Growing Rites of Itlimoc

Legendary Enchantment

When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

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Set Rarity
Ixalan (XLN) Rare
Promo Set (000) Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Growing Rites of Itlimoc occurrence in decks from the last year

Commander / EDH:

All decks: 0.08%

Green: 0.61%

Golgari: 0.24%

GW (Selesnya): 0.99%

Growing Rites of Itlimoc Discussion

OneSwellFoop on Zaxara, the Exemplary: Hydra Infestation

1 day ago

Somehow missed the Zaxara spoiler before now, but found out about it when I saw the freshly spoiled The Ozolith, which obviously plays very nicely with this commander. Got me excited to start putting together a similar decklist.

Some cards that I've been thinking about:

Growing Rites of Itlimoc  Flip seems like potentially good ramp.

Death's Presence is good against spot removal.

Not a hydra, but Stonecoil Serpent is efficiently costed.

Was thinking about Mana Bloom, but forgot it was only once a turn, probably not worth it.

TypicalTimmy on Enchanting Starfield

1 week ago

I noticed that there are two lands that add mana equal to the number of creatures you control, and two that add mana equal to the number of artifacts you control. Two of these lands are normal lands, and two are enchantments from Ixalan that transform into lands. However, there is only one land in the entire game that adds mana equal to the number of enchantments that you control.

These lands in question are:

Creatures:

Artifacts:

Enchantments:

So, since there is a void with an opportunity available, I wanted to take a jab at it. I'm setting it on Theros rather than Ixalan, for flavor reasons.

Enchanting Starfield

Legendary Enchantment

Constellation - When Enchanting Starfield or another enchantment enters the battlefield under your control, you may gain 1 life and scry 1.

At the beginning of your upkeep, if you control five other enchantments, transform Enchanting Starfield.

Mentrotha looked upon the stars, each one joyously dancing in the sky, completely oblivious to the toils below them. With a silent prayer, an answer was heard by all.


Starfield of the Pantheon

Legendary Land

(Transforms from Enchanting Starfield.)

: Your devotion to each color and each combination of colors is increased by one.

: Add equal to the number of enchantments you control.

Mentrotha learned a powerful lesson that day; A prayer to the wind can be answered by anyone willing to listen.

ShikiTen on Rhys' Retaliation

1 week ago

Hey. Cool deck. While I'm not used to seeing this version of Rhys be used as a commander, I'm glad I took a look.

A couple elves I would recommend for this deck are Copperhorn Scout and Joraga Warcaller. The warcaller works well with your strategy & will make your elves less susceptible to dying to combat damage. The mana elves you run can make his multikicker get pretty high. The Copperhorn Scout can give you more mana to use on your second main phase or give you double the life from Wellwisher each turn.

A non-elf I would recommend for this deck would be Elvish Guidance. Essentially makes the land a Gaea's Cradle for your deck without the price tag. Speaking of which, Growing Rites of Itlimoc  Flip as well as Nykthos, Shrine to Nyx would go a long way to helping those X-spells in your deck.

Not sure what I would recommend to cut to make room for all of these, but I will say I'm not sure how effective your discard strategy is. I get denying cards can be powerful, but I feel it splits focus from the deck. So I would recommend cutting Nath of the Gilt-Leaf and Mind Slash.

Oh! Just thought of a couple more elves. Elvish Visionary (draw 1) and Generous Patron (draw 2 when you resolve its support on opponents' creatures) can give you some added draw for your deck while also giving you an elf in play to add to your elf count.

All right. I think that's all I have right now. Again, love the deck list and apologies for not offering more options to cut. Anyway, +1 from me for sure.

