Deadeye Navigator

Deadeye Navigator

Creature — Spirit

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Deadeye Navigator is paired with another creature, both creatures have ": Exile this creature, then return it to the battlefield under your control."

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Have (2) rockleemyhero , metalmagic
Want (14) Kirbstomp29 , deman464 , BasedNorseman , gradstudent , Dragonalex , Birdman1 , dregara , kukuminer , Nurarihyon , EKTurduckin , Zombie23 , T-lis , elifosl , MisterFamous

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Avacyn Restored (AVR) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Deadeye Navigator occurrence in decks from the last year

Commander / EDH:

All decks: 0.06%

Blue: 0.23%

GU (Simic): 0.56%

Deadeye Navigator Discussion

MindAblaze on yarok flicker

1 day ago

What kind of an environment do you want to play this deck in? What turn do you hope to get going by?

The tough thing I found with Yarok is having too much of a focus on etb effects. You have to run some more generic mana ramp, such as more two mana artifacts or sorceries, so you’re more likely to cast him early. Stuff like Edge of Autumn, Farseek and Rampant Growth are good. More Signets too.

Otherwise you’ve got some nice pieces here. The plan to is to win with Craterhoof Behemoth, so you’ll also need a critical mass of creatures to do it with one hit, or leave yourself open to a lot of removal.

I also see Deadeye Navigator here; Peregrine Drake (or Great Whale or Palinchron) is super powerful with Yarok, and goes infinite with Deadeye allowing you to flicker anything and everything you have as much as you want.

KayneMarco on Animar ETB EDH

1 day ago

Since you’re going the etb route with him here’s a number of cards to consider:

MindAblaze on Roon your day in a blink of an eye

4 days ago

Fertilid out, Wood Elves in?

Myr Battlesphere out, Deadeye Navigator in (unless you’re opposed to going infinite, but if you don’t run too many tutors it’s just good value.)

Cards like Soulherder, Pride Sovereign, and Galepowder Mage might be too slow/conditional to be effective. Pride sovereign is just a beater, which you may find lacklustre over time. Blade of Selves is a little expensive but I think it’s ridiculous in flicker builds.

One last thing to think about. You may not have enough mana to operate smoothly. You may want to consider adding 2-4 more lands, and possibly a couple more mana rocks to consistently be able to cast your spells. It depends on how your etb ramp works out though.

ZendikariWol on Roon your day in a blink of an eye

5 days ago

Mulldrifter seems like a shoe-in.

Deadeye Navigator is very strong.

Djinn of Infinite Deceits works like a charm with Roon- especially in conjunction with Agent of Treachery!

Duplicant has the removal.

Ephara, God of the Polis can draw you 2-3 extra cards per turn cycle, which is awesome.

Glen Elendra Archmage is a repeatable Negate effect.

Knight of Autumn is an extra Rec sage.

Mentor of the Meek.

Kiora's Follower can ramp or untap Roon.

Palace Jailer can exile things permanently if you blink him.

Perplexing Chimera is just bat-shit crazy, it messes the game up so much.

Reveillark resurrects people.

Solemn Simulacrum is still good ol' sad robot.

Soul of the Harvest... does its thing.

Sundial of the Infinite can skip the end step, permanently exiling a creature with Roon.

Aura Shards.

Guardian Project is bonkers.

triproberts12 on Isperia's Super Budget Flying Circus

1 week ago

The one thing I would think about when you tune your list is the limiting factors in what you want to do. Peregrine Drake is a nice choice with Isperia, but while you can grab that half at any time, WU is a challenging combination for grabbing Deadeye Navigator, especially on a budget. You have Archaeomancer and an ETB subtheme, so why not include some number of Ghostly Flicker, Displace, Illusionist's Stratagem, and Mnemonic Wall? Dusk / Dawn would be a good late-game finisher that can bring all the pieces back, and cards like Militia Bugler that care about low toughness would allow the deck a bit of filtering in place of tutors.

DuBie15 on Aminatou

1 week ago

Cards i really like for the deck are Deadeye Navigator, Kiora Bests the Sea God, Rune-Scarred Demon, Soul Herder, Thassa, Deep-Dwelling. A lot of cards i do like but didnt put in top 5 cause i think its like your preference on fav ETB triggers you wanna add.

Cards in the maybeboard i dont think should go in are, Baleful Strix, Angel of Despair, Ashen Rider, Render Silent, Disinformation Campaign and Primevals' Glorious Rebirth. Also Wishclaw Talisman will only be really good if you have repeatable ways to flicker it probably at instant speed, and Thassa's Oracle you will only want if youre going for a combo finish with her.

Mj3913 on Isperia's Super Budget Flying Circus

2 weeks ago

xram666 thanks for the suggestions. The thing that makes Deadeye so good is the immediate flicker, rather than a 'end of turn' return. This allows for repetition if mana permits or combos. For instance, Deadeye Navigator + Peregrine Drake is infinite mana. Add Archaeomancer and Ghostly Flicker and you have infinite ETBs (if ever relevant), X spells like Blue Sun's Zenith can also be used to draw someone out.

I have implemented the other changes and will test them out, not sure I can let Deadeye go though unless something comes up with a like ability...

xram666 on Isperia's Super Budget Flying Circus

2 weeks ago

Hi. I always like budget list because I tend to have a lot of decks.

Some suggestions for cost reduction:

I know that some of the cards are really a good deal worse. In how far this is still bearable for the deck you have to decide ;-)

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