Tainted Pact

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Tainted Pact

Instant

Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.

SufferFromEDHD on Esika Ad Nauseam Gate Win

2 weeks ago

You are right about Tainted Pact being too aggressive in this glass cannon. I will redact and revamp my suggestion to the missing link to this strategy: Crop Rotation!

SufferFromEDHD on Esika Ad Nauseam Gate Win

2 weeks ago

Boseiju, Who Endures/Otawara, Soaring City much needed spot removal.

Slaughter Pact is not as clutch as that Pact of Negation but the power creep is real and there are many creatures that can thwart this strategy.

Tainted Pact!

Toherden on Goblin Charbelcher EDH

1 month ago

Hey, you can add these spells : Culling the Weak ; Jeska's Will to accelerate your mana, and all tutors : Scheming Symmetry ; Wishclaw Talisman ; Tinker ; Diabolic Intent ; Imperial Seal ; Gamble ; Grim Tutor ; Personal Tutor ; Planar Bridge ; Demonic Consultation ; Tainted Pact (with the combo Thassa's Oracle if don't play a lot of lands), you can add Divining Witch same thing, and the master piece for these tutors is Laboratory Maniac. Nowday there is a lot of mana rock : Arcane Signet ; Mox Amber ; Thran Dynamo ; Thought Vessel

immakinganezehaldeck on Sisay Toolbox (Casual CEDH)

1 month ago

Update 10/13/22

Thinking of trimming back the fat a bit after some play testing.

Regarding the creature sub-theme - Grenzo, Dungeon Warden was a cool add, but it was a heavy mana cost off the bat to put a relevant one into play, plus its hit rate was somewhat low when I was goldfishing.

I also want to work in the Hermit Druid + Sevinne's Reclamation + Thassa's Oracle combo. The lands base is pretty much all non basic now, and Thassa’s can be swapped out for Jace, Wielder of Mysteries. Reclamation can still recur a lot of things in the deck, and Oracle is still compatible with Tainted Pact.

A lot of the legends in the deck already were added as silver bullets (e.g Anafenza, the Foremost. I think some of these should be cut in favor of more value-grinding legends. (While keeping the legendary count and overall curve intact.

OUT: - Grenzo, Dungeon Warden - Jace, Wielder of Mysteries - The 5 basic lands

IN: - Hermit Druid - Sevinne's Reclamation - Thassa's Oracle - 5 non basic lands - Anafenza, the Foremost

(I’ll update the ins/outs in another comment, These are not yet fleshed out.)

TheOfficialCreator on

1 month ago

I'll just start with the idea that the reason Elves and Vampires can win in cEDH is because they tend to grow exponentially, quickly spiraling out of control; Elves through mana dork sizing-up, and Vampires through sacrifice and mana doubling strategies.

Rogues don't really have the potential to grow at this same rate, and from the looks of it this deck will struggle to deal with three other well-refined decks at the table. This isn't a criticism of your deck, obviously, but more a general warning of how it will function at a cEDH table.

That being said, Rogues may not have exponential growth tied to them, but they do have a unique strategy that you could utilize to a greater extent. This would likely require a reworking of your current strategy, and a new commander at the helm.

Since Dimir and Rogues in general do not have ready access to good ramp, I would highly suggest either enhancing your control shell or making Sygg, River Cutthroat your commander. Sygg gives you access to card draw and synergy with your unblockable rogues (though I would suggest taking Blighted Agent out in general, since it doesn't deal traditional damage and doesn't cause your opponents to lose life), plus it is more mana-efficient and allows for a better tempo. By turn 4 or 5 you really should be developing if not completing your win-state in cEDH. Bident of Thassa would make a good t3-4 drop in preparation for a finishing blow on turn 5 (likely would be accomplished through "death by a thousand cuts").

You could also lean into the infinite combo route. I noticed for instance that you're running Tainted Pact and Thassa's Oracle. I might suggest adding Jace, Wielder of Mysteries and Demonic Consultation as well to streamline this combo.

Let me know if you have any questions.

Icaruskid on Black Bolt | Athreos, Shadowborn [PRIMER]

1 month ago

SufferFromEDHD Swapped in Spoils of the Vault for Tainted Pact and it does work! Will try out the other ideas too. Thank you!

Icaruskid on Jeff Goldblum, Warlock

1 month ago

Haha yeah Tainted Pact is bad here. Seems like Alhammarret's Archive is an fitting fix for that slot too. I'll test out Idol of Oblivion as well. Thank you SufferFromEDHD for your incisive input as always!

SufferFromEDHD on Jeff Goldblum, Warlock

1 month ago

Neat concept. Solid list.

Alhammarret's Archive double the two things your deck does.

Idol of Oblivion colorless card draw that fits the token theme.

Imp's Mischief mono black all star.

With 30 basic swamps I don't think Tainted Pact is optimal. Dust Bowl is however.

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