Sire of Stagnation

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Sire of Stagnation

Creature — Eldrazi

Devoid (This card has no color.)

Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards.

EDH 0 / 0
Sire of Stagnation feature for Desecration

DawnsRayofLight on Muldrotha reanimator 2.0

1 year ago

It's expensive, but Jeweled Lotus is amazing in Muldrotha. You can fetch it with Urza's Saga and recur it.

Speaking of Sagas, they're amazing in muldrotha, I run The Cruelty of Gix, Binding the Old Gods, The Phasing of Zhalfir, Phyrexian Scriptures, and I am testing out The War in Heaven. Those probably would work better than Oblivion Stone.

38 lands is a bit high, you can probably get away with 34-35, even 33 if you're willing to invest in Mana Crypt and Mana Vault.

In my hands, Muldrotha has been running better as a combo cEDH list. I have tried to build it other ways and it was honestly either too slow or too samey to my Zegana and Miirym lists. I think combo would work better, Muldrotha loves self mill and that can act as a sort of turbo way to draw through your deck.

If you're wanting to stick to ramp, you're going to need to speed it up

A good ramp package I use in U/G and U/G/X lists, tweaked for Muldrotha:

1 drop: 1-3

Sol Ring

sometimes Birds of Paradise and other related mana guys

for Muldrotha: Expedition Map and Wayfarer's Bauble will do wonders

2 drop: ~6

Arcane Signet

Bloom Tender: I play this in almost every 3+ color list

Farseek

Three Visits

Nature's Lore

Muldrotha Specific: Sakura-Tribe Elder, Skull Prophet, Rootcoil Creeper

3 drop: 1-2

Uro, Titan of Nature's Wrath: hilarious to recur every turn

Cultivate, Harrow, Springbloom Druid are all good too

You will also want some more heavier hitters up top, generally, in ramp heavy decks I will run anywhere from 8 to 15 (depending on how well I ramp). I want to be able to have a big finisher and keep them going in Ramp lists (you can see these 2 to see what I mean: Nature's Revenge (not recognized by brackets for some reason) and Baby Dwagon Ehhhhhh?, both are very powerful and keep the pressure up, I rarely have an issue with either too many big guys and not enough ramp.

Sire of Stagnation

Toxrill, the Corrosive

Koma, Cosmos Serpent

I've been loving the ancient dragons

The other Jin-Gitaxias is also pretty potent

Here is my list if it helps give any ideas to help yours: The Circle of Life

Note:

Massacre Girl= Primaris Eliminator

Noxious Gearhulk= Necron Deathmark

The Eldest Reborn = The War in Heaven

I don't think I have put the combos down in the description yet but I can explain them if you want to know. Hope this helps!

ju009x on Yarok, who let the lands out?!

2 years ago

Hi UltimateRoxas40!

I did consider them, my only problem is the manacost. While playing the deck, I found cutting the bigger cards for carddraw or tutors gave me a chance to find the more important cards; like Scute Swarm. My second reason is political, cards like Baleful Strix don't get the attention of other players, while Roil Elemental will. With this deck I try to controle the game and fly under the radar, if I don't have any big threats in my hand.

Then again, there is an argument to be made to add them, as I don't realy have any good reanimator cards appart from Sire of Stagnation.

LunchBox1211 on Card creation challenge

2 years ago

So for my card, Avacyn, Angel of Hope costs , Stuffy Doll costs , Ojutai, Soul of Winter costs , Sire of Stagnation costs , etc.

Legendary Enchantment that says "~ can be your commander".

Mafuhsa on Faerie Tricks *tribal

2 years ago

I just happened across your deck. I know it's been a while since you uploaded, but here are my suggestions:

I play an oona deck as well. I think playing card draw that doesn't require you to commit to board will help. I play Sire of Stagnation and Consecrated Sphinx .

Notion Thief works well too. I just find I get targeted when I play it, so I took mine out of the deck.

As for removal protection, cheaper counterspells help. Familiar's Ruse is cute and flavorful, but Swan Song is cheaper, and doesn't require you to have a creature to bounce. Insidious Will is flexible with modes, but I've found Narset's Reversal works better almost every time, while being 2 mana cheaper.

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