Tainted Pact

Tainted Pact

Instant

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

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Printings View all

Set Rarity
Odyssey (ODY) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Tainted Pact occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Tainted Pact Discussion

casual_competitive on Seared Sausage

4 days ago

wouldn't having discard cards that affect everyone be better then ones that target one opponent? and whats the reason for Tainted Pact and Demonic Consultation, is there a Laboratory Maniac type of card in rakdos?

Brogan54 on Oloro, Ageless Ascetic

1 week ago

My recommendations :

I think most people will tell you that Oloro offers little competitive advantage to you compared to other esper commander like Zur (who can fetch Necropotence into play) or even Aminatou (who is a combo piece in the command zone). I think upsides for Oloro would be that he can do larger ad nauseam and possibly can even run Humility which few decks can win while it is on the board.

LOW IMPACT:

Teferi's Protection

Rhox Faithmender

Debt to the Deathless

Despark

MANA COST TOO HIGH

Merciless Eviction

Anguished Unmaking

Disallow

Thran Dynamo

TOO SLOW

Mox Tantalite

Phyrexian Arena

Twilight Prophet

Crypt Ghast

Winds of Abandon

Vindicate

Search for Azcanta  Flip

I would first add better ramp, better draw, potential Stax, tutors and then other win cons.

RAMP

Dark Ritual

Fellwar Stone

Mox Diamond

Talisman of Hierarchy

Talisman of Progress

Copy Artifact

Mox Opal

Cabal Ritual

Grim Monolith

Lotus Petal

Dramatic Reversal

DRAW

Ad Nauseam

Night's Whisper

Windfall

Timetwister

Whispering Madness

Brainstorm

Ponder

Preordain

Verity Circle (good against dorks)

Plunge into Darkness (a good Impulse)

Mindblade Render

Sygg, River Cutthroat

STAX

Drannith Magistrate

Aven Mindcensor

Cursed Totem

Notion Thief

Humility

Blind Obedience

Rest in Peace

Torpor Orb

BETTER COUNTERSPELLS

Mental Misstep

Dispel

Flusterstorm

Delay

Spell Pierce

Spell Snare

Negate

Tale's End

BETTER REMOVAL

Chain of Vapor

Gilded Drake

Yahenni's Expertise

Into the Roil

Blink of an Eye

TUTORS

Vampiric Tutor

Imperial Seal

Transmute Artifact

Intuition

Whir of Invention

Praetor's Grasp

Spellseeker

Academy Rector

OTHER COMBOS

CONSULT COMBO Demonic Consultation

Tainted Pact

Jace, Wielder of Mysteries

Laboratory Maniac

AD NAUSEAM COMBO Angel's Grace

Ad Nauseam (draw whole deck, can Windfall and make everyone die while AG means you can't lose

Helm of Obedience

Rest in Peace / Leyline of the Void

Heliod Walking Ballista

Approach of the Second Sun

Dramatic Scepter

Isochron Scepter

Rocks that produce at least three mana total (outlet is extort with blind obedience or crypt ghast) If have pristine Talisman gain infinite life, which is infinite draw with commander

Didn't look at landbase

Spirits on Kaalia, Mirror Breaker EDH

2 weeks ago

Hi DankMagicianD,

Thanks for the comments. Glad you found it informative, which is the goal!

The reason Giver of Runes is excluded is exactly what you noted, cannot give itself protection, so it takes away the ability to block, and then for protection. It also means itself can be removed fairly easily.

In addition, once I have a Mother of Runes in play to protect Kaalia of the Vast or make her unblockable (by a single color), I don't want a duplication of that effect. Imagine a starting hand with 2x Mother of Runes, wouldn't be good.

Mother of Runes is certainly an optional choice as well, a well timed Silence into a haste Kaalia of the Vast can be more effective, and a Silence has better modularity. I like Mother of Runes because it breaks up the CMC for Silence which allows to go 1 turn earlier in some cases. Again it's subjective.

Easily could be subbed out for other synergy cards too, like a Children of Korlis to enable Razaketh, the Foulblooded or Doom Whisperer opening into Infinite win-con lines, or Thassa's Oracle interaction like Abeyance or Hushbringer. Even with Flash (Protean Hulk) banned, Thassa's Oracle + Tainted Pact or Demonic Consultation still require interaction. Evaluate if your losing because Kaalia of the Vast gets target removed, or if your losing because others are winning first, will help you decide if Mother of Runes and/or Giver of Runes is the right choice, or if you need a stronger interaction package like Red Elemental Blast/Pyroblast which I would highly recommend in a dominated format.

If you prefer Giver of Runes because you need the protection from Colorless, she can replace Mother of Runes, if you don't need that, then Mother of Runes has better modularity and protection. If your getting hit with target removal, double up and run both (or a Silence).

