Lim-Dul's Vault

Lim-Dul's Vault

Instant

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.

Latest Decks as Commander

Lim-Dul's Vault Discussion

Epicurus on Ramos: Getting Pumped

1 month ago

Hello there!

I'll get right down to it. I think you have +1/+1 counter support overkill here, and could use some ramp and draw action. I think that the comment above from Guerric covers a lot of the ramp, but I would also put Mirari's Wake on that list.

For draw, you do certainly have some amount, but I might suggest adding Lim-Dul's Vault and/or Diabolic Vision, Bringer of the Blue Dawn, Chulane, Teller of Tales and Garruk's Uprising. These choices are specifically good for your deck here, though obviously there are also the staples like Rhystic Study, and a slew of others. Being a 5-color deck, you could really choose anything.

And finally, I personally feel like Sage of Hours is too good not to include in any +1/+1 counter deck. And also, Doubling Season, if you can afford it.

Cheers!

Guerric on [Primer] Crouching One-Drop, Hidden Ninja *Update*

3 months ago

Thanks for the feedback xram666, and I appreciate the kind words!

As for the cards, I totally forgot about Varragoth, Bloodsky Sire! I remember when that was revealed I vowed to try it out in several of my black decks (since in any context it's a repeatable black tutor), but the top deck manipulation in Yuriko is unparalleled. Thanks for pointing that out- I will definitely put that in.

As for Thalakos Seer, I am aware of it and have thought about trying it out, but what holds me back is that I used to play Baleful Strix, which performs similarly to the seer. I ended up not liking it as much because one mana is just so much better than two for enablers. Being able to play the enabler, use ninjutsu, than replay the enabler in the second main to be ready to attack and enable ninjutsu the next turn is just so good. I also find that card draw is at a bit less of a premium in Yuriko since she draws so many cards anyway, so I didn't find that pulling Baleful Strix really made much of an impact that way.

I know that a lot of people play Brainstorm, but I personally don't like it too much in commander due to it's one off nature. Setting up one attack with only the top three of my library just doesn't inspire me all that much. I'd rather just use Scroll Rack, Soothsaying, Insidious Dreams, or Lim-Dul's Vault, which are more impactful, or Sensei's Divining Top, which is repeatable, or tutor with Varragoth, Bloodsky Sire (thanks again!) or Mystical Tutor or Scheming Symmetry. Its just hard to justify the slot for me, but I am an extremely value-centric deck builder, maybe to a fault!

Umezawa's Jitte is amazingly flavorful, which is a huge plus for me. Its also just such an iconic card in magic's history, which is another plus. It's also definintely good, and could definitely work. For me my intuition is that it might just be a bit too midrange with my approach. Usually when I play creatures are going into and out of my hand, which makes the cost of re-equipping it over and over again burdensome. I've always played with Sword of the Animist, which is one of the best non-green ramp cards there is, but I usually abandon it after I get a few lands out because I want to use the creature for something else. I definitely think it could work, especially if you're disciplined enough to keep building up charges till you can dome someone with it, but I'm not sure I have the discipline! That being said, its a cool card, and if I had a copy I would probably be trying it just because it's that cool.

Thanks again for all the suggestions!

ShredderTTN86 on C'mon! What Are the Odds!?

4 months ago

Lim-Dul's Vault could be a worthy addition as another way to get things to the top.

K1ngMars on Help optimizing my Wilhelt Precon

5 months ago

I would definitely suggest you to include the recently printed Poppet Factory, as it allows Wilhelt, the Rotcleaver to generate a zombie every time you sacrifice a zombie, due to the fact that the Decayed ability gets overwritten. Besides, Gravecrawler too allows for infinite loops with Phyrexian Altar and a permanent dealing damage triggered by creature deaths, like Bastion of Remembrance.

To support the combo route, which could definitely help in keeping up your game, I would also suggest to add some tutors, to help you smooth out your hand and always find the right cards at the right time. Such cards could range from Lim-Dul's Vault to Scheming Symmetry or Demonic Tutor, mainly depending on your budget. Remember, tutors don't necessarily need to be 60 bucks to be good. They are always good.

Apart from that though, another proactive way to stop you opponents into their tracks is to simply use counterspells. Dimir offers some of the best control magic available, amongst which I'll recall: Counterspell, Countersquall, Arcane Denial, Wash Away, Disdainful Stroke... The choices are endless and should be suited to what are the main threats you wish to answer in your playgroup. Overall, 5 counterspells should be enough to step up your game a bit in terms of interaction, without making your deck a control-focused spellslinger deck.

As a last note, I'll link you the deck of one of my friends, which I've helped with in upgrading. It's a comboless Wilhelt with quite a strong presnece in games, hopefully it may be of some inspiration to you.


