding:
- Nature's Lore
- Kodama's Reach
- Crop Rotation
- Fierce Empath
- Fauna Shaman
- Nissa, Vital Force : her ultimate can happen fast and it's a source of draw playing lands that your opponents can't stop (emblem).
- World Breaker : supercharged Acidic Slime who you can recur.
- Scavenging Ooze : repeatable graveyard hate is very helpful in multiplayer Commander.
- Mana Breach : good with Tatyova/landfall, disrupts your opponents much more than you.
- Arcane Denial : sometimes you need a two drop counterspell and Denial is only one blue mana hard counter.
- Mystic Remora : one of the best sources of repeatable no mana cost draw in multiplayer Commander. It can help to fill your hand with lands to play and all the lands helps to keep it on the battlefield longer.
Cards to consider cutting:
- Animist's Awakening: already playing Genesis Wave and Wave is a much better card.
- Broken Bond
- Khalni Heart Expedition: a fine card, but a one shot effect, there's better repeatable options.
- Tishana, Voice of Thunder: this kind of draw is fine, but you don't really need it.
- Undergrowth Champion
- Skyshroud Ranger: can only use her ability at sorcery speed, makes her the least good creature with this effect.
- Rites of Flourishing: helps your opponents too much especially control players.
- Urban Evolution
- Zendikar's Roil
- Nissa, Steward of Elements: her -6 is powerful, but I think overall Vital Force gives you more.
Good luck with your deck.
1 month ago
Love the concept! gota couple suggestions, figured I'll accordian them to keep from filling up the whole page.
Predator, Flagship is costly, but lets be honest - mono-green doesn't care about that. giving flight for troops to evade or block, anti-aircraft cannons, and the tractor beam to lift up enemy ground-pounders, this colorless removal engine is worth evey mana spent on it.
Arena + Combat step: Declare attackers. Before blockers, activate arena, Choosing one of your tapped attacking creatures. the creature picks a fight before blockers, potentially giving a 2-1 for you if they block afterwards, but otherwise taking out a blocker and still getting all their damage through.
Genesis is amazing for recusion, if that's your thing (I know it's mine, but not everyone elses), and it's a 3 drop if you hard cast it with Her fluffiness on the field.
Trolls of Tel-Jilad offers regen for your forces (or allies, in exchange for favors...)
Krosan warchief acts like a mini trolls of T-J for beasts, and reduces their cost as well. more a niche card, but worth mentioning if you end up going that route.
Weatherseed Treefolk is fragile, but returns to hand when killed.
Phytotitan is even more fragile, but returns for free
Masked Admirers is a card drawing chump blocker. while it doesn't get the cost reduction, it definatly will dish out the damage over a game with trades. and the card draw for ETB is icing on the cake.
Gurzigost is a wierd huge guy that smashes face, all for the low low cost of ... recycling your graveyard. oh no... /endsarcasm
Ulvenwald Hydra grows based on your land base, and fetches a land as an etb trigger. added bonus: has reach to deal with fliers.
Oran-Reif Hydra grows to monstrous sizes as the game progresses. not all that exciting, but cheap ($ wise)
Dungrove Elder is completely worth the G mana cost once you hit 4 lands, and will only get bigger as the game goes on.
Terra Stomper , Carnage Tyrant , Chameleon Colossus , Kodama of the North Tree , Kalonian Behemoth , Gaea's Revenge , and Ancient Ooze just do what they normally do with efficiency: smash. they aren't pretty or fancy, but they are cost efficient before your general's discount, so they smash hard for cheap.
Skysnare Spider has the two most important keywords for green multiplayer: vilgilance and reach
Hydra Omnivore lets you get damage through defenses of players by ignoring that player entirely and focusing elswhere.
Indrik Stomphowler and Conclave Naturalists might be good replacements for reclaimation sage, with you commander out they cost the same. Destructor Dragon acts the same on death, but hits planeswalkers and lands as well.
Woodfall Primus is a solid (abet later game) removal that returns to work again.
World Breaker acts as an exile, and is colorless to boot. added benefits are reach and recurrable.
Wickerbough Elder gets the cost reduction, despite being a 3/3 base when cast.
Wolfbriar Elemental lets you dump green into a token army of 2/2s if you need to spread out the love or create some chump blockers. quantity has it's own quality sometimes.
Vorapede is a undying buggy with vigilance for 3 when your general is out
Thornling is a solid all-round stomper that is hard to deal with, via indistructable and increasable toughness.
Thrun, the Last Troll is another hard to deal with threat: hexproof, uncounterable, and regenerate means not a whole lot can touch him.
Spearbreaker Behemoth can act as a duribility booster by giving indistructibility
Krosan Drover is a good card for the really expensive creatures, giving another cost reduction.
Ulvenwald Observer is a solid card-draw engine for the deck when things die
Nessian Game Warden lets you sift through your deck based on forests in play
Brooding Saurian is typically just a sideboard card against control matchups, but worth mentioning all the same.
Stone-Tongue Basilisk is a cheap ($ wise) little guy that can field-wipe an opponent if you time a swing right.
Kamahl, Fist of Krosa should go in every green deck that he can. this goes double for mono-green. Overrun as an repeatable instant? check. wrath countermeasures? Living Plane that only hits opponents for G per land. totally worth it.
World Breaker occurrence in decks from the last year
All decks: 0.06%
Commander / EDH:
All decks: 0.02%