Ethersworn Canonist

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Rare
Shards of Alara (ALA) Rare

Combos Browse all

Ethersworn Canonist

Artifact Creature — Human Cleric

Each player who has played a nonartifact spell this turn can't play additional nonartifact spells.

Ethersworn Canonist Discussion

lunar787 on Sisay’s Chains (cEDH)

7 hours ago

Choirboy2020 Root Maze and Ethersworn Canonist are not asymmetrical STAX effects so they stop us from comboing too. I hadn’t given much thought to Fauna Shaman and Survival of the Fittest as I have not played many games where I wished I could fetch a non-legendary STAX piece.

I just switched to the STAX game plan so I am still tuning it and I appreciate any feedback you have.

lunar787 on Sisay’s Chains (cEDH)

7 hours ago

Choirboy2020 Root Maze and Ethersworn Canonist are not asymmetrical STAX pieces so they stop us from combing too. I had not given much thought to Survival of the Fittest or Fauna Shaman because I haven’t played many games where I am looking for a non-legendary creature STAX piece.

I just switched to the STAX game plan so I am still tuning it and appreciate any feedback you have.

multimedia on Akiri and Bruse *EDH Testing*

1 week ago

Hey, saw your forum topic asking for help. This is a good start, you have the right idea if you want to make this a cEDH deck then stax is a direction to consider, but there's only three stax cards here.

Consider more stax and hatebears?

Priest, Ferocidon and Mentor depend on the meta you play in, but each can stop combos. Priest prevents reanimation combos, Ferocidon prevents infinite creature combos and Mentor prevents infinite nonmana activated abilities combos.

Red does a good job of hating on blue.

All these can be cast with Sunforger.

Extra turn spells can let you hit another player with Akiri potentially killing two players or more with Commander damage.

Grace can prevent you from losing the game after casting these extra turn spells and Grace can be cast with Sunforger.

Other cards to consider adding:


Out of all these suggestions consider this expanded stax package and additional cards to consider adding:

Good luck with your deck.

SideBae on Tokens Galore *WIP Need Help*

2 weeks ago

So right off the bat, I suggest replacing Path to Exile with Swords to Plowshares . In a format like EDH, everyone is trying to do broken things -- so ramping your opponents is actively dangerous. Six to ten life points is not worth as much as a free land.

My second suggestion goes for almost any blue deck: Cantrips are your friend. Ponder and Preordain may not look like much, but there's a reason they're super-banned in Modern. I highly suggest including them. Depending on your budget, Brainstorm could be a worth inclusion as well. It's really only good if you have at least four to six fetch-lands, since they'll make sure you don't get Brainstorm locked (stuck with two dead cards on top of your deck). While Prismatic Vista and the Polluted Delta / Misty Rainforest -type lands are expensive, cards like Flood Plain or Grasslands are also good.

You're in green, which means you have access to the best dorks in the game. Sol Ring (which I think you just forgot to put in) is one of the few artifact-ramp pieces necessary in green decks: You have access to (and should strongly consider running): Birds of Paradise , Fyndhorn Elves , Elvish Mystic , Noble Hierarch (though she's pricey), Bloom Tender (also stupid pricey 'till WoTC gets around to a reprint), Arbor Elf and Avacyn's Pilgrim . Like Ponder , dorks don't look like much; but I've yet to see someone run them (properly) and not think they're the bomb.

Green go-wide strategies are interesting in that they have access to some pretty unique win-conditions. I'm working on a Shattergang Brothers list right now that uses Triumph of the Hordes as a win-con, and I think it'd be good here too. Also consider, if you have $60 you don't want, Craterhoof Behemoth + Natural Order -- that can pull a win out of nowhere, provided you have a good board-presence.

I love that you're already running Narset, Parter of Veils . Any deck that runs her should also have Windfall , since casting it while she's out is a pretty good way to win a game.

This is a small one, but you may want to run Nature's Chant instead of Disenchant , since it's slightly easier to cast. That being said, Nature's Claim is a mana cheaper, and I think it's probably better than the other two.

If you can, I think you'd probably have luck running Supreme Verdict . Not being counterable is a big deal in EDH, meaning it's probably better than Fumigate . Speaking of anti-counter-cards, if your meta is even just 40% blue decks, consider running Veil of Summer . That card's like... really good. Also good if your meta is blue-heavy: Carpet of Flowers . Because almost all your tokens will have three or less power, consider Retribution of the Meek as another potential board-wipe.

