Day's Undoing

Day's Undoing

Sorcery

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

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Day's Undoing Discussion

glhfJKiHax on The Dissident

3 weeks ago

Thanks for the upvote. I’d never considered Timetwister type effects because of how unattainable it seemed but Day's Undoing seems like a great replacement. Thanks for the heads up

Queen_Lulu on The Dissident

3 weeks ago

Good budget build! May I suggest Day's Undoing? It's a good budget replacement for Timetwister. Also please check out my competitive Dimir EDH deck!

thegoldentoast on Early Defence

1 month ago

I just thought of using Snapcaster Mage to run more variety counter spells and discard and just replay the ones I need situationally but I’m worried Day's Undoing will make it not very useful :(

thegoldentoast on Early Defence

1 month ago

zapyourtumor yeah, you basically summed up all my concerns with the deck. Ensnaring Bridge sounds like it would help a lot. I’m willing to sub out 3 Temporal Masterys since I can search for them. But I’m not sure what else to take out or if I should go over 60 cards. I have not played it completely yet, it’s still a work in progress. And yes, getting stuff into the graveyard is difficult but from play tests Day's Undoing doesn’t hinder that too much. Usually I’m playing everything in my hand before playing it anyway. It’s definitely light on discard and I’m struggling more with what to take out more than I am with what to put in as there are so many great control cards that would work really well in this deck.

Also, thanks for the land advice. I suck at putting together land bases.

So far I’m thinking:

1x Thoughtseize, 2x Ensnaring Bridge, 2x a 2 cost counter spell

-3x Temporal Mastery, -1 Spell Snare, and playing around with the mana base until it feels right.

Also, I need a win condition for the main board if I’m playing against control.

As the deck is now, I would be highly surprised if the deck was competitively viable. But the goal is to get it there.

zapyourtumor on Early Defence

1 month ago

Out of curiosity, is this actually competitive? Like have you tested it against some other decks? The deck feels pretty slow and I'm not sure you have enough cards to stall the game long enough, since the only control elements I see are 4x Spell Snare and 4x Damnation (and maybe Ashiok). This isn't a criticism per se, since I like janky decks, I'm just not sure whether this is competitive or jank. I feel like it needs more ways to slow down the game, either with controlly cards like more counterspells/removal or prison cards like Ensnaring Bridge.

Also, I think the manabase could be improved with some Drowned Catacomb and stuff. And if you want to play Phyrexian Unlife from the sideboard, you basically only have 5 lands that can make white mana. I'd just put the godless shrine mainboard and add some extra fetches like Marsh Flats to free up sideboard space.

Another more serious concern is getting targets for Surgical Extraction and Extirpate. You have some ways to get stuff into the graveyard with 5 discard spells, 4 counterspells, and 5 wipes, but every time you cast Day's Undoing all that gets shuffled away. Do you often find this to be a problem? If so, I think some more discard spells (1-2 more copies of Thoughtseize) and Counterspells could help.

DadHumanPraetor on Planeswalker Anti-Defamation League Redux

2 months ago

Narset, Parter of Veils / Alms Collector + Windfall / Molten Psyche / Whirlpool Warrior / Day's Undoing

Drift of Phantasms Solve the Equation Call the Gatewatch all tutor the combo pieces.

Its not a friendly combo. But if you wanna win with Jeskai Friends there are limited options lol.

DadHumanPraetor on Planeswalker Anti-Defamation League Redux

2 months ago

Promise of Loyalty is good here. Nevinyrral's Disk kills everything except your walkers. I also run Jokulhaups but I know not everyone is cool with MLD. It does work nicely with your Smothering Tithe too. Combine with Boros Charm for a win ;)

Pramikon, Sky Rampart and Mystic Barrier help keep your walkers safe from attacks. I run Meekstone as well, but you have some big guys in your list so idk if youd want it. Karmic Justice is a nice deterrent for removal spells.

Narset Transcendent Chandra, Torch of Defiance Jace, Unraveler of Secrets Will Kenrith and Rowan Kenrith and Dovin Baan all have insane emblems.

The Wanderer Narset, Parter of Veils Teyo, the Shieldmage Tibalt, Rakish Instigator are all good obstacles to your opponents game plans.

I run Narset + Wheels, but that's another salty combo so it depends on your group. You have Emergency Powers so Day's Undoing Whirlpool Warrior or Windfall aren't too far off. Add in a Solve the Equation and a Drift of Phantasms to search up the combo.

Ajani Vengeant is another one that you should only run if your group is ok with land destruction.

Ugin, the Spirit Dragon is obviously great but I know not everyone has the budget for him.

Tezzeret's Gambit is a flavorful draw spell for 3 generic and 2 life.

Just thoughts. I see you are doing more of a token theme. I personally focus more on wraths and resource denial to keep opponents from advancing their boards until I can get emblems. I admit that everyone HATES my version, but I love it lol. Cool deck.

TriusMalarky on Thought Flare and Niv Mizzet …

4 months ago

Thirst for Meaning and Thirst for Knowledge are both incredibly good cards, and if I know EDH I assume you're running at least a couple mana rocks and one or two enchantments you thought were cool. They also only cost 3 mana, which is great.

Additionally, Frantic Search is great to dig really fast, especially if you have a land that taps for multiple mana. Faithless Looting is just great, Brainstorm is a no-brainer, and there's a couple affordable wheels in Windfall , Wheel of Misfortune and Day's Undoing .

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