Jace, Wielder of Mysteries

Jace, Wielder of Mysteries

Legendary Planeswalker — Jace

If you would draw a card while your library has no cards in it, you win the game instead.

+1: Target player puts the top two cards of their library into their graveyard. Draw a card.

-8: Draw seven cards. Then if your library has no cards in it, you win the game.

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Trade

Have (2) Azdranax , gildan_bladeborn
Want (1) Sk8mops

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Legality

Format Legality
Oathbreaker Legal
Unformat Legal
1v1 Commander Legal
Duel Commander Legal
Commander / EDH Legal
Custom Legal
Limited Legal
Tiny Leaders Legal
Block Constructed Legal
Gladiator Legal
Casual Legal
Historic Legal
Highlander Legal
Vintage Legal
Modern Legal
Pioneer Legal
Canadian Highlander Legal
2019-10-04 Legal
Leviathan Legal
Arena Legal
Legacy Legal

Jace, Wielder of Mysteries occurrence in decks from the last year

Latest Decks as Commander

Jace, Wielder of Mysteries Discussion

xram666 on Pattern Recognition #184 - Jace, …

1 week ago

Jace, Wielder of Mysteries second ability isn't completely redundant. If you have exactly seven cards in your library his static ability won't win you the game but his activated will.

Yes, I know... nobody likes the smart ass ;-)

Great article, as always.

Mcat1999 on Card creation challenge

2 weeks ago

seshiro_of_the_orochi, unless I am mistaken, wouldn't you lose the game? If all you have are 99 lands, you'd mill yourself out and lose the game? And if you did have actually 90, there is no guarantee you'd win as you could entirely whiff and get 4 nonland cards super early, though yes admittedly the chances are relatively slim. Assume however you are able to get a very generous 35 lands into play. You'd be required to pay to return him to your hand, then pay to bring him back out. This loop costs you a total of mana each time you cycle Klaus. Even at the very generous 35 lands and the four you had to hardcast in the beginning you have 39 total mana production available at your disposal, bearing in mind that the to originally hardcast Klaus from the command zone was from the last turn, as you needed to attack with him this turn and thus your lands are now untapped. Regardless, you're looking at a blink/cycle/new-word loop costing you mana to merely draw 1 single card. On 39 mana, you're looking at not even 5 of these loops, as 5 successful loops would be 40 total mana and you're one short. Even then, you're looking at potentially drawing into mostly lands. Even if you are lucky and draw into four nonland cards, you can't even cast them as your mana potential has been exhausted. You would almost want to run a deck that uses something such as Laboratory Maniac or Jace, Wielder of Mysteries . Even then, you run the risk of milling one or both of them, not even drawing into them, or actually drawing them but having no mana left over to win the game with.

So on the contrary, I don't think it's broken at all. I actually think it's designed in such a way to be exploited by a secondary card to complete the combo with so that he CAN be broken.

Perhaps that could be the challenge? Make the card that would break Klaus? I'm about to go to bed and don't really have it in me to develop these shenanigans; I merely wanted to express what I saw at first-glance. Maybe I'm just too tired and am misunderstanding something here.

Omniscience_is_life on Pattern Recognition #183 - Jace …

2 weeks ago

Jace, Wielder of Mysteries has killed me more times than I'd like to admit.

More than 8, I can say that much. I won't say how much more... that's up to your imagination

TotesMcGoats on Kwain Bunny Hugs

3 weeks ago

Cephalid Illusionist + Nomads en-Kor is a neat combo but its not my favorite since they doesn't really do anything for you besides when you put the two together. I'm also not a huge fan of Laboratory Maniac because he doesn't do anything on his own and we have better versions of his effect. Jace, Wielder of Mysteries is definitely still playable but Thassa's Oracle 's ETB trigger is just so reliable that you don't really need the redundancy IMO.

If your plan is to deck yourself and win with Thassa's Oracle, I'd highly recommend picking up a Mind Over Matter to combo with Kwain, Itinerant Meddler or Temple Bell . Its a heckin' powerful card and on the Reserved List, so I'd pick one up now before it spikes like a lot of Reserved List cards have been doing lately.

I also see you're running Hullbreacher and Smothering Tithe which pair excellently with cards like Prosperity , Minds Aglow , Skyscribing , Fascination and even Folio of Fancies . This is the primary combo I use in my own Kwain deck! You dump a bunch of mana into drawing everyone X cards and get 3 times X Treasure back to dump into the NEXT Draw X Cards spell so you can chain them together bigger and bigger. Then you can win with Thassa's Oracle , mill everyone out with Fascination or Folio of Fancies , or my personal favorite, just force the game into a Draw by drawing out everyone's decks simultaneously with a big Draw X or a huge Windfall . But even without comboing off, all the Draw X spells are far more useful on their own than Cephalid Illusionist and Nomads en-Kor .

Tidal Barracuda is also a fun group huggy for your opponent's that works like a Leyline of Anticipation for you as well but also keeps your opponents from interfering when you try to combo off on your turn.

Hope this helps! Check out my own decklist if you like! I focus a LOT on playing a neutral political game. Wizzardrix (Kwain, Itinerant Meddler)

RadicalOink on

1 month ago

I would suggest putting in more cards that allow you to play additional lands. Azusa, Lost but Seeking, or Exploration would be good fits. Also, there a lot of infinite combos that you could try and work with. One of my favorites is: Sakura-Tribe Scout plus Retreat to Coralhelm plus Storm Cauldron. You can play a land by tapping Sakura-Tribe Scout, get the landfall trigger and activate Retreat to Coralhelm to untap Sakura-Tribe Scout, then immediately tap that land for mana, and because of Storm Cauldron, it will get sent back to your hand. Then you can repeat this process to gain infinite mana. You can also use other cards with landfall triggers to get even more value out of this combo. Tatyova, Benthic Druid would gain you infinite life and draw your whole deck. Stick Jace, Wielder of Mysteries in there and you would just outright win the game. Overall, pretty solid, budget deck. +1 from me.

seshiro_of_the_orochi on Masochistic Furry

1 month ago

Ok, first things first: The description made me "chmmm" through my nose. This is beautiful. It seems you're planning on giving love to everyone until they deckout? If so, Keening Stone might be a great addition. Another cool peaceful wincon is Approach of the Second Sun. Laboratory Maniac and Jace, Wielder of Mysteries are obvious if you wish to win that way.

Great deck nonetheless.

RinceRaven on Brago

2 months ago

More edits, some sad cuts had to be made due to a super tight budget. I am a bit unsure about the amount of interaction currently ran, and about the effectiveness of a card like sun titan, as I haven't been able to test vs other decks and only really play solitaire.

out:

Swords to Plowshares, Blue Sun's Zenith, Wrath of God, Detention Sphere, Gilded Lotus, Thespian's Stage, Ethersworn Canonist, Counterspell, Meteorite, Jace, Wielder of Mysteries, Ephemerate, Ghostly Flicker.

in:

Fumigate, Azorius Cluestone, Hedron Archive, Island, Fblthp, the Lost, Arcane Denial, Rishadan Cutpurse, Tithe Taker.

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