Undead Unleashed | Upgrade Precon copy

Commander / EDH emanem98

SCORE: 2 | 1 COMMENT | 60 VIEWS


Fenizrael on Nekusar's Old Fashioned Snake Oil

5 months ago

AscendedLandfalls Thanks for the suggestions! I actually bought a Harmonic Prodigy today before I even saw your suggestion - I was browsing singles at my LGS and I saw him and immediately saw a use for him. Lim-Dul's Vault is nice and I have a copy in my Phenax deck - I should probably add it to this deck, though I'm not exactly hurting without it.
Magus of the Wheel was in an older iteration but doesn't wheel immediately because of summoning sickness - that means he telegraphs to the table that I'm about to do something bad, and I worry that it will result in my death instead.
I've flirted with putting Dark Deal in the deck and I probably should. Preordain and Gitaxian Probe are fine additions to any blue deck. Raiders' Wake and Fell Specter actually run into the same problem as Megrim and Liliana's Caress in that there isn't as much forced discard in the deck to warrant their inclusion (though I love that these both have ways of doing both), which actually means those two are both on the block right now as I contemplate focusing more on the force feed draw aspect of Nekusar.
Raiders' Wake and many of the cards mentioned also have the problem of being 4 cost and above when I'm trying to push the overall cost of the deck down to try and make it more explosive. That same cost consideration is what makes cards like Mind Over Matter and Peer into the Abyss ones that I'm hesitant to include (though I acknowledge they're definitely good cards). I used to have Mind over Matter in the deck when I had Temple Bell - I think I took it out because Mind over Matter was expensive and I think infinite combos weren't the feel of the deck I wanted. I think this was likewise why a lot of tutors never went in, because I could push the power level up with a lot of these cards, but I think Nekusar has always just been a deck that I wanted to feel a little bit random heart-of-the-cards relying on what you draw.

multimedia on Hello Beastie

5 months ago

Hey, you've made some big changes here. You need to add four cards to make 100 consider these?

  • Frantic Search: loot a 6 CMC plus creature and then use the untap lands to cast Runo.
  • Vile Entomber: potentially repeatable Entomb.
  • Lim-Dul's Vault arrange 5 cards deep and you have many chances to choose the 5 cards you want to keep.
  • Diabolic Vision: arrange 5 cards deep and you get to put a card of them into your hand.

These all help to setup Runo to transform. Vile Entomber has deathtouch to help it to attack/copied or simply be a deadly blocker afterwards. Having a potentially repeatable Entomb is good for reanimation and Wonder. The first time it attacks/copied get Wonder while in combat.

Both the creature looters here die to Heartless Summoning, but Obsessive Stitcher is a looter who doesn't and can also be an instant reanimation source.

multimedia on Runo stormkirk duel wielding sea monsters

5 months ago

Hey, good first draft. I'm having a lot of fun with Krothuss; Runo is just along for the ride.

Your deck doesn't have a Commander. In the deck editor after Runo Stromkirk text add CMDR.

1x Runo Stromkirk (DBL) *CMDR*

When you save and return to the deck Runo will be the official Commander with it's own category and card image.


Consider cutting a few lands: Temple of the False God and some basic lands, for some more cards to help setup Runo to transform?

Hullbreaker Horror is a new Kraken who has great interaction with Krothuss. Hullbreaker + Sol Ring + Mana Crypt is infinite colorless mana by bounce/cast each of these mana rocks. Hullbreaker + Sol Ring + Mox Amber is infinite colorless mana as well as blue/black mana if you control Runo or Krothuss. If you control token copies of Hullbreaker then these combos can bounce all your opponents nonland permanents and keep doing this on your turn to lock your opponents out of having nonland permanents as well as clear the battlefield of blockers to attack.

Wonder is powerful for Kraken who don't have evasion such as Hullbreaker, Spawning Kraken, 9/9 Kraken tokens, etc. An effect to give all creatures you control flying is needed with Stormtide Leviathan. Buried Alive can get Wonder as well as two other creatures you want to reanimate or help to transform Runo.

Vile Entomber has Entomb which can be helpful with Krothuss. Vile can first support to setup Runo then when Krothuss/Vile attack make a token copy of it to get Wonder while in combat. Baleful Strix is a good Dimir creature and can be repeatable draw with Krothuss. Mutate Strix with Sea-Dasher Octopus on top for a draw engine with Krothuss.


Some upgrades to consider:

Good luck with your deck.

multimedia on Runo, Vampire of the Seas

5 months ago

Hey, nice version, but you forgot Whelming Wave?

Frantic Search is a really good enabler for Runo, by discarding a 6 CMC creature and then use the three lands you untap to cast Runo. Lim-Dul's Vault is another excellent enabler since you have a lot of life in Commander.

Reanimation helps when playing so many high CMC creatures and a low amount of lands. With Apprentice Necromancer the creature you reanimate has haste letting it attack to be copied by Krothuss the same turn you reanimate. Obsessive Stitcher is a repeatable looter and can reanimate even at instant speed on your last opponent's turn to then attack with that creature and Krothuss on your turn. Both these reanimation sources are creatures which can be helpful with Krothuss, if the battlefield is clear to attack to copy. Victimize is sac a creature, most likely a token copy, to reanimate any two creatures.

Victimize and Time Warp, etc. here go well with Archaeomancer to recur them to cast again because Archaeomancer is a creature who Krothuss can copy. Can be infinite extra turns for repeatable five mana as long as Krothuss can keep attacking and copying Archaeomancer. Baleful Strix is great to mutate with Sea-Dasher Octopus, making a 2/2 Octopus with flying, deathtouch, draw a card when it ETB and when it does combat damage to a player.

Attacking creature you want to copy with Krothuss, Spawning Kraken, 9/9 Krakens, etc. can really benefit from evasion. Wonder is nice because you can discard it and you have a lot of Islands. Archetype of Imagination is a 6 CMC creature who also makes your creatures nearly unblockable and pairs with Stormtide Leviathan. Junk Winder is a Serpent who pairs well with Spawning to tap down opponent blockers.

If interested I offer suggestions of cards to cut. Good luck with your deck.

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