Striking Sliver

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Common

Combos Browse all

Striking Sliver

Creature — Sliver

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

Price & Acquistion Set Price Alerts

M14

Ebay

Have (6) ibraJG84 , ironax , Mousemke , saj0219 , dplerner , bakeraj4
Want (0)

Recent Decks

Load more

Striking Sliver Discussion

JAPuckett85 on A Hive of Slivers

1 week ago

I have a sliver deck as well & will make a few suggestions if i may? Crystalline Sliver is by far the best sliver ever printed, imo, but he is not legal in Modern- & the next best thing is Diffusion Sliver! Diffusion Sliver &/or Opaline Sliver are crucial to playing slivers, since targeted removal is a sliver-deck's greatest enemy.. & unlike many sliver-abilities, their abilities actually stack, so with 2 Diffusion Slivers in play, a Path to Exile or Fatal Push or Lightning Bolt would cost FIVE mana just to take out one of your slivers.. I see you have 2 Diffusion Sliver, but since he is so important to keep your engine going, i personally prefer to run 3 of them (they are not aggressive enough to run 4x though, imo). Sentinel Sliver is amazing, & i would recommend 2x in every sliver deck! You can even attack, then use tapping abilities during 2nd Main Phase, effectively giving you a 2nd turn in comparison to running without him. Megantic Sliver is a total game-changer, and i have found 2x Megantic to be very very good. I run 4x Manaweft to be able to cast him, though, plus 1x Gemhide Sliver. Groundshaker Sliver is pretty bad.. I think Battering Sliver is actually better, but he is pretty bad too, imo.. I would cut them in fvor of Megantic Sliver. For a mana-base, 4x Sliver Hive is worth every penny, and 4 Ancient Ziggurat is nearly the same thing for about $1 (that is if you cut some of the sorceries, which i would personally cut all of them in favor of more slivers!). I think Spinneret Sliver is pretty terrible when you could be running Galerider Sliver as a 1-drop with a better ability. Predatory Sliver should be a 4-of, as should Sinew Sliver, which i am surprised to not see here. With 4x Venom Sliver, i would definitely recommend running at least 2x each of Striking Sliver & Bonescythe Sliver!! Another good card to run with the deathtouch is Quilled Sliver, though i wouldn't run more than 1-2 since his targets are limited to attacking/blocking creatures. Blur Sliver is ok, but i have found that cutting him is better- by the time you cast him, you should have other slivers in play, and every single sliver gives its ability to every other sliver, with or without the haste. I would rather give the slivers already in play more abilities instead of giving the cards yet to be played the ability to do the SAME THING as all the other slivers one turn earlier . Since it doesn't help with Predatory/Sinew's ability, i would cut Hardened Scales in favor of something like Collected Company. Harmonic Sliver is a must-have sideboard card, and i run 1x in my mainboard as well. Remember that Virulent Sliver has POISONOUS 1, not Infect- what this means is that your pump spells don't add any additional poison counters to your opponent; each sliver will only give them one poison counter when it connects (unless the pump is from Double Strike! More reason to play Bonescythe Sliver! That would double the poison counters as well). Anyways, sorry for the rant, but hopefully I've given you some ideas! I love slivers!! A couple more fun slivers as 1-ofs are Pulmonic Sliver and Telekinetic Sliver.. so many awesome abilities! Check out my Slivershod deck! My nephew played my Sliver deck against me with my Zombie deck and ended up swinging at me with 150+ damage at once, with Flying, Deathtouch, Double Strike, Lifelink, Indestructible, & a Diffusion Sliver!! That just shows how insanely out of hand they can get if they go un-checked. Good luck!

herringtonr on Modern Slivers

1 week ago

Through all of my experience playing slivers, I have found that Bonescythe Sliver tends to be a dead card. If you even get the ability to cast it, it will most likely get countered, and if it hits the field they are going to kill it before you can deal damage with it. So instead I started running Leeching Sliver. It doesn't double the damage but it gives unblockable damage which can be a game changer. Also, in the sideboard I would recommend 2x Warping Wail for board wipes and other threats, dropping the Screeching Sliver and Belligerent Sliver, and in the mainboard I would move the Leeching Sliver from the sideboard to replace Striking Sliver and Venom Sliver, since both of those won't do much as 1 ofs.

herringtonr on You guys like swarms of things, right?

1 week ago

Personally, in my sliver deck, I chose to get rid of Striking Sliver and Necrotic Sliver in favor of Leeching Sliver since it makes your attacks much more deadly if you get a swarm. Also found that 1 Sliver Legion in mainboard can be a game winner by itself. I would also have to recommend Warping Wail as a counter spell for board wipes and it helps get rid of some threats such as Noble Hierarch and Dark Confidant. Also, this is just personal preference but Telekinetic Sliver can be good as a 1 of in the sideboard to keep your opponent mana locked while you build up your slivers.

Oloro_Magic on Sliver Company

2 weeks ago

I'll make my second case for Galerider Sliver, So I think the reason you are having mana problems is you don't play enough fetches for what the deck is, personally I would play 8-10 to ensure a turn one play. Also you run Striking Sliver at one drop which provides what can be a redundant ability, sure it forces your opponent to lose their creatures but it doesn't offer evasion like Galerider Sliver does which can mean the difference, more creatures can block something on the ground than something in the air. The addition of more fetches to get duals with blue would help the deck exponentially in my opinion. Also, with CoCo I would not worry too much about having an abundance of a single drop in slivers as CoCo will get them out.

I also agree with what has been said about the mana slivers, 8 is a little much yes but 6 is a better bet as that ensures at least a 54% chance you have a mana sliver in your opening hand, and really the dream is to use slivers to play CoCo for more slivers is it not.

Lucky_Dutch on Taste the Rainbow (kind of)

1 month ago

And you dont need to:) basic lands could work just fine.

You could use some duel lands and cards like Mana Confluence and Ancient Ziggurat aren't that expensife.

You dont need Door of Destinies instead use Coat of Arms

i use Cavern of Souls and Aether Vial not only because there great cards, but the creatures play with it cant be counterd.

Swan Song is a good replacement for your sourcery's

You dont need 2 extra Gemhide Sliver add some extra +1+1 sliver like Sinew Sliver at least 4.

Another good card against blue controll would be Diffusion Sliver.

Shadow Sliver is good but i would swap them out for an extra Galerider Sliver and Striking Sliver Also you need 2 Sliver Hivelord angainst burn and bordwipe.

I actualy dont need the Sliver Legion its in basic just a coat of arms but i have them.

I dont know if you are from europe, but if you are the cards you need go realy cheap on Magic Card market.

Odysseus_97 on Sliver EDH-001

2 months ago

Dont know what your experience is, but 45 lands seems a bit much too much :)

Just some minor suggestions, you can check out my profile for my own sliver deck if you would like :)

Vlasiax on The New Riptide Project

2 months ago

Hi, good start but I'd take out some slivers to make room for more Vials.
Also, most Sliver deck users would probably change this way:

Hope this helps :)

Lophane on Sliver Hive

2 months ago

if you need some more finishing power, maybe a Megantic Sliver or two could help push them up in power, though they do cost a lot of mana, i play EDH so I'm not sure n how much mana you are looking to accrue in a game.another few id really suggest are Venom Sliver (makes for great defense, Hunter Sliver (once you get some deathtouch, make em kill themselves on your creatures, and Bonescythe Sliver will help double up on damage while providing that same 'first hit' that Striking Sliver does for death touch to take effect.and if you find you're ever dying too quickly, Syphon Slivers are never a bad thing to help keep your life up

Load more