Day's Undoing

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Day's Undoing

Sorcery

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Oakiegg on The Wheel // Nekusar, the Mindrazer

6 months ago

MechGD That's a huge point out that I never realized, thank you so much for pointing that out! I have actually been looking for a piece to swap out Vampiric Tutor or Cyclonic Rift and that fits in perfectly; There are other options that are out of place in the deck for sure--e.g. Sangromancer is only included since I play in an Aristocrats-heavy meta--I've always felt off using Day's Undoing and being required to take it out entirely doesn't hurt bad whatsoever.

Thanks again!

Joker4242 on Day's Recasting

8 months ago

Minor changes. Added Thing in the Ice  Flip back into the deck. Works well as an early blocker and can act as a finisher all on it's own. Combos will with Snapcaster Mage, Narset, Parter of Veils, and Day's Undoing. Having multiples might seem iffy, but it gets better when you can sacrifice one to Force of Negation. Plus, it will become a major target for kill spells once on the board. Nice to have a few lying around.

Because I have added Thing in the Ice  Flip I am considering removing Riptide Laboratory. It's a fun land, but I need to make sure I have enough blue at all times to cast spells like Archmage's Charm.

I also upped the Sea Gate Restoration  Flip count to 4. That way I can now more easily stabilize with lands. Narset, Parter of Veils can search them up off the top of the deck because they are considered spells.

Goldberserkerdragon on

9 months ago

KongMing Indeed! Queza is a tricky one in that it only hits one person at a time. However, she isn't poised to win immediately and thats good. Once late-early/midgame is reached, opponent's life totals are knocked down enough by my other opponent's because I'm not the only one trying to get life totals down/win lol. Queza can generally get the job done killing or almost killing up to 3 opponents if not everyone in a turn or two. A Sturdy Peer into the Abyss + Psychic Corrosion will work; even Queza and Peer alone is enough that so much card draw will be generated, one can just keep drawing and finish opponent's that way. Even so, I have cards in deck like Day's Undoing and Midnight Clock. The clock generally gets a bad rap but in my experience it has always worked well. Play it at the right time and those counters will go. We are in the right colors to protect/counter. We can also pay into it to speed up the process. Elixir of Immortality seems like a good fit otherwise. Cheers!

Coward_Token on Heliod is drawing all of the cards | V-MKM

1 year ago

Some selective graveyard hate: Soul-Guide Lantern, Lion Sash, Watchers of the Dead, Stonespeaker Crystal

(To analy clarify, Day's Undoing can only end your own turn, but since it's bad with milling it's still out of the question.)

keizerbuns on You want more cards? You can’t handle more cards!

1 year ago

Those are all great suggestions, Dead_Blue_! I’m sure I could find a spot for Day's Undoing somewhere and Hurkyl's Recall looks like an excellent sideboard card. Murktide Regent is a great suggestion too, but it‘s just a little too expensive for me to run a full set.

Thanks for the suggestions!

aholder7 on Two years ago, The Professor …

1 year ago

Actually part of the RL promise was to not print functionally identical cards like your example. so they couldn't do that either. thats why Day's Undoing needed the 'end the turn' clause otherwise it would be Timetwister. how close they are willing to toe the line is another matter. could they print a Timetwister that only drew 6 cards? I think time twister investors might get mad about that, but I don't know for sure. And that's why it likely would never be printed. WOTC won't print something they think 'might' cause a lawsuit. so in order to really get RL cards we will have to accept Day's Undoing.

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