Eidolon of Rhetoric

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Uncommon

Combos Browse all

Eidolon of Rhetoric

Enchantment Creature — Spirit

Each player can't cast more than one spell each turn. 

Eidolon of Rhetoric Discussion

Dark_Danda on 京 An illusion? What are you hiding? (CEDH-$T4KS) 京

1 week ago

Hi Kiyomei,

Very nice deck you got there. Please, allow me to give some input as a fellow cEDH player. First off, I see all stax cards in your deck there is but very few removals. Hence, I kindly would like to share some input on balancing the decks versatility.

I hope this was insightful to you. And no, I am not playing Derevi myself ;) But I do actually play a lot against it.

Cheers, Danda

SynergyBuild on Marisi's Hate Crew

3 weeks ago

I am also a fan of Eidolon of Rhetoric , and though it hurts if you stick a Null Rod effect, Aether Vial is really good in this style of deck.

SideBae on My (probably) sad attempt at something strong

1 month ago

So this is not a bad first draft at all -- having the dorks, like Llanowar Elves and Avacyn's Pilgrim , is a big deal. I have a few suggestions:

Good luck!

multimedia on Call the Thicc Bois

1 month ago

Hey, saw your forum topic asking for help.

Nice upgrade of the precon. Cards to consider cutting to make 100 cards:

  • Contagion Engine
  • Contagion Clasp
  • Righteous Aura
  • Seal of the Guildpact
  • Helm of the Gods
  • Champion's Helm
  • Thoughtrender Lamia

Proliferate isn't doing much here except giving you more experience counters and that's not worth it instead play more enchantments to get experience counters?


Consider adding more low mana cost enchantments to get experience counters faster? Flickering Ward is very good because it's one mana enchantment that can be an engine to get experience counters while also protecting Daxos from targeted removal from the color of protection you choose. Also excellent with Mesa as a draw engine. Kaya's Ghostform another one mana enchantment that can help to pseudo protect Daxos by reanimating him when he dies or is exiled. Because Daxos is only three mana and he can be a repeatable source of tokens then consider less creatures? Board wipes that kill all creatures are good with enchantment strategies and with a Commander who can create creatures after a wipe.

Can add enchantments to protect/reanimate Daxos from your own or opponents' board wipes:

Tutors that don't break the bank that can get an aura/enchantment are helpful:

Expanding on enchantments that disrupt your opponents can buy you more time to get experience counters and make Spirits:

Once you have a lot of experience counters then you don't need to really cast lots of enchantments. Can instead utilize Daxos's ability to make creatures without casting them. Which is good with enchantments that only let players play one spell per turn. This disrupts your opponents more than you and in some cases shuts down entire opponent strategies like combos:

Good luck with your deck.

Sarkhan420X on Golos & Rule of Law

1 month ago

"play" means "cast as a spell, or put into play as a land". Rule of Law and Eidolon of Rhetoric would both stop you from playing any more than 1 of the cards exiled by Golos, Tireless Pilgrim . and thats if you haven't cast any other spells that turn.

zigkid3 on Golos & Rule of Law

1 month ago

So it's my understanding that "Play" for Golos, Tireless Pilgrim is interchangeable with casting. (from a previous conversation about another similar card I had). So cards played using his activated ability would get cast triggers such as eldrazi or cascade.

But, my question is, will cards like Rule of Law or Eidolon of Rhetoric stop Golos, Tireless Pilgrim 's ability? If so, how? what would happen?

SideBae on Oloro Life A Plenty

1 month ago

I've always liked Oloro, Ageless Ascetic -- he was my first general.

One card I've always liked for Oloro is Zur's Weirding . With the constant life-gain from Oloro, Zur's Weirding can hold down an advantage like nothing else.

I've always thought Path to Exile is way overrated in EDH. Swords to Plowshares , which I see you've included, is better mainly because it doesn't ramp your opponents. In a format filled with people routinely doing mana-intensive things, I think you'll be better off running something like Ashes to Ashes .