Motley_Fool on Lutri Pact

3 weeks ago

I would try to find room for a second Tainted Pact. I'm thinking possible cuts could be Predict, or Xantid Swarm, or another cantrip. Otherwise neat deck.

+1 from me, Continue brewing!

Daniel545 on Kenrith Cycling

1 month ago

You should check out Demonic Consultation. Tainted Pact checks for same name cards, so change your basic lands out, use snow-covered to make up for it. Cause you go to T-pact, then you hit those three swamps, pact over now you still have half your library. Otherwise, it's an interesting concept and hope it works for ya, stay groovy.

Phroggy1 on Dookie (doomsday ukkima)

1 month ago

yes, i actually run Voyaging Satyr in place of Arbor Elf for that reason in most of my food chain decks if they are running singleton mana base for Tainted Pact i disagree with the recursion card analysis as you and many other players in the format play wheels which can pitch your chain into the grave, no red means no squee in the deck means if your CFE creatures go to the grave they are gone and you have no way to get them back, fish goes to a grave, it's gone. just my opinion and good luck

Alledzebu on Trynn & Silvar, Dangerous Bonds.

1 month ago

Foremost, I would first like to commend you for the solid effort attempt at optimizing this deck, you got some very interesting win conditions that I personally enjoy.

Now, with that said, I would like to point certain means by which I believe we can improve this deck even further:

1)The deck has few responses, if I may recommend the following: -Mana Tithe -Rebuff the Wicked -Pyroblast -Silence = this one is a "must" imo. -Angel's Grace -Red Elemental Blast -Ranger-Captain of Eos = also a tutor.

2)We can add more control, because the high cmc of the commanders makes you slow, since such is the case, why not slowing our opponents instead? -Authority of the Consuls -Blind Obedience -Deafening Silence -Terminate

3)Mess with their hands: -Duress -Thoughtseize -Inquisition of Kozilek

4)tutors to consider: -Imperial Recruiter he is human -Recruiter of the Guard human too -insert famous black tutors like diabolic intent etc...

5)burst ramp to consider: this cards for a cost can produce tons of mana in one turn... -Culling the Weak -Dark Ritual -Treasonous Ogre

6) key cards that can search thru all your deck your win condition: just be sure to have at least one piece of the combo in hand already and enough life to pay... -Plunge into Darkness -Tainted Pact -Demonic Consultation -ad nauseum this are insanely powerful cards...

7) Karmic Guide instead of Sun Titan she is less expensive mana-wise, and same eff almost...

8) there are a few better and unilateral land destruction effects out there like: Boil Boiling Seas

9) now that this new additions have vastly reduced the overall CMC of the deck, you can now have the luxury of cutting lands proportionate to reduction of cmc average :) depending how much cheaper your deck is, the less lands u can put in it... you could go all the way down to 34 lands, now am concerned with the quality of land base, so let me suggest a handful to you: -Forbidden Orchard -all 3 shock lands -all 3 pain lands -City of Brass -Luxury Suite -Ancient Tomb -Tarnished Citadel -Phyrexian Tower -Graven Cairns -Castle Ardenvale

10) add Kiki-Jiki, Mirror Breaker he can create infinite copies with bell ringer and he can also create an infinite combo with silvar and fiend hunter...

-you need silvar and fiend hunter (with any card banished by his eff it doesn't matter here)...

-then summon kiki jiki, create copy of fiend hunter...

-new copy of fiend hunter banishes kiki giki...

-sacrifice the copy fiend hunter to silvar...

-kiki giki return untapped...

-create a new copy of fiend hunter...

-banish kiki giki again...

-rinse and repeat...

Enral on Till the End of Tayam | **PRIMER**

1 month ago

Dubstep4lyfe: Hi there, I just want to clarify that my Tayam deck is not cEDH at all and is at a 75% power level. The deck would look a lot different (with more emphasis on hatebears/stax and less goofy synergy stuff like Reyhan, Last of the Abzan) if I were to convert it to cEDH. I've dabbled in cEDH before but unfortunately not everyone in my playgroup is interested in it so it's something on my backburner for now. Anyways, you just have to change the deckbuilding mindset dramatically if you want to transition into cEDH as it is a totally different animal altogether.

Deckbuilding for cEDH is very different in that you want to focus on one compact/efficient win condition (with a second or even third compact win condition as plan B) and work your way up from interaction and protection of the win condition. Commander choice is very much dependent on how effective they can contribute to the win condition. For example, Kess, Dissident Mage is a great commander for the win condition Demonic Consultation/Tainted Pact + Thassa's Oracle/Laboratory Maniac as you can cast it twice with Kess's flashback to execute the combo in one turn. The color identity of the commander is also very important in which color combination with strong tutors, interaction, and protection are ideal. As for Karador, you want to check out cobblepott's decklist/primer for more information. Hope that helps!

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