On Thin Ice

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

On Thin Ice

Snow Enchantment — Aura

Enchant snow land you control

When On Thin Ice enters the battlefield, exile target creature an opponent controls until On Thin Ice leaves the battlefield.

Balaam__ on Balaam__

2 weeks ago

@Caran_Lyg I like your Heliod, Squirrel Farmer deck but was wondering about a particular card. Say someone has a very strong dislike for non-mtg mtg cards like Aang's Iceberg—what would you recommend to replace it? The only similar cards that come to mind are Chained to the Rocks or On Thin Ice, both of which are inferior picks I’d say. Is it a crucial card you’ve found yourself relying on in matches, or could it be replaced with an entirely different effect without much detriment?

SufferFromEDHD on Enchantment Recursion.

1 year ago

Lose the artifacts add Wild Growth, Utopia Sprawl and/or Fertile Ground. Possibly Stony Silence.

Extinguish All Hope > Blot Out

On Thin Ice, Oblivion Ring or Parallax Wave > Swords to Plowshares

Balaam__ on Purest White Bestowtempole

1 year ago

I love everything about this. Some suitably generic sideboard recommendations would be Mana Tithe and Path to Exile, or better still On Thin Ice (possibly even Chained to the Rocks but that would require mana base adjustments). You’d have to swap basics for snow lands to accommodate, but the Enchantments would count toward Kor Spiritdancer, Blessed Spirits etc .

plainsrunner on Steamed Bogles Ham Enchantress

2 years ago

I notice you have three copies of On Thin Ice but no snow lands for it to enchant.

kamarupa on

2 years ago

Like wallisface said, this looks very susceptible to removal spells. 3x Loran's Escape is probably not sufficient. Invisible Stalker is a great creature for a deck such as this. If you can find creatures that have built in durability/protection, those tend to be favored in aura decks like this. To that end, if not creatures, there are def auras that can help give your creatures more staying power - Hyena Umbra being high on that list.

I don't think All That Glitters is worth it. It's half an Ethereal Armor at double the MV.

1xHall of Heliod's Generosity seems pretty valuable here. I also think 4 more dual lands would help, especially given how many spells you have that require either or WW or BB to cast. (something many people try to avoid in non-monocolored decks) And personally, when I play with black, I usually include 1xBojuka Bog and often 1xCastle Locthwain.

I also suggest limiting instants like Fracture to the sideboard as much as possible. You want/need as many enchantments down as possible. Use spells like On Thin Ice as much as you can. Classics like Journey to Nowhere and Oblivion Ring aren't the lowest MV or as fast as instants, but the bump to the enchantments that care is worth it.

The thing I really like about Kor Spiritdancer is the draw card. Almost every deck needs a way to draw extra cards, and repeatable effects are among the most powerful. That also makes your 'dancer even more of a target. It may well be easier to use different creatures and add a draw card spell than it is to protect and draw cards from your 'dancer. It's a tantalizing, but difficult creature to successfully build around.

When it comes to the sideboard, it doesn't make a lot of sense to me to include spells duplicate mainboard spells. IE, Fatal Push isn't doing anything Path to Exile doesn't already do well. Kaya's Guile, on the other hand, using the sacrifice mechanic, does do something Path doesn't - it get's around hexproof AND indestructible. You might find Extirpate useful. Fracture should be in the sideboard. That eliminates the need for Mortify.

Valengeta on Lofty Lions

2 years ago

Oh yes I've been feeling that On Thin Ice is a bit redundant here because of the Paths and the adventure from Brazen Borrower. I didn't think about things like Engineered Explosives or Ratchet Bomb and they are surely a threat to be addressed. Pithing Needle not only handles those but many other troublesome cards too. I have a couple of copies on other decks and this one should definitely benefit from them. Thank you!

jdogz32 on Lofty Lions

2 years ago

Hey I took another look at your deck and I'm more looking at your sideboard. I'd advise taking out On Thin Ice as you already are running a playset of Path To Exiles and I'd add Pithing Needle instead. The main reason is your deck is extremely vulnerable to Engineered Explosives which a sideboarded Pithing Needle can easily stop. Hope this helps.

Kaweiwu on Zenith Tribunal Enchantress

3 years ago

Uhm, i don't think you can cast On Thin Ice, as you don't have snow lands in the deck

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