Leyline of Anticipation

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Leyline of Anticipation

Enchantment

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.

You may cast nonland cards as though they had flash. (You may cast them at any time you could cast an instant.)

Tsukimi on Fairish Faeries (Alela Budget EDH)

2 weeks ago

LynxGoddess Haha yea I had come back to suggest Mari, the Killing Quill too but I saw they're on your list! I have been looking for more instant speed protection for Alela and I really like Blessing of Leeches, I'm going to make space for it.

Once you playtest let me know how cards like Slitherwisp work out, I'm interested if there's enough flash synergy- If only Leyline of Anticipation and Vedalken Orrery were worded differently!

ASalesman on Unesh, Ultimate Guide (Tribal)

1 month ago

BIG REVISION HERE

Here is all the big changes I've made to this list, and an explanation for each. Guide edits will come in a little bit!

  • Replaced Burnished Hart with Mistwalker. Burnished Hart feels too slow, Mistwalker is a cheap sphinx that makes the deck go fast. Mistwalker is a nice addition because it benefits from the full 2 cmc reduction from Unesh. 1/3 and flying on Mistwalker makes it the best changeling when it comes to combat.
  • Replaced Guardian of Tazeem with Aetherflux Reservoir. Aetherflux Reservoir is a new win condition in this deck. With all of the added changelings and ability to bounce changelings to your hand, it is easier than ever to play a lot of spells on your turn. In addition to being a 50 lifepoint cannon at instant speed, it is the only lifegain in the deck. It can make up for all the health you lost from Mana Crypt and Ancient Tomb. Guardian of Tazeem's effect is underwhelming most of the time. Having the other cheaper sphinxes there is still 20% sphinx, and are easier to play.
  • Replaced Leyline of Anticipation with Narset's Reversal. Leyline's effect is honestly underwhelming at 4 CMC. It's great if it starts in your opening hand, but it is Force of Will fodder otherwise. Debatably it is worth for synergy with Sphinx of the Second Sun, but adding emergence zone (description below) gives you a cheaper Leyline effect at the cost of it only being one turn. One turn with the effect is all you need to win the game though, or to get very far ahead with Sphinx of the Second Sun. Narset's Reversal is a great card because it can be great in a counterspell war, but it can also be used to augment your other cards such as Frantic Search or High Tide or Ghostly Flicker. I love Narset's Reversal because it is great on it's own, but also sees some great synergy.
  • Replaced Myriad Landscape with Emergence Zone. Myriad landscape is noticably too slow, similar to burnished hart. The utility from Emergence Zone can be outstanding. Emergence Zone is a more easily accessible Leyline of Anticipation essentially. It is less mana to use at the price of using it for only a turn. Presumably the turn that you would use it you would also win the game, so you don't need it more than once anyway.
  • Replaced Treachery with Cloudstone Curio. Treachery is a clunky card that rarely resolves. If the mana doesn't untap after this card is played, it feels very bad. Cloudstone Curio is an engine in this deck. It really keeps the BFOF's coming. Playing this card with Universal Automaton on the field means you get to double all of your BFOF's that you play. Additionally, it works particualrly well with the newly added Aetherflux Reservoir.
  • Replaced Long-Term Plans with Chain of Vapor. If you are playing the deck right you are seeing enough of your deck to get your game winning cards without using long term plans. Long term plans also scuffs one of your BFOF's because your opponent knows which card it is. Chain of vapor has many uses. As well as being spot removal, it can be used to protect Unesh, and to return other cheap sphinxes to your hand to be played again which grants additional synergy with the Aetherflux Reservoir win condition.
  • Replaced Sphinx of Uthuun with Sakashima of a Thousand Faces. Sphinx of Uthuun is expensive for what it does. It will normally be chaper to play Sakashima, and it becomes a second Unesh which doubles all of your BFOFs rather than getting you an extra regular FOF. Having a second Unesh on the field also grants you protection from spot removal targetting only one Unesh.
  • Replaced Riddlemaster Sphinx with Bloodline Pretender. Riddlemaster Sphinx's ETB isn't as good as the others (Enigma Thief and Dream Eater). Bouncing one creature isn't super great because your sphinxes already have combat superiority most of the time. It feels expensive for what it does, which means it is too slow. Another cheap sphinx in this slot speeds up the deck, and provides extra synergy with the other added cards.
  • Replaced Island with Lotus Field. I want to try this out. I am skeptical that it is actually better than an Island, but we will see! Let me know what you think here.
  • Replaced Island with Sea Gate Restoration  Flip. Becasue why not really? Worst case scenario, you pay 3 life to have it enter as an untapped island. Having it your hand later game can get you a lot of cards in a pinch.
  • Replaced Imprisoned in the Moon with Gilded Drake. Gilded drake is 1 mana cheaper. It not only takes your opponents creature away from them, it also gives it to you, at the cost of them having a 3/3 flyer. In cEDH this trade is insanely good for you. Imprisoned in the moon can be removed to return the creature back to their side. Nothing happens when Gilded Drake dies. He can also be easily blocked by one of your sphinxes, which means it might be chip damage to a different opponent. To me Gilded Drake is a no brainer here.

Abaques on Aquaman, Lord of the Fishies

2 months ago

If you're looking for a way to finish the game in good'ol battlecruiser style, I'd consider Archetype of Imagination to make your team of giant sea monsters unblockable.

