Shifting Sliver

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Legions (LGN) Uncommon

Combos Browse all

Shifting Sliver

Creature — Sliver

Slivers can't be blocked except by Slivers.

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Shifting Sliver Discussion

exia211 on Saturday Night Hive

1 month ago

Thank you for the feedback!! As for Galerider Sliver, I've went from 2 to 3 and back to 2. There are other answers to aggro decks with flyers, like Telekinetic Sliver, or attacking right back with Syphon Sliver out if Shifting Sliver or Sliver Hivelord is also alongside it. There's also two different tutors, plus Eladamri's Call to go dig for whatever sliver is needed. Your point remains valid though. If I do create a sideboard, I'll certainly add a couple Galeriders to it. :)

Loonmoon18 on Scorpion God- Death by a Thousand Stings

2 months ago

Great deck! I tested it against my Sliver EDH deck and it did quite well! I never thought about doing a wither EDH deck, in all honesty forgot about it! Actually taking a note from you and I will be adding Grafted Exoskeleton to my deck. That with my commander Sliver Overlord, It's a lot of poison counters. Also, with Bonescythe Sliver or Hunter Sliver. I can now make them either lose earlier, force an indestructible creature fight it and kill it. Or if Shifting Sliver is in play it's a quick death! Thank you for reminding me! Upvote for you :)

Tyrant-Thanatos on Pattern Recognition #59 - Slivers

4 months ago

"none of the broken barf-your-cards-everywhere that elves can do, for example" On this I actually agree haha.

But to be more specific, both Crypt Sliver and Crystalline Sliver are non-modern, and the Modern Slivers there are to take the place of these are Poultice Sliver and Opaline Sliver, which are pretty straightforwardly worse, and play a huge role in their susceptibility to removal. In fact I dare say that the removal that was around back in those days, Terror, was actually better against them than any of the removal you listed due to the anti-regeneration clause. But that still wasn't enough. Combined with the likes of Magma Sliver, Quick Sliver, Root Sliver, Shifting Sliver, Sliver Overlord, and Sliver Queen and I'd say I have a pretty succinct list of horrors hiding in un-modern-legal slivers, which makes them the object of such fear.

There is a distinct reason that if somebody walks into an EDH game and starts off by revealing a Sliver Queen as their commander, the game starts as Xv1 instead of the usual free-for-all. And that's in a format where they less reliably get the effects they want. Even if she's a "tier 2" commander, and a lot of things in EDH can snowball out of control, it's just what slivers do. They don't need specific combos, it just happens.

There's not much I can say about Inquisition/Thoughtseize effects. I fully acknowledge that the pool of cards has grown stronger, and these are a great example of that. But slivers always were extremely resilient, and I feel as though the lack of some of these key pieces severely hampers their viability in Modern. Moreso than just the strength of the card pool. Honestly just the fact that they're Tier 2 in EDH tells me there has to be more to it than card pool.

cdkime on Ultimate Slivers Theme Deck

5 months ago

I would say three of the best non-legendary Sliver's in the game are blue: Crystalline Sliver, Galerider Sliver, and Hibernation Sliver. I think there is nothing more Sliver-like than moving the entire horde to the skies to pursue new prey, or adapting drastically to avoid enemy magic (both targeted and wraths). Shifting Sliver is a pretty mediocre card in competitive, since it does not hit the 2-mana mark you really want for all your Slivers, but would be a decent and very flavourful win-condition in a casual setting.

Regarding your mana curve and the lack of redundancy, I might suggest modeling your deck off the 2012 Planechase deck Chaos Reigns. This deck is a 5 colour pre-constructed deck. Like all decks Wizards releases, it is far from optimized, and designed for casual play. In terms of power, the Planeschase decks are a bit higher than the duel decks, if that is a useful point of reference. Following its guidance on mana curve, mana base, and quantity of each spell (Planechase never had more than 2 of any given spell, but there were sufficient 2-ofs to keep some consistency), you can probably build an acceptable, but slow Sliver deck.

multimedia on newbie sliver EDH

7 months ago

Hey, as a starting point for a budget Slivers deck this looks good.

My advice to make the deck more competitive includes four main suggestions: upgrade the Slivers, upgrade the manabase, take more advantage of indestructible and being able to within reason because of five colors play any budget supporting spell in Magic.


Show


If this advice is helpful than I have more advice about upgrading the manabase, taking more advantage of indestructible and good support spells. Would you like me to continue with more advice?

Good luck with your deck.