Ponder , Preordain and Brainstorm are three REALLY good cards. Like Xerox decks in Vintage, in EDH it is advantageous to replace a part of your mana-base with cantrips. This allows you to dig for lands if you need them, and spells if you don't. Running these three, along with similar cheap card-draw, will allow you to run around thirty-two or so lands. Brainstorm goes from good to great if you have a high number of shuffle effects, from things like the Polluted Delta you're running. Similarly, Sleight of Hand or Serum Visions are good; they should be run only if you're already running the first three and still need more cantrips.

Similar to cantrips, card-positive draw-spells (i.e. Spells that draw more than one card) are also real good. Painful Truths , Fact or Fiction , Thirst for Knowledge , Night's Whisper , Echo of Eons and Windfall are great includes. Windfall and Echo of Eons are especially powerful if you also run Narset, Parter of Veils .

I highly suggest replacing your three-mana rocks with two-mana rocks. Chromatic Lantern , Pristine Talisman and Commander's Sphere are not as good as Talisman of Progress , Talisman of Hierarchy and Talisman of Dominance . Fellwar Stone , Mind Stone and Thought Vessel are also good two-mana rocks; Chrome Mox and Mox Diamond are good, though wildly expensive.

Ashiok, Dream Render is excellent if your format has a lot of fetch lands; it also hoses graveyard decks.

Ancient Tomb is a better Temple of the False God -- if you have access to it, you should run it. 'Enter the battlefield tapped' can be pretty not-good; while cards like Dimir Aqueduct are card advantage in that they produce more mana from the same number of lands, they aren't as good as a standard dual (at least in my opinion). Silent Clearing , City of Brass and Mana Confluence are all better than the Karoo lands. Caves of Koilos , Adarkar Wastes , Underground River , Reflecting Pool , Forbidden Orchard and Exotic Orchard are similar.

Kaya's Guile can be good, depending upon your meta. Same with Kaya, Orzhov Usurper and Rule of Law / Eidolon of Rhetoric effects.

Teferi, Hero of Dominaria is REALLY good, though he is about $30 these days. Pairing him with Stasis can produce an instant win; similarly, Smothering Tithe can pair with Stasis for a similar effect.

I don't think Felidar Sovereign is very good. Typically you cast it during your main phase, and it has to last an entire turn cycle with your life total above 40 (or 38, in Oloro, if you stack your triggers right) before it will win the game. During this time, all of your opponents will be doing all they can to remove it. I think it may be easier to win with a Laboratory Maniac / Jace, Wielder of Mysteries + Demonic Consultation / Doomsday combo. Running Silence can help protect this combo.

Force of Will and Mana Drain are the gold standard in counters, though they'll cost you about the same as a used kidney. Dovin's Veto , Spell Snare , Dispel and Swan Song are all good considerations; if your meta is filled with fat creatures, Exclude can be good, too.

Search for Azcanta  Flip is a great card in control-style decks. I advise at least testing it, as well as Counterbalance .

I think you can run either Ghostly Prison or Propaganda -- I don't think both are necessary, especially since you're running Enlightened Tutor already. I advise running Ghostly Prison over Propaganda , as it doesn't die to Pyroblast / Red Elemental Blast .

It's worth replacing Evolving Wilds or Terramorphic Expanse with Prismatic Vista , if you have access to it.

Since it seems Aetherflux Reservoir is your main win condition, you may want to consider running Fabricate and Whir of Invention as tutors. If you want to go real deep, Transmute Artifact is a good card (though, also, REALLY expensive).

If you want to start cutting down on your creature-count, you can run some REAL nice stax pieces. Tainted AEther , Night of Souls' Betrayal and Overburden are good cards.

Necropotence is a good card in life-gain. Aura of Silence is just good, period.

Darksteel Mutation is good removal for an opposing commander, even if it is already indestructible. Imprisoned in the Moon is similar.

Mystic Remora is a great card, especially if you're looking for more Rhystic Study effects.

Alright -- I gotta go to bed. Good luck with the deck building!

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Eidolon of Rhetoric occurrence in decks from the last year

Modern:

All decks: 0.01%

Commander / EDH:

All decks: 0.02%