Ad Nauseam

Ad Nauseam


Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.

Latest Decks as Commander

Ad Nauseam Discussion

Spirits on Kaalia, Mirror Breaker cEDH

1 week ago

Hi LordKunai,

Ok i've been thinking, Open the Armory (fetches: Animate Dead or Dance of the Dead) is better than Steelshaper's Gift (only Lightning Greaves), the issue is CMC2, for that I get Demonic Tutor or Tainted Pact or Diabolic Intent.

Steelshaper's Gift really only makes the cut because it is T1, and it can enable a T1 Lightning Greaves with Mana Crypt. It's likely to get cut.

I dunno if you follow the Kaalia discord, but Kaalia of the Vast finished in the top-4 of 118 player cEDH tourney, Okoberfest, there's a decklist in the article (moxfield). I'm going to run a side-by-side differential, but notably it runs Ad Nauseam and Dualcaster Mage combos instead of like Dockside Extortionist combos (which I feel Corpse Dance isn't good until mid-range gameplay).

Lowenstein on Twiddle Storm Is GOOD

1 week ago

Howdy! So JW398 I find that the reason I won't win on T3 is because I am missing an important combo card, be it Lotus Field, Psychic Puppetry, or some cards for digging, but not because I choose to wait. Usually the only difference between comboing T4 instead of T3 is one extra draw to hit a combo piece I don't have. So, if I have what I need, I generally won't wait until T4 to go off. All you need is a single Twiddle or Dream's Grip to get the Lotus in motion on T3, which is also the reason I run 4 of each.

I think the biggest reason you would go off T4 instead of T3 is so you can start off with an untapped Lotus Field, but like I said, that usually doesn't make a problem. When I fizzle on T3 it is almost always just because I ran out of cantrips, not because I ran out of mana.

Hope all that made sense haha.

Yeah Stormcaller is definitely cool because it can hit those big draws that you really need. I've been testing with 1 Ad Nauseam though, and it actually is pretty sweet. It provides a similar effect to stormcaller. You will probably draw more depending on how much life you can lose.

Lowenstein on Twiddle Storm - The Worst Oiled Machine

2 weeks ago

I've done some testing with it, seems pretty interesting. As far as I can tell it just helps the combo, allowing you to draw 9-14 cards with it. I guess maybe you would bring it in against decks that aren't burn and the like to help with consistency? Not totally sure though. It definitely helps though. The times I've tested it, after casting it your chances of fizzling are way low. The good thing is that a black splash isn't even necessary, because if you have 2 Twiddles/Dream's Grip or 1 Twiddle and 1 Psychic Puppetry then you will haven enough mana for Ad Nauseam and at least 1 left over to cast another untap spell.

Oloro_Magic on [Primer] - Ad Nauseam Combo [[Procellam Legit]]

2 weeks ago


In practice there is no real difference between Ethereal Haze, Holy Day, and Darkness. Technically speaking Ethereal Haze does a little more in it's ability to turn off proactive activations of abilities some creatures have, i.e. Walking Ballista and others, but this isn't really something that ever comes up.

As for the mana argument, on average you are more likely to have access to white mana earlier and quicker (most players have the one Swamp be a second Plains to better illustrate this) but even then the difference isn't that profound and really my decision has come down to art in this case, I was more inclined to Ethereal Haze right now as I have played the others.

I will say though that sometimes having it be a white card is advantageous. Just by virtue of Ad Nauseam costing means that our combo is more intensive in that respect. Perhaps there could be a scenario where we have to fog and win that turn (I can't brainstorm what that would look like, perhaps our opponent is gaining a lot of life and we have no Thassa's Oracle left in the deck, ergo, we have to win with Lightning Storm in response to them gaining the life; more likely perhaps our opponent has Heliod, Sun-Crowned + Walking Ballista or Vizier of Remedies + Murderous Redcap + sac outlet about to be online, in this case we would have to win that turn in response anyway but Ethereal Haze shuts off some trickery I suppose), in this very specific circumstance we would want the fog that doesn't use the more intensive color necessary for our combo. Again though this is a wild hypothetical and very unlikely, really this is a matter of mana and art.



Lowenstein on Twiddle Storm - The Worst Oiled Machine

2 weeks ago

Nice. Makes sense. What do you think about Ad Nauseam in several sideboard lists? As a one-of usually

Inkmoth on What's Your Favorite Deck?

2 weeks ago

Yeva Draw-Grow

Commander / EDH Inkmoth

SCORE: 405 | 663 COMMENTS | 59022 VIEWS | IN 132 FOLDERS

This is my favorite deck of all time and my magnum opus. It's a monogreen list with Yeva, Nature's Herald at the helm. It has been geared and tuned to play formidably within the most current cEDH meta. It can win on any turn, phase, or basically any instance in which priority is passed. For that reason the deck list can get away with running cards like Heartwood Storyteller, which hard counter Ad Nauseam, Underworld Breach, or Isochron Scepter + Dramatic Reversal.

An opponent once went into an extensive counter war to resolve his Ad Nauseam, before it could resolve I casted Heartwood Storyteller. He drew half his deck, but upon attempting to combo off every single card netted the table a draw... eventually another counter war ensued drawing me more than half of my deck, once the player went for his Demonic Consultation with Thassa's Oracle's effect on the stack, I stormed off with an Veil of Summer + Allosaurus Shepherd protecting the most critical pieces of my combo.

You can check out the primer to learn how to storm off on other people's turn and actually win in Monogreen.

EleshNornsFs on Manaless and Bananaless

3 weeks ago

RNR_Gaming You have some interesting suggestions, but I don't quite know if they are what the deck is looking for. The main use of Whir of Invention and Reshape would be to tutor for the Citadel, but at the cost of 7 or 8 mana, in a deck that already struggles to produce 6. Additionally, in a deck that's main source of mana is in artifacts, the improvise ability on Whir doesn't actually reduce the cost. They are incredibly helpful in the scenario that you do have enough mana but no Citadel. I will definitely consider them as substitutes for some of the other tutors. Ad Nauseam feels redundant to the Citadel, although it does not allow you to do the lifegain rituals, so I don't think it is a good fit. Serra Ascendant definitely is a good fit though. As for the draw engines, I am unsure how to feel. I think they would make good budget substitutes for Scroll Rack and Sensei's Divining Top.

RNR_Gaming on Manaless and Bananaless

3 weeks ago

So, I'm a huge fan of Whir of Invention and Reshape for Bolas's Citadel lines. Additionally, lowering your curve with aggressively costed high impact beaters like Serra Ascendant could help you run things like Ad Nauseam with maybe Angel's Grace to be extra degenerate and just rip through your deck. Necropotence, Rhystic Study and Mystic Remora cannot be beat when it comes to draw engines.

Load more