Syncopate

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Return to Ravnica Uncommon
Odyssey Common

Combos Browse all

Syncopate

Instant

Counter target spell unless its controller pays (X). If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard.

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Syncopate Discussion

oliveoilonyaasscureshemorrhoid on

1 month ago

Jace's Sanctum or Iceberg? I think it will fit in with your ramp spells. Recall? Sphinx's Tutelage for another end game? Syncopate or Dissipate or Spell Blast or Power Sink? I think some more draw wouldn't hurt anything, consider these - Tolarian Winds? Windfall? Stroke of Genius? Prosperity? Read the Runes? Also, where the hell is Guile? That card makes me want to play Baral, even if it's a shittier Leyline of the Void or Rest in Peace. Hope this help <3

HarbingerJK on U/W/R Control

2 months ago

I believe that match was standard at the time, but no reason why you can't make it modern. A few things to tweak: Mana Leak, Remand and Spell Snare are going to be some of the better options for counter spells than Syncopate or Dissolve.

Card draw you want to go with Serum Visions or Think Twice rather than Divination. Sphinx's Revelation isn't bad as a one-of or two-of.

Path to Exile is strictly better than Last Breath. You'll also want some boardwipes for the aggro and midrange decks, so Supreme Verdict or Wrath of God are best. But since you're running red Anger of the Gods or Slagstorm are solid too.

Lastly, your mana base is very slow. You don't want that many lands to come in tapped since you want mana open to play answers to threats. I'd say ditch the temples for some shock lands.

Not sure if you're looking to make this competitive or casual but I think you have a good start. Here's a link to my U/W deck if you want to check it out for ideas.



Also +1

Reynolds_rapp on Blinking flying wizards should do the trick

2 months ago

It's frontier or I would play Syncopate. I got a wild idea and splashed black. Super stoked to try it out. Keep the suggestions coming!

Jman361 on Blinking flying wizards should do the trick

2 months ago

you should replace your Clash of Wills with Syncopate

JustinEndymion on Slinging Spells and stuff

2 months ago

I've got a few suggestions depending on how you want to play your table.

More fun? Wild Ricochet Steam Augury and Illusionist's Gambit make for more table interaction that can get a little wild.

Want to run a little more cleaner? Rewind and Syncopate are good counter spells to throw in, maybe adding a Isochron Scepter to make your Twincast and Reverberate a constant threat, draw cards like Blue Sun's Zenith and Stroke of Genius will help keep you with steady answers.

Want to blow your friends away? Comet Storm and Increasing Vengeance with Mizzix can get out of control, Insurrection is a great way to end a game if your table runs a little stompy. And I'm a huge fan of using Runechanter's Pike on Mizzix to remove someone from the game with commander damage.

Either way excellent deck thus far!! Mizzix a great commander to build around,

choss_monkey on Edric and the Sneaky Bunch

3 months ago

Alchemist's Refuge flash in things.
Cyclonic Rift every blue deck should run this
Wirewood Symbiote is great for elf decks..saves your creatures, and boosts your activated abilities
Viridian Corrupter never hurts to blow up stuff.
Krosan Grip For when your opponent is about to go off.
Overwhelming Denial I can see this card being good in this deck...You'll almost never get to cast it for its surge cost on the opponents turn, but it's great for protecting your stuff.
Reality Shift Unconditional exile...yes please.
Coastal Piracy essentially a second Bident of Thassa
Creeping Renaissance Great to recover after your huge army gets wiped.
Beast Within Price is low due to a recent printing and goes in every green deck ever!
Simic Signet

I would reconsider the following cards:
Abjure too conditional. It would suck to not have a blue permanent when you need to counter something.
Aeon ChroniclerKinda slow and expensive. You may be better off running other card draw.
Quiet Contemplation is a cool card, but only triggers on non-creature spells. How consistently are you able to tap something down?
Grip of Amnesia is too conditional. consider Syncopate or Swan Song. Swan Song has the political synergy with Edric. "I give you a creature, now swing at our opponent for value!"

Some "non-budget" recommendations:
Upgrade your manabase, first with a Breeding Pool
Eternal Witness recursion...Good with bounce effects, which you're running a lot of
Arachnogenesis It supports your "go-wide" theme and is usually a one-sided Fog (your creatures kill theirs).
Song of the Dryads Unconditional removal in green. So good in Commander.

TheDuggernaught on draguns innit

4 months ago

A big fat no to Cancel. Voidslime, Disallow, Mana Leak, Cryptic Command, Rune Snag, Dissipate, Syncopate, Logic Knot, Mindswipe, Dissolve, Spell Burst, Stubborn Denial, Condescend, Remand, Delay, and Silumgar's Scorn are all counterspells I would consider before Cancel.

And no to Mizzium Mortars. It is not as bad as cancel -- but the sorcery speed is limiting -- and if youre playing against goblins -- that extra 1 damage is not worth the sorcery speed and not being able to zap your opponent with it. The overload is nice. But in games where you can get to the point where you can overload it, you likely already stabilized and do not really need to. But again, this is assuming that goblin deck is fast enough to win on turn 5 or 6 (not unheard of for even the most casual goblin decks). If that is indeed the case, then Mizzium Mortars is just too slow.

TheDuggernaught on draguns innit

4 months ago

A big fat no to Cancel. Voidslime, Disallow, Mana Leak, Cryptic Command, Rune Snag, Dissipate, Syncopate, Logic Knot, Mindswipe, Dissolve, Spell Burst, Stubborn Denial, Condescend, Remand, Delay, and Silumgar's Scorn are all counterspells I would consider before Cancel.

And no to Mizzium Mortars. It is not as bad as cancel -- but the sorcery speed is limiting -- and if youre playing against goblins -- that extra 1 damage is not worth the sorcery speed and not being able to zap your opponent with it. The overload is nice. But in games where you can get to the point where you can overload it, you likely already stabilized and do not really need to. But again, this is assuming that goblin deck is fast enough to win on turn 5 or 6 (not unheard of for even the most casual goblin decks). If that is indeed the case, then Mizzium Mortars is just too slow.

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