LVL_666 on The Queen's Egg

7 months ago

enpc, you make a compelling argument for the removal of Unnatural Selection. I have to admit, i'm feel more and more convinced that I should swap it out. However, the Emperor example was a poor one. Allow me to submit another: During a game of Multiplayer (6 opponents I believe, including myself) commander I stole The Gitrog Monster and proceeded to bash that player with their own commander. The ramp and card draw The Gitrog Sliver provided was magnificent. It enabled me to play more and more slivers that in turn made me an absurd threat. All the other players at the table were also afraid to play their commanders for roughly 3 turns before I reduced that poor Gitrog player to nothing. So, again you can see why I'm hesitant to remove that card.

If I were to remove that card however, then for tutoring options there is only ONE choice here: Demonic Tutor. Amazing card that is overdue for a reprint. This is minor, but what frustrates me is that the DCI judge promo for this card is roughly $300. That as far as I know is the only foil instance of that card. I want it, but not at that price. The last planned high priced acquisition on my list is Sol Ringfoil icon, and i'm kind of looking forward to it being the last one of this deck but I digress...I still do agree with you that Demonic Tutor would have more of an impact. I'll pick up a cheaper copy sometime and test it out. I won't make an official change until i'm ready.

DiabeticFire, thanks again for keeping up with my deck and i'm flattered that you would like to pilot a version of your own. In this post i'll address your card suggestions, as to my thoughts on your card choices i'll address those in a later response.

  • Shared Animosity - This card seems to be more at home in a aggro deck, however I still want to give it some consideration. My deck has a slant more toward control, but it is indeed a midrange deck. Perhaps this is just the thing I needed to help give me a more viable aggro strategy when some of my combo pieces get removed. I want to test this card out. For now, it's in the same lane of consideration as Diabolic Tutor for a possible replacement for Unnatural Selection.

  • Cover of Darkness - This decks is already packed with evasion in the form of Shifting Sliver, Galerider Sliver, Winged Sliver and to a lesser degree, Striking Sliver and Bonescythe Sliver. This card does add another option, but the evasion options for this deck are already very well populated and aren't in need of more options.

  • Unclaimed Territory - interesting that you'd compare this to Gemstone Mine when it's really a strictly worse Cavern of Souls. I do see your argument that not having to worry about mining counters it's primary advantage over Gemstone, it's draw back just simply doesn't make it worth it as there are plenty of other cards in the deck that aren't slivers. What could hurt more is not being able to play a Counterspell when needed. I'll think it over, but for now I just don't see it as a viable replacement.

Qxarq on Cluster Fuck

8 months ago

I love slivers more than most players. It seems like your deck has a lot of slivers in it, which is good, but I feel like in some cases you need an reason to put it in besides the fact that it's a sliver. I run a bizarre kind of sliver token deck though, so in mine, I only run 17 or so slivers, so take everything I have to say with a grain of salt.

Slivers that aren't that great:

  • Blade Sliver
  • Dementia Sliver (I guess if you like it, you should keep it)
  • Essence Sliver (this one sounds nuts, but I run Aura Shards over this, simply because it's strictly better. There is the fact that you can't tutor for it with overlord, but for me, I have the problem that essence sliver doesn't have "may," so sometimes I end up killing a lot of my own stuff. Still there's an argument to be made for it.
  • Screeching Sliver (I just don't know why this card is in here. It seems like a pretty non-synergistic effect. I also feel like even if you had a lot of slivers, it would take you an ass ton of time to mill someone out by tapping them all in EDH)

Other things to take out:

  • Staff of Nin (I like this card in mono-red, but that's about it. since you have access to all the colors, there's a huge amount of cards you have access to that are just better than this card. Find something that works well with your deck. I like Fecundity, but I'm in tokens. There's a lot in blue that are great. Mind Unbound will draw you a lot of cards (a lot more than the staff). and has the same CMC, but it does have double blue. I even like Phyrexian Arena in this deck.
  • Hive Stirrings. (I'm in sliver tokens and I don't really love this card. Just a lot of other effects i'd rather have for 3 mana. Maybe a Mirror Entity or an Phyrexian Arena)
  • Venser's Journal (I love this card, but not in this deck. I just feel like there's not enough card draw, hand size shenannagins to make use of this card. If you added like 10 more card draw spells then sure, good pick)

Stuffs to Add:

(Note: given the sliver legion and queen, it seemed like money wasn't much of an issue, so some of these picks aren't exactly budget)

  • Brood Sliver (Where is this guy? seriously, he's great.)
  • Cryptolith Rite (take out Springleaf Drum. Cryptolith Rite costs one more and is strictly better.)
  • Amoeboid Changeling (I think I know what you're going for with Unnatural Selection. If you want though, you can even tutor it out, since amoeboid is a changeling and therefore a sliver. I only do this when I feel like I absolutely have to or I feel like being a dick. depends on your meta, but I try not to overuse this ability too much.)
  • Crypt Sliver (just...yes....)
  • Crystalline Sliver (this has a downside if you need to target your stuff, so don't drop it unless you need to. I feel like this is a better slot in than blade sliver or some of the lower end pumps. If you need to, only play him when you already have a sliver with a sac outlet on the battlefield)
  • Mesmeric Sliver (depending on how many slivers you can drop, this gets pretty nuts. just always make opponents draw land.)
  • Shifting Sliver (THIS MUST GO IN. Like seriously though. just drop this and win.)
  • Coat of Arms (Most EDH decks only have access to one of these effects, but yours can have access to two with sliver legion in the deck too. I know this pumps everyone's tribal, so just have more of your tribe and you're good. Also you only have to drop this when you want to swing for lethal. Might be a good slot instead of Venser's Journal or something.)

