Leyline of Anticipation
If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.
You may cast nonland cards as though they had flash. (You may cast them at any time you could cast an instant.)
|Want (5)||Nurarihyon , muskoxfriend , MisterFamous , thomas9790 , Seduka|
Printings View all
|Core Set 2020 (M20)||Rare|
|2011 Core Set (M11)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Leyline of Anticipation occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%
Leyline of Anticipation Discussion
1 week ago
I agree with you. Consultation Kess is just insane!
Using every tutor (ritual, wheel etc) twice is just absurd on itself.
TnT & Kess (and maybe Najeela, too) are the Tier 0 commanders right now.
2 weeks ago
What is your experience with Leyline of Anticipation? After some bad games (I played this card for 4 mana and nothing happened in that turn, it took another turn to do anything, or it got destroyed right after it hit the battlefield) I decided to cut this card. Basically it costs 4 mana and does nothing at the moment you play it.
3 weeks ago
Hey, I like the changes you've made, good job. Archmage Ascension is really interesting odd CMC tech with Yennett, nice.
Consistently in 99 card Commander you won't have Leyline of Anticipation and Leyline of Sanctity in your opening hand. In my opinion four mana for these effects is not worth it. Of the two, Anticipation is a better card, but it doesn't do much with Yennett because she already gives odd CMC cards you reveal flash. You can cast the card with no timing restrictions.
It's nice that Vanquisher's Banner is odd CMC, but I don't think you need it. You have much better repeatable draw from other sources that care about flying creatures who attack (Windreader), do combat damage (Bident) or busted draw (Consecrated). Most creatures here are high CMC/have flying; you'll get more draw from attacking then casting creatures especially since Yennett wants to be attacking. The anthem effect of Banner is not worth five mana or cheating it onto the battlefield because Sphinxs already have high power/flying; they don't really need the small +1/+1 pump.
I did a little research into effects with Aminatou, the Fateshifter and Yennett. You can take some more advantage of her -1 blink. Ancestral Knowledge with Aminatou is repeatable manipulation of the top 10 cards of your library. When you blink Knowledge you shuffle your library and the upkeep cost goes away, it's reset. Even without Aminatou, Knowledge is good value for two mana since top 10 cards is a lot.
One problem you may run into is getting high CMC cards stuck in your hand unable to cast them. Aminatou's +1 can help with this, but currently it's the only effect that can help with this problem. Penance lets you repeatably at instant speed, for no mana cost, setup the top of your library with odd CMC cards in your hand for Yennett.
Mask of Memory is a repeatable draw effect that's good when your Commander has flying/evasion and playing other flying creatures helps too. Since Memory triggers when creature does combat damage then it will not disrupt the top of your library for Yennett since her trigger is when she attacks which is before combat damage is done. Idyllic Tutor is an odd CMC tutor to get Soothsaying or another enchantment.
1 month ago
1 month ago
Nice decklist, not sure if there's enough here to deal with mono-red though. Have you considered Leyline of Anticipation to help keep your mana open during your turn (adding two to the devotion count doesn't hurt either =)). Sphinx of Foresight might be a nice fit as it'll help smooth out draws and has flying to boot. Stern Dismissal can also help out in a pinch. Hope this helps.
1 month ago
1 month ago
MapPsycho Thanks for the comment and the upvote! While I do like your suggestions as cards, I don't think they'll be as efficient in this deck since I've found that I'm often using up a lot of my mana during my turns to cast creature spells. If I do end up running counterspells, they would have to be 2 CMC or "free" (i.e Pact of Negation, Force of Negation, and Force of Will) for me to best use my mana.
Too bad those counters I mentioned cost too much, though :(.
I'll probably still consider Foundry of the Consuls, though. It'd be a one time use, but I haven't really been using Castle Ardenvale or Kjeldoran Outpost to generate tokens much. I mostly put them in the deck as "just in case" cards.
FrogBoy95 And another thanks to you for the nice comment and upvote! I'm glad you guys have been liking what I've made; gives me a bit more confidence that the deck won't be a complete dud once I actually buy it in paper lol.
I recently edited the decklist to show some changes I made over the past week or so. Instead of Vedalken Orrery, I'm using Leyline of Anticipation since it basically has the same effect, and more importantly, is waaayyy cheaper than Vedalken Orrery.
On the subject of counterspells, I've also been thinking that better cards for me to use would probably be redirecting effects such as Narset's Reversal, Redirect, and Commandeer. While I don't think counterspells are a complete waste in EDH, I do think they're tougher to use efficiently since you're dealing with more than one person and ultimately end up losing some card advantage. Those redirect spells can help turn opponent's cards completely in your favor and will more or less replace themselves in doing so.
I haven't put those cards in the maindeck, however; currently those "flex slots" are being taken up by Phyrexian Metamorph and Stunt Double, which will ideally let me get more mileage out of my own deck by acting as extra copies of my EtB creatures.
Luminarch Ascension is a cool card, but my issue with it is that it will quickly put a target on your head, and my deck doesn't really have a lot of ways to completely dissuade people from attacking me. Dawn of Hope is much more lowkey and comes with an added bonus of potentially drawing cards, but that mana cost to make one token is a bit too high for my liking, and I don't really have a lot of ways to reliably gain life other than Cloudblazer, Elite Guardmage, and Charming Prince.
1 month ago
To remove: Callaphe, Beloved of the Sea, Crashing Drawbridge, Empyrean Eagle, Expedition Raptor, Expedition Raptor, Peace Strider, Sephara, Sky's Blade, Serra Angel, Threnody Singer, Tome Raider, Victory's Herald
To add: Solemn Simulacrum, Silas Renn, Seeker Adept, Myr Propagator, Trinket Mage, Trophy Mage, Tribute Mage, Daxos of Meletis, Clever Impersonator, Burnished Hart, Magister Sphinx, Divinity of Pride, Hanna, Ship's Navigator
To Add: Mirage Mirror, Sculpting Steel, Spellbinder, Isochron Scepter, Wayfarer's Bauble, Sol Ring, Traveler's Amulet, Prying Blade, Explorer's Scope, Dimir Signet, Orzhov Signet, Swiftfoot Boots, Lightning Greaves