Card-draw is another thing you'll want to add in the remaining 49 cards. Slate of Ancestry is straight-up dumb in creature decks, and I suggest running it. Monastery Siege and Mirrodin Besieged are also good options for permanent-based card-draw. Tireless Tracker is also good, if you end up running 34+ lands.

Bant has access to a lot of the great hate pieces of our time. Depending on how many artifacts you run vs. how many your opponents run, Collector Ouphe and Stony Silence can steal games really nicely. Gaddock Teeg is excellent for holding off board-wipes (with the notable exceptions of Toxic Deluge and, less frequently, Dead of Winter , and there're countless other hatebears you have available to you. Some of my favorites in EDH include: Aven Mindcensor , Thalia, Heretic Cathar , Kataki, War's Wage , Ethersworn Canonist and Meddling Mage (naming someone's commander).

Similar to hatebears, there're non-creature ways to disincentivize your opponents from doing things. These are called Stax pieces, after the infamous Smokestack . Rhystic Study is good, but I think Mystic Remora is actually better. Coming down turn-one or -two means it can tax all your opponents' artifact ramp, and frequently acts as an Ancestral Recall in less experienced metas. Things like Aura Shards and Aura of Silence are good ways to keep opponents in check, and Storm decks (like the one I play a lot) tend to fold to things like Rule of Law . Root Maze is also an "expensive deck"-hoser, since things like Scalding Tarn , Grim Monolith and Mana Vault really, really stink while Root Maze is on the table.

You're in blue, so you should consider at least three to five counterspells. Dovin's Veto is a personal favorite; also consider Counterspell , Spell Snare , Mana Drain / Force of Will (if you've got $$$), Mental Misstep (blows Sol Ring out of the water) or even something like Mana Leak or Spell Pierce .

Right. That's all I got for now... hope this helps!

BoyHowdyISureLoveKendo on Fullstop *Desperately Needs Help Trimming!*

3 weeks ago

hatebears! Hatebears! HateBears!

If you're in a competitive meta, an easy jumping off point is to immediately remove any card that is 5 CMC or more ( Agent of Masks caught my eye, way too slow). You can add them back, but your curve needs to be lower if your playgroup combos off so fast (oh! Ethersworn Canonist ) This deck also has tons of cards that work for YOUR gameplan, but do nothing to interact with your opponent's. Throw in some stuff that lets you stop their combos, don't rely on Karlov as your goto source of removal.

Dango on Meta Pod Primer

3 weeks ago

Are we likely going to use Deafening Silence over Ethersworn Canonist after release?

Also what are your thoughts on Battlebond lands and the new Horizon lands?

dingusdingo on Board wipes & land destruction

1 month ago

GhostChieftain speaks the truth and posted the bomb cards. I would add some wide stuff to get ahead in advantage as well, Wildest Dreams (extremely underrated card imo especially for casual) Harmonize Regal Force Shamanic Revelation

Overall, I think MLD is an extremely viable strategy, but as mentioned before, timing is crucial. If you drop it after securing a much stronger board state than anyone else, you've almost definitely sealed the game.

People get unhappy pretty fast because they want to actually play their cards, and they don't recognize that resource denial is a valid (and extremely strong) strategy. People will react similarly to a cost increaser stax deck with Sphere of Resistance Thorn of Amethyst Thalia, Guardian of Thraben Ethersworn Canonist Lodestone Golem Trinisphere Grand Arbiter Augustin IV and similar. That type of deck can shut out an entire table, but expect to have your board completely dismantled if someone slips out from your control.

I recommend bringing multiple decks to games, so you can gauge the power level if playing for fun. I have a $1100 semi competitive Kess deck that is tons of fun to play, but playing against 3 other players with a combined deck worth of $150 makes for extremely fast and boring games. Bring a battlecruiser, high powered, and competitive deck (or two high powered if you don't have a competitive) to all commander games if you don't know what the game will be like.

ryaneriggs on No Fun allowed!!!

1 month ago

Love the deck! To make it modern legal trade the Gitaxian Probe out for Peek and the Dark Depths and Solemnity for Ethersworn Canonist . This can be another simple lock. I'd also cut the Sigil of the Empty Throne for some type of removal, counterspell, or other cheap creature for the first few turns.

If you plan on leaving it legacy, just cut the Sigil of the Empty Throne for another 0 drop artifact creature such as Phyrexian Walker or even Shield Sphere

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Ethersworn Canonist occurrence in decks from the last year

Legacy:

All decks: 0.03%

Modern:

All decks: 0.01%

Commander / EDH:

All decks: 0.02%