Some nuts busted cards:

  • Cryptic Gateway. (this is nuts. I love it)
  • Cauldron of Souls (this is a super underrated card. When I go in and retune my deck, this is going in)
  • Wild Pair (since you like cryptic gateway, you might like this card. didn't make it into mine, because i'm pretty low on slivers, but slivers always have the same power and toughness, making it really easy to use this card.)

Great deck. I'd love to hear what you think of my sliver tokens deck. I haven't tweaked it in a while so there's some obvious slot in's from Ixalan at least that need to go in. http://tappedout.net/mtg-decks/make-tokens-great-again/

Thanks for sharing :)

LVL_666 on Alien 5

10 months ago

First, i'd like to say that it'd be my pleasure to help you streamline your deck. So what you're seeking is efficiency, cutting the number of slivers that are redundant, or don't contribute as much...okay...i'll make some cases for what you can cut and place them into "must cut" and "maybe cut" depending on your meta and what direction you'd want to take your deck in.

Must Cut

Constricting Sliver: The cost simply isn't worth it. CMC 6 for a 3/3 that can only exile creatures is really underwhelming.

Fungus Sliver: I understand this guy can combo with Thorncaster Sliver, and make your slivers a bit more resilient, but i'd prefer to include Muscle Sliver over this guy. Or nothing at all.

Darkheart Sliver: Only useful against mass removal events. Basically, he's just meant to kind of discourage them. Outside of that, CMC 2 for a 2/2 isn't bad. Doesn't contribute much past that though. You can cut this.

Two-Headed Sliver: Why bother when you have Shifting Sliver AND Galerider Sliver in the deck?

Hunter Sliver: Provoke is interesting, but I don't think this guy belongs given your current general. Sliver Overlord is the control oriented sliver general (Queen is combo, Legion/Hivelord are aggro). Hunter is neat, but he doesn't fit.

Lymph Sliver: No. Just no. On top of being a CMC 5 cost for a paltry 3/3, Absorb is a joke of an ability at best. It's a neat? concept but even Wizards just outright abandoned it after they thought it up. Lymph is literally THE ONLY card in all of magic to have that ability...which is awful.

Sidewinder Sliver: This guy is only any good when there are more than one. Since flanking is a triggered ability it stacks. That means with 4 sidewinders in play all creatures without flanking who are getting blocked by slivers get -4/-4. But with only 1 sidewinder, a measly -1/-1 will hardly stop anything. Especially in EDH.

Thorncaster Sliver:Has neat synergy with Venom Sliver. Outside of that, it seems to be too niche of an ability to make much of an impact. CMC 5 for a 2/2 makes it an auto removal in my opinion. You have better things to spend your mana on.

Maybe cut:

Clot Sliver: Personally, i'd slot in Sedge Sliver over this guy, due to the fact that you do have swamp typed lands, but I can see why you'd keep him given your deck's current configuration.

Root Sliver: Inclusion of this sliver is highly dependent on your meta. If you face counter happy decks on the regular, then definitely a must include. But if are only seeing counterspells once every blue moon (like me) then this card isn't worth the permanent slot. Keep in on the sideboard.

Telekinetic Sliver: A neat sliver, but i'd say it's highly dependent on where you want your deck to go. If you were running something like Mind Over Matter or Paradox Engine I could see this being very interesting...but just putting it in...(giggity) doesn't seem all that worthwhile. But that's just me.

Toxin Sliver: Has a very quirky and weird triggered ability that is NOT deathtouch. My problem with this guy though, is that he's a CMC 4 for a 3/3. Good synergy with Thorncaster Sliver, but not all too useful in a control oriented sliver deck. If you were going aggro? That'd be a different story.

Ward Sliver: I have mixed feelings about this one. CMC 5 for a 2/2 is an automatic no, but protection from a color of your choice can be outright amazing depending on the situation. Use your best judgement on this one, but really take a moment and examine what direction you want your deck to go in.

Hope my thoughts gave you some guidance on where you want to go with your deck. I'll definitely keep watching to see where it goes...keep on slivering my friend. Oh, and +1 for ya!

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