Mystical Teachings

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Mystical Teachings

Instant

Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle your library.

Flashback (You may cast this from your graveyard for this card's flashback cost. Then exile this.)

SufferFromEDHD on Vohar - Reanimator

1 week ago

Nice deck. A bit heavy on creatures? You need a few more Dimir tricks.

Ideas Unbound, Windfall and/or Dark Deal big card draw

Deep Analysis little card draw

Increasing Ambition big tutor

Mystical Teachings little tutor

Dark Withering great removal

Circular Logic great counterspell

Forbid and/or Demonic Collusion forever

Null Brooch > Negate

K4nkato on Worship at Krark's Altar

7 months ago

Running Wizard's Rockets and Mystical Teachings over Ancient Stirrings so the deck plays better against Burn.

Grind on Jata

1 year ago

Cool deck!!!
Have you considered running some cards with flashback?
Crawl from the Cellar and Deep Analysis, Mystical Teachings are a couple options, there are many others.

sylvannos on Mana Crypt is bad

1 year ago

@KL185: I'm pointing out some of the obvious applications to having cheap, fast artifact mana. Going land -> Mana Crypt -> Trinisphere means you get to keep playing Magic while your opponent sits around doing nothing for three turns while you set up a Wasteland/Strip Mine + Crucible of Worlds lock. Mana Crypt was a $100 card long before EDH was a thing, where it could only be played in Vintage.

@Tryptic: Honestly, I agree about EDH's banlist being complete garbage. All of the format's problems stem from the availability of fast mana and tutors. Prismatic had the right idea where it banned fast mana like Mana Crypt and Sol Ring, tutors (ranging from Mystical Teachings to Demonic Tutor), and then any other degenerate cards like Memory Jar, Necropotence, Yawgmoth's Will, or Gush.

There's a reason the format was able to have whacky decks with 4x Darksteel Colossus and 4x Akroma, Angel of Wrath be viable. The only cards that were specifically a problem for the format were things like Sundering Titan and Battle of Wits (both banned). Cards like Biorhythm weren't a problem because it played more like conventional Magic. If you can cast an 8 mana spell, you SHOULD be winning the game.

Allan-Chefa- on Persistent Control

1 year ago

Thanks, those were the tips I needed! Well-remembered Mystical Teachings was missing from the deck. Pestilence and Evincar's Justice are strong but I think Evincar's Justice will get better. About Brainstorm I'm going to be stubborn and test first I love this card but I'll probably replace it with Ponder or Preordain I don't know which one is better in the deck but neither of them is card advantage and instead of the CCO I'll test Consult the Necrosages which seems versatile. The price of 2 Chainer's Edict are the value of the deck in Brazil hehehe but if the deck works I'll buy it. Thks

Spell_Slam on Persistent Control

1 year ago

Aside from being an Advisor for your petitioners, CCO is not really all that strong (Ravenous Rats cards don't usually see play in competitive Pauper). Maybe they would be better off as more Petitioners or just better discard spells? I like the idea though, and if it works, that's great!

I think the big addition to to make to your deck would be the use of sweepers that are synergistic with Petitioners. I'm thinking Evincar's Justice and/or Pestilence. These cards are incredibly powerful in Pauper, since most cretures have 2 or less toughness. Petitioners will be a good way to survive through your own board wipes, so this is a good spot for this strategy.

You need the basic cantrip spells to help your deck out. Ponder and Preordain are usually stronger than Brainstorm in Pauper because the fetchlands are not as good (and you aren't running any anyways). If you do want to keep Brainstorm, think about adding Ash Barrens to your deck. I understand the combo with petitioners to mill yourself, but this is much more inefficient and mana intensive and prone to blowing yourself out compared to the stability of Preordain and Ponder.

This might also be a good deck for Mystical Teachings. This would allow you to run more 1-ofs in your deck and give you a more consistent game plan. You could cut back on Crypt Incursions, for example.

I would cut Devour Flesh for Chainer's Edict. This is usually one of the best removal spells in Black and is a staple in black and Dimir control decks.

TheVectornaut on Blue/Black Beginner Deck

3 years ago

I think this deck is really well-positioned to become a "draw-go" style control deck that plays instants and flash creatures on others' turns. Pteramander , Augur of Bolas , Brineborn Cutthroat , Threnody Singer , Vodalian Arcanist , Naiad of Hidden Coves , Wavebreak Hippocamp , Murmuring Mystic , and all of your instants (save for the likely too slow 4 mana ones) already fit in such an archetype to at least some extent. The horse fish is particularly insane as a card draw engine, and I'd try to get a playset of it if you can. Stacking them to draw even more cards with Nymris, Oona's Trickster , Baral, Chief of Compliance , Slitherwisp , etc. would also make Ominous Seas more viable, possibly even supplemented by draw payoffs like Chasm Skulker and Nadir Kraken .

Some other options that care about flash might be Cunning Nightbonder , Teferi, Mage of Zhalfir , Leyline of Anticipation , Torrential Gearhulk , and Mystical Teachings .

For more generally good instants, Counterspell , Mana Leak , Countersquall , Frantic Search , AEtherize , Vapor Snag , Rewind , Cryptic Command , Opt , and Brainstorm (if you're playing with the legacy banned list) are options of varying budgets and power levels for a control deck.

The first cards I'd cut would be anything with suspend or that applies keyword ability counters. I think some amount of counter manipulation would be needed to maximize the value from such cards (with Clockspinning , Jhoira's Timebug , Paradox Haze , and Nikara, Lair Scavenger being a few things that come to mind). Then, I'd cull any sorceries or creatures that would take up all your mana on your own turn for minimal impact. Dead Revels , Frost Lynx , Alirios, Enraptured , and so on.

Sorry it took me a while to submit this after seeing the deck get posted earlier this week. Let me know if you have any questions and good luck with your build!

Load more
Have (2) reikitavi , oyianakis
Want (0)