Torpor Orb

Torpor Orb


Creatures entering the battlefield don't cause abilities to trigger.

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Printings View all

Set Rarity
New Phyrexia (NPH) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Torpor Orb occurrence in decks from the last year


All decks: 0.01%

Commander / EDH:

All decks: 0.02%

Latest Decks as Commander

Torpor Orb Discussion

Olive_pdx on Kaervek White Elephant

4 days ago

Ruffigan I definitely see what you mean about Painter's Servant as it did little for me in today's game. I run Torpor Orb in my Lord of Tresserhorn deck to erase the downside but I will try it. Thanks for the suggestions, will upgrade over the weekend and see how it goes

Ruffigan on Kaervek White Elephant

4 days ago

Blasphemous Act and Chain Reaction are good, cheap boardwipes that work well with Repercussion. Erebos, God of the Dead is good to keep your opponents from gaining life and also draw some cards. I'd definitely consider Torment of Hailfire as an alternate win condition. Torpor Orb is one of the best cards for slug deck, at least in my meta. Getting it out early can really mess with your opponents' game plans and you are only using two creatures with enter the battlefield effects. Painter's Servant seems out of place, I see it works with Torbran and your blue hosers but it does basically nothing without them.

m_to_the_three on Meren-ium Falcon

5 days ago

No problem, I personally think all the Vraska are bad for commander and for meren specifically. I call vraska the good old bait planeswalker. A lot of people who make their first golgari commander deck think Vraska is good but then after playing it just never works as well as you want it too.

I used to run dictate of erebos and grave pact but my deck ended up getting enough tutors and reanimate abilties that plaguecrafter and mindless excutioner was good enough to get rid of a lot of creatures. Things like carrier thrall are nice but the issue is you rather actually have sac outlets that do stuff for you or mana dorks because they are a faster way to get mana. Because having something that can turn into a sac outlet and get ya mana can be a bit too slow for meren.

Some boardwipes you should consider are Pox, Toxic Deluge, and Smallpox. I am a big fan of pox in meren, it does a lot and because meren is so resilient you usually stand on top after the boardwipe.

If you want more control consider Contamination. If you want a cool big creature It That Betrays is a nice one, I usually get it out t4 with pattern of rebirth and a sac outlet. turning carrion feeder into a big baddy is really nice.

If you want your deck to become really strong, how I designed mine was mainly a lot of tutors and sac outlets to then pretty much get a combo to win or to get one of my big value creatures and beat people to death to win. then I have some small creatures for removal like rec sage and plaguecrafter. You pretty much want sac outlets, tutors, reanimation, etb or leave the battlefield ability creatures, value creatures, and a win con. whats really nice about meren is that you don't need a lot because if people get rid of your stuff you just bring it back. Meren is the most resilient deck out there. Your three biggest weakness will be Torpor Orb, Stranglehold, and Rest in Peace. the best way to counter all three of those is Caustic Caterpillar so if you know your opponent has one of those always get one in hand in case of emergency.

Im glad I could help, don't forget to check my deck to see some cards I didnt mention and if ya got any more questions feel free to ask.

smissner on God Heliod

5 days ago

This deck looks pretty good, but would you mind explaining what the Torpor Orb/Tocatli Honor Guard/Leveler/Eater of Days are actually doing for this deck

SynergyBuild on Urza Power Scepter

6 days ago

dingusdingo omg finally someone with a brain, you actually get how trash this is vs Fish. I started to use the PolyTyrant builds but hated it's no-creature requirement, now I am on a list that is so anti-hulk it runs Torpor Orb and Grafdigger's Cage, Sorcerous Spyglass, Phyrexian Revoker and Pithing Needle for my metagame xD

Otherwise, though ngl even that list sucks, I also agree with AlwaysSleepy about how bad this is against hulk.

Btw, when is this thing gonna get updates?

BMHKain on The Gauntlet is set: Which ...