muffpuncher on Eladamri Cheep Elf bitches

1 week ago

Here's the format for my suggestions: Remove - > Add

Winter Orb - > Emerald Medallion

Blanchwood Armor - > Triumph of the Hordes

Leyline of Vitality - > Guardian Project

Leyline of Lifeforce - > Leyline of Abundance

Obelisk of Urd - > Coat of Arms

Elvish Eulogist - > Nature's Lore

Elvish Scrapper - > Nature's Claim

Elvish Lyrist - > Natural State

Nettle Sentinel - > Primordial Sage

Talara's Battlion - > Ezuri, Renegade Leader

Pennon Blade - > Door of Destinies

Pendelhaven Elder - > Marwyn, the Nurturer

Bramblewood Paragon - > Green Sun's Zenith

Elvish Branchbender - > Skullclamp

Gempalm strider - > Lifecrafter's Bestiary

Elvish soultiller - > Elvish Mystic

Fyndhorn Elder - > Fyndhorn Elves

Frontier Guide - > Zendikar Resurgent

Might of the masses - > Lead the Stampede

Stampede - > Beast Within

Strength in numbers - > Heroic Intervention, but (Wrap in Vigor is the budget alternative)

Strata Scythe -> Growing Rites of Itlimoc  Flip

I highly dislike overrun, because I think you can run Ezuri instead, but I will admit that +3/+3 can sometimes be the difference between winning or losing.

Also, find room for an Eternal Witness in there, it's pretty good.

muffpuncher on Eladamri Cheep Elf bitches

1 week ago

Here's the format for my suggestions: Remove - > Add

Winter Orb - > Emerald Medallion Blanchwood Armor - > Triumph of the Hordes Leyline of Vitality - > Guardian Project Leyline of Lifeforce - > Leyline of Abundance Obelisk of Urd - > Coat of Arms Elvish Eulogist - > Nature's Lore Elvish Scrapper - > Nature's Claim Elvish Lyrist - > Natural State Nettle Sentinel - > Primordial Sage Talara's Battlion - > Ezuri, Renegade Leader Pennon Blade - > Door of Destinies Pendelhaven Elder - > Marwyn, the Nurturer Bramblewood Paragon - > Green Sun's Zenith Elvish Branchbender - > Skullclamp Gempalm strider - > Lifecrafter's Bestiary Elvish soultiller - > Elvish Mystic Fyndhorn Elder - > Fyndhorn Elves Frontier Guide - > Zendikar Resurgent Might of the masses - > Lead the Stampede Stampede - > Beast Within Strength in numbers - > Heroic Intervention, but (Wrap in Vigor is the budget alternative) Strata Scythe -> Growing Rites of Itlimoc  Flip

I highly dislike overrun, because I think you can run Ezuri instead, but I will admit that +3/+3 can sometimes be the difference between winning or losing.

Also, find room for an Eternal Witness in there, it's pretty good.

Mortlocke on The Queen's Egg

1 week ago

TheMr42, honestly Growing Rites of Itlimoc  Flip was the budget swap in for Gaea's Cradle. There are relatively few cards in magic that can do what Cradle does. Now, depending on your build Nykthos, Shrine to Nyx can be an honorable mention as devotion can really add up under the right circumstances - but unfortunately now that card is about $20-ish dollars.

hkhssweiss on Eternally Cursed | Primer

2 weeks ago

ertai111 No not every deck run Elves/Priest of Titania. It really depends on what you want to do. If you have a W/G deck that runs mostly hatebears, Gaea's Cradle or Growing Rites of Itlimoc  Flip would probably be better for you. I.e. this decks runs it because I can use it for fast combo and can also be used for fodder for Food Chain, however in my Teneb deck I don't run priest because it won't net me as much mana and would rather have card draw over mana.

Hope that answers your question as I didn't quite follow what you were trying to say.

PookandPie on ROON BANT ETB BLINK

3 weeks ago

So Roon was one of my first Commanders. I originally built Arcum in 2013, and he was way too powerful for my playgroup, and after that I built Ghave and Roon at the exact same time. I've since converted my Roon deck to Chulane, but I've still got 7 years experience piloting this deck in a high-budget variant, so I should be able to help you out.

I will keep prices in mind for recommendations though. I'm not going to recommend Gilded Drake, for example, because while he may be super good, he's also like 1/5th the overall price of the deck, which can be quite a lot.

