|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||None|
|Commander 2015 (C15)||Rare|
Combos Browse all
Choose three. You may choose the same mode more than once.
- Target player draws a card and loses 1 life.
- Target creature gets -2/-2 until end of turn.
- Return target creature card from your graveyard to your hand.
|Have (17)||sombrevivo , snackeater , Zhorus_The_Bauqret , killstars , Mortiferus_Rosa , Dr.Jackel , frederiklw , Vergil_Redgrail , Reliva , Spinalripper , Shiromakuro , rikertchu , Skydra2 , mziter501 , itheoryz , AyyAyyRon , MikeLaserbeam|
|Want (19)||nealcm , sopretty , kovellen , correcthorsebatterystaple , epic-jargon , Kogan1911 , Commander_Archer , RazortoothMtg , masterglencour , Rose , bhc.000 , BuffMcDeadlift , AgentHellboy , regnek , UberLord25 , theblackdent , nullwraith , Cromby , gershom|
Wretched Confluence Discussion
2 months ago
See if you can squeeze in the following for card draw:
2 months ago
This is actually a pretty cool list - a lot of it synergizes well with the sacrifice theme and there's a strong Meren shell here.
Some potential additions:
Plaguecrafter is an insane uncommon from GRN - strictly better than others with the same effect. I'd have as many of the effects as possible, so a third doesn't hurt.
Board wipes in general. I don't think I see any, and board wipes are the "Get Out of Jail Free" cards of Commander. If you're behind, they let you catch up with opponents. Some ideas: Living Death (solid card - we've already seen what this can do, and in your deck, a deck with lots of ETB and sac value, this is just good), Decree of Pain (hefty CMC, but the card advantage this gives you is insane), Black Sun's Zenith (gets around indestructibility, -1/-1 counters are a pain for everyone). You do have some dictate effects (i.e. Dictate of Erebos) which can function as indirect board wipes, but it's a win-more type of board wipe. Dictate effects are still amazing - don't get me wrong.
Spore Frog. Oh god. It's Spore Frog. The single most frustrating card for most decks facing Meren. It's one CMC, gets you a free counter on Meren each turn, saves you from combat, and then is revived for further use. Somebody tries to exile it? Sacrifice it in response. They still get fogged. Just make sure to save it for instant speed - that is, wait until their turn to use it.
Viscera Seer. One of the most important things for sacrfice decks is ways to sacrifice creatures. Viscera Seer is amazing at this. Just like Spore Frog, it gets you a counter on Meren each turn and a free scry. Not only this, but it gives you ways to sac creatures at instant speed for no cost - just a great effect!
Buried Alive fetches you anything you want. Want a Spore Frog? Sure. Want to fetch out Protean Hulk to pull out an infinite combo win? You betcha.
Speaking of Protean Hulk, I don't think newer players realize how utterly insane this card is. There was a time when this thing was banned in commander - it's a seriously broken card. There's a whole list on r/CompetitiveEDH about this card's infinite combos: https://www.reddit.com/r/CompetitiveEDH/comments/67czr7/protean_hulk_combos_by_color/. Considering including one in the deck. Though a little out of your price range for now, one of the most reliable and flexible is Mikaeus, the Unhallowed and Walking Ballista. They both enter play at the same time (since X = 0 for Walking Ballista if you pull it out of your deck with Hulk, you can pull it and Mikeaus [whose cmc = 6] at the same time, since 6 + 0 = 6) , and since X = 0, Walking Ballista immediately dies due to state based effects, which then brings it back with a +1/+1 counter from undying. Remove the counter, deal 1 damage to a player, return the ballista, repeat forever! You win by pinging your opponents to death! Well actually it doesn't work. Since Mikeaus gives non-humans +1/+1 in addition to undying, Walking Ballista will still be a 1/1 after the counter is removed. If you have a sac outlet out (such as Viscera Seer), you can sac Walking Ballista after removing the counter to fuel the combo, and have it go infinite. This is one of the Protean Hulk combos, and is probably the most fair one (and I'm using 'fair' losely here - Protean Hulk is still fetching a win nearly every time it dies). Plus, a Hulk combo gives you a reliable win condition to defeat your opponent with.
Fecundity. I don't know why I don't see this card played more. Despite the symmetrical effect (that is - both you and your opponents drawing cards), you'll be making the most advantage off of it. Spore Frog now draws you an extra card each turn - so does Viscera Seer! Not to mention that it just helps the sacrifice player overall more than others.
Black Market. Oh boy. So much mana. 'Nuff said. I love this card. Mana is super valuable in Commander, as in all formats, and this card gives it in the bucketload.
Beast Within or Krosan Grip or Nature's Claim. Beast Within is probably the one I would use, but I just think you might want a spot removal for enchantments. I don't see any other way besides Golgari Charm, which is meh for it at best, in your deck to deal with them, and they are an important card to be able to destroy. Plus, the versatility of Beast Within is just really good - destroy target permanent.
Birthing Pod. Yeah, this is on the pricier side, which is why I added it at the end. It's another broken card, and is banned in modern but still has a pricetag because of its commander play. It tutors for things, which is a great effect in Magic.
Diabolic Intent. Dunno. Just seems pretty good. Never really used it.
Some potential cuts:
Champion of Stray Souls offers a Living Death impression, but not a good one at that. It's really expensive to use and I don't think it's in your best interests to keep it, as it's a six CMC fattie that doesn't really contribute to your plan.
