Colossal Skyturtle

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Colossal Skyturtle

Enchantment Creature — Turtle

Flying, ward (Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

Channel, Discard this: Return target card from your graveyard to your hand.

Channel, Discard this: Return target creature to its owner's hand.

nbarry223 on Viga-BOOM! (Scapeshift + Analyst)

6 months ago

So as of right now, I am going to be doing these swaps with current spoilers:


Maindeck
+1 Disciple of Freyalise  Flip
+1 Urza's Cave
+1 Bojuka Bog
+1 Spelunking

-1 Courser of Kruphix
-1 Explore
-1 Golgari Rot Farm
-1 Arboreal Grazer


Sideboard
+1 Six
+1 Shifting Woodland

-1 Colossal Skyturtle
-1 Khalni Garden


I also really like the idea of having access to Vexing Bauble, so I will probably be trying to make room for that as well, at least to test out.

nbarry223 on Viga-BOOM! (Scapeshift + Analyst)

6 months ago

So as of right now, I am going to be doing these swaps with current spoilers:


Maindeck
+1 Disciple of Freyalise
+1 Urza's Cave
+1 Bojuka Bog
+1 Spelunking

-1 Courser of Kruphix
-2 Explore
-1 Arboreal Grazer


Sideboard
+1 Six
+1 Vexing Bauble

-1 Colossal Skyturtle
-1 Khalni Garden

nbarry223 on Viga-BOOM! (Scapeshift + Analyst)

7 months ago

Well, I ended up swapping Bonny Pall, Clearcutter main for Colossal Skyturtle side, it just answers a lot of problems that we couldn't answer otherwise, and isn't really that horrible as a threat with some protection as its absolute floor.

Bonny Pall, Clearcutter is super nice as an option in games with low amulets, but the double blue cost makes it hard to use in games vs red decks, which is a large percentage of the games we would want it for. That makes it mainly only for green decks, which we can just as easily race.

austintayshus on Turtel

7 months ago

Have you considered Dragon Turtle?

Also, Colossal Skyturtle gives you some options

Love the theme!

wallisface on Green White Counters

2 years ago

I also think maybe you want to aim for a deck that uses 22-23 lands, just so you can more reliably apply pressure early

wallisface on BANT Enchantments

2 years ago

I'm really skeptical of this gameplan. From what I can tell you're hoping to cast either Ardent Plea or Shardless Agent and cascade into either Founding the Third Path or Resurgent Belief. The problems here are:

  • If you cascade into Founding the Third Path, you're likely only using it to try and get enchantments into the grave (it's first activation does nothing for you, so I assume you always read ahead to chapter 2). But from milling 4 cards you're only going to average putting 1.46 enchantments into the grave, which feels like really low value. And then it's 3rd chapter also does nothing for you. This feels like a really, really poor card to use with this current deck.

  • If you cascade into Resurgent Belief, you have the problem that your deck has no really easy way to get enchantments into the grave... you might only have a single copy of either Shark Typhoon or Colossal Skyturtle in there at best.

My current feeling is that you need to be doing a lot more to be putting your enchantments into the graveyard, as currently you have almost no way to do that, and they're just going to be stuck in your hand doing nothing. I also don't see how Founding the Third Path helps you at all here.

seshiro_of_the_orochi on Which tribes do you think …

2 years ago

Niko9: Well, there's Losheel, Clockwork Scholar. But a Ghalma would be nice as well.


I want a gargoyle lord sooo badly. There are lots of interesting gargoyles, but even leaving aside a designated commander, the only thing remotely close to a lord is Wakestone Gargoyle. This needs to change.

Second, turtles and even more crocodiles. Archelos, Lagoon Mystic can be a decent turtle commander, and Colossal Skyturtle is one beast of a card, but we have no real tribal synergy for crocs. The tribe can be turned a great 60-card casual deck, but a commander deck is nearly impossible. (For 60-card decks for both tribes, take a look at my profile.)

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