Boseiju, Who Shelters All

Boseiju, Who Shelters All

Legendary Land

Boseiju, Who Shelters All enters the battlefield tapped.

, Pay 2 life: Add to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.

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Boseiju, Who Shelters All Discussion

TriusMalarky on If you play +symbol:G, this …

1 month ago

Free mana fixing? Crop Rotation. Ramp? Crop Rotation for Ancient Tomb or Gaea's Cradle. Card draw off Korvold or The Gitrog Monster? Crop Rotation. Go grab Boseiju, Who Shelters All to protect your spells from being countered? Crop Rotation. Need the World Tree or City of Brass for fixing? Crop Rotation.

Basically, playing green? Crop Rotation.

BEDECK on Poly ramp

2 months ago

Valakut Awakening  Flip, Fire Prophecy and See Beyond are good ways to reshuffle Emrakul back.

Aquatic Incursion provides Hexproof creatures to prevent removal on them.

Boseiju, Who Shelters All also can make your combo uncounterable.

I don't think you need the 4 Emrakuls... only 2. Unless you intend on playing Through the Breach MD or SB.

I see the Mass Polymorph in there. Have you tried making a deck dedicated to it instead? (A deck that doesn't necessarily brings ONLY JUST Emrakul). Mass Polymorph has the potential to win the game on the spot withXenagos, God of Revels, Iona, Shield of Emeria, Archon of Cruelty, Blazing Archon, Platinum Angel entering the board on the same time :V

lagotripha on BR Hot Potato 2 - Immortal Spellbomb

2 months ago

I've been trying to figure out a version of this where you play around Blood Funnel - you lock out a lot of lists entirely. Its also neat in that it speeds you up - if you can meet sacrifice requirements. Funnel -> Harmless turn three is really good, while 'can't be countered' effects bypass it completely - Vexing Shusher/Boseiju, Who Shelters All gets its spots mainboard.

Grasshoppeh1 on Lost and Afraid

2 months ago

plakjekaas on Top 5 Counterspells Of All …

4 months ago

Pay more and deal with entire game-winning stacks of spells and abilities, and you get Summary Dismissal , which can counter the Storm trigger, something Disallow can't do.

On top of that, it exiles the spells instead of just countering them, working even through a Boseiju, Who Shelters All -like can't-be-countered effect. If we go by power, it's hard to beat that.

Profet93 on Carah Approaches with Pyromantic Intent

4 months ago

+1 Cool deck and visual design

Ancient Tomb - Ramp

Wheels - Help put more of dragons approach in grave, provide card draw as well.

Any reason why dockside and jeska's are in your maybeboard, price?

Boseiju, Who Shelters All - Anti blue

TriusMalarky on Expanding on a new format …

5 months ago

You realize you have to ban a crap ton of stuff, right? Mox Amber , Mox Opal , Mox Diamond and Chrome Mox all mean that everyone has 2 mana turn one every single game. Also, most decks are running Skullclamp in the equipment slot anyways, especially as that's basically the only equipment worth playing in high tier play. Other than that, you'd have Lightning Greaves . That's two equipment that you'll see.

The vehicle is always Smuggler's Copter . There's nothing else good enough to see play in high power, and everything else is a gimmick.

On lands, most decks will probably just run Boseiju, Who Shelters All , and the ones that don't get crap like Gaea's Cradle, Eye of Ugin , Phyrexian Tower , or The Tabernacle at Pendrell Vale . Maybe the occasional Untaidake, the Cloud Keeper to power out big commanders.

Planeswalker? Hmmmm. . . . Oko, T3f, Wallet Sculpter, LotV mean anything to you? Between them, the only cards worth playing will be sorceries and enchantments . . . oh wait, Serra's Sanctum for the Sythis player.

It's an unplayable format because nobody can cast instants, nobody can keep a creature or artifact around because it's an Elk, nobody has a hand, all of that starts on turn one, and oh by the way you also get a Copter that you might bother to cast. You can crew it with the Mox you got to use twice before it got Elked! That's fun. Then the Elves player with 400 Cradle mana and the Enchantress player who staxed the table out while drawing 40 cards a turn will take over the game.

While it could be fun, the first couple turns will play out exactly the same every game. Everybody either gets overly explosive starts or overly staxxy starts. You could ban stuff, yes . . . but what happens when you ban the cards worth running in those slots? You get a bunch of Copters. Cards that are played because they're objectively good but you'll never cast them because almost anything else is better in this format. And then where are you? Back to commander, but with a larger banlist and everybody gets several extra useless cards in hand.

TL;DR, Interesting idea but I wouldn't touch it with a ten foot pole, and I enjoy degenerate piles of stax like the filthy grinch I am.

ObIviom on [[cEDH]] Bloodsky Citadel

5 months ago

Profet93 Thanks for commenting! I've sort of given this deck a bit of a rest for cedh due to the amount of ad naus / thoracle decks in the meta currently, with the other half of the meta being graveyard hate and stax, sadly this deck does seem to die pretty hard once Bolas's Citadel gets exiled, and its rather hard to come back even after it just gets destroyed. Scheming symmetry is rather solid for opposition agent, which we can tutor with Varragoth, most games I'll have Varragoth out t1 and tutoring t2, so if I have a it in hand, I'll use it in that scenario, again though, very easy to see, and stop. I think I'll pass on the crucible, because I personally think it'd feel bad in more cases than not to spend 3 mana on it. Leyline is something I'm definitely pondering on, with the addition of Dauthi Voidwalker we achieve the same effect, but slightly better and its more mana efficient. but the void is still a good though, as I'll probably be making some touches to this deck to attempt to shift it into a grindier deck, because it's simply a bit rough for Varragoth to outspeed most decks in the meta right now, but I think he'll be a solid grindy deck.

I honestly can't believe I forgot about Boseiju, Who Shelters All it will definitely be going in the deck, as for Infernal Darkness that one extra mana and the cumulative upkeep makes it a bit rough for me to want to add, but I'll experiment with it to make sure I'm not missing an opportunity.

Again, thank you so much for comment, I really like the suggestions and I'll be implementing them asap, if you like the deck, an upvote would mean a lot, thank you! :)

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