Grasslands

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon
Vintage Masters (VMA) Uncommon
Duel Decks: Knights vs. Dragons (DDG) Uncommon
Mirage (MIR) Uncommon

Combos Browse all

Grasslands

Land

Grasslands enters the battlefield tapped.

, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.

Grasslands Discussion

SideBae on Breya, Artifact Shaper Synergies

3 weeks ago

marn3us: I suggest removing Ancient Den , Vault of Whispers , Great Furnace and Seat of the Synod . My experience with the artifact lands has not been good, as (at least in my meta) Stony Silence , Null Rod , Back to Basics and Blood Moon are all over the place. However, even if this is not the case, artifact lands still die to any Shatter effect, meaning that they are especially vulnerable with little upside. In a deck like this, I don't think hitting a critical mass of artifacts will be an issue, so I think the three on-color slow fetches would be good instead. I also advise running at least one off-color slow fetch, probably Grasslands because you have more white than red, because it will still fetch your Hallowed Fountain and Godless Shrine , making it effectively a dual land. If you don't want to run off-color fetches, I advise adding another shock of a color combination you don't have yet, like Sacred Foundry or Blood Crypt .

semsandberg on Executive Order 13767

1 month ago

Hey guys,

after ages I had some time to did some small changes and add the Bident of Thassa also an Amaranthine Wall and a Grasslands for a Plains, Vine Trellis and Wall of Deceit .

What do you think?

Boxer4714 on Super Budget Landfall

2 months ago

My deck:


Omnath off with their heads!

Commander / EDH Boxer4714

SCORE: 4 | 115 VIEWS | IN 3 FOLDERS


Here is my omnath deck. The more expensive cards aren’t fully necessary in it but help it. Burgeoning is incredibly good though and so is Scapeshift , they are worth the price. I think you have too many creatures in your deck and not enough land and ramp. The idea here is to just spew out land...all the land. Lands that get other lands are great so you can get multiple landfalls per turn. The panoramas, Myriad Landscape , Rocky Tar Pit , Grasslands , Mountain Valley these are all necessary and super cheap. Ghost Town is an absolute must, it guarantees land drop every turn. You also don’t need those life gain lands, they’re too slow. Ramunap Excavator is great for playing your lands that fetch other lands, this allows you multiple land falls per turn. More ramp means more landfall also. You need all the ramp you can, so that you can get omnath out as early and often as possible. Plus once he’s out the ramp triggers more tokens.

eliakimras on ur-daddy's buddy

2 months ago

If the above cycle is still expensive, you can use Irrigated Farmland , Fetid Pools , Canyon Slough , Sheltered Thicket , Scattered Groves . Also: the cheap cycle Flood Plain , Bad River , Rocky Tar Pit , Mountain Valley and Grasslands pairs well with the cycles mentioned before.

eliakimras on Jurassic Park Adapted

2 months ago

If you like to fetch lands for cheap, Mountain Valley , Grasslands and Blighted Woodland are cheap picks.

Deadpoo111 on The Game of Thrones

2 months ago

Here's what I've found, and while this is taboo to talk about especially with all the modern players these day, you don't need fetches unless you are in a ridiculously competitive meta. There price just isn't justified for a slower format like commander. I would definitely recommend the slow fetches, which you're already running one of, Grasslands , Rocky Tar Pit , Bad River , Flood Plain , and Mountain Valley . I have great experiences with these and while they may be a turn slower, I've found that turn doesn't really matter. It surely helps my wallet. Other than that, this looks like a pretty standard Marchesa deck, except for the theft. Any reason you're running that? I'd love to know.

triproberts12 on Najeela - Warrior Princess

4 months ago

I would complete your cycle of forest duals and get Krosan Verge , Nature's Lore , Ranger's Path , and Skyshroud Claim . At that point, you can also look into the "slow fetches" from Mirage: Grasslands , Rocky Tar Pit , Bad River , Flood Plain , and Mountain Valley .

Mana Confluence and City of Brass are worth the pain. Path of Ancestry is great in a 5-color tribal deck. Exotic Orchard tends to be good in multiplayer. Forbidden Orchard is a fun political card. For rocks, I would look into Fellwar Stone .

The first cards I would cut are Rupture Spire , Reliquary Tower (trust me, it's bad in this deck), and taplands that don't contain red or green.

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Grasslands occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%