Forbid

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Forbid

Instant

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Counter target spell.

SufferFromEDHD on tameshi stax combo

1 month ago

Solid build! A lot of neat tech in this list like that Mind Harness. Focused and brutal polymorph targets. Nice to see both Parallax Tide and Parallax Wave too. Get that Pendrell Mists into the 99!

Although it is a well oiled machine I'm still going to spitball a playset of discard engines that might be worthy of a spot:

Frantic Search Intuition #2 not sure what to cut.

Forbid and/or Rites of Refusal for Arcane Denial and/or Delay.

Turbulent Dreams for Flood of Tears

Vengeful Dreams for either Path or Swords

Dust Bowl awesome in the late game

SufferFromEDHD on The Morgul Lord: Chief of the Nine

3 months ago

Mutavault wraith manland

Whispers of the Muse might be an upgrade.

Even though this isn't a graveyard focused strategy Demonic Collusion and/or Forbid might be useful reusable and abusable tech.

SufferFromEDHD on A Tale of Talrand and Sky

4 months ago

Teferi's Response ultimate cantrip.

Forbid and/or Mystic Speculation quality effects, recyclable, token generation.

Inundate game ender.

Walk the Aeons tech.

SufferFromEDHD on ¿Card Draw Voltron?

6 months ago

Forbid seems like an auto include in a deck based off "you have no maximum hand size"

Expedition Map green like land tutor for blue. Academy Ruins would allow you to rinse and repeat.

Dust Bowl I always suggest this in mono colored decks heavy with basic lands.

SufferFromEDHD on Blue and White Mana Screw

9 months ago

I like that you went creatureless with this. I wanted too but there were too many creatures with tax abilities I wanted to utilize.

Null Brooch :) you know I'm just as big a fan as your are of this forgotten gem but this strategy is not built around the graveyard. An argument can be made for Forbid as a never ending counterspell is justified in the draw-go strategy. I have the perfect Exodus set replacement for the Brooch: Fade Away!

Soul Partition > Revoke Existence

Dovin's Veto and Supreme Verdict are too good to not be in this list.

Calamity's Wake I keep squeezing this into decks and am yet to be disappointed by it.

DaringApprentice on Every Rose Has Its Thorns V2

11 months ago

Here are some suggestions:

Utility Lands: Bojuka Bog, Hagra Mauling  Flip

Ramp: Arcane Signet, Sword of the Animist, Burnished Hart, Canoptek Wraith, Neheb, Dreadhorde Champion, Sifter of Skulls, Solemn Simulacrum

Card Draw: Laelia, the Blade Reforged, Morbid Opportunist, Keep Watch, Breya's Apprentice, Moonveil Regent, Smothering Abomination, Reconnaissance Mission, Necrologia, Future Sight, Kothophed, Soul Hoarder, Will Kenrith, Harvester of Souls, Ruin Grinder, Deepfathom Skulker, Sandstone Oracle

Targeted Removal: Rapid Hybridization, Wild Magic Surge, Terminate, Resculpt, Reality Shift, Forbid, Daring Apprentice, Transmogrifying Wand, Ravenous Chupacabra, Chaos Defiler, Glorybringer, Mystic Confluence, Necron Deathmark, Reaper from the Abyss, Rowan Kenrith, Curtains' Call, Duplicant, Meteor Golem

Board Wipes: Nevinyrral's Disk, The Phasing of Zhalfir, Whelming Wave, Ixidron, Blood on the Snow, Deathbringer Regent, Necromantic Selection

Synergy: Ghoulish Procession, Jadar, Ghoulcaller of Nephalia, Drana, Liberator of Malakir, Blight Mound, Braids, Arisen Nightmare, Fleshbag Marauder, Gravelighter, Irenicus's Vile Duplication, Magus of the Abyss, Anowon, the Ruin Sage, Ruthless Winnower, Ogre Slumlord

Threats: Quietus Spike, Elturel Survivors, Relentless Assault, Gratuitous Violence, Sarkhan the Masterless, Westgate Regent, Precursor Golem, Necropolis Regent, Walk the Aeons, Combustible Gearhulk, Embercleave, Sharding Sphinx, Angrath's Marauders

SufferFromEDHD on Hakim, Lore Weaver EDH

1 year ago

Always wanted to make something with this dude but I never knew what to do. This strange pile of cards is beyond interesting. It's a cohesive strategy with focus. Inexpensive but it gives off competitive vibes.

Seeing Anvil of Bogardan and Smokestack as the few assisting artifact engine pieces really lured me into this enchantment based deck. Cut an Island for Null Rod!

Your maybe board:

Treachery yes.

Windfall Yes.

Temporal Trespass YES.

River Kelpie fits the commander and strategy so well.

Everything else I was indifferent about but I have never piloted this list so you would know better than I.

I'm just going to spitball some cards that came to mind that might fit your unique deck design:

Forbid a reusable hard counter that feeds your discard/graveyard strategy.

Retraced Image big fan of basic lands with Back to Basics strategy. This bulk rare from Torment is mono blue ramp.

Academy Ruins and Expedition Map more mono blue ramp.

Long-Term Plans my favorite blue tutor.

Deserted Temple more versatile Minamo.

Awesome brew!

enpc on Damia Mill (Battlecruiser/Dreamcrusher)

1 year ago

I'm kind of confused what you're trying to do with the deck. I get that you've used used Dominus - Dreamcrusher Edition as a basis for the deck, however there are a lot of cards that don't really make sense here. For example, you've added Dark Confidant and Ad Nauseam but then have filled ther deck with really high cost cards like Recycle, Null Profusion and Expropriate. You also have Jace, Wielder of Mysteries despite not running Tainted Pact or Demonic Consultation.

Additionally, draw spells like Null Profusion and Recycle don't make sense in a battlecruiser style deck. Cards like that are designed to work with cantrip heavy storm combo decks.

Also, Null Brooch is a really bad counterspell. Discarding your entire hand to counter a spell every time is not a good move, especially when you have lots of very mana intensive cards (i.e. it's slow to play them all). Brooch is much better in decks that constantly want to have little to no cards in hand. I understand that Damia can refill your hand, but it seems like a bad trade-off. Forbid or even Spell Burst would give similar functionality with more control (though all three aren't great).

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