Consecrated Sphinx

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Consecrated Sphinx

Creature — Sphinx

Flying

Whenever an opponent draws a card, you may draw two cards.

Ben_DeArmond on Know Your Enemy (Casual EDH)

2 weeks ago

It should also be noted that Saheeli's Artistry has the exact same mana cost as Consecrated Sphinx.

ASalesman on Unesh, Ultimate Guide (Tribal)

1 month ago

Bloomburrow Revision

Necramus on Wheels on Fire!

2 months ago

Consecrated Sphinx and Notion Thief can be great to capitalize on when you make your opponents draw using wheels.

I will admit that there seem to be parts of your deck that non-bo with each other. I see a Narset present, but then I also see things like Nekusar, Fate Unraveler, Bowmasters, that punish people for drawing. Narset does turn that off, but also breaks parity with wheels. So, I'm not sure if this was intentional or you just wanted the option to lean in to either strategy.

I have a Nekusar deck that I absolutely adore, if you'd like to check out my build around wheels: Oh My Gizzard, It's a Zombie Wizard

enrico81 on Volothamp Geddarm - Volo EDH

2 months ago

Hi Hybrow, very nice deck! I've done a similar one if you want to check it The taxonomy of Volo. Did you consided Sporocyst and Consecrated Sphinx? Maybe I will replace the snake slot of my Lotus Cobra with your choice of Ice-Fang Coatlfoil.

BarfQuackers on The Oprah Winfrey of Spells (Retired)

7 months ago

indieinside Sorry it took me so long to get back to you, kinda read it, got busy, and forgot lol. Unfortunately though, I don't have a great answer for you, I haven't had the chance to play it yet. Getting cards for TCGplayer is like pulling healthy teeth from a conscious tigers mouth.

Goldfishing though, it plays like a politics deck, you don't get off to a very fast start, you'd likely need convince other players you're not a threat or threaten like you have some sort of answer in your hand to an attack, use your counterspells very conservatively, countering anything that wins the game for other people or anything that would destroy your field in the beginning. Then switch to an aggressive plan once there's two people at low life or it's a 1v1. That's my assessment just from goldfishing though plus, I'm also building with weird deck restrictions, so take my opinion on it with a grain of salt.

The deck would obviously be stronger if you don't build like an idiot like myself, cards like Consecrated Sphinx and other creatures make the deck much better. It's been pretty consistent in terms of land drops, card draw, and pumping out tokens.

Gidgetimer on how tf does the consecrated …

7 months ago

You can link cards by enclosing the name in double square brackets.

Consecrated Sphinx

Notion Thief

Fractured Identity

Your formatting is weird and it isn't clear what you are asking, I will do my best to explain the interaction.

For simplicity in tracking we are going to refer to the opponents as "opponent A-C".

The same event can't be replaced more than once by a single replacement effect.

  1. Opponent A is going to draw for turn and there will be a Consecrated Sphinx trigger.

  2. When your Sphinx trigger resolves you will choose to draw.

  3. You choose one of three replacement effects to apply to the draw.

  4. Assuming that you choose opponent A's replacement they will then have a choice of two replacements to apply since they are now the player affected by the replacements.

  5. If they choose Opponent B's replacement then opponent B will have to choose Opponent C's replacement and there will be no more replacements.

  6. Opponent C will draw. Consecrated Sphinx will trigger, but not be put on the stack yet since you are in the middle of resolving an ability.

  7. Repeat 3-6 for the second draw of the Sphinx trigger.

  8. You will then have two sphinx triggers to resolve and assuming that you always choose to draw, you will mill out all of your opponents getting an extra Sphinx triggers each time.

614.5. A replacement effect doesn’t invoke itself repeatedly; it gets only one opportunity to affect an event or any modified events that may replace that event.

616.1. If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object’s controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 101.4).

griffstick on If you could run any …

10 months ago

1: Crypt Ghast is my #1 choice, because I love mono black.

2: Ankle Shanker is a must for me. I want that deathtouch vigilance firststrike deck soo bad.

3: Bloodlord of Vaasgoth, I love Vampires.

4: Bloodline Keeper  Flip... same

5: Arena Rector, monowhite super friends.

6: Consecrated Sphinx draw cards

7: Demon of Death's Gate would be super fun to cheat out without cmdr tax over and over again.

8: Lord of the Void would be fun plus demons are a favorite tribe of mine

9: High Priest of Penance, indestructible combos, control the board and pillow fort up

10: Sunblast Angel. A board wipe in the command zone that makes your opponents think twice about attacking.

Madcookie on Pattern Recognition # 288 - …

1 year ago

Transmute is one of my favorite mechanics precisely because of how flavorful but also fair and limiting it is. You mention tutors that cost less than 4 mana have a drawback and make transmuting for 3 sound OP, while the main downside of the mechanic is its extremely limiting scope - you can only get a card of the same CMC. On top of that everything except Muddle the Mixture, Dimir House Guard (only in some K'rrik cEDH), maybe Shred Memory does not have any meaningful effects for the mana cost and excluding the transmute ability, is essentially unplayable.

Most tutors that are played in various formats are very versatile either grabbing almost any card you want like Demonic Tutor(deck) or Fae of Wishes(sideboard), or can get a card type that synergizes with your deck like Buried Alive or Fabricate. Transmuted cards can only grab a card with certain CMC usually a specific combo piece, which means in the majority of situations they can't be used to tutor for something else like an answer or a different combo piece, increasing the chance that they are dead cards in your hand.

Sure, Transmute is uncounterable but in situations not involving storm you are better off countering the stuff your opponent searched for, instead of the tutor itself. Last but not least most of the Transmute cards have black in them and generally black tutors do not reveal what you search for, unlike Transmute which always makes you share that information with everyone.

Because your topic bled into "Are tutors bad for the game" I'll touch on that too. No. If you ban tutors then cards that overflow with value take their place - Consecrated Sphinx, Rhystic Study, Esper Sentinel, Smothering Tithe. Prices skyrocket even higher. Then you probably ban those. Then what? Where do we draw the line? When 99 Colossal Dreadmaw becomes the meta?

If anything players should discuss power-levels and have some consideration for their playgroup when deckbuilding.

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