Harmonic Sliver

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Uncommon

Combos Browse all

Harmonic Sliver

Creature — Sliver

All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."

Price & Acquistion Set Price Alerts

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Harmonic Sliver Discussion

Beezy on Karador, Ghost Chieftain: The Primer!

2 days ago

I definitely need to get a Plaguecrafter so I can replace Fleshbag, that's an easy choice. But I still like the sliver over knight of autumn. Necrotic Sliver and Harmonic Sliver working together provides a lot more value than gaining 4 life or putting two +1/+1 counters on the knight, both of which are kind of duds.

The mana acceleration is closer to ten or eleven if you count versatile spells like Knight of the Reliquary and Green Sun's Zenith, but honestly I've been trimming on it lately since if I can ever get Life from the Loam, I'll never miss a land drop, and because the deck doesn't require a ton of lands to combo off. Although I hastily cut Horizon Canopy for a Stitcher's Supplier just to find room; so you can expect me cutting something like Ayli, Eternal Pilgrim to make room for it again. 33 is probably where I want to be.

WhichKing on Sliver Queen EDH for fun

1 week ago

Great choice for your sliver commander! I know people like to use Hivelord for the indestructibility (but with exiling removal becoming more prominent its not as good as it seems) or Overlord for tutoring the same combos. Despite that I feel that the Queen is the strongest because she allows you to build your board without overextending.

Personally I feel that you should cut out all non-sliver creatures unless they provide something really unique to the game plan. I mean, Qasali Pridemage can be replaced with Harmonic Sliver. You can cut out your ramp creatures for land-based ramp since you are in green. Slivers are already susceptible to board wipes. Why exacerbate that with so many mana dorks?

You are also missing some MVP slivers. Venom Sliver and Toxin Sliver, Brood Sliver. Hibernation Sliver lets you protect choice slivers from wraths (including your commander!) I would actually use anthems to pump up your slivers, this way you can keep precious card slots for useful abilities. You don't need to waste slots on weenies cause your commander conjures them out of thin air.

The PWs may add an alternate route to victory but imo they don't really synergize with the sliver plan. Psionic Sliver can let your slivers one-shot a player. Thorncaster Sliver does something similar on attack. Leeching Sliver as well. If you add in the haste slivers, you can put in Living Death and Patriarch's Bidding as a powerful plan B.

DragonKing90 on Modern Sliver Tax

2 weeks ago

that much is true, but thats not the same as the effect "not stacking". Harmonic Sliver would only be useful against a deck running lots of artifacts and/or enchantments, but its effect still stacks. so i run 4 of it in the sideboard of my own modern sliver deck.

Doombeard1984 on slivErZ

1 month ago

+1 from me dude. Big up the slivers. Only thing I would be concerned over is the land count. Whilst you got the mana producing slivers, there is still only a 2% chance of pulling one. Also with the Harmonic Sliver, you run the risk of destroying your own artifacts or enchantments. Could always add an Aura Shards so you have a may destroy effect, not the forced destroy from the harmonic. If you would like to have a look at mine, I would really appreciate it Slivers 2.0

Rzepkanut on The Deckwatch [Home Base]

1 month ago

The other modes are kinda meh in EDH, so I kinda think its mostly ever only a Disenchant on a stick. When compared to other similar cards in EDH, it stops seeming as great as it does for in 60 card formats. A few other cards that compete with Knight of Autumn off the top:

And I really like Omnispell Adept seems awesome! It's like Elvish Piper for spells!

Doombeard1984 on Overlord's Babies

2 months ago

I'm always wary of Harmonic Sliver and running any significant amount of enchantments or artifacts. Notice the wording is to destroy, not may destroy like Aura Shards. That means if you are the only one with stuff out, you gotta nuke it. Was aware of this in my casual/modern sliver deck. More advice than suggestions

PookandPie on Pain in the Butt Tribal (Slivers)

3 months ago

I have a few recommendations, and a few I always make on Sliver decks not featuring Queen or Overlord: Swap your Commander to Sliver Overlord for this tribal deck. My reasoning: If opponents know your board state will be indestructible, then they will begin packing exile effects (Swords to Plowshares on Hivelord, then sweep, or just Merciless Eviction), bounce, sacrifice, or -X/-X effects (Toxic Deluge) that get around indestructible. To circumvent this problem, you can use Overlord as your Command and seek out Hivelord, to grant the useful indestructible ability, but then also tutor out and use Crystalline Sliver and/or Diffusion Sliver to protect your board a little bit better, not to mention easier access to Hibernation Sliver who also solves those problems. This also gives you easy access to Sliver Queen and setting up her combos if you draw Training Grounds/Mana Echoes, and Overlord is an easy win condition with Paradox Engine and having him in the Command Zone enables that, "Cast every Sliver from my library and kill everybody victory" while Hivelord does not.

If you do make the swap, add in Intruder Alarm, because it also lets you cast every Sliver from your library with Overlord just like Paradox Engine does, just at a few mana less. Once you've cast every single Sliver you want to use to win the game, you simply destroy it with Harmonic Sliver in the event of fogs so no one gets to take advantage of it but you.

One non-Sliver I always recommend is Seedborn Muse, especially if the Commander is Queen or Overlord (which I also always recommend lol). She accelerates your board state like crazy, and since you have Quick Sliver, she would let untap your bare-minimum 5 mana on each other player's turn, let you play Quick Sliver the first opponent's turn, and then go grab Gemhide/Manaweft Sliver the next, and a haste Sliver the next, to let the flood gates break open and completely run the game for the next few turns (as you can go grab Crystalline/Hibernation/Hivelord in response to basically any and all removal once you establish a mana engine).

That's all though. Nice looking deck. My Sliver deck is here, in case you want to compare. Mine is bare-naked "Throw things at the wall and see what combos." Za Warudo! (Sliver Overlord Aggro)

AlphaBanana on Jodah, Superfriends

4 months ago

Literally half of your deck is land fixing. While that is cool and all, you need more draw ability or at least more spells to happen more regularly. I think you can afford to drop down to 37 or 36 lands without any concern at all. Planeswalkers work best for me if I think of them as auto shutdowns or just fogs. When I use them like fogs, I want to see more cards. I think this deck will run out of cards and start top decking mana very quickly. My suggestions would be: Remove any planeswalker that does not either replace itself, net you legitimate board presence against any kind of creature deck, or strictly win the game with doubling season or fishboi.

My examples I would not want to play: Nicol Bolas, Planeswalker He is a thing, I'll agree to that. But none of his abilities are consistently game breaking in Commander, if he's all you have. And the pace of this deck is going to be a lot of "DEAL WITH ME" until either they do or can't. For what he costs and when he can be doubled, he needs to strictly win. The other Nicol is a game changer. Freyalise, Llanowar's Fury The mana dork doesn't produce enough variety to be efficient. The removal doesn't work as well as Fracturing Gust. Harmonic Sliver, Reclamation Sage, Spring Cleaning. Vandalblast, etc. It's her timing that makes her hard to play. And her last ability doesn't do enough. You're better off picking one of her abilities and slotting the card version of that. If you could replace Enlightened Tutor with Vampiric Tutor I think you'd be better off. Nature's Lore is bad with all these colors. And that makes two cards that specifically say forest. You're going to have a dead card out of the second one more than not. I think play testing will bring out the consistency in this deck though. It looks like you should be a big problem for the table.

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