Consecrated Sphinx

Consecrated Sphinx

Creature — Sphinx

Flying

Whenever an opponent draws a card, you may draw two cards.

Latest Decks as Commander

Consecrated Sphinx Discussion

legendofa on Card creation challenge

1 week ago

Mental Shield

Artifact

If you would draw a card, you may instead put the top card of your library into your hand.

When you get a thought, make sure it doesn't get you.


For that protection against Nekusar, the Mindrazer, Consecrated Sphinx, and other draw punishment.

Create a legendary creature with a one-word name.

freezerboy on Sadness on the Stack

2 weeks ago

Well at least it isn't too oppressive...no Seedborn Muse, though Consecrated Sphinx always gets an eye roll. Nice deck.

smilodex on Food Farm

1 month ago

Hullbreacher is banned... Now we have to play Narset again. I can't recommend enough to play Consecrated Sphinx/Nezahal, Primal Tide as your high mana payoff in Simic.

Lanzo493 on Tasigur cEDH

1 month ago

Arbor Elf and Voyaging Satyr would go good with land ramping. Throw in a Wild Growth too for good measure. I second the Neoform idea.

PhyrexianWombat on Phyrexian Flavour

1 month ago

Love a good Phyrexian deck! This one's dedication to the flavor is especially impressive, great job here!

I'd suggest trying out some of the "choose a creature type" cards such as Kindred Summons and Reflections of Littjara to take advantage of the newly-implemented Phyrexian creature type that all your creatures share, (okay, most of them at least, poor Consecrated Sphinx) but those cards themselves might be considered rather off-flavor. Hopefully we get some proper Phyrexian tribal support soon!

By the way, a second Tainted Strike seems to have snuck its way in there. If you end up looking for a replacement, Phyresis and Glistening Oil do a similar thing and hold the same thematic resonance, though they're a bit slower and more telegraphed.

grennpowerhouse on The Ten Plagues: Locust God cEDH [PRIMER]

4 months ago

This deck is really well built good job

You have several small fry that is good early in the game (ie. Simian spirt guide, Spellseeker , Trinket Mage ) but later in the game might not be so good. Have you considered adding Mystic Reflection so later in the game you can have several Consecrated Sphinx and Jace's Archivist . That would be great because your tokens would also enter as copies of those creatures

With all of the small tokens you're creating maybe add Impact Tremors and/or Purphoros, God of the Forge

Also if you for a wheel sub-theme you may want to add cards such as Wheel of Misfortune , Magus of the Wheel , Tolarian Winds , and Forgotten Creation .

For card draw Rhystic Study , Bident of Thassa , and Curiosity Crafter

with all of this card draw maybe Thought Vessel , Reliquary Tower , Spellbook , and Venser's Journal

Annnnnndddd some more great cards are Chasm Skulker , Body of Knowledge , Enter the infinte, The Magic Mirror and Finale of Revelation

BTW thanks for the upvote

Mafuhsa on Faerie Tricks *tribal

5 months ago

I just happened across your deck. I know it's been a while since you uploaded, but here are my suggestions:

I play an oona deck as well. I think playing card draw that doesn't require you to commit to board will help. I play Sire of Stagnation and Consecrated Sphinx .

Notion Thief works well too. I just find I get targeted when I play it, so I took mine out of the deck.

As for removal protection, cheaper counterspells help. Familiar's Ruse is cute and flavorful, but Swan Song is cheaper, and doesn't require you to have a creature to bounce. Insidious Will is flexible with modes, but I've found Narset's Reversal works better almost every time, while being 2 mana cheaper.

Caerwyn on

5 months ago

I would cut Howling Mine , Font of Mythos , Kami of the Crescent Moon , and any cards like that I missed (I do not include Teferi's Puzzle Box on that list since it doesn’t provide your opponents card advantage). One of Nekusar’s big problems is that you are providing your opponents extra cards they can use to stop your victory. These types of cards are not fast enough - they provide only incremental damage when you want to be hitting for huge damage with wheel effects.

Here are some other cards to consider:

  1. Curiosity combos with Niv-Mizzet to quickly close out games. Helm of the Ghastlord also combos with Niv. Placed on Nekusar when a wheel effect is used, it locks all your opponents out of playing anything other than instants, since they’ll discard their hand to the wheel and then be forced to discard anything they drew.

  2. Glistening Oil and Phyresis drastically decrease the amount of damage you need to do in order to win.

  3. Sigil of Sleep turns every wheel card you play into a mini- Cyclonic Rift .

  4. On that note, Cyclonic Rift itself is an amazing card you should include.

  5. Consecrated Sphinx is a whole lot of value here.

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