|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Uncommon|
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Counter target spell.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
Broken Concentration Discussion
6 months ago
List of budget and non-budget ones that I think are great additions in a support matchup:
I'd also look at extra turn effect cards like any of them really because they cost 1 less for you and your entire team takes the extra turn, probably 2 or 3 in this deck won't hurt.
what I think is meh and very situational or just bad and slow :
@MyBoringLife if i missed anything this plebian knows all about the
7 months ago
1 year ago
Broken Concentration, Cancel, Convolute, Deprive, Disdainful Stroke, Dissolve, Essence Scatter, Exclude, Hinder, Hornswoggle, Interdict, Intervene, Psychic Barrier, Remove Soul, Soul Manipulation, Spell Rupture, Thassa's Rebuff, Undermine
1 year ago
Dissolve, Counterspell, Dismiss, Bant Charm is a personal favorite, especially when it protects your finishers and stops the Torpor Orb menace and its creature counterparts, Cancel, Broken Concentration, Draining Whelk pairs nicely with restoration angel and Eldrazi displacer, Dream Fracture, Faerie Trickery is good in a faerie-less meta, Familiar's Ruse can put a blink target back into your hand so its not a downside per-say, Hinder, Render Silent, Rewind, Scatter to the Winds, Spell Swindle , Void Shatter are cheaper alternatives. If you're looking for cool or niche cards, or cards that you don't know/remember use Scryfall, its basically Gatherer but better that's where I found a lot of these.
My first couple of cuts would be Gilded Lotus (you're in green, you can ramp for the mana you need if you put in more basics with cards like Explosive Vegetation and Blighted Woodland) so cutting a bunch of the non fetch able lands would be where I would cut, so the scry lands and cards like Port Town (but not the pain lands, those work with your Eldrazi displacer since you don't have Wastes, which I recommend for you 2 regardless, you can fetch for them while the pain lands can provide you with fixing and colorless mana) and if you do add those basics ignore my other suggestion about taking out either farhaven or solemn. Minion Reflector, Fabricate, and Enlightened Tutor to help put the combo together, Birthing Pod and Felidar Guardian are absolutely nuts regardless of your win con, you can go from a 2 drop into a 6 drop in a turn! If you're keeping Brago then you really don't need Momentary Blink, Ghostly Flicker, or Eerie Interlude, you could put either more creatures (or counterspells, which is my suggestion) If you want to keep vorinclex you will need that birthing pod and felidar, I would also say you would need either Mirari's Wake or some way to discard it reliably and cheat it back into play with karmic guide and figure out some way to protect it, namely with counterspells, but if you want to control the table there are better ways, like with Thought-Knot Seer to remove answers as you build your board state and gain an ally with its LTB trigger. Avenger of zendikar is a fantastic late game threat but obviously you need to get more lands in play, so that's the other reason I say add more basics, its pretty inopportune to use another threat to power another threat in this specific capacity, its alright with sun titan since he can also attack to get you a fetch from your grave instead of needing to enter play.
Roon is a toolbox deck, so you need to focus on either progressing your board state rapidly as you accrue more value than all of your other opponents and/or stopping your opponents from having their board states, so for combo your finishers would be locking out the table with dead-eye, and/or creating an infinite army with reveilark, karmic guide and minion reflector, you already have mystic snake, and you already know how to go make infinite mana with karmic guide and reveilark. Later down the road I would recommend using that dead-eye with Thought-Knot Seer to take away your opponents answers.
Hopefully this gives you more than what you needed, but I would need to know how you would like to finish your games in order for me to help make other cuts, do you want to stomp your opponents into submission? Or would you like to combo out while their pants are down? Or would you like a bit of both, because each of these are possible, I just need to know what direction you would like to take this control build.
2 years ago
2 years ago
Dynavolt Tower would be good here for some energy income/control. Seer of the Last Tomorrow works too, plus there's a few blue madness cards like Just the Wind/Broken Concentration/Welcome to the Fold/Compelling Deterrence to make the discard less painful.
2 years ago
A few things, firstly Torrent Elemental is not allowed in this deck. Because it has black and green mana symbols in its effect text, it is considered to be a black/blue/green creature by commander color identity rules.
Next, this deck could due to be a bit more focused. I understand that its themes are spread out to showcase blues abilities, but I feel like your friend would be served if it showed what a concrete theme was. Also some of these card choices are just a bit too weak even for a budget build, namely Mana Leak, Card:Ceremonious Rejection, Dispel, Darksteel Ingot, Commander's Sphere, and Looter il-Kor. While some of these may be fine card, I don't think they are well suited to this format or just this deck.
Baral really wants to counter spells so you guys could try Guile and a budget friendly counter package that includes Remove Soul, Arcane Denial, Disdainful Stroke, Broken Concentration, and Counterspell.
2 years ago
You should really try getting some value out of Baral's discard ability. Frantic Search is great since it will cost 1 less making it gain you a mana while digging you deeper it also combos with High Tide effects, Broken Concentration, Circular Logic, Obsessive Search, Welcome to the Fold, Nagging Thoughts, and Curator of Mysteries all let you cash in on discarding cards.
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