Jaya's Immolating Inferno

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Brawl Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Rare

Combos Browse all

Jaya's Immolating Inferno

Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Jaya's Immolating Inferno deals X damage to each of up to three targets.

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Recent Decks

Jaya's Immolating Inferno Discussion

CrimsonKobalt on UR Jhoira Historic

4 days ago

I have been constructing something similar recently, thought I'd post it here and we could share some ideas. I've also discovered Jaya's Immolating Inferno as being great, so I've added a few extra legendaries like Kari Zev, Skyship Raider, which lowers the curve too, to make sure it's easier to cast. Also included the infinite mana-combo of 4 Powerstone Shard & Cogwork Assembler.

I'm really stuck on what to include next to the core though, and the amounts of each card. Needs lots more playtesting.

Been thinking about Pia Nalaar, but at 3CMC she is competing with my core build so she's out. Might be decent in a more swarmy/vehicle-y deck though.

gedichtewicht on burned by the flames

1 week ago

Allright, this is the test build to try out running Jaya's Immolating Inferno

i run 5 legends mainboard, this gives a probability of ~72% to draw 1 of them in my first 13 cards.(7 opening hand +3for turns two to four, +3 in turn five for The Flame of Keld on turn four.)That might be a bit low, well see. if it is to low to often i will add Captain Lannery Storm raising the probability to ~79%. i think she is more useful in this deck then Pia Nalaar would be.

added 4 ShockAdded 4 Bomat Courier, they may not be goblins, but with a mana curve this low, getting new cars is a no-brainer.

took out Siege-Gang Commander just to high on the curve, the plan is to win on turn 5, or come close to winning at least.took out Goblin Barrage this cards needs redundant pieces to be worth playing, there are none left in this deck....i think Skirk Prospector has to go as well for the same reasons as barrage.took out 1 mountain.

Uri on

1 week ago

There are a few cards I would definetly not run in this deck;

Glorious End I think it's just pointless. There's no card at all you want to combo-break (like Chant of Vitu-Ghazi ), so why even run it?

Boros Charm It's really not as strong. The only part that's relevant for Firesong is Damage, and only goes to face, not to a creature.

Orim's Chant People have lots of instant-speed interactions in commander. This card really doesn't do anything, it's a bit too cute IMO.

Red Elemental Blast and Pyroblast. Although they seem nice... they are way too situational. If nobody plays blue, or the only person who plays blue is not a threat to you, these two cards are worthless.

Insult / Injury Not really sure of this. Sure it can be nice, but you exchange two cards for hardly none.

Paradox Engine Why? Nothing in this deck works with storm.

Here are some card idea's that I had laying around:

wilkinjf on Dragon-Style: Fire and Ice

1 week ago

Edited this deck from Dragon-Style: Fire and Ice into Dragon Sin of Wrath.

Here's the list of changes I made.

Jaya Ballard replaced by Jaya's Immolating Inferno

Ajani Vengeant replaced by Nahiri, the Harbinger

Skywise Teachings replaced by Land Tax

Master the Way replaced by Windfall

Singing Bell Strike replaced by Artful Dodge

Boros Charm replaced by Oblivion Stone

The cards I replaced were cards that I didn't really used and ended up slowing my fast tempo. Also I find that this deck's weakness is a Black White Removal deck. So in turn, I added more mana ramp with more removal.

EDedan on Firesong and sunspeaker in Boros ...

2 weeks ago

i'm brewing a deck right now with Firesong and Sunspeaker as the value 6 drop did you know that with The First Eruption you can if you've played The First Eruption on turn 3 ramp from 4 mana to 6 mana thanks to the saga and then you have on turn 4 the mana to cast Firesong and Sunspeaker.

Board the Weatherlight seems like a good card filtering spell, search for your best historic card such as Jaya's Immolating Inferno and if you have Firesong and Sunspeaker deal 3 to any target.

Shivan Fire might be interesting, 2 dmg for and 4 dmg for it's nice that it can scale with the late game :) then if you add on lifelink then it seems even more appealing :3

HarleyTheKind on UR Jhoira Historic

2 weeks ago

Yeah, I picked up another Jaya's Immolating Inferno. I'll definitely try it this Friday. I think the Gilded Lotus works well with the Artifact discounts and draws a card from Jhoira, but it makes sense that something else could be put in their place to make the deck more consistent, and lower the curve. I'm having trouble figuring out the 1-2 CMC part of the curve, so it's packed with mana rocks and discounts. Between Orazca relic and Powerstone, for now, I definitely want to keep three copies of one of them, not sure which. Definitely taking Treasure map out with this build, but I also tested it with Storm the Vault, and Prying Blade , specially equipped with Traxos, Scourge of Kroog.The Howling Golems have been removed, and I think I'm going to picking up some Pedeems, Locust Gods, and Foundry Inspectors this Friday to test it out.

colinnzflakk on Wizard Burn

2 weeks ago

Slate_Steel2 You're right, I took out a Chandra's Outburst and Jaya's Immolating Inferno for two more Mountains. I don't currently have the budget for Soul-Scar Mage and I don't really know what to take out for it, but I'll eventually add it down the road.

Atrabilogie on UR Jhoira Historic

2 weeks ago

Actually after trying your deck, I think it's an obligatory card, you should run 3 as you don't really have any removal (I tried 3 and it's overly powerfull against aggro, especially against cats in standard)

I see you've edited the deck, I can't say I aggree with the Gilded Lotus even if I know it must be hard not to put a beautiful foiled one into the deck.

Orazca Relic is kind of redundant with Powerstone Shard and Treasure Map  Flip, I think you should remove them all. You should also replace all 3 Howling Golem for 3 Foundry Inspector.

I added good cards that work very well with the deck : Padeem, Consul of Innovation, Verix Bladewing, Zahid, Djinn of the Lamp and The Locust God. Just one of each (and minus the 2 Squee, the Immortal as it's weak and mana expensive anyway. 3 Helm of the Host was very good, equiping The Locust God kind of wins you the game. A third Jhoira, Weatherlight Captain is also kind of good as it's the core of the deck. All those legendary creatures, outside of their powerful effect are here to maximise your chances of easily casting Jaya's Immolating Inferno.

You don't have any turn 1 exept Opt, you should run at least 2 Hope of Ghirapur.

I know this decklist is actually your owned cards but it definetely has potential so you should just proxy those up. I will keep playing and working on it anyway.

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