Cloudthresher. Damnation and Wrath of God and Toxic Deluge and Evacuation and Blasphemous Act and Merciless Eviction all do more than just touch flying creatures, and cost the same or less. They might not be in your colors, but as you're in Black, you have access to the single best board wipes in the game. One that touches only flyers and only does 2 damage (a low amount in commander) is pretty underwhelming.
Caller of the Pack. Generic big dumb green fatty. Dunno. Guess it's fine? It's more or less Vanilla, despite having myriad, and contributes nothing to your plan as the tokens it creates aren't even sacrificed - they go into exile.
Banshee of the Dread Choir has the same problem as with Caller of the Pack. Just a semi-vanilla card that doesn't really do anything for you.
Dread Summons feels more like a mill card? Doesn't really have much in the way of sacrifice, besides the 2/2 bodies. I think there are much better cards for this slot.
Golgari Charm. It's fine, but not great. Beast Within is better.
Wretched Confluence. Again, it's fine, but there are better cards for this slot.
Hope this helps. The deck seems pretty solid - you've got a good Meren shell, and I look forward to seeing the finished deck!
3 months ago
- Oblivion Stone
- Chain of Acid
- Golgari Charm
- Elixir of Immortality
- Nissa, Voice of Zendikar
- Wretched Confluence
- Wall of Blossoms
- Hag Hedge-Mage
4 months ago
It's okay. I'm not in a hurry ^̮^
This seems pretty cool and very control-y. I have a couple suggestions: Price of Fame; Vona's Hunger; Succumb to Temptation; Detection Tower; Grim Return; Primal Amulet Flip ( cast more copies of your instants! And sorceries.) ; Wretched Confluence; Tragic Slip; Thrilling Encore; Malicious Affliction; Hero's Downfall; Crypt Ghast; Revel in Riches; Fated Return; Harvester of Souls; Demon of Dark Schemes; Sepulchral Primordial; Sangromancer; Kothophed, Soul Hoarder; Archfiend of Depravity; Chainer, Dementia Master; Massacre Wurm; Avatar of Woe; Noxious Gearhulk; Puppeteer Clique; Sheoldred, Whispering One; Ogre Slumlord; Kokusho, the Evening Star; Grip of Desolation; Stunning Reversal; Tainted Strike
Let me know if you can use these suggestions
4 months ago
Hey, this looks like a solid list so far, I like it, but there are a few things I highly recommend to make it much faster and more consistent
First off, I would highly recommend more card draw. I see you have some, but it could definitely use at least Rhystic Study and Sylvan Library. Those are possibly the best card draw engines in the format. Skullclamp also looks amazing in this deck.
Secondly, some more mana acceleration would greatly help the speed of the deck. I would recommend at the very least Birds of Paradise, Noble Hierarch, Bloom Tender, Mana Crypt, and Deathrite Shaman. Commander's Sphere, Thran Dynamo, Mana Vault, and Gilded Lotus also wouldn't hurt, but they aren't as essential.
I know they're not warriors and might seem kinda boring, but they are crucial to a successful deck. I would also recommend cutting the lands the enter the battlefield tapped in favor of all the fetchlands and original duals if you can afford them or can proxy them. Considering this optimized landbase, Farseek, Nature's Lore, and Skyshroud Claim all become viable options if you need them since they hit shocklands and the og duals as opposed to Cultivate and Harvest Season (though I don't think you really will need them).
As for cuts, at first glance, Archetype of Aggression doesn't seem overly strong considering the bulk of most of your creatures. Combat Celebrant seems redundant with Najeela, and Thrilling Encore is probably just better than Garna, the Bloodflame, but you might need to maintain your warrior count, you've done more testing than I with this deck, so that's up to you. Aggravated Assault seems unnecessary for the same reason as celebrant, but it's not even a warrior. Wretched Confluence is actually surprisingly weak, I'd recommend cutting that. Chance for Glory isn't really the greatest; it does nothing the vast majority of the game, sometimes all of the game. You're in blue, just run Time Warp if you want an extra turn. Kolaghan's Command is dissapointing in edh as compared to modern. If you're looking for something that hits multiple targets, you can run Decimate and Curtains' Call. I'd also recommend Austere Command for this. Noxious Revival seems kinda unnecessary for this kind of deck, but it's fine.
A few random suggestions to end off, I'd recommend at least having one or two emergency counterspells like Pact of Negation, Negate, and/or Disallow/Counterspell. I would also highly recommend a Craterhoof Behemoth. That thing slaughters people. Eldrazi Monument also seems great in this deck due to all the tokens you're generating.
Sorry, I know that's a lot more suggestions for additions than cuts, but that speaks to the power of the list you already have here. It's kinda tricky balancing the warrior count with other "better" options. Trust me, I played a Gishath, Sun's Avatar deck back when he was released, and keeping dino numbers high while trying to run as many cards that are just better was rough, but it can be done. Keep at it!
4 months ago
Corrupting Unbirth 2BB
Counter up to one target nonartifact creature spell, return up to one target creature card from your graveyard to your hand
create a card that as a new way to use modele cards. Previously we have had entwine Tooth and Nail, escalate Collective Brutality, the command cycle Cryptic Command, and the confluence cycle Wretched Confluence
6 months ago
7 months ago
Wretched Confluence occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%