My favorite cards for Roon, or at least the ones my opponents hated seeing the absolute most were:

Ixidron. No lie, big Ixidron coming out turning everyone's stuff face down was a massive blow to my opponent's strategies, especially when tutored out via something like Chord of Calling or Finale of Devastation. In fact, if you Chord into Ixidron and your opponents, for example, have creature based sac outlets like Viscera Seer, they have to sac their creatures blind or else they won't be able to sac them at all (X on the stack is the only value your opponents will know. Once Chord resolves, that means Ixidron is in play and creatures are face-down, there is no point in the middle in which opponents get priority to activate abilities!). You can easily turn your creatures face up with Roon, Flickerwisp, Soulherder, Thassa, Conjurer's Closet, and Deadeye (exiling the creatures then returning them to the battlefield returns them face up). As a board wipe, Ixidron can be an insurmountable stumbling block that can buy you many, many turns; I highly recommend it for this reason.

Venser, Shaper Savant is an incredible interaction piece. Uncounterable spell on the stack? No biggie, it doesn't resolve, back in your hand, and I can do this all day, homie. Problem permanent? It's gone too. Have infinite mana with Deadeye and Drake and you need a way to win? Well, resetting every single opponent back to turn 0 is a great way to make them concede.

Swap Pilgrim's Eye for Wood Elves (for when you get Breeding Pool) or Sakura-Tribe Elder. The Eye isn't even ramp, while the other two put you closer to reaching your fifth mana so you can cast Roon, Chulane, etc..

So far I've touched on a reusable interaction piece, reusable recursion, and ramp. You're looking to optimize the list, though, so here I go on that note:

How important is winning with tokens to you? I see you have Deadeye and Drake, so infinite mana is okay, and is that why you're running so many X token spells?

If possible, I recommend removing some of those to use tutor spells like: Chord of Calling, Finale of Devastation (ok this one is a bit pricey, but it's absolutely worth it), Green Sun's Zenith, Eladamri's Call. Why? Because why win with tokens when you could generate the infinite mana with Drake and Deadeye, then tutor into Mulldrifter who will let you draw your library (and then just cast/blink Craterhoof and Avenger)? You could easily swap March, Whitesun, and Finale of Glory for these and you would still get a big, game-ending play with tokens, but these tutors will smooth out your early game immensely.

Rhystic Study is expensive, too expensive for me to recommend actually, but Generous Patron is practically perfect. I cut a draw creature the moment this card was spoiled and never looked back- buffing random creatures that opponents generally tap is usually of little consequence, but being able to draw 2 for 3 is something this deck just doesn't usually get.

Growing Rites of Itlimoc  Flip is almost on the cusp of being more expensive than I'm comfortable suggesting. It's a dig four for a creature on one side, and a Gaea's Cradle on the other. You run a ton of creatures so this could be very valuable.

Also, check out Glen Elendra Archmage. It's better than it looks on paper and everyone has to pay attention any time you have U up, because you can easily reset her.

Also, Oko, Thief of Crowns is also kind of pricey, but it's really good. 1UG "Beast Within a creature or artifact every turn" is massive.

Aura Shards is above budget recommendation but it's an easy include too. It's so good in this deck and downright oppressive against the right decks.

So summation:

Add in:

Aura Shards, Oko, Glen Elendra Archmage, Generous Patron, Chord of Calling, Finale of Devastation, Eladamri's Call, Green Sun's Zenith, Sakura-Tribe Elder (or Wood Elves), Venser, Shaper Savant, Ixidron.

Cut:

Winged Coatl, True-Name Nemesis, Basalt Monolith, 3 of your token X spells, Rashmi (Patron is just outright better), Derevi, Wonder (losing a lot of the random tokens, it's nbd to lose Wonder too), Frost Titan (Ixidron is more disruptive to opposing strategies).

There's a lot more improvements that could be made but this has already gone on long enough. Simple things like Azorius Signet > Azorius Keyrune, or improving the mana base (lands like Transguild Promenade are always worst in practice than they appear as they're basically spell slots for non-ramp, since they cost mana to keep), or even using Eldrazi Displacer over Mistmeadow Witch (Displacer is more efficient and brings the thing back immediately for multiple abuses per turn). I also remember dropping Conjurer's Closet back in the day for Brago, King Eternal, since he could flicker more things once per turn than the artifact could.

Anyway, hope this helps

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