You've got some big boys so you might actually benefit quite a bit from playing at flash speed so your opponents aren't able to react to what you're doing as well. Leyline of Anticipation might be worth a spot and you should absolutely try to find a spot for Alchemist's Refuge

ASalesman on Unesh, Ultimate Guide (Tribal)

2 months ago

GHoag no worries, I appreciate the questions because it makes me revisit the deck with another perspective. I think You are probably right about Bloodline Pretender, generally. A niche situation where Amoeboid Changeling is better is if you know a deck that you are playing against has a specific type. But yeah that is very niche, and bloodline pretender will be better usually.

I have noticed that Burnished Hart/Myriad Landscape feels slow, I have enjoyed seeing either in my opener before. Perhaps I am hanging on to them too much and I should test branching out from them. Solemn Simulacrum feels a little bit better usually. Changleings are great for having cheap sphinxes for sure. I was pretty much out of MTG for all of Kaldheim so I didn't know about Mistwalker, but that one is definitely great to have. It's nice that it benefits from the full 2 mana cost reduction of Unesh, because usually the changelings only benefit from 1 mana cost reduction. The flying keyword and extra toughness on Mistwalker is just awesome.

Lotus Field could be a great sub for Myriad Landscape, as it benefits from all of the untap effects and isn't slow. HOWEVER if you are playing against single land destruction like Strip Mine (which is pretty common in cEDH), it will be a target. A little bit riskier, but it could really pay off.

Leyline of Anticipation, the effect is not particularly useful for creatures/artifacts. It can be great for playing Rite of Rep or thassa's oracle immediately after the other blue player taps out. But yeah these days I have noticed it mostly as a dead card and I want to play with that slot for sure. Something to be said about Vedalken Orrery here because it is easier to cast, and has synergy with Scholar of the Lost Trove. But it has its cons too, no pre-game effect and can't be pitched to force of will. I think the effect isn't worth how slow either card feels in your hand.

Jeweled Lotus is extremely powerful for Unesh. In your opening hand, it lets you play Unesh early. If you draw it later, it is still helpful for getting Unesh back on the board after removal. Unesh does card advantage really well. Using a card slot for Jeweled Lotus is has been extremely valuable every time, because getting Unesh on the board makes up for the card lost every time.

Well I definitely have some tinkering to do. Thank you for more of your perspective on the deck!

ASalesman on Unesh, Ultimate Guide (Tribal)

2 months ago

GHoag, it's not often I hear of someone actually processing what I have to say which is refreshing, thank you! When thinking of cards to put in, it is also important to think of which cards come out as a result.

Reflections of Littjara is a card I haven't considered before. This would definitely be a fun card to test out! Drawbacks: it is a little more mana expensive, its not an artifact so it doesn't synergize with Scholar of the Lost Trove. Benefits: Panharmonicon redundancy, MORE BUFF CREATURES ON THE BOARD, higher devotion. Battle damage is not insignificant in this deck, so I would give this card a fair shot. You could try replacing Treachery, Extraplanar Lens, Leyline of Anticipation. I chose these cards because in my testing these cards seem to be clunky. Treachery is mana expensive and not garunteed to land because opponents will typically counter or remove if they can. Extraplanar Lens also feels particularly bad if it gets removed. Leyline of anticipation feels pretty bad most of the time, I end up pitching it to Force of Will more than I play it.

Emergence Zone actually seems like it could be a more accessible Leyline of Anticipation. Definitely worth playtesting with it in the deck in place of an Island.

I have thought about the Isochron Scepter/Dramatic Reversal combo a lot. The thing I really dislike about it is that it takes up 2 slots, and you don't always have both at the same time. Dramatic reversal isn't particularly good because you will not usually have a lot of artifacts to untap. It's best use in this deck would be to give your sphinx's fake vigilance. Using Isochron with Mystical Tutor is a more interesting thought however, but then again it is still 2 slots. Maybe Isochron is good having a counterspell on it every now and then too. I have never been able to figure out what to take out for the scepter, because it's not good on its own. Drawing it in your opening hand during a competitive game feels really bad.

I will have to try some of these cards when I get the opportunity! Thank you so much for your contribution! Feel free to bounce any other questions you have off me :)

DemonDragonJ on The Mind is a Terrible Thing to Raze

2 months ago

I have replaced Leyline of Anticipation with Tidal Barracuda, since I feel that the latter card better fits the group hug/group slug theme that this deck has.

DemonDragonJ on Don't Blink, or You'll Miss It!

3 months ago

I have replaced Leyline of Anticipation with Tidal Barracuda, since this deck has a strong emphasis on creatures; the barracuda does help my opponents, in addition to helping me, but I am willing to take that risk, for greater synergy in this deck.

_Kane_ on Damia mill

4 months ago

This list looks nasty and I hope to never play against it! Plus One on the Upvote. :)

Potentials:

An Offer You Can't Refuse for those counter battles? Downside may not be worth it unless you're stopping or ending the game.

Breach the Multiverse would give a similar effect to Villainous Wealth for each opponent albeit at higher mana value.

Drown in the Loch for a cheap and versatile counter/removal spell.

Syr Konrad, the Grim would be great for ping down your opponents with each milling of a creature. Random mill ability tacked on as well.

Mindcrank

Zellix, Sanity Flayer

Potential Replacements? (IDK this list seems perfect):

Vedalken Orrery this Josh Lee Kwai favorite maybe worth a cut? I see what you're going for with holding up your counter-spells and then flashing in something of value if nothing worth a card is cast.

Yeva, Nature's Herald only 9 targets counting the commander.

Leyline of Anticipation I guess what I am suggesting is to try the deck with the counter-spells but without the 3 flash enablers.

Thought Scour hard to find anything to replace so I choose this smoother.

You do have ~53 piece of land/ramp; Maybe a one card wiggle room with the nice curve you have going.

Anyways decklist is already 10/10.

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