Jaya's Immolating Inferno

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Jaya's Immolating Inferno

Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Jaya's Immolating Inferno deals X damage to each of up to three targets (creature, player or planeswalker).

Hypersayia9001 on A WOMAN'S INTUITION (NARSET)

4 months ago

Azoth2099 Thanks for your suggestions on my own Narset deck. There's some very interesting things that I'm definitely going to be thinking about.

In regards to this deck, this might just be me, but looking at this in it's current state, I feel like you're liable to struggle to really combo properly when you get Underworld Breach online. No issue keeping the graveyard full, but there's only really Jeska's Will and Rite of Flame in terms of rituals, so I see you running out of Mana fairly easily if you don't draw/mill either of them. (Not difficult, in hindsight seeing how many tutors there are, but still)

I'd see about trying to fit Mana Geyser in there for some extra red and Storm-Kiln Artist for some colour fixing as you go.

I'm also kinda struggling to see a definitive win condition. Might be me being dumb, but I'm not seeing anything that'd clear the board, damage the opponent or mill anyone out, aside from maybe comboing Traumatize and Brain Freeze while Underworld Breach is active, but you'd then need some crazy mana for that to work. That in mind, Cyclonic Rift is a good way to clear out the board for an attack, Grapeshot can easily storm out if you get a loop going, and Jaya's Immolating Inferno can just incinerate everyone if you build up a decent pool of mana.

Tic12 on Turn 5 - Darth Vadrik strikes back

6 months ago

Hi Azoth2099 Thanks for your comment. The Flail seems to be a nice addition, maybe i'll try it for one of the Counterspells. With the Flail, i only need 1 Counter on Vadrik to start the combo with Comet Storm or zero counters for the combo with Jaya's Immolating Inferno

Max_Hammer on Which Mass Destruction Spell(s) Should …

1 year ago

haha, that's fair. ave you thought about Jaya's Immolating Inferno? Can't be a board wipe but it can deal absolute absurd levels of damage with some decent mana.

Tat mdfc land, Shatterskull Smashing  Flip is sick too.

jamochawoke on Fire Dancing

1 year ago

That's a really good one!

One other you can do since you've already got it built into your deck with Mana Geyser, Runaway Steam-Kin, Birgi, God of Storytelling  Flip and Battle Hymn if you get any of those to go off and get you 10+ mana you really want an X spell to dump all that mana and end your worst opponent (or the game if you're close).

My suggestions would be these:

  • Banefire - This is the most consistent one for ending someone and is best to copy.

  • Fall of the Titans - This one is great if you're certain it's not going to be countered and if you can cast it for its surge cost and then copy it as needed to take out everyone.

  • Crackle with Power - The biggest boom you can get with X iirc

  • Red Sun's Zenith - If you are certain you can dig into it again with all the card draw this is a good option

  • Jaya's Immolating Inferno - Decent like Fall of the Titans but not as good as Crackle

Also, since your deck relies on copying creatures so much you could add in more of that like Kiki-Jiki, Mirror Breaker

carpecanum on Klauth, The Hydramancer

1 year ago

Insurrection and Mob Rule. Rite of the Raging Storm

Anything that gives you an extra Attack phase will double your mana bonus

Earthquake can end the game, or Jaya's Immolating Inferno. Wurmcalling and Fanning the Flames are reuseable

Crow_Umbra on [retired] Action Painting Spellslinger

1 year ago

Hi Ravenrose, thanks for stopping by to check out my deck.

I wrote a primer where I explain more of my card choices in greater detail, as well as the general strategy for how I hope to play the deck. I recently did a brief summary of the deck's first 3 games, and some of the things I noticed from those games.

From playing the deck and play-testing it a lot, I think this deck wants to try to copy "quality" spells, as opposed to trying to copy every single instant and sorcery possible. I like the flexibility in copying removal and interaction, draw spells, and burn spells that can hit my opponents directly. I have a few different effects that can make additional spell copies for additional value and redundancy in case Anhelo gets removed.

This deck doesn't want to swing in combat at all, and wants to try to build up a board of a token generator or two for Casualty 2 fodder. From there, it becomes a matter of reading the flow of the game to determine which spell(s) might be best to copy.

Although this deck does run the infinite combo option of Twinflame + Dualcaster Mage (copy another creature I control with Twinflame to make a copy, then flash in Dualcaster, targetting Twinflame to continuously copy Dualcaster & Twinflame), this deck also seeks to inflict burn damage by copying spells like Breath of Malfegor, Jaya's Immolating Inferno, etc. The infinite combo is an option to win, but not the main focus or only method to win in this deck.

Davinoth on Prosper's Purgatory [Treasure EDH]

1 year ago

     ElTacoDude: Sorry but I disagree lol. Crackle with Power only costs five mana to deal five damage to a single target, where everything you've listed there is minimum six.

     In the case of Fireball & Rolling Thunder you have to divide their damage to hit multiple opponents. Devil's Play & Banefire can only hit a single target, and Fall of the Titans can only hit two targets.

     Comet Storm is good but to deal 15 damage to three opponents costs twenty mana whereas Crackle with Power only costs fourteen.

     Jaya's Immolating Inferno is something I might consider as an addition as opposed to a replacement. Even then a bit hesitant though - if you're sitting on a lethal amount of treasures and the board gets wiped (as it tends to do haha) and you don't have another cheap-to-cast Legendary in hand, you're cutting into your total damage just to recast Prosper, Tome-Bound in order to meet it's Legendary condition. The spells are meant to be finishers, so you can see how this scenario is not ideal.

     All that being said, I'm definitely going to consider Jaya's Immolating Inferno though. Thanks! =)

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