|Commander / EDH||Legal|
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|Commander 2015 (C15)||Rare|
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Choose three. You may choose the same mode more than once.
- Fiery Confluence deals 1 damage to each creature.
- Fiery Confluence deals 2 damage to each opponent.
- Destroy target artifact.
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Fiery Confluence Discussion
1 week ago
Could all you Dino doll lovers help me make the most of this deck? money is not the biggest problem, i just dont want to recall my ancestor. its for some casual O SHIT YOUR DOLL JUST DID ME 20 DAMAGE AND YOU MAY DRAW CARDS AND TUTOR LANDS?? WTF kind of stuff. Also the Tremor is reading Dino raging all over the place. Fiery Confluence also very awesome with the Dinos out.
HELP me make a Dino Doll you always wanted to win at the Fair.
2 weeks ago
This is a really sick use of Sek'kuar! I like the inclusion of old forgotten gems like Phyrexian Purge! Considerign the inclusion of land animate spells like Jolrael, would inclusing mass land destruction like Boom/Bust not be effective? You get Graveborn tokens, they lose their entire landbase? Fiery Confluence's first mode is the only way I see you dispatching these animated lands.
Sek'Kuar, Deathkeeper is an insanely powerful Jund commander when paired with sacrifice outlets... but what really lets my deck go off is the haste he puts onto the board (massing tokens then using spells like Cryptolith Rite to turn these bodies into mana, furthuring our combo). I like the idea your deck is going :)
3 weeks ago
Anyways, if you are playing in a casual group id recommend mode spells for versatility
All of these in graveyard allow you to adapt to all sorts of situations
4 weeks ago
Cheaper cards cash-wise:
Flamebreak, Comet Storm, Howl of the Horde, Hostility, Price of Progress, Furnace of Rath, Past in Flames, Mana Geyser, Viashino Heretic, Dualcaster Mage, Thermo-Alchemist, Dictate of the Twin Gods and Guttersnipe
1 month ago
@Shiek200 - I really like Trinisphere, Uba Mask, and Words of Waste! All seem pretty solid here. Also, I'd much prefer Sheoldred, Whispering One over Magus of the Abyss mostly because of sacrificing rather than destroying :P And yeah might as well add a Valakut, the Molten Pinnacle, why not!
@AlmightyTentacle - Forsaken Wastes and Fiery Confluence are pretty damn good here. I also agree with Toxic Deluge being the top black board wipe but with my experience with this deck, I need to keep as much life as I can lol. And I don't think I'm gonna be adding Pox anytime soon xD
1 month ago
Nice deck +1!
Here some cards I think you can consider to add in:
Forsaken Wastes - for more life gain hate.
Smoke - nice protection from creatures.
Harsh Mentor - can shut up many combo decks.
Pox - to complitly loose your friends >_<
Toxic Deluge - best creature whipe in black imho.
1 month ago
Hello fellow enthusiast of Rakdos I also began my life in edh with the lord of Riots. You can check out my current Rakdos deck I've put a lot of time and work into it and its pretty darn nasty if I can toot my own horn. I would recommend Night Market Lookout, Goblin Fireslinger and Mardu Shadowspear as ways to deal quick points of damage when you need to most. Also anything big and colorless helps Ulamog is my main man. I've been playing with a little necro in there after all your black. Fiery Confluence is rather effective. Just some idea's off the top of my head
1 month ago
First of all I really like your Purhporos goblin tribal deck!
As you mentioned your deck is built to be closer to a 1 vs 1 Commander (French) deck, but still I want to suggest you some of the cards for more multiplayer game strategy that imho I think you should consider to add.
Analizing your deck I see some problems in too low count of draw engines. I think you need to maximize draw power cuz in current state after several board whipes you just be run out of gas.
Magus of the Wheel - 2nd greatest wheel spell in MTG, one minus it is not a goblin ;-)
Mikokoro, Center of the Sea - sometimes one card draw separates you from victory, you can easy cut one of your mountains for it.
Chandra, Torch of Defiance - best Chandra till date, provides card advantage, ramp and some board control.
Grenzo, Havoc Raiser - play enemy spells why not?
Herald’s Horn - cut your goblins cmc is already nice but it gives you addition chance to draw card wich is even more nicer!
Mana Crypt - expensive but cost all its money.
Ancient Tomb - nice land, cut mountain for it.
Herald’s Horn - was mentioned before.
Imperial Recruiter - I know it is expensive card but it can tutor 80% of all your creatures!
Gamble - saves me hundred of times! Offcorse it has drawback and you can discard what you was looking for, but still it is best tutor in red color.
Control & Others:
Chaos Warp - staple in EDH mono-red decks. Can help you remove any permanent from board especially nasty enchantments.
Fiery Confluence - easy best card from all Confluences imho.
Goblin Welder - why you dont use this one goblin? It is really nice artifact reviver and can sometimes force your opponnet to sacrifice powerfull artifact and return something less dangerous for his/her graveyard.
Quest for Pure Flame - cheap, can be fast charged and provide great damage boost for one turn.
kindred charge - I know you already think about adding this one to the board, must be auto include imho.
Cards I think you need to cut out:
Goblin Balloon Brigade - too weak.
Mardu Scout - same as above.
Ensnaring Bridge - can be nombo with all your pumped out goblins.
Hammer of Purphoros - you already have enough haste engines imho.
Apocalypse - cool and savage card used it in my Purphoros deck too, but drop it out cuz never really want to play it and it is almoust impossible to win after you use it.
Goblin War Strike - you can damage only one player.
Mogg Alarm - worst goblin token producer from all your sorcery spells.
Reverberate - copy spells bad in aggresives style decks.
Smash to Smithereens - too weak in EDH.
Caterwauling Boggart - too high cmc.
P.S. Sorry for some grammar mistakes it was hell of amount of text to type ;-P