Jaya's Immolating Inferno

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Rare

Combos Browse all

Jaya's Immolating Inferno

Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Jaya's Immolating Inferno deals X damage to each of up to three target creatures, players and/or planeswalkers.

Jaya's Immolating Inferno Discussion

JeremyX2 on Mina and Denn, Landfellers.

2 weeks ago

Free for all win vs. the Ur-Dragon, Boyfriends and Cromat.

Zendikar Resurgent + Vorinclex, Voice of Hunger + Jaya's Immolating Inferno for 29 on 3 opponents.

rhoadheart on Mizzix Experience Proliferation

1 month ago

Hi!

Most of the strategies around this deck revolve around playing Mizzix at a time when you can cast a few low cost spells and tick up a few experience counters. Normally Mizzix will be removed very quickly, so having enough mana to cast Mizzix and a few spells is opportune.

If Mizzix is having trouble staying on the board, even getting one experience counter to start the train is enough. Once you have an experience counter, there is support to increase those counters using the many proliferation cards that are included in the deck.

Continue playing politics, nuking the op player, and slowly gain experience counters until you have enough experience counters and mana to cast the big X Spells in this deck like: Jaya's Immolating Inferno . These X spells are a primary win condition for the deck, and can be used in combination with the copy spells ie: Reiterate , and ritual spells ie. Seething Song

There are also a few cards like Sphinx-Bone Wand that offer even more win-cons if you are missing key pieces.

Loizo on Bolas brawl 0.1?

3 months ago

Hi, at first glance the deck looks good but you are missing a few key pieces.

Here's a few weird cards : Omniscience and Sunbird's Invocation - really fun cards but you are not a jodah big mana deck, no reduction of costs and no green to ramp... I should build that :) Mind Rot and Vicious Rumors - not efficient enough and even completely useless in some cases. I would replace those with

if you want to 1v1 : counterspells and big threats like Demanding Dragon Etali, Primal Storm and Niv-Mizzet, Parun

If you want to multi : boardwipes and recurrent threats like Cry of the Carnarium Jaya's Immolating Inferno Nezahal, Primal Tide .

But three colours decks have such a great number of deck building choices that you can get lost in it... It's amazing. I would suggest (most powerful deck I think) grixis spells with a lot of removal to kill later with flipped bolas or combos Primal Amulet  Flip and explosion//expansion

or more fun, reanimator with Isareth the Awakener and Dead Revels , Dire Fleet Daredevil

General_Pasta on

3 months ago

@Zaane2 Most games that I've lost with Neheb have been because 1. Neheb gets single-target removed as I cast my mana-generation/ritual spell, which is why I run Darksteel Plate , Whispersilk Cloak , etc., but more often 2. I dump all my mana into an X=40 Jaya's Immolating Inferno , Comet Storm , or Fall of the Titans , and someone counters it. That seems to be the #1 problem facing all mono-red decks in the format, especially one whose wincon is dependent on a single spell resolving/all your eggs in one basket combo. I agree that running more than the 1-mana anti-counterspell/disruption tech depends on your meta, though. How do you lose most of your games?

I'm also finding it extremely hard to cut anything! I'm trying to add more ramp to get Neheb out sooner, but I don't want to cut any more lands since we don't partial-mulligan D:

itsbuzzi on Shocking

3 months ago

How do you cast Jaya's Immolating Inferno ?

Marpal on Mizzix V1

3 months ago

As a fellow Mizzix player I can give you some insight based on my experience. Based on your build I would take out Mizzix's Mastery . I know, it is a fantastic card but since you are playing so many X costed spells you can't really take advantage of it since it forces you to play them without paying their manacost which means that X is equal to 0.

Here is a list of cards I have in my deck which work pretty well (in no particular order): - Blue Sun's Zenith this card can be crazy with enough counters. I even managed to kill a player by making him draw 80 cards with it. - The Mirari Conjecture get back your precious spells and unleash hell. - Invert / Invent basically playing it for Invent. - Apex of Power with enough experience counters this just wins the game. - Karn's Temporal Sundering This can honestly be any extra turn spell but this has the bonus of bouncing an annoying permanent. I had one lying around and I put it in. - Jaya's Immolating Inferno This one is really really good.

Thanks for the list since it showed me some cards that I had completely forgotten about so I hope that I helped you as well. Happy spellslinging!

PixelPro123 on Mogis, God of Slaughter

3 months ago

Adding things like Vandalblast over Meltdown , Running something like Mana Geyser would help for your big X spells. Rather than Fireball something like Jaya's Immolating Inferno might be better. In a two colour deck running Rocky Tar Pit serves no purpose.

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Jaya's Immolating Inferno occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Red: 0.16%