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Archelos, Lagoon Mystic is magic's answer to Master Oogway from the Kung Fu Panda series. An ancient turtle person who wants to teach us that speed isn't everything. You only have to be less slow than your opponents. And by that, I mean that this deck can be very fast while heavily slowing down opponents.

There are two general paths to building Archelos. And as Stax is something I don't like too much, Landfall it is here. I can do some pretty cool fetch land shenanigans thanks to Archelos: With him, Terramorphic Expanse and Evolving Wilds become even greater cards. There are multiple cards with Landfall abilities and quite a few which allow me to play additional lands. With The Gitrog Monster, Ramunap Excavator and Ancient Greenwarden, these become actual ramp.
Yedora, Grave Gardener is a new addition. On the surface, it's another way to trigger landfall. The deck already played four bounce lands and a Meloku the Clouded Mirror before. To complement Yedora the Explorer, I included Quirion Ranger, Multani, Yavimaya's Avatar and Scryb Ranger. With Yedora, any of these cards becomes a recursion piece. This is especially cool with Sakura-Tribe Elder. Sac it, return it as a forest with Yedora. Bounce Elder with any of the land bouncers and play it again. This can't go infinite, but it can tutor out multiple basics.
The Wincon is a combo:

If we control an untapped Archelos, a Sakura-Tribe Scout and Retreat to Coralhelm or Tideforce Elemental, a simple bounce land gives us infinite mana: We put out the bounce land with Scout. Thanks to Archelos, it enters untapped. With both the triggered ability of the land and the trigger from Retreat/Elemental on the stack, we tap the land to produce two mana. We bounce the land to it's own ability and untap Scout. Rinse and repeat while netting infinite life drain via Retreat to Hagra, infinite mill with Ruin Crab or infinite beast tokens from Rampaging Baloths. This should usually get the job done. When using Tideforce Elemental, it's important to always use its before its landfall trigger resolves. If we forget, you disrupt the combo.

This also works with Archelos, Patron of the Moon and a bounceland. Did I mention we have four of those?

Another combo in here is this: Aesi, Tyrant of Gyre Strait/Tatyova, Benthic Druid + Retreat to Coralhelm + Sakura-Tribe Scout/Llanowar Scout + Abundance: Play a land, use Aesi or Tatyova to dig for another land with Abundance. Put down the land with either of the Scouts. Use Retreat to untap the Scout, find another land with Abundance, rinse and repeat to put all lands from your deck onto the battlefield. Use the final land to fail to flip a land with Abundance and stack your deck in any you want. This basically results in letting you tutor for any card from the deck every single turn. This also works with Archelos and Patron of the Moon instead of a scout and Retreat.

Thanks to everyone who takes the time to go through the list and comment. Each and every feedback is massively appreciated.


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Top Ranked
Date added 1 year
Last updated 1 week

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

25 - 0 Rares

29 - 0 Uncommons

25 - 0 Commons

Cards 100
Avg. CMC 3.10
Tokens Beast 3/3 G, Beast 4/4 G, Bird 1/1 U, Clue, Illusion 1/1 U w/ Flying, Plant 0/1 G
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