|Commander / EDH||Legal|
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|Commander Anthology Vol. II (CM2)||Rare|
|Commander 2015 (C15)||Rare|
Combos Browse all
Choose three. You may choose the same mode more than once.
- Fiery Confluence deals 1 damage to each creature.
- Fiery Confluence deals 2 damage to each opponent.
- Destroy target artifact.
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Fiery Confluence Discussion
1 month ago
I have a poor Zendikar Misty Rainforest that needs a new home where it will be loved and played. While there are some cards I am interested in, I don't have any real priorities for trade right now, so I am more than happy to look through binders. With that said, here are some cards I might enjoy:
- a Collective Brutality or two
- a Fiery Confluence or two
- a Maelstrom Pulse or two
- a Liliana, the Last Hope
- Dark Confidant is a grade above a Rainforest, but I'd love to have one!
... I had a much longer list last time I tried to post this, but it was swallowed by the eternal hunger of poor internet connection. Anyway, if you're interested in a Misty Rainforest, let me know!
1 month ago
I really like the deck. Dinosaurs are by far my top fave tribe. Zacama was someone I thought about making my commander, but I just never did.
Ask for spells; some good enrage enablers are Pyrohemia, Raging Regisaur, and Raging Swordtooth. Some other spells would be Desert Sandstorm, Fiery Confluence, Hurly-Burly, Rain of Embers, Rain of Blades, Shake the Foundations, Seismic Shudder, Volcanic Spray, or Tremor.
If you want to have a lot of fun with enrage, give your creatures indestructable and go to town. Vivien Reid, Dauntless Escort, Elspeth, Knight-Errant, Gideon's Phalanx, Make a Stand, Rootborn Defenses, Avacyn, Angel of Hope, Boros Charm, Heroic Intervention, and Soul of New Phyrexia.
I personally have a Gishath deck: Ixalan Park (#1 Gishath Commander) V.2.0
I didn't go the full blown enrage mode, but I might give that a try. Hope my suggestions helped.
2 months ago
Does anyone else feel that the second Commander Anthology is better than the first? Expensive, but comparing the two, this is the better anthology to choose to play out of the box.
The first deck had the Kaalia deck, and while Kaalia of the Vast being reprinted was great, the decklist just wasn't good. It's a precon that didn't age well. Especially when compared to Devour for Power, which has got a lot of staples in it. Some of the card choices are weak now, but there's no denying that it's the better stock list.
The first anthology had Freyalise, Llanowar's Fury, which is a good card. I think it's more personal preference when I say Built from Scratch is better. That said, Guided by Nature gave a good starting point for Elf tribal decks. However, Daretti's deck was better out of the box because it didn't have an identity crisis like Freyalise's deck did.
The one time the first anthology is better than the second is Meren and Kalemne. Meren was the better deck (and the better legendary creature). Having said that, Kalemne did have the spicier cards like Blade of Selves and Fiery Confluence (and Urza's Incubator).
Then there's Derevi, Empyrial Tactician and Atraxa, Praetors' Voice. I'm biased here, because I really am not a fan of C13. Derevi's deck represents this in a way because the list is torn between flicker and untap shenanigans. Breed Lethality, though, is more in demand, has a much better list, and has one, overarching theme (even though everyone and their mother has an Atraxa deck).
Let's also not forget the legendary frame from Dominaria, which is just the icing on the cake (The Partners look amazing with it). I had all the decks at one point myself, but I just fell in love with this Anthology and swiped it.
What do you guys think? Was I spot on? Anything I missed? And if you disagree that Vol. II is better than Vol. I, do explain why. Discuss away.
2 months ago
Options to Fiery Confluence
3 months ago
Either way; I'd run all the card advantage you can. Phyrexian Arena, Bloodgift Demon, Necropotence, Graveborn Muse, Sensei's Divining Top, The Immortal Sun, tutors, etc. I had an Olivia Voldaren deck for a while and rakdos can be a challenge as others mentioned. Maybe add in a few red wheel effects for good measure
Erebos, God of the Dead is less effort and a little more straight forward. Depends on what you're going for
3 months ago
Urza's Incubator is good in any tribal deck.
These three cards are worth about $59.
4 months ago
Sorry, that may have come across poorly because of my word choice. Blasphemous Act would deal 13 damage to each creature netting me 13X life where X is the number of creatures affected. What I meant by the text in the description is that there is only one instance of damage being dealt, unlike Fiery Confluence which deals damage multiple times therefore netting more triggers from Firesong and Sunspeaker.
4 months ago
If you're only keeping the best of your X burn and dropping the rest, then here's some ideas:
Fiery Confluence- it's reasonable enough without FaS, but with them, you can choose the deal 2 damage to each opponent mode three times. 6 damage to each opponent for only 2RR, and you gain 18, which isn't awful (well, it's more damage than Comet Storm did in my explanation at 9 mana lol, but Comet Storm is better at taking out specific creatures I suppose).
Depending on what your opponents play, Deflecting Palm may be worth a look. If they win by attacking with creatures or by using AEtherflux Reservoir (I saw a Grixis Storm deck lose to a Naya pile because the Naya pile had Deflecting Palm when Storm paid 150 to kill everyone. It was really amusing to see, though that doesn't mean the card is good). If everyone wins via alternate win methods like Laboratory Maniac and the like, then you may not want to use Palm.
Lightning Helix is better than what I mentioned above, by the way. It deals 9 damage and gains 6 life. You gain life from both lifelink and from the spell gaining you 3 life, so you'll get two FaS triggers. I wasn't thinking too hard about it when I spelled it out earlier.
Breath of Darigaaz might be worthwhile. 3R to deal 4 damage to each player/creature without flying seems reasonable.
Chaos Warp is reasonable removal for your colors. Sometimes your opponents might win big off of it, but if you're playing against decks low on creatures, then odds are they will hit a fair number of instants/sorceries and you'll have tucked an annoying card with no repercussion. I think you used to run it but now it's gone for one reason or another lol.
With the sheer number of instants/sorceries you run, it may be worthwhile to try out Mizzix's Mastery. Not so great with the X spells, but it'd let you re-cast removal, burn, etc., from the graveyard.