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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Teferi, Mage of Zhalfir
Legendary Creature — Human Wizard
Flash (You may play this spell any time you could play an instant.)
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only at any time they could cast a sorcery.
Seuchenschutz on Defiler Wombo Combo
2 days ago
Then how about Leyline of Anticipation, Teferi, Mage of Zhalfir or Crashing Drawbridge?
Slurpz on Crouching Kadena, Hidden Phage [MH3]
2 months ago
I started running Teferi, Mage of Zhalfir as a means to protect my combo turns in addition to the flash but yeah his cost is pretty steep. Leyline of Anticipation is nice when in your opening hand and that's about it so I think it might be time for a replacement. I like Liberator, Urza's Battlethopter but what do you think about Skittering Cicada instead? The body isn't as good without flying and the permanent counters but the upside is it dodges a stray Vandalblast or other artifact removal. One downside to these though is they don't let me flash in Yedora, Grave Gardener before I combo off.
DemonDragonJ on Diabolical Machinations
2 months ago
I have replaced Hypersonic Dragon and Teferi, Mage of Zhalfir with Legate Lanius, Caesar's Ace and Tergrid, God of Fright Flip, which reduced this deck's average converted mana cost from 4.37 to 4.35, because the newer creatures better fit the theme of this deck.
DemonDragonJ on Waste Not
2 months ago
I have replaced Teferi, Mage of Zhalfir with Nemesis of Reason, since the newer creature better fits the theme of this desk; I had contemplated either Ruthless Deathfang, but that creature would have raised the mana curve of this deck, or Mirko Vosk, Mind Drinker, but he needs to actually deal damage to a player in order for his ability to trigger, whereas the nemesis needs to only attack in order for its ability to trigger.
Gidgetimer on How Good is Teferi, Mage …
2 months ago
I realize that this was posted in the General forum, but the subject is EDH decks so I wouldn't even say it is "fragile combo decks" that the protection is good for. It is any combo deck and could even be used to protect large haymakers in non-combo decks. However; with a triple colored mana cost and 5 MV you better have a damn good reason to include Teferi, Mage of Zhalfir. If you would even consider cutting Teferi from a deck, you should cut Teferi from that deck. He isn't a goodstuff card. Personally I'm not a fan of goodstuff decks anyway.
DemonDragonJ on How Good is Teferi, Mage …
2 months ago
I have copies of Teferi, Mage of Zhalfir in many of my EDH decks, because his abilities are quite nice, but I recently have been re-evaluating my decision to have him in every deck that supports his colors, because his own mana cost is very color-heavy, he draws ire from my opponents, and he may not necessarily fit the theme of each deck, since I made many of my EDH decks when the format was still new, so I wish to ask for advice from the other users here.
How good is Teferi, Mage of Zhalfir, and should I keep him in all of my decks, or only in decks in which he matches the theme of the deck?
DemonDragonJ on Utopian Prosperity
3 months ago
I have replaced Teferi, Mage of Zhalfir with Sunscorch Regent, because, as excellent as Teferi is, he is guaranteed to draw my opponents' ire, whereas the regent is a much better match for the main themes of this deck (i.e., gaining life and putting +1/+1 counters on my creatures).
legendofa on Blue tribe/typal commander deck
4 months ago
Merfolk and Wizards have some good options.
Svyelun of Sea and Sky comes to mind for Merfolk (if you can pronounce it), and Kopala, Warden of Waves and Emperor Mihail II are also good. Merfolk tend to be tempo-based with wide attacks; they can set up with lots of tokens and land control. A particular specialty is "flooding" lands into Islands to take advantage of islandwalk.
Wizards tend to want instants and sorceries, particularly card draw and counterspells. They have more of a control focus. Naban, Dean of Iteration, Naru Meha, Master Wizard, and Azami, Lady of Scrolls all interact with other Wizards, while Teferi, Mage of Zhalfir, Lier, Disciple of the Drowned, and Ertai, Wizard Adept focus more on the control angle (but are also somewhat higher budget).
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