1 week ago

(cEDH) #PartnersInCrimeDeclareMultiversalWar

Commander / EDH* BMHKain



It's been decided: Akiri, & Bruse Tarl Collab one last time in the true last attempt at cEDH Boros.

Obviously, suggestions are welcome, & while both have some degree of Stax/Prison in them as an idea, I also wanted a secondary theme in mind. But the following card types ruin these decks:

Torpor Orb Effects

Rest in Peace Effects

Not having asymmetrical effects.

(I could make a whole list in this case, but I have to commit to something...)

One Decklist has Mirrorwing Dragon, Zada, Hedron Grinder, & Feather, the Redeemed all at the same time. Are any truly needed? Well, we can say the Dragon is dead, so that leaves us w/ Zada & Feather. (sigh...) I'd rather put Feather, the Redeemed in the 99 in that case, or I could also keep Zada as well.

But IF I did, I'd have to center the deck on both. So, nope. Not adding either (Too Late; A Goblin Ally, & an Angel already snuck in...).

But if we're going for Tier 3: High Power; which is still a hopeless case for so many running , but what is required for this feat w/ the worst colors? & no, Ol' Feather doesn't count. That said, I'll have to lower my Expectations for now. But what stratagems to use? We've Stax, but what about a secondary decktype? Value Engine? That's what I'm thinking of right now, though I'd rather suggestions than opposition of as a result. If this deck can't truly be made well in such fashion (Tier 3 has some great non-Boros CMDRs in their colors so, who knows?), I'm putting my money where my mouth is, & give up the whole campaign of cEDH Boros for good, but only if we did a good enough effort to warrant this possibility. Though I still will plot to make a Haktos the Unscarred Exalted Deck even if this is successful. As of now, I need 91 DAMN cuts. Any ideas for those 91 cuts?

All right. I said enough. I just hope one wants to help as THE GAUNTLET IS THROWN.

good luck...

VaalVanir on Gitrog Dredge Combo [Primer]

1 week ago


I know it has been a while since you got a reply.. so i'll give it a shot.

You have some good ideas about Dosan the Falling Leaf, City of Solitude and Defense Grid. But those cards can work in a way that lets opponents win. On top of that this deck does not need those kind of protection. Example: Someone tries to disrupt your dredge combo, then just toss another land (or sacrifice a land through Safekeeper or Squandered Resources) and get a draw trigger on the stack. Bottom line is that this deck has no need of such protection and can play other, more useful cards, instead.

Grafdigger's Cage Does not really stop Thassa's Oracle ETB ability. Players will hard cast Oracle in response to Cage being on the board instead of getting Oracle from Hulk. Although Torpor Orb does a better job than Grafdigger's Cage in stopping ETB triggers.

Null Rod and Collector Ouphe are easily removed and played around therefore we have them both in this deck.

oo7x7oo on Elsha's Flashy Show

2 weeks ago

I try to avoid using creatures for obvious reasons: commander can't cast creatures from top.

The only two creatures I included are win cons.

Torpor Orb is very strong card especially now Thassa's Oracle is a big thing.

In cEDH deck you don't see people commonly run rift, main reason being it's 95% going to be used as single removal therefore chain is better. I like the versatility of Winds of Rebuke: it bounces threat, can save my commander from dying, disrupt commonly used library top tutors (mystical, enlightened, vampiric, imperial seal), and can manipulate my top of library. Therefore, Chain of Vapor can be an addition but not replacement for my consideration. Cyclonic Rift is not considered, it is a big advantage, but it really doesn't win the game.

I also don't see a big problem in Arcane Denial that opponent draws two cards. In cEDH quality is way more important than quantity, being able to deal the right thing is more crucial. Especially in cEDH, cards are very low curved, Remand sends back to their hand, but threat is still there and they can probably still replay it. I do see the upside that it can bounce my own spell being countered, but overall I think Arcane Denial less restricted and easier to use.

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